Image Sound Story

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The Sound of Pictures

Author : Andrew Ford
Publisher : ReadHowYouWant.com
Page : 426 pages
File Size : 53,5 Mb
Release : 2011-02
Category : Music
ISBN : 9781458762948

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The Sound of Pictures by Andrew Ford Pdf

The Sound of Pictures is an illuminating journey through the soundtracks of more than 400 films. How do filmmakers play with sound? And how does that affect the way we watch their movies? Whether pop or classical, sweeping or sparse, music plays a crucial role in our cinematic experience. Other sounds can be even more evocative: the sounds of na...

The Lorax

Author : Dr. Seuss
Publisher : RH Childrens Books
Page : 72 pages
File Size : 51,6 Mb
Release : 2013-09-24
Category : Juvenile Fiction
ISBN : 9780385372022

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The Lorax by Dr. Seuss Pdf

Celebrate Earth Day with Dr. Seuss and the Lorax in this classic picture book about protecting the environment! I am the Lorax. I speak for the trees. Dr. Seuss’s beloved story teaches kids to speak up and stand up for those who can’t. With a recycling-friendly “Go Green” message, The Lorax allows young readers to experience the beauty of the Truffula Trees and the danger of taking our earth for granted, all in a story that is timely, playful and hopeful. The book’s final pages teach us that just one small seed, or one small child, can make a difference. Printed on recycled paper, this book is the perfect gift for Earth Day and for any child—or child at heart—who is interested in recycling, advocacy and the environment, or just loves nature and playing outside. Unless someone like you cares a whole awful lot, nothing is going to get better. It’s not. “Pretty much all the stuff you need to know is in Dr. Seuss.” –President Barack Obama

Echo and Narcissus

Author : Amy Lawrence
Publisher : Univ of California Press
Page : 236 pages
File Size : 53,5 Mb
Release : 1991-07-23
Category : Performing Arts
ISBN : 0520070828

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Echo and Narcissus by Amy Lawrence Pdf

Do women in classical Hollywood cinema ever truly speak for themselves? In Echo and Narcissus, Amy Lawrence examines eight classic films to show how women's speech is repeatedly constructed as a "problem," an affront to male authority. This book expands feminist studies of the representation of women in film, enabling us to see individual films in new ways, and to ask new questions of other films. Using Sadie Thompson (1928), Blackmail (1929), Rain (1932), The Spiral Staircase, Sorry,Wrong Number, Notorious, Sunset Boulevard (1950) and To Kill a Mockingbird (1962), Lawrence illustrates how women's voices are positioned within narratives that require their submission to patriarchal roles and how their attempts to speak provoke increasingly severe repression. She also shows how women's natural ability to speak is interrupted, made difficult, or conditioned to a suffocating degree by sound technology itself. Telephones, phonographs, voice-overs, and dubbing are foregrounded, called upon to silence women and to restore the primacy of the image. Unlike the usage of "voice" by feminist and literary critics to discuss broad issues of authorship and point of view, in film studies the physical voice itself is a primary focus. Echo and Narcissus shows how assumptions about the "deficiencies" of women's voices and speech are embedded in sound's history, technology, uses, and marketing. Moreover, the construction of the woman's voice is inserted into the ideologically loaded cinematic and narrative conventions governing the representation of women in Hollywood film.

Journalism in the Age of Virtual Reality

Author : John V. Pavlik
Publisher : Columbia University Press
Page : 263 pages
File Size : 46,6 Mb
Release : 2019-09-17
Category : Language Arts & Disciplines
ISBN : 9780231545518

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Journalism in the Age of Virtual Reality by John V. Pavlik Pdf

With the advent of the internet and handheld or wearable media systems that plunge the user into 360o video, augmented—or virtual reality—technology is changing how stories are told and created. In this book, John V. Pavlik argues that a new form of mediated communication has emerged: experiential news. Experiential media delivers not just news stories but also news experiences, in which the consumer engages news as a participant or virtual eyewitness in immersive, multisensory, and interactive narratives. Pavlik describes and analyzes new tools and approaches that allow journalists to tell stories that go beyond text and image. He delves into developing forms such as virtual reality, haptic technologies, interactive documentaries, and drone media, presenting the principles of how to design and frame a story using these techniques. Pavlik warns that although experiential news can heighten user engagement and increase understanding, it may also fuel the transformation of fake news into artificial realities, and he discusses the standards of ethics and accuracy needed to build public trust in journalism in the age of virtual reality. Journalism in the Age of Virtual Reality offers important lessons for practitioners seeking to produce quality experiential news and those interested in the ethical considerations that experiential media raise for journalism and the public.

