Immersive Sound

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Immersive Sound

Author : Agnieszka Roginska,Paul Geluso
Publisher : Taylor & Francis
Page : 364 pages
File Size : 50,5 Mb
Release : 2017-10-17
Category : Technology & Engineering
ISBN : 9781317480112

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Immersive Sound by Agnieszka Roginska,Paul Geluso Pdf

Immersive Sound: The Art and Science of Binaural and Multi-Channel Audio provides a comprehensive guide to multi-channel sound. With contributions from leading recording engineers, researchers, and industry experts, Immersive Sound includes an in-depth description of the physics and psychoacoustics of spatial audio as well as practical applications. Chapters include the history of 3D sound, binaural reproduction over headphones and loudspeakers, stereo, surround sound, height channels, object-based audio, soundfield (ambisonics), wavefield synthesis, and multi-channel mixing techniques. Knowledge of the development, theory, and practice of spatial and multi-channel sound is essential to those advancing the research and applications in the rapidly evolving fields of 3D sound recording, augmented and virtual reality, gaming, film sound, music production, and post-production.

Immersive Sound Production

Author : Dennis Baxter
Publisher : CRC Press
Page : 295 pages
File Size : 51,8 Mb
Release : 2022-06-27
Category : Technology & Engineering
ISBN : 9781000521580

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Immersive Sound Production by Dennis Baxter Pdf

Immersive Sound Production is a handbook for the successful implementation of immersive sound for live sports and entertainment. This book presents thorough explanations of production practices and possibilities and takes the reader through the essentials of immersive sound capture and creation with real world examples of microphones, mixing and mastering practices. Additionally, this book examines the technology that makes immersive sound possible for the audio mixer, sound designer and content producer to craft a compelling soundscape. This book serves as a guide for all audio professionals, from aspiring audio mixers to sound designers and content producers, as well as students in the areas of sound engineering, TV and broadcast and film.

Immersive Audio Signal Processing

Author : Sunil Bharitkar,Chris Kyriakakis
Publisher : Springer Science & Business Media
Page : 222 pages
File Size : 45,6 Mb
Release : 2008-10-04
Category : Mathematics
ISBN : 9780387285030

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Immersive Audio Signal Processing by Sunil Bharitkar,Chris Kyriakakis Pdf

This graduate-level text lays out the foundation of DSP for audio and the fundamentals of auditory perception, then goes on to discuss immersive audio rendering and synthesis, the digital equalization of room acoustics, and various DSP implementations. It covers a variety of topics and up-to-date results in immersive audio processing research: immersive audio synthesis and rendering, multichannel room equalization, audio selective signal cancellation, multirate signal processing for audio applications, surround sound processing, psychoacoustics and its incorporation in audio signal processing algorithms for solving various problems, and DSP implementations of audio processing algorithms on semiconductor devices.

Immersive Sound

Author : Agnieszka Roginska,Paul Geluso
Publisher : Taylor & Francis
Page : 676 pages
File Size : 43,8 Mb
Release : 2017-10-17
Category : Technology & Engineering
ISBN : 9781317480105

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Immersive Sound by Agnieszka Roginska,Paul Geluso Pdf

Immersive Sound: The Art and Science of Binaural and Multi-Channel Audio provides a comprehensive guide to multi-channel sound. With contributions from leading recording engineers, researchers, and industry experts, Immersive Sound includes an in-depth description of the physics and psychoacoustics of spatial audio as well as practical applications. Chapters include the history of 3D sound, binaural reproduction over headphones and loudspeakers, stereo, surround sound, height channels, object-based audio, soundfield (ambisonics), wavefield synthesis, and multi-channel mixing techniques. Knowledge of the development, theory, and practice of spatial and multi-channel sound is essential to those advancing the research and applications in the rapidly evolving fields of 3D sound recording, augmented and virtual reality, gaming, film sound, music production, and post-production.

Introduction to 65 (film)

Author : Gilad James, PhD
Publisher : Gilad James Mystery School
Page : 96 pages
File Size : 49,5 Mb
Release : 2024-06-11
Category : Fiction
ISBN : 9782657046815

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Introduction to 65 (film) by Gilad James, PhD Pdf

Introduction to 65 is a 2021 Indian film by director Nikhil Nagesh Bhat. The movie is set in the year 1965, a significant period in the history of India when the country was fighting a war with Pakistan. It follows the story of Subedar Joginder Singh and his battalion of soldiers, who are posted at the border to protect their country. This film attempts to bring to light the courage and bravery of the Indian soldiers who fought in this war. The movie stars Gippy Grewal in the lead role of Subedar Joginder Singh, and he is supported by a talented ensemble cast. The film is a tribute to the sacrifices made by Indian soldiers during the 1965 Indo-Pak war. With stunning visuals and heartfelt performances, Introduction to 65 is a tale of patriotism and heroism, which will leave a lasting impact on its audience.

