Learning Html5 Game Programming

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HTML5 Game Development For Dummies

Author : Andy Harris
Publisher : John Wiley & Sons
Page : 406 pages
File Size : 41,5 Mb
Release : 2013-04-08
Category : Computers
ISBN : 9781118236529

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HTML5 Game Development For Dummies by Andy Harris Pdf

Create games with graphics that pop for the web and mobile devices! HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning curve. Illustrated in full color, the book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web. Learn to use the new HTML5 technology that makes it easier to create games with lots of action, colorful 2D graphics, and interactivity--for both the web and mobile devices Test and debug your games before deploying them Take advantage of how HTML5 allows for SQL-like data storage, which is especially valuable if you're not well versed in database management Explore creating games suitable for community activity and powerful, profitable games that require large amounts of data Whether you want to build games as a fun hobby or hope to launch a new career, this full-color guide covers everything you need to know to make the most of HTML5 for game design.

Learning HTML5 Game Programming

Author : James L. Williams
Publisher : Addison-Wesley Professional
Page : 253 pages
File Size : 48,6 Mb
Release : 2012
Category : Computers
ISBN : 9780321767363

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Learning HTML5 Game Programming by James L. Williams Pdf

Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.

HTML5 Game Development by Example: Beginner's Guide

Author : Makzan,
Publisher : Packt Publishing Ltd
Page : 354 pages
File Size : 53,8 Mb
Release : 2015-06-26
Category : Computers
ISBN : 9781785287886

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HTML5 Game Development by Example: Beginner's Guide by Makzan, Pdf

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

HTML5 Game Development HOTSHOT

Author : Makzan
Publisher : Packt Publishing Ltd
Page : 366 pages
File Size : 51,8 Mb
Release : 2014-07-08
Category : Computers
ISBN : 9781849695473

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HTML5 Game Development HOTSHOT by Makzan Pdf

With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.

Build an HTML5 Game

Author : Karl Bunyan
Publisher : No Starch Press
Page : 224 pages
File Size : 53,7 Mb
Release : 2015-03-01
Category : Computers
ISBN : 9781593276782

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Build an HTML5 Game by Karl Bunyan Pdf

If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

An Introduction to HTML5 Game Development with Phaser.js

Author : Travis Faas
Publisher : CRC Press
Page : 372 pages
File Size : 42,5 Mb
Release : 2017-01-12
Category : Computers
ISBN : 9781315318684

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An Introduction to HTML5 Game Development with Phaser.js by Travis Faas Pdf

Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

HTML5 Game Programming with Enchant.js

Author : Ryohei Fushimi,Hidekazu Furukawa,Brandon McInnis,Ryo Tanaka,Kevin Kratzer
Publisher : Apress
Page : 208 pages
File Size : 53,8 Mb
Release : 2013-05-30
Category : Computers
ISBN : 9781430247432

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HTML5 Game Programming with Enchant.js by Ryohei Fushimi,Hidekazu Furukawa,Brandon McInnis,Ryo Tanaka,Kevin Kratzer Pdf

HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant.js, it is ideally suited for game fans who have always wanted to make their own game but didn’t know how. It begins with the foundations of game programming and goes on to introduce advanced topics like 3D. We live in an age where smartphones and tablets have made games more ubiquitous than ever. Based around HTML5, enchant.js is ideally suited for aspiring game programmers who have always been intimidated by code. Games written using enchant.js take only a few hours to write, and can be played in a browser, iOS, and Android devices, removing the stress of programming to focus on the fun. Discover the joy of game development with enchant.js. Provides a comprehensive, easy guide to game programming through enchant.js Gives aspiring game developers a tool to realize their ideas Introduces readers to the basics of HTML5 and JavaScript programming What you’ll learn Master the basics of HTML5 and JavaScript programming Create a game that can be played on a desktop, iOS, or Android Upload your game to 9leap.net, where you can share it easily Program your own 3D games Grasp the essential concepts of making a compelling and popular game Who this book is for HTML5 Game Programming with enchant.js is for aspiring game developers of all ages who have wanted to make their own games but didn’t know how. It’s for programmers interested in learning the potential of HTML5 through designing games. Table of Contents Beginning enchant.js Development JavaScript Basics Basic Features of enchant.js Advanced Features of enchant.js Game Design Creating an Arcade Shooter Creating a Stand-Alone 3-D Game Class Appendix

HTML5 Game Development Insights

Author : Colt McAnlis,Peter Lubbers,Brandon Jones,Andrzej Mazur,Sean Bennett,Bruno Garcia,Shun Lin,Ivan Popelyshev,Jon Howard,Ian Ballantyne,Takuo Kihira,Jesse Freeman,Tyler Smith,Don Olmstead,Jason Gauci,John McCutchan,Chad Austin,Mario Andres Pagella,Florian dErfurth,Duncan Tebbs
Publisher : Apress
Page : 457 pages
File Size : 51,9 Mb
Release : 2014-04-19
Category : Computers
ISBN : 9781430266983

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HTML5 Game Development Insights by Colt McAnlis,Peter Lubbers,Brandon Jones,Andrzej Mazur,Sean Bennett,Bruno Garcia,Shun Lin,Ivan Popelyshev,Jon Howard,Ian Ballantyne,Takuo Kihira,Jesse Freeman,Tyler Smith,Don Olmstead,Jason Gauci,John McCutchan,Chad Austin,Mario Andres Pagella,Florian dErfurth,Duncan Tebbs Pdf

HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.

