Learn Webassembly

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Learn WebAssembly

Author : Mike Rourke
Publisher : Packt Publishing Ltd
Page : 319 pages
File Size : 40,6 Mb
Release : 2018-09-25
Category : Computers
ISBN : 9781788995467

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Learn WebAssembly by Mike Rourke Pdf

In the first definitive guide on WebAssembly, you’ll learn how you can wield this new technology to break through the current barriers of web development and build an entirely new class of performant applications . Key FeaturesGenerate WebAssembly modules from C and C++ using Emscripten and interact with these modules in the browser Learn how to use WebAssembly outside of the browser and load modules using Node.js Build a high-performance application using C and WebAssembly and port an existing C++ game to WebAssembly using Emscripten Book Description WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly. What you will learnLearn how WebAssembly came to be and its associated elements (text format, module, and JavaScript API)Create, load, and debug a WebAssembly module (editor and compiler/toolchain)Build a high-performance application using C and WebAssemblyExtend WebAssembly’s feature set using Emscripten by porting a game written in C++Explore upcoming features of WebAssembly, Node.js integration, and alternative compilation methodsWho this book is for If you are a web developer or C/C++ programmer keen to leverage the powerful technology of WebAssembly to build high-performance web applications, then this book is for you.

Learn WebAssembly

Author : Mike Rourke
Publisher : Packt Publishing
Page : 328 pages
File Size : 43,6 Mb
Release : 2018-09-25
Category : Electronic
ISBN : 1788997379

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Learn WebAssembly by Mike Rourke Pdf

In the first definitive guide on WebAssembly, you'll learn how you can wield this new technology to break through the current barriers of web development and build an entirely new class of performant applications . Key Features Generate WebAssembly modules from C and C++ using Emscripten and interact with these modules in the browser Learn how to use WebAssembly outside of the browser and load modules using Node.js Build a high-performance application using C and WebAssembly and port an existing C++ game to WebAssembly using Emscripten Book Description WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book aims to teaches programmers how to leverage this technology to write high- performance applications that run in the browser. This book will introduces you to the powerful WebAssembly concepts of WebAssembly that willto help you write lean and powerful web applications with native performance. You will start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyzinge the anatomy of a WebAssembly module and the relationship between the binary and text formats, along with the corresponding JavaScript API. Further on, weyou'll implement all the techniques you've learned by to building a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you would will be well-equipped to create high-performance applications and games for the web using WebAssembly. What you will learn Learn how WebAssembly came to be and its associated elements (text format, module, and JavaScript API) Create, load, and debug a WebAssembly module (editor and compiler/toolchain) Build a high-performance application using C and WebAssembly Extend WebAssembly's feature set using Emscripten by porting a game written in C++ Explore upcoming features of WebAssembly, Node.js integration, and alternative compilation methods Who this book is for If you are a web developer or C/C++ programmer keen to leverage the powerful technology of WebAssembly to build high-performance web applications, then this book is for you.

WebAssembly in Action

Author : Gerard Gallant
Publisher : Simon and Schuster
Page : 696 pages
File Size : 54,7 Mb
Release : 2019-11-06
Category : Computers
ISBN : 9781638355304

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WebAssembly in Action by Gerard Gallant Pdf

Summary WebAssembly in Action introduces the WebAssembly stack and walks you through the process of writing and running browser-based applications. Expert developer Gerard Gallant gives you a firm foundation of the structure of a module, HTML basics, JavaScript Promises, and the WebAssembly JavaScript API. About the technology Write high-performance browser-based applications without relying only on JavaScript! By compiling to the WebAssembly binary format, your C, C++, or Rust code runs at near-native speed in the browser. WebAssembly delivers greater speed, opportunities to reuse existing code, and access to newer and faster libraries. Plus, you can easily interact with JavaScript when you need to. About the book WebAssembly in Action teaches you how to write and run high-performance browser-based applications using C++ and other languages supported by WebAssembly. In it, you’ll learn to create native WebAssembly modules, interact with JavaScript components, and maximize performance with web workers and pthreads. And you’ll love how the clearly organized sections make it a breeze to find the important details about every function, feature, and technique. What's inside Dynamic linking of multiple modules at runtime Communicating between modules and JavaScript Debugging with WebAssembly Text Format Threading with web workers and pthreads About the reader Written for developers with a basic understanding of C/C++, JavaScript, and HTML. About the author Gerard Gallant is a Microsoft Certified Professional and a Senior Software Developer at Dovico Software. He blogs regularly on Blogger.com and DZone.com.

