Hands On Dependency Injection In Go

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Hands-On Dependency Injection in Go

Author : Corey Scott
Publisher : Packt Publishing Ltd
Page : 338 pages
File Size : 44,7 Mb
Release : 2018-11-27
Category : Computers
ISBN : 9781789131758

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Hands-On Dependency Injection in Go by Corey Scott Pdf

Explore various dependency injection methods in Go such as monkey patching, constructor injection, and method injection Key FeaturesLearn to evaluate Code UX and make it betterExplore SOLID principles and understand how they relate to dependency injectionUse Google's wire framework to simplify dependence managementBook Description Hands-On Dependency Injection in Go takes you on a journey, teaching you about refactoring existing code to adopt dependency injection (DI) using various methods available in Go. Of the six methods introduced in this book, some are conventional, such as constructor or method injection, and some unconventional, such as just-in-time or config injection. Each method is explained in detail, focusing on their strengths and weaknesses, and is followed with a step-by-step example of how to apply it. With plenty of examples, you will learn how to leverage DI to transform code into something simple and flexible. You will also discover how to generate and leverage the dependency graph to spot and eliminate issues. Throughout the book, you will learn to leverage DI in combination with test stubs and mocks to test otherwise tricky or impossible scenarios. Hands-On Dependency Injection in Go takes a pragmatic approach and focuses heavily on the code, user experience, and how to achieve long-term benefits through incremental changes. By the end of this book, you will have produced clean code that’s easy to test. What you will learnUnderstand the benefits of DIExplore SOLID design principles and how they relate to GoAnalyze various dependency injection patterns available in GoLeverage DI to produce high-quality, loosely coupled Go codeRefactor existing Go code to adopt DIDiscover tools to improve your code’s testability and test coverageGenerate and interpret Go dependency graphsWho this book is for Hands-On Dependency Injection in Go is for programmers with a few year s experience in any language and a basic understanding of Go. If you wish to produce clean, loosely coupled code that is inherently easier to test, this book is for you.

Hands-On System Programming with Go

Author : Alex Guerrieri
Publisher : Packt Publishing Ltd
Page : 441 pages
File Size : 44,6 Mb
Release : 2019-07-05
Category : Computers
ISBN : 9781789803365

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Hands-On System Programming with Go by Alex Guerrieri Pdf

Explore the fundamentals of systems programming starting from kernel API and filesystem to network programming and process communications Key FeaturesLearn how to write Unix and Linux system code in Golang v1.12Perform inter-process communication using pipes, message queues, shared memory, and semaphoresExplore modern Go features such as goroutines and channels that facilitate systems programmingBook Description System software and applications were largely created using low-level languages such as C or C++. Go is a modern language that combines simplicity, concurrency, and performance, making it a good alternative for building system applications for Linux and macOS. This Go book introduces Unix and systems programming to help you understand the components the OS has to offer, ranging from the kernel API to the filesystem, and familiarize yourself with Go and its specifications. You'll also learn how to optimize input and output operations with files and streams of data, which are useful tools in building pseudo terminal applications. You'll gain insights into how processes communicate with each other, and learn about processes and daemon control using signals, pipes, and exit codes. This book will also enable you to understand how to use network communication using various protocols, including TCP and HTTP. As you advance, you'll focus on Go's best feature-concurrency helping you handle communication with channels and goroutines, other concurrency tools to synchronize shared resources, and the context package to write elegant applications. By the end of this book, you will have learned how to build concurrent system applications using Go What you will learnExplore concepts of system programming using Go and concurrencyGain insights into Golang's internals, memory models and allocationFamiliarize yourself with the filesystem and IO streams in generalHandle and control processes and daemons' lifetime via signals and pipesCommunicate with other applications effectively using a networkUse various encoding formats to serialize complex data structuresBecome well-versed in concurrency with channels, goroutines, and syncUse concurrency patterns to build robust and performant system applicationsWho this book is for If you are a developer who wants to learn system programming with Go, this book is for you. Although no knowledge of Unix and Linux system programming is necessary, intermediate knowledge of Go will help you understand the concepts covered in the book

Hands-On GUI Application Development in Go

Author : Andrew Williams
Publisher : Packt Publishing Ltd
Page : 432 pages
File Size : 45,7 Mb
Release : 2019-02-25
Category : Computers
ISBN : 9781789131161

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Hands-On GUI Application Development in Go by Andrew Williams Pdf

Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications Key FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and WalkBook Description Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications. What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny, Nuklear, and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is for This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.

