Learning Autodesk 3ds Max 2010 Foundation For Games

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Learning Autodesk 3ds Max 2010 Foundation for Games

Author : Autodesk
Publisher : Unknown
Page : 352 pages
File Size : 50,5 Mb
Release : 2012
Category : Computer animation
ISBN : OCLC:1100543383

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Learning Autodesk 3ds Max 2010 Foundation for Games by Autodesk Pdf

3ds Max XXXX: presently under NDA. Learning 3ds Max XXXX Foundation is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: 30-day trial of Max XXXX, bonus short films, demos, hotkey reference, free models from turbosquid.

Autodesk 3ds Max 2010

Author : Donald Ott,Tyler Wanlass,Andy Livingston
Publisher : Taylor & Francis
Page : 353 pages
File Size : 49,9 Mb
Release : 2009
Category : Art
ISBN : 9780240811949

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Autodesk 3ds Max 2010 by Donald Ott,Tyler Wanlass,Andy Livingston Pdf

Designers can get hands-on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. The DVD includes a 30-day trial of Max 2010, bonus short films, and free models from turbosquid.

Learning Autodesk 3ds Max 2008 Foundation

Author : Autodesk
Publisher : CRC Press
Page : 447 pages
File Size : 50,5 Mb
Release : 2013-03-20
Category : Computers
ISBN : 9781136140464

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Learning Autodesk 3ds Max 2008 Foundation by Autodesk Pdf

Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples. Whether you're a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication. Bonus features included on DVD: . Link to a 30-day trial of Autodesk® 3ds Max® software . Bonus short films and new software feature demos . Autodesk 3ds Max hotkeys reference guide . Free models from Turbo Squid worth $160 . Autodesk® 3ds Max® 2008

Learning Autodesk 3ds Max 2008

Author : Anonim
Publisher : Unknown
Page : 475 pages
File Size : 51,5 Mb
Release : 2007
Category : 3ds max (Computer file)
ISBN : OCLC:499055491

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Learning Autodesk 3ds Max 2008 by Anonim Pdf

You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples. Whether you're a game artist or a graphic artist, Autodeskʼ 3ds Maxʼ 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.

Learning Autodesk 3ds Max Design 2010 Essentials

Author : Autodesk
Publisher : Taylor & Francis
Page : 629 pages
File Size : 54,5 Mb
Release : 2013-05-02
Category : Computers
ISBN : 9781136137426

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Learning Autodesk 3ds Max Design 2010 Essentials by Autodesk Pdf

Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive. The DVD includes: Project Scene & support files, Free models & texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.

3ds Max Modeling for Games

Author : Andrew Gahan
Publisher : Taylor & Francis
Page : 479 pages
File Size : 45,9 Mb
Release : 2013-01-17
Category : Computers
ISBN : 9781136139178

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3ds Max Modeling for Games by Andrew Gahan Pdf

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry. New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months Completely updated gallery allows the reader to build on various models

3ds Max Modeling for Games

Author : Andrew Gahan
Publisher : Taylor & Francis
Page : 382 pages
File Size : 52,5 Mb
Release : 2011
Category : Art
ISBN : 9780240816067

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3ds Max Modeling for Games by Andrew Gahan Pdf

3ds Max Modeling for Games - VOLUME II Insider's Guide to Stylized Game Character, Vehicle, and Environment Modeling **ALL TECHNIQUES, TUTORIALS BELOW WILL FEATURE STYLIZED (COMIC-STYLE) ART. THIS IS THE DISTINCTION BETWEEN VOLUME I (WHICH OFFER REALISTIC STYLE ART). Chapter 1 - Introduction to 3dsmax (20-30 pages) User Interface Primitives Viewports Projects Load & Save Chapter 2 - Basics of Modeling and Texturing (20-30 pages) Creating a box asset Creating simple texture maps Creating texture maps from photographs Cleaning up images in Photoshop Mapping UV Unwrap Editing UV's Render settings and quick renders Saving and organizing your work Chapter 3 - Low Poly Modeling Techniques continued (20-30 pages) Modeling a simple object Extrude, Bevel, etc Graphite modeling tools Chapter 4 - Low Poly Vehicle (80 pages) Using blueprints and concept art work Modeling techniques Materials and mapping Rendering Chapter 5 - Low Poly Character (80 pages) Using blueprints and concept art work Modeling techniques Materials and mapping Rendering Gallery (20 pages) Chapter 6 - Creating Trees and Foliage (30 pages) Different approaches for different uses Modelling Texture creation Chapter 7 - Low poly Environment (80 pages) Planning the scene Blocking out in 3D To detail or not to detail Unwrapping Creating texture maps Lighting Rendering Chapter 8 - Normal Map creation in detail (20-30 pages) Creating normal maps from high poly assets Baking maps Types of normal map Tangents based normal maps in detail Chapter 9 - Ambient Occlusion in detail (10-20 pages) Chapter 10 - Portfolio creation and Interview (10 pages).

3ds Max Basics for Modeling Video Game Assets: Volume 1

Author : William Culbertson
Publisher : CRC Press
Page : 551 pages
File Size : 49,8 Mb
Release : 2019-04-15
Category : Computers
ISBN : 9780429796005

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3ds Max Basics for Modeling Video Game Assets: Volume 1 by William Culbertson Pdf

A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform repetitive tasks, reinforcing skills learned in the process. The content is presented as if the reader is in a working video game studio, being responsible for researching asset design, providing the team with placeholder assets, and final model assets that are unwrapped and custom textured. Upon completion of the modeling projects, the modeled environment is exported to the Unity game engine for use in a real game environment, Although the text uses Autodesk 3ds Max for the modeling program, the principals are transferable to other major modeling programs. Key Features: The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. This series of modeling exercises is the result of having taught over one thousand video game students the fundamentals of 3d modeling. Often, teachers are not fully trained in teaching the concepts of 3d modeling. This text, written for self-paced learning helps those instructors. Includes instructions and project files for exporting the finished project environment into a 3d game engine, Unity. Appendices include additional 3ds Max tool instructions. A companion site includes working 3ds Max project files for Chapters, a 3ds Max user interface and 3ds Max short cut keys and more.