Hands-On Game Development with WebAssembly

Author : Rick Battagline
Publisher : Packt Publishing Ltd
Page : 588 pages
File Size : 50,5 Mb
Release : 2019-05-31
Category : Computers
ISBN : 9781838646837

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Hands-On Game Development with WebAssembly by Rick Battagline Pdf

Make your WebAssembly journey fun while making a game with it Key FeaturesCreate a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentalsGet to grips with advanced game mechanics in WebAssemblyLearn to use WebAssembly and WebGL to render to the HTML5 canvas elementBook Description Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly. What you will learnBuild web applications with near-native performance using WebAssemblyBecome familiar with how web applications can be used to create games using HTML5 Canvas, WebGL, and SDLBecome well versed with game development concepts such as sprites, animation, particle systems, AI, physics, camera design, sound effects, and shadersDeploy C/C++ applications to the browser using WebAssembly and EmscriptenUnderstand how Emscripten HTML shell templates, JavaScript glue code, and a WebAssembly module interactDebug and performance tune your WebAssembly applicationWho this book is for Web developers and game developers interested in creating applications for the web using WebAssembly. Game developers interested in deploying their games to the web Web developers interested in creating applications that are potentially orders of magnitude faster than their existing JavaScript web apps C/C++ developers interested in using their existing skills to deploy applications to the web

The Art of WebAssembly

Author : Rick Battagline
Publisher : No Starch Press
Page : 321 pages
File Size : 47,5 Mb
Release : 2021-06-01
Category : Computers
ISBN : 9781718501454

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The Art of WebAssembly by Rick Battagline Pdf

A a thorough, practice-based introduction to WebAssembly. Learn how to create high-performing, lightning-fast websites and applications. WebAssembly is the fast, compact, portable technology that optimizes the performance of resource-intensive web applications and programs. The Art of WebAssembly is designed to give web developers a solid understanding of how it works, when to use it (and when not to), and how to develop and deploy WebAssembly apps. First you’ll learn how to optimize and compile low-level code, debug and evaluate WebAssembly, and represent WebAssembly in the human-readable WebAssembly Text (WAT) format. Once you have the basics down, you’ll build a browser-based collision detection program, work with browser rendering technologies to create graphics and animations, and see how WebAssembly interacts with other web languages. You’ll also learn how to: Embed WebAssembly applications in web browsers and Node.js Use browser debuggers to evaluate your WebAssembly code Format variables, loops, functions, strings, data structures, and conditional logic in WAT Manipulate memory Build a program that generates graphical objects and detects when they collide Evaluate the output of a WebAssembly compiler The Art of WebAssembly will help you make sense of this powerful technology to boost the performance of your web applications.

WebAssembly: The Definitive Guide

Author : Brian Sletten
Publisher : "O'Reilly Media, Inc."
Page : 334 pages
File Size : 45,8 Mb
Release : 2021-12-01
Category : Computers
ISBN : 9781492089797

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WebAssembly: The Definitive Guide by Brian Sletten Pdf

WebAssembly: The Definitive Guide is a thorough and accessible introduction to one of the most transformative technologies hitting our industry. What started as a way to use languages other than JavaScript in the browser has evolved into a comprehensive path toward portability, performance, increased security, and greater code reuse across an impressive collection of deployment targets. Author Brian Sletten introduces elements of this technology incrementally while building to several concrete, code-driven examples of practical, cutting-edge WebAssembly uses. Whether you work with enterprise software or embedded systems, or in entertainment, scientific computing, or startup environments, you'll learn how WebAssembly can have a positive impact on the way you develop software. Use WebAssembly to increase code portability across platforms Reuse more of your software assets in a wider number of deployment targets Learn how WebAssembly increases protection against prominent security attacks Use WebAssembly to deploy legacy code in web environments Increase your user base across languages and development environments Integrate JavaScript code with other languages and environments to improve performance, security, and productivity Learn how WebAssembly will affect your career as software developer

Programming WebAssembly with Rust

Author : Kevin Hoffman
Publisher : Pragmatic Bookshelf
Page : 220 pages
File Size : 41,6 Mb
Release : 2019-05-31
Category : Computers
ISBN : 1680506366

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Programming WebAssembly with Rust by Kevin Hoffman Pdf

