Human Computer Interaction For Software Designers

Human Computer Interaction For Software Designers Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Human Computer Interaction For Software Designers book. This book definitely worth reading, it is an incredibly well-written.

Human - Computer Interaction for Software Designers

Author : Linda Macaulay
Publisher : Van Nostrand Reinhold Company
Page : 252 pages
File Size : 42,5 Mb
Release : 1995
Category : Computers
ISBN : UOM:39015037320663

Get Book

Human - Computer Interaction for Software Designers by Linda Macaulay Pdf

One of the few books to concentrate on the HCI aspects of software design, this book provides a practical step-by-step guide to user interface design using real world case studies. Includes tutorials explaining how to unravel the complexities of user interface design for groupware and explaining an object-oriented approach to graphical user interface design.

Designing with Blends

Author : Manuel Imaz,David Benyon
Publisher : Unknown
Page : 256 pages
File Size : 51,8 Mb
Release : 2007
Category : Computers
ISBN : UOM:39015066759120

Get Book

Designing with Blends by Manuel Imaz,David Benyon Pdf

How recent research in cognitive science offers new ways to understand the interaction of people and computers and develops a new literacy for well-informed, sensitive software design. The evolution of the concept of mind in cognitive science over the past 25 years creates new ways to think about the interaction of people and computers. New ideas about embodiment, metaphor as a fundamental cognitive process, and conceptual integration--a blending of older concepts that gives rise to new, emergent properties--have become increasingly important in software engineering (SE) and human-computer interaction (HCI). If once computing was based on algorithms, mathematical theories, and formal notations, now the use of stories, metaphors, and blends can contribute to well-informed, sensitive software design. In Designing with Blends, Manuel Imaz and David Benyon show how these new metaphors and concepts of mind allow us to discover new aspects of HCI-SE. After 60 years, digital technology has come of age, but software design has not kept pace with technological sophistication; people struggle to understand and use their computers, cameras, phones, and other devices. Imaz and Benyon argue that the dominance of digital media in our lives demands changes in HCI-SE based on advances in cognitive science. The idea of embodied cognition, they contend, can change the way we approach design by emphasizing the figurative nature of interaction. Imaz and Benyon offer both theoretical grounding and practical examples that illustrate the advantages of applying cognitive concepts to software design. A new view of cognition, they argue, will develop a cognitive literacy in software and interaction design that helps designers understand the opportunities of digital technology and provides people with a more satisfying interactive experience.

Human-Centered Software Engineering

Author : Ahmed Seffah,Jean Vanderdonckt,Michel C. Desmarais
Publisher : Springer Science & Business Media
Page : 409 pages
File Size : 55,5 Mb
Release : 2009-06-19
Category : Computers
ISBN : 9781848009073

Get Book

Human-Centered Software Engineering by Ahmed Seffah,Jean Vanderdonckt,Michel C. Desmarais Pdf

Activity theory is a way of describing and characterizing the structure of human - tivity of all kinds. First introduced by Russian psychologists Rubinshtein, Leontiev, and Vigotsky in the early part of the last century, activity theory has more recently gained increasing attention among interaction designers and others in the hum- computer interaction and usability communities (see, for example, Gay and H- brooke, 2004). Interest was given a signi?cant boost when Donald Norman suggested activity-theory and activity-centered design as antidotes to some of the putative ills of “human-centered design” (Norman, 2005). Norman, who has been credited with coining the phrase “user-centered design,” suggested that too much attention focused on human users may be harmful, that to design better tools designers need to focus not so much on users as on the activities in which users are engaged and the tasks they seek to perform within those activities. Although many researchers and practitioners claim to have used or been in?uenced by activity theory in their work (see, for example, Nardi, 1996), it is often dif?cult to trace precisely where or how the results have actually been shaped by activity theory. Inmanycases, evendetailedcasestudiesreportresultsthatseemonlydistantlyrelated, if at all, to the use of activity theory. Contributing to the lack of precise and traceable impact is that activity theory, - spite its name, is not truly a formal and proper theory.

Handbook of Human-Computer Interaction

Author : M.G. Helander
Publisher : Elsevier
Page : 1202 pages
File Size : 43,6 Mb
Release : 2014-06-28
Category : Computers
ISBN : 9781483295138

Get Book

Handbook of Human-Computer Interaction by M.G. Helander Pdf

This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development. The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.

