Interactive Multimedia Music Technologies

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Interactive Multimedia Music Technologies

Author : Ng, Kia,Nesi, Paolo
Publisher : IGI Global
Page : 410 pages
File Size : 47,5 Mb
Release : 2007-10-31
Category : Computers
ISBN : 9781599041520

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Interactive Multimedia Music Technologies by Ng, Kia,Nesi, Paolo Pdf

"This book illustrates how interactive music can be used for valorizing cultural heritage, content and archives not currently distributed due to lack of safety, suitable coding, or conversion technologies. It explains new methods of promoting music for entertainment, teaching, commercial and non-commercial purposes, and provides new services for those connected via PCs, mobile devices, whether sighted or print-impaired"--Provided by publisher.

Exploring Sound Design for Interactive Media

Author : Joseph Cancellaro
Publisher : Cengage Learning
Page : 276 pages
File Size : 42,9 Mb
Release : 2006
Category : Art
ISBN : STANFORD:36105114521920

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Exploring Sound Design for Interactive Media by Joseph Cancellaro Pdf

This timely new book provides an excellent foundation in the techniques of sound design production for the interactive arts. Coverage ranges from basic acoustics and digital audio theory to creating, mixing, and implementing sound and music in such interactive spaces as Web sites, games, and virtual worlds. Readers are introduced to the essentials of recording and reproduction, the key strategies for successful sound design, and the musical and psychological aspects of sound. The practical and theoretical knowledge presented in this book facilitates the important transition from the techniques of linear sound design used in film and video to the non-linear sound design techniques associated with adaptive audio spaces.

Composing Interactive Music

Author : Todd Winkler
Publisher : MIT Press
Page : 372 pages
File Size : 44,8 Mb
Release : 2001-01-26
Category : Music
ISBN : 0262731398

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Composing Interactive Music by Todd Winkler Pdf

Interactive music refers to a composition or improvisation in which software interprets live performances to produce music generated or modified by computers. In Composing Interactive Music, Todd Winkler presents both the technical and aesthetic possibilities of this increasingly popular area of computer music. His own numerous compositions have been the laboratory for the research and development that resulted in this book. The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard. Although the book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive composition by just reading the text, without running any software. The book concludes with a discussion of recent multimedia work incorporating projected images and video playback with sound for concert performances and art installations.

Music, Sound and Multimedia

Author : Jamie Sexton
Publisher : Edinburgh University Press
Page : 224 pages
File Size : 52,6 Mb
Release : 2007-11-14
Category : Music
ISBN : 9780748630905

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Music, Sound and Multimedia by Jamie Sexton Pdf

This new series aims to explore the area of "e;screen music"e;. Volume topics will include multimedia music, music and television, Hollywood film music, and the music of Bollywood cinema.Music and other sound effects have been central to a whole host of media forms throughout the twentieth century, either as background, accompaniment, or main driving force. Such interactions will continue to mutate in new directions, with the widespread growth of digital technologies. Despite the expansion of research into the use of music and sound in film, the investigation of sonic interactions with other media forms has been a largely under-researched area. Music, Sound and Multimedia provides a unique study of how music and other sounds play a central part in our understandings and uses of a variety of communications media. It focuses on four areas of sound and music within broader multimedia forms - music videos, video game music, performance and presentation, and production and consumption - and addresses the centrality of such aural concerns within our everyday experiences. Charting historical developments, mapping contemporary patterns, and speculating on future possibilities, this book is essential for courses on sound and media within media and communications studies, cultural studies and popular music studies.Key features* Charts a number of key developments in music and multimedia interactions* Provides both historical overviews and theoretical analyses* Features a number of in-depth case studies of important issues.

Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis

Author : Akoumianakis, Demosthenes
Publisher : IGI Global
Page : 528 pages
File Size : 49,7 Mb
Release : 2009-04-30
Category : Technology & Engineering
ISBN : 9781605663418

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Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis by Akoumianakis, Demosthenes Pdf

Provides an analysis of virtual communities, explaining their lifecycle in terms of maturity-based models and workflows.