Art of Immersive Soundscapes

Author : Pauline Margaret Minevich,Ellen Waterman,James Harley
Publisher : Canadian Plains Research Center
Page : 229 pages
File Size : 46,8 Mb
Release : 2013
Category : Art
ISBN : 0889772584

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Art of Immersive Soundscapes by Pauline Margaret Minevich,Ellen Waterman,James Harley Pdf

What is an immersive soundscape? It can be as simple as a recording made in a forest: leaves crunching underfoot, birds chirping, a squirrel chattering. Or it can be as complex as a movie soundtrack, which involves music but also uses many other sounds--to set the mood for the action and to literally put the viewer in the picture. Sound art defies categorization, and artists using this medium describe their work in many different ways: as sound installations, audio art, radio art, and music. The Art of Immersive Soundscapes provides a fascinating tour of contemporary sound art practices that comprises scholarly essays, artists' statements, and a DVD with sonic and visual examples. Included are perspectives from soundscape composition and performance, site-specific sound installation, recording, and festival curation. The book and accompanying DVD will appeal to a broad audience interested in music, sound, installation art, the environment, digital culture, and media arts. Importantly, it recognizes the pioneering place of Canadian sound artists within this international field.

Nonfiction Sound and Story for Film and Video

Author : Amy DeLouise,Cheryl Ottenritter
Publisher : CRC Press
Page : 244 pages
File Size : 45,7 Mb
Release : 2019-09-30
Category : Art
ISBN : 9780429799822

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Nonfiction Sound and Story for Film and Video by Amy DeLouise,Cheryl Ottenritter Pdf

This book guides nonfiction storytellers in the art of creatively and strategically using sound to engage their audience and bring stories to life. Sound is half of film and video storytelling, and yet its importance is often overlooked until a post-production emergency arises. Written by two experienced creators—one a seasoned nonfiction producer/director with a background in music, and one a sound designer who owns a well-regarded mix studio—this book teaches nonfiction producers, filmmakers, and branded content creators how to reimagine their storytelling by improving sound workflow from field to post. In addition to real-world examples from the authors’ own experiences, interviews with and examples from industry professionals across many genres of nonfiction production are included throughout. Written in a conversational style, the book pinpoints practical topics and considerations like 360 video and viewer accessibility. As such, it is a vital point of reference for all nonfiction filmmakers, directors, and producers, or anyone wanting to learn how to improve their storytelling. An accompanying Companion Website offers listening exercises, production sound layout diagrams, templates, and other resources.

Working with Sound

Author : Rob Bridgett
Publisher : CRC Press
Page : 216 pages
File Size : 42,5 Mb
Release : 2023-06-01
Category : Art
ISBN : 9781000882933

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Working with Sound by Rob Bridgett Pdf

Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry. Through learnings from the pre-pandemic remote and isolated worlds of audio work, sound designers, composers, and dialogue designers find themselves equipped uniquely to thrive in the hybrid, remote, and studio-based realms of today’s fast-evolving working landscapes. With unique insights into navigating the worlds of isolation and collaboration, this book explores ways of thinking and working in this world, equipping the reader with inspiration to sustainably tackle the many stages of the development process. Working with Sound is an essential guide for professionals working in dynamic audio teams of all sizes, as well as the designers, producers, artists, animators, and programmers who collaborate closely with their colleagues working on game audio and sound.

Spatial Audio

Author : Francis Rumsey
Publisher : CRC Press
Page : 256 pages
File Size : 45,8 Mb
Release : 2012-09-10
Category : Technology & Engineering
ISBN : 9781136119903

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Spatial Audio by Francis Rumsey Pdf

Explores the principles and practical considerations of spatial sound recording and reproduction. Particular emphasis is given to the increasing importance of multichannel surround sound and 3D audio, including binaural approaches, without ignoring conventional stereo. The enhancement of spatial quality is arguably the only remaining hurdle to be overcome in pursuit of high quality sound reproduction. The rise of increasingly sophisticated spatial sound systems presents an enormous challenge to audio engineers, many of whom are confused by the possibilities and unfamiliar with standards, formats, track allocations, monitoring configurations and recording techniques. The author provides a comprehensive study of the current state of the art in spatial audio, concentrating on the most widely used approaches and configurations. Anyone wishing to expand their understanding of these cutting-edge technologies will want to own this book.

3D Audio

Author : Justin Paterson,Hyunkook Lee
Publisher : Routledge
Page : 321 pages
File Size : 43,9 Mb
Release : 2021-07-25
Category : Technology & Engineering
ISBN : 9780429957239

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3D Audio by Justin Paterson,Hyunkook Lee Pdf

3D Audio offers a detailed perspective of this rapidly developing arena. Written by many of the world’s leading researchers and practitioners, it draws from science, technologies, and creative practice to provide insight into cutting-edge research in 3D audio. Through exploring the intersection of these fields, the reader will gain insight into a number of research areas and professional practice in 3D sonic space. As such, the book acts both as a primer that enables readers to gain an understanding of various aspects of 3D audio, and can inform students and audio enthusiasts, but its deep treatment of a diverse range of topics will also inform professional practitioners and academics beyond their core specialisms. The chapters cover areas such as an Ambisonics, binaural technologies and approaches, psychoacoustics, 3D audio recording, composition for 3D space, 3D audio in live sound, broadcast, and movies – and more. Overall, this book offers a definitive insight into an emerging sound world that is increasingly becoming part of our everyday lives.