WebAssembly fulfills the long-awaited promise of web technologies: fast code, type-safe at compile time, execution in the browser, on embedded devices, or anywhere else. Rust delivers the power of C in a language that strictly enforces type safety. Combine both languages and you can write for the web like never before! Learn how to integrate with JavaScript, run code on platforms other than the browser, and take a step into IoT. Discover the easy way to build cross-platform applications without sacrificing power, and change the way you write code for the web. WebAssembly is more than just a revolutionary new technology. It's reshaping how we build applications for the web and beyond. Where technologies like ActiveX and Flash have failed, you can now write code in whatever language you prefer and compile to WebAssembly for fast, type-safe code that runs in the browser, on mobile devices, embedded devices, and more. Combining WebAssembly's portable, high-performance modules with Rust's safety and power is a perfect development combination. Learn how WebAssembly's stack machine architecture works, install low-level wasm tools, and discover the dark art of writing raw wast code. Build on that foundation and learn how to compile WebAssembly modules from Rust by implementing the logic for a checkers game. Create wasm modules in Rust to interoperate with JavaScript in many compelling ways. Apply your new skills to the world of non-web hosts, and create everything from an app running on a Raspberry Pi that controls a lighting system, to a fully-functioning online multiplayer game engine where developers upload their own arena-bound WebAssembly combat modules. Get started with WebAssembly today, and change the way you think about the web. What You Need: You'll need a Linux, Mac, or Windows workstation with an Internet connection. You'll need an up-to-date web browser that supports WebAssembly. To work with the sample code, you can use your favorite text editor or IDE. The book will guide you through installing the Rust and WebAssembly tools needed for each chapter.

WebAssembly Essentials

Author : Emrys Callahan
Publisher : GitforGits
Page : 164 pages
File Size : 41,9 Mb
Release : 2023-10-15
Category : Computers
ISBN : 9788119177264

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WebAssembly Essentials by Emrys Callahan Pdf

Unleash the Speed: Master WebAssembly and Take Your Web Apps to the Next Level Through practical examples, you’ll learn how WebAssembly can transform C++, Rust, and other languages into lightning-fast web apps. Step-by-step, you’ll master techniques to integrate WebAssembly modules into JavaScript projects for seamless communication. But we go deeper. You’ll discover strategies to optimize code, leverage multi-threading, and apply cutting-edge methods like lazy loading. We also tackle memory management and dive into profiling, benchmarking, and browser tools to push performance to the limits. This isn’t just essentials of webassembly - it’s a roadmap to learn intricacies, best practices, and solutions to common pitfalls. The goal is to equip you with the expertise to develop insanely fast applications. The future is native-level performance on the web. Join the revolution and skill up with this guide to mastering WebAssembly. Your web apps will never be the same! Key Learnings Grasp WASMs core concepts, bridging web and native apps, boosting performance seamlessly. Dive into tools like Emscripten and Binaryen, facilitating efficient cross language compilations to Wasm. Learn techniques to convert C++, Python, and Java apps, unlocking web application potential. Seamlessly integrate JavaScript and WebAssembly, ensuring smooth inter-module communications. Harness strategies for fine-tuning code, guaranteeing peak application performance. Explore multi-threading, leveraging simultaneous operations, accelerating execution times. Implement lazy loading and code splitting, optimizing web app responsiveness and load times. Dive deep into efficient memory usage, ensuring resourceful application execution. Proficiently use browser developer tools, dissecting and enhancing application performance. Enhance user experience with effective caching, ensuring rapid web application accessibility Prerequisites This book is for every programmer aspiring to put their all applications onto web browser with the same speed, efficiency and product performance. Knowing fundamentals of any programming language and basics of web app development is sufficient to tear out the book wholly.

Game Development with Rust and WebAssembly

Author : Eric Smith
Publisher : Packt Publishing Ltd
Page : 476 pages
File Size : 51,5 Mb
Release : 2022-04-29
Category : Computers
ISBN : 9781801074995

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Game Development with Rust and WebAssembly by Eric Smith Pdf