Alfred's Music Tech 101

Author : Brian Laakso
Publisher : Alfred Music
Page : 48 pages
File Size : 44,9 Mb
Release : 2015-03-25
Category : Music
ISBN : 9781470628536

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Alfred's Music Tech 101 by Brian Laakso Pdf

A Modern Music Production Course That Makes Basic Music Technology Fun! A perfect approach for students with a passion for music outside of traditional programs, Alfred's Music Tech 101 Teacher's Handbook correlates to Alfred's Music Tech 101 which covers the basics of music technology without heavy technical reading, using plain-English explanations. No musical experience is required, and classroom-tested course material has been developed through years of student feedback. Includes correlating interactive media to stream or download, plus a corresponding website with teacher resources and updates. * No musical experience required * Studies on producing music using modern techniques for college and high school students * A perfect approach for students with a passion for music outside of traditional programs * Cross-platform approach to technology applicable to any software used for music production * Great for students with musical goals outside the classroom * Covers the basics of music technology without heavy technical reading, using plain-English explanations * Simple and straightforward information, reinforced with projects and assessments * Classroom-tested course material, developed through years of student feedback * Includes correlating interactive media to stream or download * Corresponding website with teachers' resources and updates

Designing Interactions for Music and Sound

Author : Michael Filimowicz
Publisher : CRC Press
Page : 223 pages
File Size : 54,7 Mb
Release : 2022-04-19
Category : Music
ISBN : 9781000575972

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Designing Interactions for Music and Sound by Michael Filimowicz Pdf

Designing Interactions for Music and Sound presents multidisciplinary research and case studies in electronic music production, dance-composer collaboration, AI tools for live performance, multimedia works, installations in public spaces, locative media, AR/VR/MR/XR and health. As the follow-on volume to Foundations in Sound Design for Interactive Media, the authors cover key practices, technologies and concepts such as: classifications, design guidelines and taxonomies of programs, interfaces, sensors, spatialization and other means for enhancing musical expressivity; controllerism, i.e. the techniques of non-musician performers of electronic music who utilize MIDI, OSC and wireless technologies to manipulate sound in real time; artificial intelligence tools used in live club music; soundscape poetics and research creation based on audio walks, environmental attunement and embodied listening; new sound design techniques for VR/AR/MR/XR that express virtual human motion; and the use of interactive sound in health contexts, such as designing sonic interfaces for users with dementia. Collectively, the chapters illustrate the robustness and variety of contemporary interactive sound design research, creativity and its many applied contexts for students, teachers, researchers and practitioners.

Information Technologies for Performing Arts, Media Access, and Entertainment

Author : Paolo Nesi,Raffaella Santucci
Publisher : Springer
Page : 289 pages
File Size : 54,6 Mb
Release : 2013-07-29
Category : Computers
ISBN : 9783642400506

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Information Technologies for Performing Arts, Media Access, and Entertainment by Paolo Nesi,Raffaella Santucci Pdf

This book contains revised selected papers from the Second International Conference on Information Technologies for Performing Arts, Media Access and Entertainment, ECLAP 2013, held in Porto, Portugal, in April 2013. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They are organized in topical sections named: perspectives and (digital) strategies for cultural heritage institutions; trust, quality and tools for cultural heritage digital libraries; educational services for the performing arts; dance in the world of data and objects; acting and natural interaction; and music and opera of a digital generation.

The Routledge Companion to Music, Technology, and Education

Author : Andrew King,Evangelos Himonides,S. Alex Ruthmann
Publisher : Routledge
Page : 565 pages
File Size : 50,7 Mb
Release : 2017-01-20
Category : Music
ISBN : 9781317415121

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The Routledge Companion to Music, Technology, and Education by Andrew King,Evangelos Himonides,S. Alex Ruthmann Pdf

The Routledge Companion to Music, Technology, and Education is a comprehensive resource that draws together burgeoning research on the use of technology in music education around the world. Rather than following a procedural how-to approach, this companion considers technology, musicianship, and pedagogy from a philosophical, theoretical, and empirically-driven perspective, offering an essential overview of current scholarship while providing support for future research. The 37 chapters in this volume consider the major aspects of the use of technology in music education: Part I. Contexts. Examines the historical and philosophical contexts of technology in music. This section addresses themes such as special education, cognition, experimentation, audience engagement, gender, and information and communication technologies. Part II. Real Worlds. Discusses real world scenarios that relate to music, technology, and education. Topics such as computers, composition, performance, and the curriculum are covered here. Part III. Virtual Worlds. Explores the virtual world of learning through our understanding of media, video games, and online collaboration. Part IV. Developing and Supporting Musicianship. Highlights the framework for providing support and development for teachers, using technology to understand and develop musical understanding. The Routledge Companion to Music, Technology, and Education will appeal to undergraduate and post-graduate students, music educators, teacher training specialists, and music education researchers. It serves as an ideal introduction to the issues surrounding technology in music education.