Learning Autodesk 3ds Max 2008 Foundation

Author : Autodesk
Publisher : Routledge
Page : 0 pages
File Size : 48,9 Mb
Release : 2023-09-13
Category : Electronic
ISBN : 113840084X

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Learning Autodesk 3ds Max 2008 Foundation by Autodesk Pdf

This screenshot-packed book features a balance of theory and hands-on lab work that effectively introduces the latest version of the software to novice users. The accompanying DVD includes original interviews with the different studios who have contributed their work to the book, as well as instructor-led videos, support files, and movies.

Guia Oficial 3ds Max

Author : Autodesk
Publisher : Taylor & Francis
Page : 353 pages
File Size : 41,6 Mb
Release : 2012-12-11
Category : Art
ISBN : 9781135054014

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Guia Oficial 3ds Max by Autodesk Pdf

Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: bonus short films, demos, hotkey reference, free models from turbosquid, a $160 value.

Introducing Autodesk 3ds Max 2011

Author : Dariush Derakhshani,Randi L. Derakhshani
Publisher : John Wiley & Sons
Page : 1177 pages
File Size : 40,9 Mb
Release : 2010-09-23
Category : Computers
ISBN : 9780470944240

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Introducing Autodesk 3ds Max 2011 by Dariush Derakhshani,Randi L. Derakhshani Pdf

An Autodesk Official Training Guide to 3ds Max 2011 3ds Max is a popular 3D animation-and-effects software used in movies, visual effects, games, cartoons, short films, commercials, and other animation. However, it also presents a number of challenges to newcomers. This introduction to the latest version breaks down the complexities of learning 3D software and walks you through the basics of modeling, texturing, animating, and using visual effects. Real-world examples from talented beginning 3ds max users motivate you to learn the software and helpful tutorials offer realistic, professional challenges for you to unravel. In addition, each chapter is richly illustrated with workflows to make learning 3ds max 2011 much easier and fn. Introduces you to the basics of modeling, texturing, animating, and incorporating visual effects using the latest version of 3ds Max software Features excellent tutorials, helpful examples, detailed workflows, and a companion Web site to enhance your learning experience Explains a variety of methods for solving real-world challenges and breaks down why certain methods are used Makes the transition of coming from other 3D software applications as smooth as possible Introducing 3ds Max 2011 takes a typically difficult subject and breaks into easily digestible pieces so you can confidently begin working with this 3D animation software today.

Learning Autodesk 3ds Max Design 2010 Essentials

Author : Autodesk
Publisher : Unknown
Page : 640 pages
File Size : 50,9 Mb
Release : 2013
Category : Computer animation
ISBN : OCLC:1100831423

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Learning Autodesk 3ds Max Design 2010 Essentials by Autodesk Pdf

Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive. The DVD includes: Project Scene and support files, Free models and texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.

3ds Max Modeling for Games

Author : Andrew Gahan
Publisher : CRC Press
Page : 477 pages
File Size : 41,7 Mb
Release : 2013-01-17
Category : Computers
ISBN : 9781136139185

Get Book

3ds Max Modeling for Games by Andrew Gahan Pdf

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry. New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months Completely updated gallery allows the reader to build on various models

Future Communication Technology and Engineering

Author : Kennis Chan
Publisher : CRC Press
Page : 356 pages
File Size : 46,6 Mb
Release : 2015-04-06
Category : Computers
ISBN : 9781315690452

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Future Communication Technology and Engineering by Kennis Chan Pdf

Future Communication Technology and Engineering is a collection of papers presented at the 2014 International Conference on Future Communication Technology and Engineering (Shenzhen, China 16-17 November 2014). Covering a wide range of topics (communication systems, automation and control engineering, electrical engineering), the book includes the

Mastering Autodesk 3ds Max 2013

Author : Jeffrey Harper
Publisher : John Wiley & Sons
Page : 1054 pages
File Size : 44,9 Mb
Release : 2012-08-30
Category : Computers
ISBN : 9781118238479

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Mastering Autodesk 3ds Max 2013 by Jeffrey Harper Pdf

Get professional training in 3ds Max from this Autodesk Official Training Guide Extremely popular with video game designers as well as architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production. If you already have a working knowledge of 3ds Max basics, this official guide will take your skills to the next level. Detailed tutorials cover all the latest features of 3ds Max. From modeling, texturing, animation, and architectural visualization to high-level techniques for film, television, games, and more, this book provides professional-level instruction on 3ds Max. Those who are proficient in 3ds Max basics can take their 3D animation skills to the next level with this Autodesk Official Training Guide Offers industry-level training, with diverse tutorials that showcase techniques used in actual animations for games, film, TV, and architectural visualization Covers modeling, texturing, animation, visual effects, and high-level techniques as well as all the latest features of 3ds Max Also recommended as a preparation guide to Autodesk's 3ds Max Associate and Professional exams Mastering Autodesk 3ds Max will help intermediate to advanced 3ds Max users develop and sharpen their skills in this popular animation and effects software.