Write an endless runner game for the web in Rust and test, deploy, and debug your 2D game using the WebAssembly toolchain Key FeaturesBuild and deploy an endless runner game for the web from scratch through this helpful guide with key images printed in colorLearn how to use Rust for web development with WebAssemblyExplore modern game development and programming techniques to build 2D games using RustBook Description The Rust programming language has held the most-loved technology ranking on Stack Overflow for 6 years running, while JavaScript has been the most-used programming language for 9 years straight as it runs on every web browser. Now, thanks to WebAssembly (or Wasm), you can use the language you love on the platform that's everywhere. This book is an easy-to-follow reference to help you develop your own games, teaching you all about game development and how to create an endless runner from scratch. You'll begin by drawing simple graphics in the browser window, and then learn how to move the main character across the screen. You'll also create a game loop, a renderer, and more, all written entirely in Rust. After getting simple shapes onto the screen, you'll scale the challenge by adding sprites, sounds, and user input. As you advance, you'll discover how to implement a procedurally generated world. Finally, you'll learn how to keep your Rust code clean and organized so you can continue to implement new features and deploy your app on the web. By the end of this Rust programming book, you'll build a 2D game in Rust, deploy it to the web, and be confident enough to start building your own games. What you will learnBuild and deploy a Rust application to the web using WebAssemblyUse wasm-bindgen and the Canvas API to draw real-time graphicsWrite a game loop and take keyboard input for dynamic actionExplore collision detection and create a dynamic character that can jump on and off platforms and fall down holesManage animations using state machinesGenerate levels procedurally for an endless runnerLoad and display sprites and sprite sheets for animationsTest, refactor, and keep your code clean and maintainableWho this book is for This game development book is for developers interested in Rust who want to create and deploy 2D games to the web. Game developers looking to build a game on the web platform using WebAssembly without C++ programming or web developers who want to explore WebAssembly along with JavaScript web will also find this book useful. The book will also help Rust developers who want to move from the server side to the client side by familiarizing them with the WebAssembly toolchain. Basic knowledge of Rust programming is assumed.

Hands-On Game Development with WebAssembly

Author : Rick Battagline
Publisher : Unknown
Page : 596 pages
File Size : 45,5 Mb
Release : 2019-05-31
Category : Computers
ISBN : 1838644652

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Hands-On Game Development with WebAssembly by Rick Battagline Pdf

Make your WebAssembly journey fun while making a game with it Key Features Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentals Get to grips with advanced game mechanics in WebAssembly Learn to use WebAssembly and WebGL to render to the HTML5 canvas element Book Description Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly. What you will learn Build web applications with near-native performance using WebAssembly Become familiar with how web applications can be used to create games using HTML5 Canvas, WebGL, and SDL Become well versed with game development concepts such as sprites, animation, particle systems, AI, physics, camera design, sound effects, and shaders Deploy C/C++ applications to the browser using WebAssembly and Emscripten Understand how Emscripten HTML shell templates, JavaScript glue code, and a WebAssembly module interact Debug and performance tune your WebAssembly application Who this book is for Web developers and game developers interested in creating applications for the web using WebAssembly. Game developers interested in deploying their games to the web Web developers interested in creating applications that are potentially orders of magnitude faster than their existing JavaScript web apps C/C++ developers interested in using their existing skills to deploy applications to the web

Blazor WebAssembly by Example

Author : Toi B. Wright,Scott Hanselman
Publisher : Packt Publishing Ltd
Page : 267 pages
File Size : 48,7 Mb
Release : 2021-07-09
Category : Computers
ISBN : 9781800563933

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Blazor WebAssembly by Example by Toi B. Wright,Scott Hanselman Pdf

Discover blueprints that explore various components of Blazor, C#, and .NET to help you build web apps without learning JavaScript Key FeaturesExplore complete, easy-to-follow web projects using BlazorBuild projects such as a weather app, expense tracker, and Kanban board with real-world applicationsUnderstand and work with Blazor WebAssembly effectively without spending too much time focusing on the theoryBook Description Blazor WebAssembly makes it possible to run C# code on the browser instead of having to use JavaScript, and does not rely on plugins or add-ons. The only technical requirement for using Blazor WebAssembly is a browser that supports WebAssembly, which, as of today, all modern browsers do. Blazor WebAssembly by Example is a project-based guide for learning how to build single-page web applications using the Blazor WebAssembly framework. This book emphasizes the practical over the theoretical by providing detailed step-by-step instructions for each project. You'll start by building simple standalone web applications and progress to developing more advanced hosted web applications with SQL Server backends. Each project covers a different aspect of the Blazor WebAssembly ecosystem, such as Razor components, JavaScript interop, event handling, application state, and dependency injection. The book is designed in such a way that you can complete the projects in any order. By the end of this book, you will have experience building a wide variety of single-page web applications with .NET, Blazor WebAssembly, and C#. What you will learnDiscover the power of the C# language for both server-side and client-side web developmentUse the Blazor WebAssembly App project template to build your first Blazor WebAssembly applicationUse templated components and the Razor class library to build and share a modal dialog boxUnderstand how to use JavaScript with Blazor WebAssemblyBuild a progressive web app (PWA) to enable native app-like performance and speedUnderstand dependency injection (DI) in .NET to build a shopping cart appGet to grips with .NET Web APIs by building a task manager appWho this book is for This book is for .NET web developers who are tired of constantly learning new JavaScript frameworks and wish to write web applications using Blazor WebAssembly, leveraging the power of .NET and C#. The book assumes beginner-level knowledge of the C# language, .NET framework, Microsoft Visual Studio, and web development concepts.

