High Definition Audio For The Digital Home

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High Definition Audio for the Digital Home

Author : David Roach,Scott Janus,Wayne Jones
Publisher : Unknown
Page : 550 pages
File Size : 42,5 Mb
Release : 2006
Category : Computer sound processing
ISBN : 097648322X

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High Definition Audio for the Digital Home by David Roach,Scott Janus,Wayne Jones Pdf

High Definition Audio for the Digital Home: Proven Techniques for Getting It Right the First Time deals with computers/software.

Creating a Digital Home Entertainment System with Windows Media Center

Author : Michael The Green Button,Button,Michael Miller
Publisher : Pearson Education
Page : 592 pages
File Size : 40,6 Mb
Release : 2006-04-21
Category : Computers
ISBN : 9780132713177

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Creating a Digital Home Entertainment System with Windows Media Center by Michael The Green Button,Button,Michael Miller Pdf

Even though the Windows Media Center interface is simple to operate, not all activities are intuitive or easy to implement. You may need help determining which type of Media Center PC to buy, or with connecting and configuring the Media Center PC in your home theater system. Creating a Digital Home Entertainment System with Windows Media Center book brings the experience and expertise of The Green Button (the premiere Media Center website) and author Michael Miller to help you plan, use, and troubleshoot your new Media Center PCs and get the most out of Windows Media Center Edition.

Digital Audio Editing Fundamentals

Author : Wallace Jackson
Publisher : Apress
Page : 151 pages
File Size : 45,5 Mb
Release : 2015-12-16
Category : Computers
ISBN : 9781484216484

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Digital Audio Editing Fundamentals by Wallace Jackson Pdf

This concise book builds upon the foundational concepts of MIDI, synthesis, and sampled waveforms. It also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution. Digital Audio Editing Fundamentals is a new media mini-book covering concepts central to digital audio editing using the Audacity open source software package which also apply to all of the professional audio editing packages. The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. You will learn: Industry terminology involved in digital audio editing, synthesis, sampling, analysis and processing The work process which comprises a fundamental digital audio editing, analysis, and effects pipeline The foundational audio waveform sampling concepts that are behind modern digital audio publishing How to install, and utilize, the professional, open source Audacity digital audio editing software Concepts behind digital audio sample resolution and sampling frequency and how to select settings How to select the best digital audio data codec and format for your digital audio content application How to go about data footprint optimization, to ascertain which audio formats give the best results Using digital audio assets in computer programming languages and content publishing platforms

High Definition Television

Author : Philip J. Cianci
Publisher : McFarland
Page : 385 pages
File Size : 47,5 Mb
Release : 2014-01-10
Category : Social Science
ISBN : 9780786487974

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High Definition Television by Philip J. Cianci Pdf

The 40-year history of high definition television technology is traced from initial studies in Japan, through its development in Europe, and then to the United States, where the first all-digital systems were implemented. Details are provided about advances in HDTV technology in Australia and Japan, Europe's introduction of HDTV, Brazil's innovative use of MPEG-4 and China's terrestrial standard. The impact of HDTV on broadcast facility conversion and the influx of computer systems and information technology are described, as well as the contributions of the first entrepreneurial HD videographers and engineers. This thoroughly researched volume highlights several of the landmark high-definition broadcasts from 1988 onward, includes input gathered from more than 50 international participants, and concludes with the rollout of consumer HDTV services throughout the world.

Optimal Audio and Video Reproduction at Home

Author : Vincent Verdult
Publisher : Routledge
Page : 346 pages
File Size : 47,9 Mb
Release : 2019-04-09
Category : Technology & Engineering
ISBN : 9780429813184

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Optimal Audio and Video Reproduction at Home by Vincent Verdult Pdf

Optimal Audio and Video Reproduction at Home is a comprehensive guide that will help every reader set up a modern audio-video system in a small room such as a home theater or studio control room. Verdult covers everything the reader needs to know to optimize the reproduction of multichannel audio and high-resolution video. The book provides concrete advice on equipment setup, display calibration, loudspeaker positioning, room acoustics, and much more. Detailed, easy-to-grasp explanations of the underlying principles ensure the reader will make the right choices, find alternatives, and separate the rigid from the more flexible requirements to achieve the best possible results.