Videojournalism

Author : Kenneth Kobre
Publisher : CRC Press
Page : 261 pages
File Size : 54,9 Mb
Release : 2013-01-17
Category : Language Arts & Disciplines
ISBN : 9781136023149

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Videojournalism by Kenneth Kobre Pdf

Videojournalism is a new field that has grown out of traditional print photojournalism, slideshows that combine sound and pictures, public radio, documentary filmmaking and the best of television news features. This amalgam of traditions has emerged to serve the Internet's voracious appetite for video stories.Videojournalism is written for the new generation of "backpack" journalists. The solo videojournalist must find a riveting story; gain access to charismatic characters who can tell their own tales; shoot candid clips; expertly interview the players; record clear, clean sound; write a script with pizzazz; and, finally, edit the material into a piece worthy of five minutes of a viewer's attention. Videojournalism addresses all of these challenges, and more - never losing sight of the main point: telling a great story. This book, based on extensive interviews with professionals in the field, is for anyone learning how to master the art and craft of telling real short-form stories with words, sound and pictures for the Web or television. The opening chapters cover the foundations of multimedia storytelling, and the book progresses to the techniques required to shoot professional video, and record high quality sound and market the resulting product. Videojournalism also has its own website - go to just one URL and find all the stories mentioned in the book. You also will find various "how-to videos on the site. To keep up with the latest changes in the field such as new cameras, new books, new stories or editing software, check the site regularly and "like" www.facebook.com/KobreGuide.

Image Bite Politics

Author : Maria Elizabeth Grabe,Erik Page Bucy
Publisher : Oxford University Press
Page : 333 pages
File Size : 50,7 Mb
Release : 2009-03-02
Category : Political Science
ISBN : 9780195372076

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Image Bite Politics by Maria Elizabeth Grabe,Erik Page Bucy Pdf

'Image Bite Politics' systematically assesses the visual presentation of presidential candidates in network news coverage of elections and connects these visual images with shifts in public opinion. The authors highlight the remarkably potent influence of television images when it comes to evaluating leaders.

Narrative Design and Authorship in Bloodborne

Author : Madelon Hoedt
Publisher : McFarland
Page : 215 pages
File Size : 53,7 Mb
Release : 2019-10-23
Category : Games & Activities
ISBN : 9781476672182

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Narrative Design and Authorship in Bloodborne by Madelon Hoedt Pdf

In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a hostile land, probing the shadowy city of Yharnam in search of "paleblood." The game achieved iconic status as both a horror and an action title for its rich lore and for the continuity of story elements through all aspects of game design. This first full-length study examines Bloodborne's themes of dangerous knowledge and fatal pride and its aesthetics in the context of other works on game studies, horror and the Gothic. The book's three parts focus on lore and narrative, the game's nightmarish world, and its mechanics.

Television Aesthetics

Author : Nikos Metallinos
Publisher : Routledge
Page : 360 pages
File Size : 42,9 Mb
Release : 2013-11-05
Category : Social Science
ISBN : 9781136686146

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Television Aesthetics by Nikos Metallinos Pdf

USE FIRST TWO PARAGRAPHS ONLY FOR GENERAL CATALOGS... This volume offers a response to three ongoing needs: * to develop the main composition principles pertinent to the visual commmunication medium of television; * to establish the field of television aesthetics as an extension of the broader field of visual literacy; and * to promote television aesthetics to both students and consumers of television. Based on effective empirical research from three axes -- perception, cognition, and composition -- the aesthetic principles of television images presented are drawn from converging research in academic disciplines such as psychology (perceptual, cognitive, and experimental), neurophysiology, and the fine arts (painting, photography, film, theater, music, and more). Although the aesthetics of the fine arts were traditionally built on contextual theories that relied heavily on subjective evaluation, on critical analyses, and on descriptive research methods, the aesthetics of today's visual communication media consider equally valuable empirical methodologies found in all sciences. Investigations in these different academic disciplines have provided the constructs and strengthened the foundations of the theory of television aesthetics offered in this book. Special features include: * a great variety of pictures supporting the topics discussed; * a thorough, up-to-date, and specifically related bibliography for each of the major parts of the book; * computer drawings illustrating the concepts examined in the text; * scientific data -- tables and charts -- documenting the research findings cited; * simplified explanations of the processes of visual, auditory, and motion perceptions of images, enhanced by specific diagrams; * detailed analyses of the threefold process of stimulation, perception, and recognition of televised images; and * workable, easy-to-understand and use rules of picture composition, visual image evaluations, and television program appreciation.

Cahiers Du Cinéma

Author : Jim Hillier,David Wilson,Nick Browne
Publisher : Psychology Press
Page : 346 pages
File Size : 53,8 Mb
Release : 2000
Category : Film criticism
ISBN : 0415029880

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Cahiers Du Cinéma by Jim Hillier,David Wilson,Nick Browne Pdf

This new volume in this influential series of anthologies covers the vibrant and turbulent period in which the editorial make-up and policy of the journal changed radically, and theory, history and politics dominated critical debate.