Ultimate Blazor WebAssembly for Web Development

Author : Chandradev Prasad Sah
Publisher : Orange Education Pvt Ltd
Page : 298 pages
File Size : 54,5 Mb
Release : 2024-05-14
Category : Computers
ISBN : 9788196862060

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Ultimate Blazor WebAssembly for Web Development by Chandradev Prasad Sah Pdf

TAGLINE Empower Your Web Development with Blazor WASM 8.0 KEY FEATURES ● Effortlessly combine Blazor Web Assembly 8.0 and C# for enhanced web app performance. ● Gain valuable insights and practical examples to master dynamic and responsive web application development. ● Learn to streamline development processes, debug effectively, and optimize performance for a competitive edge. DESCRIPTION Revision 1 Ultimate Blazor WebAssembly for Web Development is your comprehensive guide to mastering the latest advancements in Blazor technology. This book will equip you with the knowledge and skills needed to leverage Blazor Web Assembly 8.0 and C# effectively and seamlessly to enhance the performance of your web apps. Whether you are a seasoned developer or just starting out, this book provides valuable insights and practical examples to help you build dynamic and responsive web applications with ease. You will harness the power of Blazor's component-based architecture to create rich user interfaces that engage and delight users. With expanded component libraries and optimized rendering, you will be able to deliver high-performance applications that meet the demands of modern web development. The book will help you discover how to streamline your development workflows, debug with confidence, and unleash the full potential of Blazor 8.0 in your projects. With a focus on practicality and real-world application scenarios, this book will empower you to elevate your skills and stay ahead in today's competitive market. WHAT WILL YOU LEARN ● Learn to craft robust and reusable components tailored for your Blazor applications. ● Seamlessly navigate your application with advanced routing strategies for enhanced user experience. ● Organize and share UI components efficiently across various projects for streamlined development. ● Ensure data integrity and user input validation with effective validation techniques. ● Master state management methods to handle complex application states with ease. ● Integrate REST APIs seamlessly into your Blazor projects for efficient data exchange. ● Harness the power of EF Core for seamless data access and manipulation within Blazor applications. ● Bridge the gap between Blazor and JavaScript to unlock advanced functionalities. ● Leverage Azure services for scalable, reliable, and enhanced cloud integration in your applications. ● Implement top-notch security measures to safeguard your Blazor applications against potential threats and vulnerabilities. WHO IS THIS BOOK FOR? This book is perfect for web developers and programmers aiming to advance their expertise in Blazor WebAssembly 8.0. While prior familiarity with C# and basic web development concepts is recommended, all readers can benefit from the comprehensive content provided. Whether you are a freelancer, junior or senior developer, team lead, or CTO, this book is your indispensable companion for mastering Blazor WebAssembly 8.0 and driving success in your web development endeavors. TABLE OF CONTENTS 1. Introduction to Blazor WebAssembly 2. Razor Components 3. Routing and Navigation 4. Razor Class Library 5. State Management 6. REST Services 7. Entity Framework Core 8. Validation in Blazor WebAssembly 9. JavaScript Interop in Blazor 10. Azure Service in Blazor 11. Security in Blazor WebAssembly Index

Practical WebAssembly

Author : Sendil Kumar Nellaiyapen
Publisher : Packt Publishing Ltd
Page : 232 pages
File Size : 52,7 Mb
Release : 2022-05-02
Category : Computers
ISBN : 9781838827465

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Practical WebAssembly by Sendil Kumar Nellaiyapen Pdf