Broadband Applications and the Digital Home

Author : John Turnbull,Simon G. E. Garrett
Publisher : IET
Page : 398 pages
File Size : 48,8 Mb
Release : 2003
Category : Computers
ISBN : 9780852964286

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Broadband Applications and the Digital Home by John Turnbull,Simon G. E. Garrett Pdf

This fascinating book explores the technological challenges and applications of providing fast, 'always-on' internet connections to the home. Current delivery mechanisms of broadband into and around the home are explored in depth.

Copyright and Home Copying

Author : DIANE Publishing Company
Publisher : DIANE Publishing
Page : 301 pages
File Size : 46,9 Mb
Release : 1995-10
Category : Electronic
ISBN : 9780788125317

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Copyright and Home Copying by DIANE Publishing Company Pdf

Copyright & Home Copying

Author : United States. Congress. Office of Technology Assessment
Publisher : Unknown
Page : 280 pages
File Size : 42,6 Mb
Release : 1989
Category : Copyright
ISBN : UCR:31210024828715

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Copyright & Home Copying by United States. Congress. Office of Technology Assessment Pdf

FCC Record

Author : United States. Federal Communications Commission
Publisher : Unknown
Page : 924 pages
File Size : 48,9 Mb
Release : 2009
Category : Telecommunication
ISBN : CUB:U183048491172

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FCC Record by United States. Federal Communications Commission Pdf

Digital Audio Essentials

Author : Bruce Fries,Marty Fries
Publisher : "O'Reilly Media, Inc."
Page : 388 pages
File Size : 52,6 Mb
Release : 2005-04-26
Category : Computers
ISBN : 9781491925638

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Digital Audio Essentials by Bruce Fries,Marty Fries Pdf

Join the digital audio revolution! Tens of millions of users are embracing digital music, and with Digital Audio Essentials, you can, too. Nearly every personal computer built in the last few years contains a CD-burning drive; MP3 and other portable player sales dominate the consumer electronics industry; and new networkable stereo equipment lets you use your digital music collection to power your home entertainment system.Whether it's downloading music, ripping CDs, organizing, finding, and creating higher quality music files, buying music players and accessories, or constructing a home stereo system, Digital Audio Essentials helps you do get it done.An indispensable reference for music enthusiasts, digital archivists, amateur musicians, and anyone who likes a good groove, Digital Audio Essentials helps you avoid time-consuming, costly trial and error in downloading audio files, burning CDs, converting analog music to digital form, publishing music to and streaming from the Web, setting up home stereo configurations, and creating your own MP3 and other audio files. The book--for both Mac and PC users--includes reliable hardware and software recommendations, tutorials, resources, and file sharing, and it even explains the basics of the DMCA and intellectual property law.You may (or may not) already know the basics of ripping CDs or downloading music, but Fries will show you so much more--including advice on the multitude of MP3 players on the market, stereo options, file formats, quality determinations, and the legalities of it all. Both a timely, entertaining guide and an enduring reference, this is the digital audio handbook you need to make the most of your expanding digital music collection.

CNET Do-It-Yourself Digital Home Office Projects

Author : Sally Slack
Publisher : McGraw Hill Professional
Page : 319 pages
File Size : 52,8 Mb
Release : 2007-05-22
Category : Computers
ISBN : 9780071510905

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CNET Do-It-Yourself Digital Home Office Projects by Sally Slack Pdf

Run a world-class business from home Today's home office is much more than a desk and a computer. In this easy-to-follow guide, you'll find out how to set up a connected, collaborative, portable, and secure digital workspace in your home. Produced in conjunction with CNET.com, the place you go for the latest in tech and consumer electronics, this book explains how to get the most out of the latest wireless and Web-based technologies. Inside, you'll find 24 self-contained projects, step-by-step instructions, a list of tools needed at the beginning of each project, and hundreds of clear photos and screenshots. With CNET Do-It-Yourself Digital Home Office Projects, you'll be able to manage a competitive business from the comfort of your home. Set up a server Configure a wireless network Enable videoconferencing Make free phone calls from your PC Create a commerce website Earn advertising income from your blog or website Produce podcasts And much more