Professional HTML5 Mobile Game Development

Author : Pascal Rettig
Publisher : John Wiley & Sons
Page : 554 pages
File Size : 47,6 Mb
Release : 2012-08-29
Category : Computers
ISBN : 9781118421444

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Professional HTML5 Mobile Game Development by Pascal Rettig Pdf

Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. Shows intermediate developers how to develop games in HTML5 and build games for iPhone, iPad, Android, and WP7.5 mobile and touchscreen devices Explains single-player and multi-player mobile game development Provides code for six basic games in a GitHub repository, so readers can collaborate and develop the code themselves Explores specific APIs to make games even more compelling, including geolocation, audio, and device orientation Reviews three popular open-source HTML5 game engines--crafty.js, easel.js, and enchant.js Covers simple physics as well as using an existing physics library The world is going mobile, as is the game industry. Professional HTML5 Mobile Game Development helps savvy developers join in this exploding market.

HTML5 Game Development with GameMaker

Author : Jason Lee Elliott
Publisher : Packt Publishing Ltd
Page : 364 pages
File Size : 52,9 Mb
Release : 2013-04-22
Category : Computers
ISBN : 9781849694117

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HTML5 Game Development with GameMaker by Jason Lee Elliott Pdf

The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

Foundation Game Design with HTML5 and JavaScript

Author : Rex van der Spuy
Publisher : Apress
Page : 747 pages
File Size : 46,8 Mb
Release : 2013-01-28
Category : Computers
ISBN : 9781430247173

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Foundation Game Design with HTML5 and JavaScript by Rex van der Spuy Pdf

Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Core HTML5 Canvas

Author : David Geary
Publisher : Pearson Education
Page : 752 pages
File Size : 48,7 Mb
Release : 2012-05-14
Category : Computers
ISBN : 9780132761666

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Core HTML5 Canvas by David Geary Pdf

One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.

Advanced Game Design with HTML5 and JavaScript

Author : Rex van der Spuy
Publisher : Apress
Page : 540 pages
File Size : 54,6 Mb
Release : 2015-05-13
Category : Computers
ISBN : 9781430258018

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Advanced Game Design with HTML5 and JavaScript by Rex van der Spuy Pdf

How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know. You'll discover how to create and render game graphics, add interactivity, sound, and animation. You’ll learn how to build your own custom game engine with reusable components so that you can quickly develop games with maximum impact and minimum code. You’ll also learn the secrets of vector math and advanced collision detection techniques, all of which are covered in a friendly and non-technical manner. You'll find detailed working examples, with hundreds of illustrations and thousands of lines of source code that you can freely adapt for your own projects. All the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think of original ways to use these techniques in your own games. You can use what you learn in this book to make games for desktops, mobile phones, tablets or the Web. Advanced Game Design with HTML5 and JavaScript is a great next step for experienced programmers or ambitious beginners who already have some JavaScript experience, and want to jump head first into the world of video game development. It’s also great follow-up book for readers of Foundation Game Design with HTML5 and JavaScript (by the same author) who want to add depth and precision to their skills. The game examples in this book use pure JavaScript, so you can code as close to the metal as possible without having to be dependent on any limiting frameworks or game engines. No libraries, no dependencies, no third-party plugins: just you, your computer, and the code. If you’re looking for a book to take your game design skills into the stratosphere and beyond, this is it!

Learning Html5 by Creating Fun Games

Author : Rodrigo Silveira
Publisher : Packt Publishing Ltd
Page : 536 pages
File Size : 41,9 Mb
Release : 2013-01-01
Category : Computers
ISBN : 9781849696036

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Learning Html5 by Creating Fun Games by Rodrigo Silveira Pdf

By teaching HTML5 by developing exciting games, the reader will see concrete applications for each of the concepts, and will also have a powerful deliverable at the end of each chapter - a fully functional game. We learn the various concepts using very abstract examples - how to model animals, foods, or fictitious machines. This makes learning and understanding a lot easier, and much more enjoyable.If you are are looking to get a good grounding in how to use the new awesome technology that is HTML5, this book is for you. Basic knowledge of HTML and/or HTML5 is welcome, but optional. The book is a friendly and exciting reference for beginners.

Building HTML5 Games with ImpactJS

Author : Jesse Freeman
Publisher : "O'Reilly Media, Inc."
Page : 140 pages
File Size : 50,8 Mb
Release : 2012-02-15
Category : Computers
ISBN : 9781449331238

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Building HTML5 Games with ImpactJS by Jesse Freeman Pdf

Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element.