Beyond Effective Go

Author : Corey S. Scott
Publisher : Corey S. Scott
Page : 185 pages
File Size : 42,8 Mb
Release : 2022-09-06
Category : Computers
ISBN : 9780645582062

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Beyond Effective Go by Corey S. Scott Pdf

Are you an experienced Go developer that wants to be more productive? Do you want to write cleaner, faster, and easier to maintain code? Then the Beyond Effective Go book series is for you. This series is aimed at competent Gophers. It does not mess around with the basics but instead dives right into the daily problems that professional programmers face. Chiefly, how to write fast, robust applications and services that can be maintained and extended as requirements change. Unlike most books, Beyond Effective Go focuses on the programmer and the code by addressing the four critical aspects of programming in Go - developer productivity, application performance, code quality, and depth of understanding of the language and tools. This book, Part 1 of the series, focuses on achieving high-performance code. You will learn which aspects of your application or code to focus on and when. You will have a suite of tools, software patterns, and recipes at your disposal to make your life easier. After reading, you will: - Understand the differences between Concurrency and Parallelism. - Identify and avoid concurrency issues like deadlock, starvation, livelock, and data races. - Understand the various concurrency interaction patterns and be able to apply the one that best fits the problem at hand. - Take a deep dive into Go’s concurrency primitives and be able to apply them expertly but also avoid many of their gotchas. - Be able to diagnose concurrency and performance issues using Go’s profiler, execution tracing, and benchmarking tools. - Be able to identify when code needs optimizing, what needs optimizing and how. - Have a catalog of concurrency and performance patterns that you can quickly apply to your projects.

Dependency Injection in .NET

Author : Mark Seemann
Publisher : Manning Publications Company
Page : 552 pages
File Size : 50,6 Mb
Release : 2011
Category : Computers
ISBN : 1935182501

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Dependency Injection in .NET by Mark Seemann Pdf

"Dependency Injection in .NET" is a comprehensive guide that introduces DI to .NET developers. It covers core concepts and patterns, and introduces important DI frameworks, such as StructureMap, Windsor, and Spring.NET.

Learn Data Structures and Algorithms with Golang

Author : Bhagvan Kommadi
Publisher : Packt Publishing Ltd
Page : 324 pages
File Size : 55,9 Mb
Release : 2019-03-30
Category : Computers
ISBN : 9781789618419

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Learn Data Structures and Algorithms with Golang by Bhagvan Kommadi Pdf

Explore Golang's data structures and algorithms to design, implement, and analyze code in the professional setting Key FeaturesLearn the basics of data structures and algorithms and implement them efficientlyUse data structures such as arrays, stacks, trees, lists and graphs in real-world scenariosCompare the complexity of different algorithms and data structures for improved code performanceBook Description Golang is one of the fastest growing programming languages in the software industry. Its speed, simplicity, and reliability make it the perfect choice for building robust applications. This brings the need to have a solid foundation in data structures and algorithms with Go so as to build scalable applications. Complete with hands-on tutorials, this book will guide you in using the best data structures and algorithms for problem solving. The book begins with an introduction to Go data structures and algorithms. You'll learn how to store data using linked lists, arrays, stacks, and queues. Moving ahead, you'll discover how to implement sorting and searching algorithms, followed by binary search trees. This book will also help you improve the performance of your applications by stringing data types and implementing hash structures in algorithm design. Finally, you'll be able to apply traditional data structures to solve real-world problems. By the end of the book, you'll have become adept at implementing classic data structures and algorithms in Go, propelling you to become a confident Go programmer. What you will learnImprove application performance using the most suitable data structure and algorithmExplore the wide range of classic algorithms such as recursion and hashing algorithmsWork with algorithms such as garbage collection for efficient memory management Analyze the cost and benefit trade-off to identify algorithms and data structures for problem solvingExplore techniques for writing pseudocode algorithm and ace whiteboard coding in interviewsDiscover the pitfalls in selecting data structures and algorithms by predicting their speed and efficiencyWho this book is for This book is for developers who want to understand how to select the best data structures and algorithms that will help solve coding problems. Basic Go programming experience will be an added advantage.