Principles of Digital Audio, Sixth Edition

Author : Ken C. Pohlmann
Publisher : McGraw Hill Professional
Page : 816 pages
File Size : 43,9 Mb
Release : 2010-10-06
Category : Technology & Engineering
ISBN : 0071663479

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Principles of Digital Audio, Sixth Edition by Ken C. Pohlmann Pdf

The definitive guide to digital engineering--fully updated Gain a thorough understanding of digital audio tools, techniques, and practices from this completely revised and expanded resource. Written by industry pioneer and Audio Engineering Society Fellow Ken C. Pohlmann, Principles of Digital Audio, Sixth Edition, describes the technologies behind today's audio equipment in a clear, practical style. Covering basic theory to the latest technological advancements, the book explains how to apply digital conversion, processing, compression, storage, streaming, and transmission concepts. New chapters on Blu-ray, speech coding, and low bit-rate coding are also included in this bestselling guide. Learn about discrete time sampling, quantization, and signal processing Examine details of CD, DVD, and Blu-ray players and discs Encode and decode AAC, MP3, MP4, Dolby Digital, and other files Prepare content for distribution via the Internet and digital radio and television Learn the critical differences between music coding and speech coding Design low bit-rate codecs to optimize memory capacity while preserving fidelity Develop methodologies to evaluate the sound quality of music and speech files Study audio transmission via HDMI, VoIP, Wi-Fi, and Bluetooth Handle digital rights management, fingerprinting, and watermarking Understand how one-bit conversion and high-order noise shaping work

Copyright & Home Copying. Technology Challenges the Law

Author : Congress of the U.S., Washington, DC. Office of Technology Assessment
Publisher : DIANE Publishing
Page : 292 pages
File Size : 40,6 Mb
Release : 1989
Category : Electronic
ISBN : 9781428922181

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Copyright & Home Copying. Technology Challenges the Law by Congress of the U.S., Washington, DC. Office of Technology Assessment Pdf

Home recording technologies allow today's consumer to make near-perfect copies of recorded music, television shows, movies, and other copyrighted works for private use at home. With the advance of digital recording equipment, consumers will be able to reproduce these copyrighted works with even greater accuracy. This is an issue of great concern for copyright owners, who claim that home copying is detrimental to their sales. This report presents an examination of home recording technologies and their relationship to the legal status of home copying, a comparison of the economic effects that home audiotaping may have on the recording industry with the effects that restricting home taping might have on consumers, a discussion of legal action that Congress or the industry may initiate, and the results of a national survey of home taping and copying behavior. The report is divided into seven chapters: (1) Summary, Issues, and Options; (2) Technological Change and Home Copying; (3) Legal Aspects of Copyright and Home Copying; (4) An Overview of the U.S. Record Industry; (5) Copyright Royalties for Music and Sound Recording; (6) The OTA (Office of Technology Assessment) Survey; and (7) Economic Perspectives on Home Copying. Appendixes contain a description of the survey development and review, a copy of the survey questionnaire, OTA survey tables, and a list of contractor reports related to the study. (MAB)

Game Sound

Author : Karen Collins
Publisher : MIT Press
Page : 213 pages
File Size : 40,9 Mb
Release : 2008-08-08
Category : Computers
ISBN : 9780262292603

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Game Sound by Karen Collins Pdf

An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition. A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. And yet game sound has been neglected in the growing literature on game studies. This book fills that gap, introducing readers to the many complex aspects of game audio, from its development in early games to theoretical discussions of immersion and realism. In Game Sound, Karen Collins draws on a range of sources—including composers, sound designers, voice-over actors and other industry professionals, Internet articles, fan sites, industry conferences, magazines, patent documents, and, of course, the games themselves—to offer a broad overview of the history, theory, and production practice of video game audio. Game Sound has two underlying themes: how and why games are different from or similar to film or other linear audiovisual media; and technology and the constraints it has placed on the production of game audio. Collins focuses first on the historical development of game audio, from penny arcades through the rise of home games and the recent rapid developments in the industry. She then examines the production process for a contemporary game at a large game company, discussing the roles of composers, sound designers, voice talent, and audio programmers; considers the growing presence of licensed intellectual property (particularly popular music and films) in games; and explores the function of audio in games in theoretical terms. Finally, she discusses the difficulties posed by nonlinearity and interactivity for the composer of game music.