Ladyada S R Is For Robots

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Ladyada's R Is for ROBOTS

Author : Adafruit Industries,Limor Fried,Bruce Yan,David Stadler,Phillip Torrone
Publisher : Unknown
Page : 128 pages
File Size : 44,8 Mb
Release : 2015-01-01
Category : Electronic
ISBN : 0988326825

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Ladyada's R Is for ROBOTS by Adafruit Industries,Limor Fried,Bruce Yan,David Stadler,Phillip Torrone Pdf

Ladyada's R is for ROBOTS is a coloring book adventure with robots, their inventors and ore. Makers of all ages can learn, color and share their favorite robots and roboticists.

Arduino Robotics

Author : John-David Warren,Josh Adams,Harald Molle
Publisher : Apress
Page : 621 pages
File Size : 40,5 Mb
Release : 2011-10-08
Category : Computers
ISBN : 9781430231844

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Arduino Robotics by John-David Warren,Josh Adams,Harald Molle Pdf

This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.

Getting Started with Arduino

Author : Massimo Banzi
Publisher : "O'Reilly Media, Inc."
Page : 131 pages
File Size : 48,5 Mb
Release : 2011-09-13
Category : Computers
ISBN : 9781449309879

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Getting Started with Arduino by Massimo Banzi Pdf

Presents an introduction to the open-source electronics prototyping platform.

Arduino Computer Vision Programming

Author : Ozen Ozkaya,Giray Yillikci
Publisher : Unknown
Page : 222 pages
File Size : 50,7 Mb
Release : 2015-08-24
Category : Computers
ISBN : 178355262X

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Arduino Computer Vision Programming by Ozen Ozkaya,Giray Yillikci Pdf

Design and develop real-world computer vision applications with the powerful combination of OpenCV and ArduinoAbout This Book- Load and run the applications in Arduino to develop intelligent systems- Design and implement detection, classification, and recognition algorithms for computer vision applications- Explore the best practices of computer vision development including state of the art algorithms and hands-on example projectsWho This Book Is ForIf you are a consumer and hobbyist who has familiarity with the basics of Arduino and wish to learn computer vision programming with Arduino to create intelligent systems, then this book is for you. No knowledge of computer vision programming is required.What You Will Learn- Understand the design blocks and the generic architecture of computer vision systems by learning an efficient approach to modelling- Build up your skill set of computer vision system design using OpenCV by learning fundamentals, camera selection, data acquisition, filtering, processing, feature extraction and recognition for any specific problem- Learn the wired and wireless communication capabilities of Arduino and comprehensive best practices to connect it to the OpenCV environment in a platform-independent way- Discover how to use Arduino to elegantly interact with real life via physical actions- Solidify everything you've learnt by designing and building a computer vision-enabled practical robot from scratchIn detailsMost technologies are developed with an inspiration of human capabilities. Most of the time, the hardest to implement capability is vision. Development of highly capable computer vision applications in an easy way requires a generic approach. In this approach, Arduino is a perfect tool for interaction with the real world. Moreover, the combination of OpenCV and Arduino boosts the level and quality of practical computer vision applications.Computer vision is the next level of sensing the environment. The purpose of this book is to teach you how to develop Arduino-supported computer vision systems that can interact with real life by seeing it.This book will combine the powers of Arduino and computer vision in a generalized, well-defined, and applicable way. The practices and approaches in the book can be used for any related problems and on any platforms. At the end of the book, you should be able to solve any types of real life vision problems with all its components by using the presented approach. Each component will extend your vision with the best practices on the topic.In each chapter, you will find interesting real life practical application examples about the topics in the chapter. To make it grounded, we will build a vision-enabled robot step by step towards the end of the book. You will observe that, even though the contexts of the problems are very different, the approaches to solve them are the same and very easy!Style and approachThis book is a step-by-step guide that explains each topic sequentially by using best practices and useful tips to build computer-vision applications with OpenCV and Arduino. All the information in the book is combined in a real life all-in-one example application.

Getting Started with Adafruit Trinket

Author : Mike Barela
Publisher : Maker Media, Inc.
Page : 273 pages
File Size : 53,8 Mb
Release : 2014-09-26
Category : Technology & Engineering
ISBN : 9781457186455

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Getting Started with Adafruit Trinket by Mike Barela Pdf

Arduino's ubiquity and simplicity has led to a gigantic surge in the use of microcontrollers to build programmable electronics project. Despite the low cost of Arduino, you're still committing about $30 worth of hardware every time you build a project that has an Arduino inside. This is where Adafruit's Trinket comes in. Arduino-compatible, one-third the price, and low-power, the Trinket lets you make inexpensive and powerful programmable electronic projects. Written by one of the authors of Adafruit's Trinket documentation, Getting Started with Trinket gets you up and running quickly with this board, and gives you some great projects to inspire your own creations.