From Music to Sound

Author : Makis Solomos
Publisher : Routledge
Page : 224 pages
File Size : 48,9 Mb
Release : 2019-10-28
Category : Music
ISBN : 9780429575013

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From Music to Sound by Makis Solomos Pdf

From Music to Sound is an examination of the six musical histories whose convergence produces the emergence of sound, offering a plural, original history of new music and showing how music had begun a change of paradigm, moving from a culture centred on the note to a culture of sound. Each chapter follows a chronological progression and is illustrated with numerous musical examples. The chapters are composed of six parallel histories: timbre, which became a central category for musical composition; noise and the exploration of its musical potential; listening, the awareness of which opens to the generality of sound; deeper and deeper immersion in sound; the substitution of composing the sound for composing with sounds; and space, which is progressively viewed as composable. The book proposes a global overview, one of the first of its kind, since its ambition is to systematically delimit the emergence of sound. Both well-known and lesser-known works and composers are analysed in detail; from Debussy to contemporary music in the early twenty-first century; from rock to electronica; from the sound objects of the earliest musique concrète to current electroacoustic music; from the Poème électronique of Le Corbusier-Varèse-Xenakis to the most recent inter-arts attempts. Covering theory, analysis and aesthetics, From Music to Sound will be of great interest to scholars, professionals and students of Music, Musicology, Sound Studies and Sonic Arts. Supporting musical examples can be accessed via the online Routledge Music Research Portal.

Principles of Game Audio and Sound Design

Author : Jean-Luc Sinclair
Publisher : CRC Press
Page : 296 pages
File Size : 48,8 Mb
Release : 2020-04-28
Category : Games & Activities
ISBN : 9781351731133

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Principles of Game Audio and Sound Design by Jean-Luc Sinclair Pdf

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

Screening the Operatic Stage

Author : Christopher Morris
Publisher : University of Chicago Press
Page : 269 pages
File Size : 41,6 Mb
Release : 2024
Category : Music
ISBN : 9780226831299

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Screening the Operatic Stage by Christopher Morris Pdf

"From the early days of radio broadcast to today's recorded simulcasts and live online productions, opera houses have embraced technology as a way to reach new audiences. But how do these new forms of remediated opera extend, amplify, or undermine production values, and what does the audience gain or lose in the process? In Screening the Operatic Stage, Christopher Morris critically examines the cultural implications of opera's engagement with screen media. Foregrounding a playful exchange and self-awareness between stage and screen, Screening the Operatic Stage analyzes how opera sees itself on video. Morris uses the conceptual tools of media theory to understand the historical and contemporary screen cultures that have transmitted the opera house into living rooms, onto desktops and portable devices, and across networks of movie theaters. These screen cultures reveal how inherently "technological" opera is as a medium, begging the question of whether it can be understood independently of technology. Ultimately, Screening the Operatic Stage shows how the technologies of televisual representation employed in opera reinforce its audience's expectations for the genre"--

The Art and Science of 3D Audio Recording

Author : Edwin Pfanzagl-Cardone
Publisher : Springer Nature
Page : 433 pages
File Size : 48,7 Mb
Release : 2023-03-11
Category : Technology & Engineering
ISBN : 9783031230462

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The Art and Science of 3D Audio Recording by Edwin Pfanzagl-Cardone Pdf

This professional book offers a unique, comprehensive and timely guide on 3D audio recording. Intended for sound engineers and professionals, and summarizing more than twenty-year research on this topic, it includes extensive information and details on various microphone techniques and loudspeaker layouts, such as Auro-3D®, Dolby® AtmosTM, DTS:X®, MMAD, SONY 360 Reality Audio and Ambisonics. It presents a rich set of results obtained from both objective measurements and subjective listening tests, and a number of case studies for 3D recording, ranging from solo-instrument techniques to full symphony orchestra, and microphone systems for virtual reality applications. Further, it includes a chapter on spatial hearing discussing issues of 3D audio sound reproduction. All in all, this book offers extensive, practical information for sound engineers and professionals.

Women in Audio

Author : Leslie Gaston-Bird
Publisher : Routledge
Page : 442 pages
File Size : 47,9 Mb
Release : 2019-12-06
Category : Technology & Engineering
ISBN : 9780429850240

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Women in Audio by Leslie Gaston-Bird Pdf

Women in Audio features almost 100 profiles and stories of audio engineers who are women and have achieved success throughout the history of the trade. Beginning with a historical view, the book covers the achievements of women in various audio professions and then focuses on organizations that support and train women and girls in the industry. What follows are eight chapters divided by discipline, highlighting accomplished women in various audio fields: radio; sound for film and television; music recording and electronic music; hardware and software design; acoustics; live sound and sound for theater; education; audio for games, virtual reality, augmented reality, and mixed reality, as well as immersive sound. Women in Audio is a valuable resource for professionals, educators, and students looking to gain insight into the careers of trailblazing women in audio-related fields and represents required reading for those looking to add diversity to their music technology programs.