Echo Quick Start Guide

Author : J. Ben Huson
Publisher : Packt Publishing Ltd
Page : 130 pages
File Size : 41,5 Mb
Release : 2018-05-30
Category : Computers
ISBN : 9781789131123

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Echo Quick Start Guide by J. Ben Huson Pdf

Echo is a leading framework for creating web applications with the Go language. This book will show you how to develop scalable real-world web apps, RESTful services, and backend systems with Echo.

Object Design Style Guide

Author : Matthias Noback
Publisher : Simon and Schuster
Page : 393 pages
File Size : 40,6 Mb
Release : 2019-12-23
Category : Computers
ISBN : 9781638350194

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Object Design Style Guide by Matthias Noback Pdf

”Demystifies object-oriented programming, and lays out how to use it to design truly secure and performant applications.” —Charles Soetan, Plum.io Key Features Dozens of techniques for writing object-oriented code that’s easy to read, reuse, and maintain Write code that other programmers will instantly understand Design rules for constructing objects, changing and exposing state, and more Examples written in an instantly familiar pseudocode that’s easy to apply to Java, Python, C#, and any object-oriented language Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Well-written object-oriented code is easy to read, modify, and debug. Elevate your coding style by mastering the universal best practices for object design presented in this book. These clearly presented rules, which apply to any OO language, maximize the clarity and durability of your codebase and increase productivity for you and your team. In Object Design Style Guide, veteran developer Matthias Noback lays out design rules for constructing objects, defining methods, and much more. All examples use instantly familiar pseudocode, so you can follow along in the language you prefer. You’ll go case by case through important scenarios and challenges for object design and then walk through a simple web application that demonstrates how different types of objects can work together effectively. What You Will Learn Universal design rules for a wide range of objects Best practices for testing objects A catalog of common object types Changing and exposing state Test your object design skills with exercises This Book Is Written For For readers familiar with an object-oriented language and basic application architecture. About the Author Matthias Noback is a professional web developer with nearly two decades of experience. He runs his own web development, training, and consultancy company called “Noback’s Office.” Table of Contents: 1 ¦ Programming with objects: A primer 2 ¦ Creating services 3 ¦ Creating other objects 4 ¦ Manipulating objects 5 ¦ Using objects 6 ¦ Retrieving information 7 ¦ Performing tasks 8 ¦ Dividing responsibilities 9 ¦ Changing the behavior of services 10 ¦ A field guide to objects 11 ¦ Epilogue

Reactive Programming in Kotlin

Author : Rivu Chakraborty
Publisher : Packt Publishing Ltd
Page : 316 pages
File Size : 43,7 Mb
Release : 2017-12-05
Category : Computers
ISBN : 9781788470254

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Reactive Programming in Kotlin by Rivu Chakraborty Pdf

Learn how to implement Reactive Programming paradigms with Kotlin, and apply them to web programming with Spring Framework 5.0 and in Android Application Development. About This Book Learn how to solve blocking user experience with Reactive Programming and get deep insights into RxKotlin Integrate Reactive Kotlin with Spring and build fantastic Android Apps with RxKotlin and RxAndroid Build reactive architectures that reduce complexity throughout the development process and make your apps(web and Android) scalable Who This Book Is For This book is for Kotlin developers who would like to build fault-tolerant, scalable, and distributed systems. A basic knowledge of Kotlin is required, but no prior knowledge of reactive programming. What You Will Learn Learn about reactive programming paradigms and how reactive programming can improve your existing projects Gain in-depth knowledge in RxKotlin 2.0 and the ReactiveX Framework Use RxKotlin with Android Create your own custom operators in RxKotlin Use Spring Framework 5.0 with Kotlin Use the reactor-kotlin extension Build Rest APIs with Spring,Hibernate, and RxKotlin Use testSubscriber to test RxKotlin applications Use backpressure management and Flowables In Detail In today's app-driven era, when programs are asynchronous, and responsiveness is so vital, reactive programming can help you write code that's more reliable, easier to scale, and better-performing. Reactive programming is revolutionary. With this practical book, Kotlin developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. You will begin with the general concepts of Reactive programming and then gradually move on to working with asynchronous data streams. You will dive into advanced techniques such as manipulating time in data-flow, customizing operators and provider and how to Use the concurrency model to control asynchronicity of code and process event handlers effectively. You will then be introduced to functional reactive programming and will learn to apply FRP in practical use cases in Kotlin. This book will also take you one step forward by introducing you to spring 5 and spring boot 2 using Kotlin. By the end of the book, you will be able to build real-world applications with reactive user interfaces as well as you'll learn to implement reactive programming paradigms in Android. Style and Approach Loaded with numerous code examples and real-life projects, this book helps you delve into Reactive Programming with Kotlin, and apply it to real-world Spring-web and Android projects, thus making all your apps reactive.