Understand the basic building blocks of WebAssembly and learn, install, and use various tools from the Rust and WebAssembly ecosystem Key Features • Understand the Rust programming language and WebAssembly concepts for web development • Build web, mobile, and embedded apps using WebAssembly • Enhance the scalability and resilience of your web apps Book Description Rust is an open source language tuned toward safety, concurrency, and performance. WebAssembly brings all the capabilities of the native world into the JavaScript world. Together, Rust and WebAssembly provide a way to create robust and performant web applications. They help make your web applications blazingly fast and have small binaries. Developers working with JavaScript will be able to put their knowledge to work with this practical guide to developing faster and maintainable code. Complete with step-by-step explanations of essential concepts, examples, and self-assessment questions, you'll begin by exploring WebAssembly, using the various tools provided by the ecosystem, and understanding how to use WebAssembly and JavaScript together to build a high-performing application. You'll then learn binary code to work with a variety of tools that help you to convert native code into WebAssembly. The book will introduce you to the world of Rust and the ecosystem that makes it easy to build/ship WebAssembly-based applications. By the end of this WebAssembly Rust book, you'll be able to create and ship your own WebAssembly applications using Rust and JavaScript, understand how to debug, and use the right tools to optimize and deliver high-performing applications. What you will learn • Explore WebAssembly and the different tools available in the WebAssembly ecosystem • Understand the raw WebAssembly binary and the WebAssembly text format • Use the Web and JavaScript API with wasm-bindgen • Optimize Rust and WebAssembly for high performance • Run and debug WebAssembly and Rust code • Explore various tools available in the RustWASM ecosystem Who this book is for This book is for JavaScript developers who want to deliver better performance and ship type-safe code. Rust developers or backend engineers looking to build full-stack applications without worrying too much about JavaScript programming will also find the book useful.

Learn JavaScript Basics - A Brief Guide

Author : Code Xtracts
Publisher : by Mocktime Publication
Page : 86 pages
File Size : 46,9 Mb
Release : 2023-06-09
Category : Computers
ISBN : 8210379456XXX

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Learn JavaScript Basics - A Brief Guide by Code Xtracts Pdf

Learn JavaScript Basics - A Brief Guide

Creative DIY Microcontroller Projects with TinyGo and WebAssembly

Author : Tobias Theel
Publisher : Packt Publishing Ltd
Page : 322 pages
File Size : 44,6 Mb
Release : 2021-05-14
Category : Computers
ISBN : 9781800563599

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Creative DIY Microcontroller Projects with TinyGo and WebAssembly by Tobias Theel Pdf

Explore embedded programming, and get hands-on with real-world embedded projects relating to IoT, low-powered devices, and other complex systems using TinyGo and WebAssembly Key FeaturesBuild creative embedded apps with TinyGo using low-powered devices and microcontrollersUnderstand the practicality involved in integrating hardware and sensors while programming them using TinyGoUse TinyGo in modern browsers to display embedded applications' statistics on WebAssembly dashboardsBook Description While often considered a fast and compact programming language, Go usually creates large executables that are difficult to run on low-memory or low-powered devices such as microcontrollers or IoT. TinyGo is a new compiler that allows developers to compile their programs for such low-powered devices. As TinyGo supports all the standard features of the Go programming language, you won't have to tweak the code to fit on the microcontroller. This book is a hands-on guide packed full of interesting DIY projects that will show you how to build embedded applications. You will learn how to program sensors and work with microcontrollers such as Arduino UNO and Arduino Nano IoT 33. The chapters that follow will show you how to develop multiple real-world embedded projects using a variety of popular devices such as LEDs, 7-segment displays, and timers. Next, you will progress to build interactive prototypes such as a traffic lights system, touchless hand wash timer, and more. As you advance, you'll create an IoT prototype of a weather alert system and display those alerts on the TinyGo WASM dashboard. Finally, you will build a home automation project that displays stats on the TinyGo WASM dashboard. By the end of this microcontroller book, you will be equipped with the skills you need to build real-world embedded projects using the power of TinyGo. What you will learnDiscover a variety of TinyGo features and capabilities while programming your embedded devicesExplore how to use display devices to present your dataFocus on how to make TinyGo interact with multiple sensors for sensing temperature, humidity, and pressureProgram hardware devices such as Arduino Uno and Arduino Nano IoT 33 using TinyGoUnderstand how TinyGo works with GPIO, ADC, I2C, SPI, and MQTT network protocolsBuild your first TinyGo IoT and home automation prototypesIntegrate TinyGo in modern browsers using WebAssemblyWho this book is for If you are a Go developer who wants to program low-powered devices and hardware such as Arduino UNO and Arduino Nano IoT 33, or if you are a Go developer who wants to extend your knowledge of using Go with WebAssembly while programming Go in the browser, then this book is for you. Go hobbyist programmers who are interested in learning more about TinyGo by working through the DIY projects covered in the book will also find this hands-on guide useful.