Algorithmic Algebra

Author : Bhubaneswar Mishra
Publisher : Springer Science & Business Media
Page : 427 pages
File Size : 46,8 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781461243441

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Algorithmic Algebra by Bhubaneswar Mishra Pdf

Algorithmic Algebra studies some of the main algorithmic tools of computer algebra, covering such topics as Gröbner bases, characteristic sets, resultants and semialgebraic sets. The main purpose of the book is to acquaint advanced undergraduate and graduate students in computer science, engineering and mathematics with the algorithmic ideas in computer algebra so that they could do research in computational algebra or understand the algorithms underlying many popular symbolic computational systems: Mathematica, Maple or Axiom, for instance. Also, researchers in robotics, solid modeling, computational geometry and automated theorem proving community may find it useful as symbolic algebraic techniques have begun to play an important role in these areas. The book, while being self-contained, is written at an advanced level and deals with the subject at an appropriate depth. The book is accessible to computer science students with no previous algebraic training. Some mathematical readers, on the other hand, may find it interesting to see how algorithmic constructions have been used to provide fresh proofs for some classical theorems. The book also contains a large number of exercises with solutions to selected exercises, thus making it ideal as a textbook or for self-study.

Electronics For Dummies

Author : Cathleen Shamieh
Publisher : John Wiley & Sons
Page : 565 pages
File Size : 40,8 Mb
Release : 2019-11-13
Category : Technology & Engineering
ISBN : 9781119675624

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Electronics For Dummies by Cathleen Shamieh Pdf

Build your electronics workbench—and begin creating fun electronics projects right away Packed with hundreds of diagrams and photographs, this book provides step-by-step instructions for experiments that show you how electronic components work, advice on choosing and using essential tools, and exciting projects you can build in 30 minutes or less. You'll get charged up as you transform theory into action in chapter after chapter! Circuit basics — learn what voltage is, where current flows (and doesn't flow), and how power is used in a circuit Critical components — discover how resistors, capacitors, inductors, diodes, and transistors control and shape electric current Versatile chips — find out how to use analog and digital integrated circuits to build complex projects with just a few parts Analyze circuits — understand the rules that govern current and voltage and learn how to apply them Safety tips — get a thorough grounding in how to protect yourself—and your electronics—from harm P.S. If you think this book seems familiar, you’re probably right. The Dummies team updated the cover and design to give the book a fresh feel, but the content is the same as the previous release of Electronics For Dummies (9781119117971). The book you see here shouldn’t be considered a new or updated product. But if you’re in the mood to learn something new, check out some of our other books. We’re always writing about new topics!

Java Programming: From The Ground Up

Author : Ralph Bravaco,Shai Simonson
Publisher : McGraw-Hill Education
Page : 0 pages
File Size : 46,7 Mb
Release : 2009-01-22
Category : Computers
ISBN : 0073523356

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Java Programming: From The Ground Up by Ralph Bravaco,Shai Simonson Pdf

Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.

The Universal Machine

Author : Ian Watson
Publisher : Springer Science & Business Media
Page : 353 pages
File Size : 51,5 Mb
Release : 2012-05-17
Category : Computers
ISBN : 9783642281020

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The Universal Machine by Ian Watson Pdf

The computer unlike other inventions is universal; you can use a computer for many tasks: writing, composing music, designing buildings, creating movies, inhabiting virtual worlds, communicating... This popular science history isn't just about technology but introduces the pioneers: Babbage, Turing, Apple's Wozniak and Jobs, Bill Gates, Tim Berners-Lee, Mark Zuckerberg. This story is about people and the changes computers have caused. In the future ubiquitous computing, AI, quantum and molecular computing could even make us immortal. The computer has been a radical invention. In less than a single human life computers are transforming economies and societies like no human invention before.

Make: Electronics

Author : Charles Platt
Publisher : Unknown
Page : 352 pages
File Size : 40,6 Mb
Release : 2015-09-07
Category : Science
ISBN : 1680450263

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Make: Electronics by Charles Platt Pdf

"A hands-on primer for the new electronics enthusiast"--Cover.

Technocreep

Author : Thomas P. Keenan
Publisher : Greystone Books Ltd
Page : 264 pages
File Size : 52,7 Mb
Release : 2014
Category : Technology & Engineering
ISBN : 9781771641227

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Technocreep by Thomas P. Keenan Pdf

Shares examples of online privacy violations brought about by the invasion of technology into people's everyday lives, and identifes some of the sinister consequences of technology's pervasiveness.

