Handbook Of Simulation Gaming In Social Education Directory

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Handbook of Simulation Gaming in Social Education / Constitution Today

Author : Ron Stadsklev
Publisher : Createspace Independent Publishing Platform
Page : 234 pages
File Size : 54,8 Mb
Release : 2013-09-23
Category : Education
ISBN : 1492223980

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Handbook of Simulation Gaming in Social Education / Constitution Today by Ron Stadsklev Pdf

The Handbook of Simulation Games in Social Education, presents the "What," the "Why," and the "How" of Simulation Games. What are Simulation Games? Why use Simulation Games? How do I create and use Simulation Games? When this book was first published in1974. Ron Stadsklev was one of the few pioneers seeking to introduce Simulation Games as a new teaching technique. Now Simulation Games are in the mainstream and this expanded edition is even more salient than ever. Role playing, games, and social simulations have been around for a long time. In order for the game process to be educational, it must reward participants who understand and interact within the social model effectively. The Model of Autelic Inquiry presented in this Handbook shows how all these elements are incorporated into a Simulation Game. The biggest challenge is developing an entertaining and playable game element without distorting the isomorphism of the social model. This handbook includes several experiential learning techniques. These techniques can be implemented directly from the material contained within the handbook and do not require a computer. The collection of essays which comprise this handbook illustrate how these teaching techniques are used. This handbook also discusses how to avoid the many pitfalls of Simulation Game design. For example: In the T Puzzle game, participants will experience how frustration effects a person's ability to accomplish difficult tasks and the emotional change that accompanies certain activities. "The Land Use Simulation" is a social simulation, designed to demonstrate a process by which people can determine the best way to use their public land. "The Constitution Today" is a simple simulation game, designed to motivate students to study the constitution in a meaningful and personal way. Students will also be using a parliamentary process called log rolling in order to achieve a high score. This simulation game was used in a comparative study of simulation gaming and lecture-discussion method to determine the amount of knowledge retained over time.

Handbook of Simulation Gaming in Social Education

Author : Ronald Stadsklev
Publisher : Unknown
Page : 184 pages
File Size : 43,7 Mb
Release : 1978
Category : Educational games
ISBN : UOM:39076000926076

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Handbook of Simulation Gaming in Social Education by Ronald Stadsklev Pdf

Handbook of Simulation Gaming in Social Education

Author : Ron Stadsklev
Publisher : Unknown
Page : 556 pages
File Size : 43,5 Mb
Release : 1974
Category : Simulation games in education
ISBN : STANFORD:36105031482180

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Handbook of Simulation Gaming in Social Education by Ron Stadsklev Pdf

Instructional Simulation Games

Author : Sivasailam Thiagarajan,Harold D. Stolovitch
Publisher : Educational Technology
Page : 104 pages
File Size : 50,8 Mb
Release : 1978
Category : Education
ISBN : 0877781168

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Instructional Simulation Games by Sivasailam Thiagarajan,Harold D. Stolovitch Pdf

Environmental Education

Author : Trilochan S. Bakshi,Zev Naveh
Publisher : Springer Science & Business Media
Page : 277 pages
File Size : 53,9 Mb
Release : 2013-03-09
Category : Science
ISBN : 9781468437133

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Environmental Education by Trilochan S. Bakshi,Zev Naveh Pdf

The environmental movement of the 1960s made educationists in some parts of the world aware of the significance and importance of ecology in curricula at all levels of education, from kindergarten to post-secondary. A great deal of progress was made in the early 1970s in incorporating environmental awareness programs into educa tional systems go that what was once considered a fad was gradually becoming a part of formal education in a number of institutions, especially in Canada and the U.S.A. It was therefore appropriate that an international scientific body devote some time to the issue of ecology in education. Early in 1976, I suggested to the International Association for Ecology (Inteco1) that a symposium on Environmental Education be included in the program of the Second International Congress of Ecology scheduled to be held in Jerusalem in September 1978. In the first draft program of the Congress, the topic was included as a poster session. I considered this inadequate and appealed to the Congress Steering Committee to focus greater attention on environ mental education. The first draft program contained phrases like "utilization of resources", "conservation problems", "environmental moni toring", and "irreversible changes". These phrases more or less assumed that people in general understood ecological principles. Literature on environmental education seems to suggest that a wide gap separated most of the professional ecologists from a large portion of mankind primarily because we the ecologists have paid scant attention to the ecological education of world's citizens.

Research in Education

Author : Anonim
Publisher : Unknown
Page : 1208 pages
File Size : 44,8 Mb
Release : 1974
Category : Education
ISBN : UOM:39015023534541

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Research in Education by Anonim Pdf

Resources in Education

Author : Anonim
Publisher : Unknown
Page : 332 pages
File Size : 51,7 Mb
Release : 1996
Category : Education
ISBN : MINN:30000005557099

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Resources in Education by Anonim Pdf

Handbook of Research on Serious Games for Educational Applications

Author : Zheng, Robert,Gardner, Michael K.
Publisher : IGI Global
Page : 496 pages
File Size : 54,8 Mb
Release : 2016-08-01
Category : Education
ISBN : 9781522505143

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Handbook of Research on Serious Games for Educational Applications by Zheng, Robert,Gardner, Michael K. Pdf

Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explored as a useful tool for learning and student engagement. The Handbook of Research on Serious Games for Educational Applications presents a comprehensive examination of the implementation of gaming in classroom settings and the cognitive benefits this integration presents. Highlighting theoretical, psychological, instructional design, and teaching perspectives, this book is a pivotal reference source for researchers, educators, professionals, and academics interested in the innovative opportunities of game-based learning.

Instructional Techniques in Higher Education

Author : Robert B. Kozma,Lawrence W. Belle,George Warner Williams
Publisher : Educational Technology
Page : 440 pages
File Size : 44,5 Mb
Release : 1978
Category : Education
ISBN : 0877781265

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Instructional Techniques in Higher Education by Robert B. Kozma,Lawrence W. Belle,George Warner Williams Pdf

The Complete Guide to Simulations and Serious Games

Author : Clark Aldrich
Publisher : John Wiley & Sons
Page : 578 pages
File Size : 49,5 Mb
Release : 2009-09-17
Category : Business & Economics
ISBN : 9780470506745

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The Complete Guide to Simulations and Serious Games by Clark Aldrich Pdf

"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it's Spock meets Alton Brown." -- Lynne Kenney, Psy.D., The Family Coach This exciting work offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games. This book is the first of its kind to present definitions of more than 600 simulation and game terms, concepts, and constructs.