Learning Test-Driven Development

Author : Saleem Siddiqui
Publisher : "O'Reilly Media, Inc."
Page : 266 pages
File Size : 48,6 Mb
Release : 2021-10-12
Category : Computers
ISBN : 9781098106423

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Learning Test-Driven Development by Saleem Siddiqui Pdf

Your code is a testament to your skills as a developer. No matter what language you use, code should be clean, elegant, and uncluttered. By using test-driven development (TDD), you'll write code that's easy to understand, retains its elegance, and works for months, even years, to come. With this indispensable guide, you'll learn how to use TDD with three different languages: Go, JavaScript, and Python. Author Saleem Siddiqui shows you how to tackle domain complexity using a unit test-driven approach. TDD partitions requirements into small, implementable features, enabling you to solve problems irrespective of the languages and frameworks you use. With Learning Test-Driven Development at your side, you'll learn how to incorporate TDD into your regular coding practice. This book helps you: Use TDD's divide-and-conquer approach to tame domain complexity Understand how TDD works across languages, testing frameworks, and domain concepts Learn how TDD enables continuous integration Support refactoring and redesign with TDD Learn how to write a simple and effective unit test harness in JavaScript Set up a continuous integration environment with the unit tests produced during TDD Write clean, uncluttered code using TDD in Go, JavaScript, and Python

Dependency Injection Principles, Practices, and Patterns

Author : Mark Seemann,Steven van Deursen
Publisher : Simon and Schuster
Page : 911 pages
File Size : 51,7 Mb
Release : 2019-03-06
Category : Computers
ISBN : 9781638357100

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Dependency Injection Principles, Practices, and Patterns by Mark Seemann,Steven van Deursen Pdf

Summary Dependency Injection Principles, Practices, and Patterns teaches you to use DI to reduce hard-coded dependencies between application components. You'll start by learning what DI is and what types of applications will benefit from it. Then, you'll work through concrete scenarios using C# and the .NET framework to implement DI in your own projects. As you dive into the thoroughly-explained examples, you'll develop a foundation you can apply to any of the many DI libraries for .NET and .NET Core. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Dependency Injection (DI) is a great way to reduce tight coupling between software components. Instead of hard-coding dependencies, such as specifying a database driver, you make those connections through a third party. Central to application frameworks like ASP.NET Core, DI enables you to better manage changes and other complexity in your software. About the Book Dependency Injection Principles, Practices, and Patterns is a revised and expanded edition of the bestselling classic Dependency Injection in .NET. It teaches you DI from the ground up, featuring relevant examples, patterns, and anti-patterns for creating loosely coupled, well-structured applications. The well-annotated code and diagrams use C# examples to illustrate principles that work flawlessly with modern object-oriented languages and DI libraries. What's Inside Refactoring existing code into loosely coupled code DI techniques that work with statically typed OO languages Integration with common .NET frameworks Updated examples illustrating DI in .NET Core About the Reader For intermediate OO developers. About the Authors Mark Seemann is a programmer, software architect, and speaker who has been working with software since 1995, including six years with Microsoft. Steven van Deursen is a seasoned .NET developer and architect, and the author and maintainer of the Simple Injector DI library. Table of Contents PART 1 Putting Dependency Injection on the map The basics of Dependency Injection: What, why, and how Writing tightly coupled code Writing loosely coupled code PART 2 Catalog DI patterns DI anti-patterns Code smells PART 3 Pure DI Application composition Object lifetime Interception Aspect-Oriented Programming by design Tool-based Aspect-Oriented Programming PART 4 DI Containers DI Container introduction The Autofac DI Container The Simple Injector DI Container The Microsoft.Extensions.DependencyInjection DI Container