Taking Software Design Seriously

Author : John Karat
Publisher : Unknown
Page : 410 pages
File Size : 53,5 Mb
Release : 1991
Category : Computers
ISBN : UOM:39015021990430

Get Book

Taking Software Design Seriously by John Karat Pdf

With presentations of concrete software design methodologies and ways to improve design practices, this book explores techniques that are useful in user-centered software design. Discussions of interesting new research perspectives by contributors from the United States and Europe are also included.

Designing End-User Interfaces

Author : N Heaton,M Sinclair
Publisher : Elsevier
Page : 262 pages
File Size : 52,8 Mb
Release : 2014-05-23
Category : Computers
ISBN : 9781483157498

Get Book

Designing End-User Interfaces by N Heaton,M Sinclair Pdf

Designing End-User Interfaces: State of the Art Report focuses on the field of human/computer interaction (HCI) that reviews the design of end-user interfaces. This compilation is divided into two parts. Part I examines specific aspects of the problem in HCI that range from basic definitions of the problem, evaluation of how to look at the problem domain, and fundamental work aimed at introducing human factors into all aspects of the design cycle. Part II consists of six main topics—definition of the problem, psychological and social factors, principles of interface design, computer intelligence and interface design, systems aspects of the human/computer interface, and conclusion. This book is recommended for computer designers aiming to understand the user, improve the software and its associated interface, and design hardware that is suitable for use.

Learn Human-Computer Interaction

Author : Christopher Reid Becker
Publisher : Packt Publishing Ltd
Page : 310 pages
File Size : 46,7 Mb
Release : 2020-09-18
Category : Computers
ISBN : 9781838828998

Get Book

Learn Human-Computer Interaction by Christopher Reid Becker Pdf

Explore fundamentals, strategies, and emerging techniques in the field of human-computer interaction to enhance how users and computers interact Key FeaturesExplore various HCI techniques and methodologies to enhance the user experienceDelve into user behavior analytics to solve common and not-so-common challenges faced while designing user interfacesLearn essential principles, techniques and explore the future of HCIBook Description Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces. What you will learnBecome well-versed with HCI and UX conceptsEvaluate prototypes to understand data gathering, analysis, and interpretation techniquesExecute qualitative and quantitative methods for establishing humans as a feedback loop in the software design processCreate human-centered solutions and validate these solutions with the help of quantitative testing methodsMove ideas from the research and definition phase into the software solution phaseImprove your systems by becoming well-versed with the essential design concepts for creating user interfacesWho this book is for This book is for software engineers, UX designers, entrepreneurs, or anyone who is just getting started with user interface design and looking to gain a solid understanding of human-computer interaction and UX design. No prior HCI knowledge is required to get started.

Human-Computer Interaction. User Interface Design, Development and Multimodality

Author : Masaaki Kurosu
Publisher : Springer
Page : 734 pages
File Size : 55,8 Mb
Release : 2017-06-28
Category : Computers
ISBN : 9783319580715

Get Book

Human-Computer Interaction. User Interface Design, Development and Multimodality by Masaaki Kurosu Pdf

The two-volume set LNCS 10271 and 10272 constitutes the refereed proceedings of the 19th International Conference on Human-Computer Interaction, HCII 2017, held in Vancouver, BC, Canada, in July 2017. The total of 1228 papers presented at the 15 colocated HCII 2017 conferences was carefully reviewed and selected from 4340 submissions. The papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. They cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume cover the following topics: HCI theory and education; HCI, innovation and technology acceptance; interaction design and evaluation methods; user interface development; methods, tools, and architectures; multimodal interaction; and emotions in HCI.

Encyclopedia of Human Computer Interaction

Author : Ghaoui, Claude
Publisher : IGI Global
Page : 780 pages
File Size : 40,9 Mb
Release : 2005-12-31
Category : Computers
ISBN : 9781591407980

Get Book

Encyclopedia of Human Computer Interaction by Ghaoui, Claude Pdf

Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Human-computer Interface Design

Author : Alistair Sutcliffe
Publisher : Palgrave
Page : 352 pages
File Size : 48,8 Mb
Release : 1995
Category : Computers
ISBN : UOM:39015034221112

Get Book

Human-computer Interface Design by Alistair Sutcliffe Pdf

Human-Computer Interface Design

Author : A. SUTCLIFFE
Publisher : Springer
Page : 217 pages
File Size : 52,7 Mb
Release : 2013-11-11
Category : Computers
ISBN : 9781489967497

Get Book

Human-Computer Interface Design by A. SUTCLIFFE Pdf

Human-computer Interface Design Guidelines

Author : C. Marlin Brown
Publisher : Greenwood
Page : 256 pages
File Size : 40,6 Mb
Release : 1988
Category : Computers
ISBN : UOM:39015012023480

Get Book

Human-computer Interface Design Guidelines by C. Marlin Brown Pdf

This volume contains guidelines to aid software designers in developing user oriented human-computer interfaces. The procedures, formats, and wording with which a computer system communicates with its users have an impact on ease of learning and ease of use of that system. It presents suggestions drawn from diverse sources.