Library of Congress Subject Headings

Author : Library of Congress. Cataloging Policy and Support Office
Publisher : Unknown
Page : 1172 pages
File Size : 52,7 Mb
Release : 1999
Category : Subject headings, Library of Congress
ISBN : UOM:39015046791227

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Library of Congress Subject Headings by Library of Congress. Cataloging Policy and Support Office Pdf

Film, Philosophy, and Reality

Author : Nathan Andersen
Publisher : Routledge
Page : 204 pages
File Size : 44,5 Mb
Release : 2018-12-21
Category : Philosophy
ISBN : 9781317805823

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Film, Philosophy, and Reality by Nathan Andersen Pdf

Film, Philosophy, and Reality: Ancient Greece to Godard is an original contribution to film-philosophy that shows how thinking about movies can lead us into a richer appreciation and understanding of both reality and the nature of human experience. Focused on the question of the relationship between how things seem to us and how they really are, it is at once an introduction to philosophy through film and an introduction to film through philosophy. The book is divided into three parts. The first is an introduction to philosophy and film, designed for the reader with little background in one or the other subject. The second examines the philosophical importance of the distinction between appearance and reality, and shows that reflection upon this distinction is naturally provoked by the experience of watching movies. The final part takes a close and careful look at the style and techniques of Jean-Luc Godard’s groundbreaking film Breathless in order to illustrate how such themes can be explored cinematically. The book addresses topics such as: Film: what it is and how to understand it The methods and concerns of philosophy The nature of cinematic appearances The history of metaphysics The relationship between cinema and life The philosophical relevance of film techniques. With a glossary of key thinkers, terms, and concepts, as well as sections on suggested films and further reading, this textbook will appeal to lecturers and students in undergraduate philosophy and film courses, and in courses focused on Philosophy of Film, Philosophy and Film, or Film-Philosophy.

Digital Storytelling, Mediatized Stories

Author : Knut Lundby
Publisher : Peter Lang
Page : 326 pages
File Size : 44,7 Mb
Release : 2008
Category : Art
ISBN : 1433102730

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Digital Storytelling, Mediatized Stories by Knut Lundby Pdf

Recent years have seen amateur personal stories, focusing on «me», flourish on social networking sites and in digital storytelling workshops. The resulting digital stories could be called «mediatized stories». This book deals with these self-representational stories, aiming to understand the transformations in the age-old practice of storytelling that have become possible with the new, digital media. Its approach is interdisciplinary, exploring how the mediation or mediatization processes of digital storytelling can be grasped and offering a sociological perspective of media studies and a socio-cultural take of the educational sciences. Aesthetic and literary perspectives on narration as well as questioning from an informatics perspective are also included.

The Oxford Handbook of Religion and the Arts

Author : Frank Burch Brown
Publisher : Oxford University Press
Page : 564 pages
File Size : 41,5 Mb
Release : 2013-12-03
Category : Art
ISBN : 9780199721030

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The Oxford Handbook of Religion and the Arts by Frank Burch Brown Pdf

Nearly every form of religion or spirituality has a vital connection with art. Religions across the world, from Hinduism and Buddhism to Eastern Orthodox Christianity, have been involved over the centuries with a rich array of artistic traditions, both sacred and secular. In its uniquely multi-dimensional consideration of the topic, The Oxford Handbook of Religion and the Arts provides expert guidance to artistry and aesthetic theory in religion. The Handbook offers nearly forty original essays by an international team of leading scholars on the main topics, issues, methods, and resources for the study of religious and theological aesthetics. The volume ranges from antiquity to the present day to examine religious and artistic imagination, fears of idolatry, aesthetics in worship, and the role of art in social transformation and in popular religion-covering a full array of forms of media, from music and poetry to architecture and film. An authoritative text for scholars and students, The Oxford Handbook of Religion and the Arts will remain an invaluable resource for years to come.

Author : Anonim
Publisher : "O'Reilly Media, Inc."
Page : 438 pages
File Size : 48,9 Mb
Release : 2024-06-07
Category : Electronic
ISBN : 9781098148874

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by Anonim Pdf

Handbook on Digital Learning for K-12 Schools

Author : Ann Marcus-Quinn,Tríona Hourigan
Publisher : Springer
Page : 516 pages
File Size : 54,5 Mb
Release : 2016-10-07
Category : Education
ISBN : 9783319338088

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Handbook on Digital Learning for K-12 Schools by Ann Marcus-Quinn,Tríona Hourigan Pdf

This book guides the adoption, design, development and expectation of future digital teaching and learning projects/programs in K12 schools. It provides a series of case studies and reports experiences from international digital teaching and learning projects in K12 education. The book also furnishes advice for future school policy and investment in digital teaching and learning projects. Finally, the book provides an explanation of the future capacity and sustainability of digital teaching and learning in K12 schools.