Python and Terraform Infrastructure as code, standards and practices

Author : Anonim
Publisher : jideon francisco marques
Page : 448 pages
File Size : 50,5 Mb
Release : 2024-02-23
Category : Computers
ISBN : 8210379456XXX

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Python and Terraform Infrastructure as code, standards and practices by Anonim Pdf

How this book is organized: A roadmap I organized this book into three sections with 13 chapters. Part 1 introduces IaC and how you, as an individual, write it. • Chapter 1 defines IaC and its benefits and principles. The chapter explains that the book has examples in Python, run by HashiCorp Terraform, and deployed to Google Cloud Platform (GCP). I also discuss the tools and use cases you’ll encounter in your IaC journey. • Chapter 2 dives into the principle of immutability and how you can migrate existing infrastructure resources to IaC. It also covers the practices of writing clean IaC. • Chapter 3 offers a few patterns for dividing and grouping infrastructure resources into modules. Each pattern includes an example and a list of use cases. • Chapter 4 covers how to manage dependencies among infrastructure resources and modules and decouple them with dependency injection and some common patterns. Part 2 describes how to write and collaborate on IaC as a team. • Chapter 5 organizes the practices and considerations for expressing IaC in different repository structures and sharing it across your team. • Chapter 6 provides an infrastructure testing strategy. It describes each type of test and how to write them for IaC. • Chapter 7 applies continuous delivery to IaC. It covers a high-level view of branching models and how your team can use them to change infrastructure. • Chapter 8 provides techniques to build secure and compliant IaC, including testing and tagging. Part 3 covers how to manage IaC across your company. • Chapter 9 applies immutability to infrastructure changes, including an example for blue-green deployments. • Chapter 10 refactors a large body of IaC to improve its maintainability and mitigate the blast radius of failed changes to one codebase. • Chapter 11 describes reverting IaC and rolling forward changes to the system. • Chapter 12 addresses the use of IaC to manage cloud computing costs. It includes an example for cost estimation of IaC. • Chapter 13 completes the book with practices to manage and update IaC tools. You will find that many concepts build on each other throughout the book, and it may help to read the chapters in order if you have not previously practiced IaC. Otherwise, you can choose the sections that best apply to the challenges you face in your IaC practice.

Hands-On Software Architecture with Golang

Author : Jyotiswarup Raiturkar
Publisher : Packt Publishing Ltd
Page : 716 pages
File Size : 52,7 Mb
Release : 2018-12-07
Category : Computers
ISBN : 9781788625104

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Hands-On Software Architecture with Golang by Jyotiswarup Raiturkar Pdf

Understand the principles of software architecture with coverage on SOA, distributed and messaging systems, and database modeling Key FeaturesGain knowledge of architectural approaches on SOA and microservices for architectural decisionsExplore different architectural patterns for building distributed applicationsMigrate applications written in Java or Python to the Go languageBook Description Building software requires careful planning and architectural considerations; Golang was developed with a fresh perspective on building next-generation applications on the cloud with distributed and concurrent computing concerns. Hands-On Software Architecture with Golang starts with a brief introduction to architectural elements, Go, and a case study to demonstrate architectural principles. You'll then move on to look at code-level aspects such as modularity, class design, and constructs specific to Golang and implementation of design patterns. As you make your way through the chapters, you'll explore the core objectives of architecture such as effectively managing complexity, scalability, and reliability of software systems. You'll also work through creating distributed systems and their communication before moving on to modeling and scaling of data. In the concluding chapters, you'll learn to deploy architectures and plan the migration of applications from other languages. By the end of this book, you will have gained insight into various design and architectural patterns, which will enable you to create robust, scalable architecture using Golang. What you will learnUnderstand architectural paradigms and deep dive into MicroservicesDesign parallelism/concurrency patterns and learn object-oriented design patterns in GoExplore API-driven systems architecture with introduction to REST and GraphQL standardsBuild event-driven architectures and make your architectures anti-fragileEngineer scalability and learn how to migrate to Go from other languagesGet to grips with deployment considerations with CICD pipeline, cloud deployments, and so onBuild an end-to-end e-commerce (travel) application backend in GoWho this book is for Hands-On Software Architecture with Golang is for software developers, architects, and CTOs looking to use Go in their software architecture to build enterprise-grade applications. Programming knowledge of Golang is assumed.