The Second Self

Author : Sherry Turkle
Publisher : Touchstone
Page : 372 pages
File Size : 44,6 Mb
Release : 1984
Category : Business & Economics
ISBN : 0671606026

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The Second Self by Sherry Turkle Pdf

In The Second Self, Sherry Turkle looks at the computer not as a "tool," but as part of our social and psychological lives; she looks beyond how we use computer games and spreadsheets to explore how the computer affects our awareness of ourselves, of one another, and of our relationship with the world. "Technology," she writes, "catalyzes changes not only in what we do but in how we think." First published in 1984, The Second Self is still essential reading as a primer in the psychology of computation. This twentieth anniversary edition allows us to reconsider two decades of computer culture-to (re)experience what was and is most novel in our new media culture and to view our own contemporary relationship with technology with fresh eyes. Turkle frames this classic work with a new introduction, a new epilogue, and extensive notes added to the original text. Turkle talks to children, college students, engineers, AI scientists, hackers, and personal computer owners-people confronting machines that seem to think and at the same time suggest a new way for us to think-about human thought, emotion, memory, and understanding. Her interviews reveal that we experience computers as being on the border between inanimate and animate, as both an extension of the self and part of the external world. Their special place betwixt and between traditional categories is part of what makes them compelling and evocative. In the introduction to this edition, Turkle quotes a PDA user as saying, "When my Palm crashed, it was like a death. I thought I had lost my mind." Why we think of the workings of a machine in psychological terms-how this happens, and what it means for all of us-is the ever more timely subject of The Second Self. Book jacket.

Arduino Project Handbook

Author : Mark Geddes
Publisher : No Starch Press
Page : 272 pages
File Size : 54,5 Mb
Release : 2016-06-01
Category : Technology & Engineering
ISBN : 9781593277772

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Arduino Project Handbook by Mark Geddes Pdf

Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.

Learn Arduino Prototyping in 10 days

Author : Kallol Bosu Roy Choudhuri
Publisher : Packt Publishing Ltd
Page : 281 pages
File Size : 48,9 Mb
Release : 2017-06-29
Category : Computers
ISBN : 9781788298544

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Learn Arduino Prototyping in 10 days by Kallol Bosu Roy Choudhuri Pdf

The ultimate power-packed crash course in building Arduino-based projects in just 10 days! About This Book A carefully designed 10-day crash course, covering major project/device types, with 20+ unique hands-on examples Get easy-to-understand explanations of basic electronics fundamentals and commonly used C sketch functions This step-by-step guide with 90+ diagrams and 50+ important tips will help you become completely self-reliant and confident Who This Book Is For This book is a beginner's crash course for professionals, hobbyists, and students who are tech savvy, have a basic level of C programming knowledge, and basic familiarity with electronics, be it for embedded systems or the Internet of Things. What You Will Learn Write Arduino sketches and understand the fundamentals of building prototype circuits using basic electronic components, such as resistors, transistors, and diodes Build simple, compound, and standalone devices with auxiliary storage (SD card), a DC battery, and AC power supplies Deal with basic sensors and interface sensor modules by using sensor datasheets Discover the fundamental techniques of prototyping with actuators Build remote-controlled devices with infrared (IR), radio frequency (RF), and telephony with GSM Learn IoT edge device prototyping (using ESP8266) and IoT cloud configuration In Detail This book is a quick, 10-day crash course that will help you become well acquainted with the Arduino platform. The primary focus is to empower you to use the Arduino platform by applying basic fundamental principles. You will be able to apply these principles to build almost any type of physical device. The projects you will work through in this book are self-contained micro-controller projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors), interfacing with an AC-powered device, wireless devices (with Infrared, Radio Frequency and GSM techniques), and finally implementing the Internet of Things (using the ESP8266 series Wi-Fi chip with an IoT cloud platform). The first half of the book focuses on fundamental techniques and building basic types of device, and the final few chapters will show you how to prototype wireless devices. By the end of this book, you will have become acquainted with the fundamental principles in a pragmatic and scientific manner. You will also be confident enough to take up new device prototyping challenges. Style and approach This step-by- step guide will serve as a quick, 10-day crash course to help you become well acquainted with the Arduino platform.

Arduino: A Quick-Start Guide

Author : Maik Schmidt
Publisher : Pragmatic Bookshelf
Page : 465 pages
File Size : 43,8 Mb
Release : 2015-01-20
Category : Computers
ISBN : 9781680505221

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Arduino: A Quick-Start Guide by Maik Schmidt Pdf

Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work