British Qualifications

Author : Kogan Page
Publisher : Kogan Page Publishers
Page : 1080 pages
File Size : 44,7 Mb
Release : 2006
Category : Business & Economics
ISBN : 0749444843

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British Qualifications by Kogan Page Pdf

The field of professional, academic and vocational qualifications is ever-changing. The new edition of this highly successful and practical guide provides thorough information on all developments. Fully indexed, it includes details on all university awards and over 200 career fields, their professional and accrediting bodies, levels of membership and qualifications.It acts as an one-stop guide for careers advisors, students and parents, and will also enable human resource managers to verify the qualifications of potential employees.

British Qualifications

Author : Kogan Page
Publisher : Kogan Page Publishers
Page : 1004 pages
File Size : 47,6 Mb
Release : 2004
Category : Business & Economics
ISBN : 0749441372

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British Qualifications by Kogan Page Pdf

In a single volume, the new edition of this guide gives comprehensive coverage of the developments within the fast-changing field of professional, academic and vocational qualifications. career fields, their professional and accrediting bodies, levels of membership and qualifications, and is a one-stop guide for careers advisors, students and parents. It should also enable human resource managers to verify the qualifications of potential employees.

Musical Robots and Interactive Multimodal Systems

Author : Jorge Solis,Kia Ng
Publisher : Springer
Page : 278 pages
File Size : 54,8 Mb
Release : 2011-07-25
Category : Technology & Engineering
ISBN : 9783642222917

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Musical Robots and Interactive Multimodal Systems by Jorge Solis,Kia Ng Pdf

Musical robotics is a multi- and trans-disciplinary research area involving a wide range of different domains that contribute to its development, including: computer science, multimodal interfaces and processing, artificial intelligence, electronics, robotics, mechatronics and more. A musical robot requires many different complex systems to work together; integrating musical representation, techniques, expressions, detailed analysis and controls, for both playing and listening. The development of interactive multimodal systems provides advancements which enable enhanced human-machine interaction and novel possibilities for embodied robotic platforms. This volume is focused on this highly exciting interdisciplinary field. This book consists of 14 chapters highlighting different aspects of musical activities and interactions, discussing cutting edge research related to interactive multimodal systems and their integration with robots to further enhance musical understanding, interpretation, performance, education and enjoyment. It is dichotomized into two sections: Section I focuses on understanding elements of musical performance and expression while Section II concentrates on musical robots and automated instruments. Musical Robots and Interactive Multimodal Systems provides an introduction and foundation for researchers, students and practitioners to key achievements and current research trends on interactive multimodal systems and musical robotics.

Handbook of Multimedia for Digital Entertainment and Arts

Author : Borko Furht
Publisher : Springer Science & Business Media
Page : 764 pages
File Size : 52,7 Mb
Release : 2010-03-10
Category : Computers
ISBN : 9780387890241

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Handbook of Multimedia for Digital Entertainment and Arts by Borko Furht Pdf

The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives. Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading edge media technologies, and the latest research applied to digital entertainment and arts. The main focus of Handbook of Multimedia for Digital Entertainment and Arts targets interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The final chapters of this book present future trends and developments within this explosive field. Handbook of Multimedia for Digital Entertainment and Arts serves as a primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. With the dramatic growth of interactive digital entertainment and art applications, this handbook is also suitable as a reference for practitioners, programmers, and engineers working in this field.

Audio Programming for Interactive Games

Author : Martin D. Wilde
Publisher : Taylor & Francis
Page : 198 pages
File Size : 50,9 Mb
Release : 2004
Category : Computers
ISBN : 9780240519418

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Audio Programming for Interactive Games by Martin D. Wilde Pdf

This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and presentation of an interactive game soundtrack. This system is described with case studies, all source codes for which are provided on the CD-ROM.

Foundations in Sound Design for Interactive Media

Author : Michael Filimowicz
Publisher : Routledge
Page : 355 pages
File Size : 54,5 Mb
Release : 2019-06-21
Category : Technology & Engineering
ISBN : 9781351603850

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Foundations in Sound Design for Interactive Media by Michael Filimowicz Pdf

This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.