Get Your Hands Dirty on Clean Architecture

Author : Tom Hombergs
Publisher : Packt Publishing Ltd
Page : 157 pages
File Size : 43,8 Mb
Release : 2019-09-30
Category : Computers
ISBN : 9781839212710

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Get Your Hands Dirty on Clean Architecture by Tom Hombergs Pdf

Gain insight into how hexagonal architecture can help to keep the cost of development low over the complete lifetime of an application Key FeaturesExplore ways to make your software flexible, extensible, and adaptableLearn new concepts that you can easily blend with your own software development styleDevelop the mindset of building maintainable solutions instead of taking shortcutsBook Description We would all like to build software architecture that yields adaptable and flexible software with low development costs. But, unreasonable deadlines and shortcuts make it very hard to create such an architecture. Get Your Hands Dirty on Clean Architecture starts with a discussion about the conventional layered architecture style and its disadvantages. It also talks about the advantages of the domain-centric architecture styles of Robert C. Martin's Clean Architecture and Alistair Cockburn's Hexagonal Architecture. Then, the book dives into hands-on chapters that show you how to manifest a hexagonal architecture in actual code. You'll learn in detail about different mapping strategies between the layers of a hexagonal architecture and see how to assemble the architecture elements into an application. The later chapters demonstrate how to enforce architecture boundaries. You'll also learn what shortcuts produce what types of technical debt and how, sometimes, it is a good idea to willingly take on those debts. After reading this book, you'll have all the knowledge you need to create applications using the hexagonal architecture style of web development. What you will learnIdentify potential shortcomings of using a layered architectureApply methods to enforce architecture boundariesFind out how potential shortcuts can affect the software architectureProduce arguments for when to use which style of architectureStructure your code according to the architectureApply various types of tests that will cover each element of the architectureWho this book is for This book is for you if you care about the architecture of the software you are building. To get the most out of this book, you must have some experience with web development. The code examples in this book are in Java. If you are not a Java programmer but can read object-oriented code in other languages, you will be fine. In the few places where Java or framework specifics are needed, they are thoroughly explained.

Learning Functional Programming in Go

Author : Lex Sheehan
Publisher : Packt Publishing Ltd
Page : 665 pages
File Size : 54,6 Mb
Release : 2017-11-24
Category : Computers
ISBN : 9781787286047

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Learning Functional Programming in Go by Lex Sheehan Pdf

Function literals, Monads, Lazy evaluation, Currying, and more About This Book Write concise and maintainable code with streams and high-order functions Understand the benefits of currying your Golang functions Learn the most effective design patterns for functional programming and learn when to apply each of them Build distributed MapReduce solutions using Go Who This Book Is For This book is for Golang developers comfortable with OOP and interested in learning how to apply the functional paradigm to create robust and testable apps. Prior programming experience with Go would be helpful, but not mandatory. What You Will Learn Learn how to compose reliable applications using high-order functions Explore techniques to eliminate side-effects using FP techniques such as currying Use first-class functions to implement pure functions Understand how to implement a lambda expression in Go Compose a working application using the decorator pattern Create faster programs using lazy evaluation Use Go concurrency constructs to compose a functionality pipeline Understand category theory and what it has to do with FP In Detail Functional programming is a popular programming paradigm that is used to simplify many tasks and will help you write flexible and succinct code. It allows you to decompose your programs into smaller, highly reusable components, without applying conceptual restraints on how the software should be modularized. This book bridges the language gap for Golang developers by showing you how to create and consume functional constructs in Golang. The book is divided into four modules. The first module explains the functional style of programming; pure functional programming (FP), manipulating collections, and using high-order functions. In the second module, you will learn design patterns that you can use to build FP-style applications. In the next module, you will learn FP techniques that you can use to improve your API signatures, to increase performance, and to build better Cloud-native applications. The last module delves into the underpinnings of FP with an introduction to category theory for software developers to give you a real understanding of what pure functional programming is all about, along with applicable code examples. By the end of the book, you will be adept at building applications the functional way. Style and approach This book takes a pragmatic approach and shows you techniques to write better functional constructs in Golang. We'll also show you how use these concepts to build robust and testable apps.