Interaction Design

Author : Jenny Preece,Yvonne Rogers,Helen Sharp
Publisher : Unknown
Page : 560 pages
File Size : 48,7 Mb
Release : 2002-02-08
Category : Computers
ISBN : UCSD:31822031167182

Get Book

Interaction Design by Jenny Preece,Yvonne Rogers,Helen Sharp Pdf

The authors present an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles and wearables.

Human-Centered Software Engineering - Integrating Usability in the Software Development Lifecycle

Author : Ahmed Seffah,Jan Gulliksen,Michel C. Desmarais
Publisher : Springer Science & Business Media
Page : 406 pages
File Size : 46,8 Mb
Release : 2006-06-26
Category : Computers
ISBN : 9781402041136

Get Book

Human-Centered Software Engineering - Integrating Usability in the Software Development Lifecycle by Ahmed Seffah,Jan Gulliksen,Michel C. Desmarais Pdf

Human-CenteredSoftwareEngineering: BridgingHCI,UsabilityandSoftwareEngineering From its beginning in the 1980’s, the ?eld of human-computer interaction (HCI) has beende?nedasamultidisciplinaryarena. BythisImeanthattherehas beenanexplicit recognition that distinct skills and perspectives are required to make the whole effort of designing usable computer systems work well. Thus people with backgrounds in Computer Science (CS) and Software Engineering (SE) joined with people with ba- grounds in various behavioral science disciplines (e. g. , cognitive and social psych- ogy, anthropology)inaneffortwhereallperspectiveswereseenasessentialtocreating usable systems. But while the ?eld of HCI brings individuals with many background disciplines together to discuss a common goal - the development of useful, usable, satisfying systems - the form of the collaboration remains unclear. Are we striving to coordinate the varied activities in system development, or are we seeking a richer collaborative framework? In coordination, Usability and SE skills can remain quite distinct and while the activities of each group might be critical to the success of a project, we need only insure that critical results are provided at appropriate points in the development cycle. Communication by one group to the other during an activity might be seen as only minimally necessary. In collaboration, there is a sense that each group can learn something about its own methods and processes through a close pa- nership with the other. Communication during the process of gathering information from target users of a system by usability professionals would not be seen as so- thing that gets in the way of the essential work of software engineering professionals.

Interaction Design

Author : Yvonne Rogers,Helen Sharp,Jennifer Preece
Publisher : John Wiley & Sons
Page : 1089 pages
File Size : 46,8 Mb
Release : 2023-03-06
Category : Computers
ISBN : 9781119901112

Get Book

Interaction Design by Yvonne Rogers,Helen Sharp,Jennifer Preece Pdf

A delightful, engaging, and comprehensive overview of interaction design Effective and engaging design is a critical component of any digital product, from virtual reality software to chatbots, smartphone apps, and more. In the newly updated sixth edition of Interaction Design: Beyond Human-Computer Interaction, a team of accomplished technology, design, and computing professors delivers an intuitive and instructive discussion of the principles underlying the design of effective interactive technologies. The authors discuss how to design and apply digital technologies in the real world, illustrated with numerous examples. The book explores the interdisciplinary foundations of interaction design, including skills from product design, computer science, human and social psychology, and others. The book builds on the highly successful fifth edition and draws on extensive new research and interviews with accomplished professionals and researchers in the field that reflect a rapidly-changing landscape. It is supported by a website hosting digital resources that add to and complement the material contained within. Readers will also find: Explorations of the social and emotional components of interacting with apps, digital devices and computers Descriptions about how to design, prototype, evaluate and construct technologies that support human-computer interaction Discussions of the cognitive aspects of interaction design, as well as design and evaluation, including usability testing and expert reviews. An essential text for undergraduate and graduate students of human-computer interaction, interaction design, software engineering, web design, and information studies, Interaction Design will also prove to be indispensable for interaction design and user experience professionals.