Learning Through Fun And Games

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Learning Through Fun and Games

Author : Elyssebeth Leigh,Jeff Kinder
Publisher : McGraw-Hill Companies
Page : 0 pages
File Size : 44,8 Mb
Release : 1999
Category : Adult education
ISBN : 007470768X

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Learning Through Fun and Games by Elyssebeth Leigh,Jeff Kinder Pdf

This selection of 40 games and simulations is a valuable resource that has been compiled for use by trainers, facilitators, managers, adult educators, teachers, coaches, students, or anyone who wnats to learn.

The Game Believes in You

Author : Greg Toppo
Publisher : St. Martin's Press
Page : 256 pages
File Size : 51,5 Mb
Release : 2015-04-21
Category : Computers
ISBN : 9781466879454

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The Game Believes in You by Greg Toppo Pdf

What if schools, from the wealthiest suburban nursery school to the grittiest urban high school, thrummed with the sounds of deep immersion? More and more people believe that can happen - with the aid of video games. Greg Toppo's The Game Believes in You presents the story of a small group of visionaries who, for the past 40 years, have been pushing to get game controllers into the hands of learners. Among the game revolutionaries you'll meet in this book: *A game designer at the University of Southern California leading a team to design a video-game version of Thoreau's Walden Pond. *A young neuroscientist and game designer whose research on "Math Without Words" is revolutionizing how the subject is taught, especially to students with limited English abilities. *A Virginia Tech music instructor who is leading a group of high school-aged boys through the creation of an original opera staged totally in the online game Minecraft. Experts argue that games do truly "believe in you." They focus, inspire and reassure people in ways that many teachers can't. Games give people a chance to learn at their own pace, take risks, cultivate deeper understanding, fail and want to try again—right away—and ultimately, succeed in ways that too often elude them in school. This book is sure to excite and inspire educators and parents, as well as provoke some passionate debate.

100 Fun & Easy Learning Games for Kids

Author : Amanda Boyarshinov,Kim Vij
Publisher : Page Street Publishing
Page : 208 pages
File Size : 46,8 Mb
Release : 2016-05-24
Category : Juvenile Nonfiction
ISBN : 9781624141973

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100 Fun & Easy Learning Games for Kids by Amanda Boyarshinov,Kim Vij Pdf

Learn While You Play With These Fun, Creative Activities & Games From two experienced educators and moms, 100 Fun & Easy Learning Games for Kids prepares your children to thrive in school and life the fun way by using guided play at home to teach important learning topics—reading, writing, math, science, art, music and global studies. Turn off the TV and beat boredom blues with these clever activities that are quick and easy to set up with common household materials. The huge variety of activities means you can choose from high-energy group games full of laughter and delight, or quiet activities that kids can complete on their own. All activities highlight the skill they teach, and some are marked with a symbol whether they are good for on-the-go learning or if they incorporate movement for kids to get their wiggles out. In Zip-Line Letters, children learn letter sounds as the letters zoom across the room. In Parachute Subtraction, place foam balls in a parachute, then kids shake the parachute and practice subtraction as they count how many balls fall off. Kids will have so much fun, they won’t even realize they’re gaining important skills! The activities are easy to adapt for all ages and skill levels. 100 Fun & Easy Learning Games for Kids is the solution for parents—as well as teachers, caregivers or relatives—to help kids realize how fun learning can be and develop what they’ll need to do well wherever life takes them.

100 Fun & Easy Learning Games for Kids

Author : Amanda Boyarshinov,Kim Vij
Publisher : Macmillan
Page : 211 pages
File Size : 53,9 Mb
Release : 2016-05-24
Category : Juvenile Nonfiction
ISBN : 9781624141966

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100 Fun & Easy Learning Games for Kids by Amanda Boyarshinov,Kim Vij Pdf

Learn While You Play With These Fun, Creative Activities & Games From two experienced educators and moms, 100 Fun & Easy Learning Games for Kids prepares your children to thrive in school and life the fun way by using guided play at home to teach important learning topics—reading, writing, math, science, art, music and global studies. Turn off the TV and beat boredom blues with these clever activities that are quick and easy to set up with common household materials. The huge variety of activities means you can choose from high-energy group games full of laughter and delight, or quiet activities that kids can complete on their own. All activities highlight the skill they teach, and some are marked with a symbol whether they are good for on-the-go learning or if they incorporate movement for kids to get their wiggles out. In Zip-Line Letters, children learn letter sounds as the letters zoom across the room. In Parachute Subtraction, place foam balls in a parachute, then kids shake the parachute and practice subtraction as they count how many balls fall off. Kids will have so much fun, they won’t even realize they’re gaining important skills! The activities are easy to adapt for all ages and skill levels. 100 Fun & Easy Learning Games for Kids is the solution for parents—as well as teachers, caregivers or relatives—to help kids realize how fun learning can be and develop what they’ll need to do well wherever life takes them.

Resonant Games

Author : Eric Klopfer,Jason Haas,Scot Osterweil,Louisa Rosenheck
Publisher : MIT Press
Page : 267 pages
File Size : 44,7 Mb
Release : 2018-07-17
Category : Games & Activities
ISBN : 9780262037808

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Resonant Games by Eric Klopfer,Jason Haas,Scot Osterweil,Louisa Rosenheck Pdf

Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too often educational videogames are narrowly focused on specific learning outcomes dictated by school curricula and fail to engage young learners. This book suggests another approach, offering a guide to designing games that integrates content and play and creates learning experiences that connect to many areas of learners' lives. These games are not gamified workbooks but are embedded in a long-form experience of exploration, discovery, and collaboration that takes into consideration the learning environment. Resonant Games describes twenty essential principles for designing games that offer this kind of deeper learning experience, presenting them in connection with five games or collections of games developed at MIT's educational game research lab, the Education Arcade. Each of the games—which range from Vanished, an alternate reality game for middle schoolers promoting STEM careers, to Ubiquitous Bio, a series of casual mobile games for high school biology students—has a different story, but all spring from these fundamental assumptions: honor the whole learner, as a full human being, not an empty vessel awaiting a fill-up; honor the sociality of learning and play; honor a deep connection between the content and the game; and honor the learning context—most often the public school classroom, but also beyond the classroom.

101 Music Games for Children

Author : Ger Storms,Jerry Storms
Publisher : Hunter House
Page : 164 pages
File Size : 46,8 Mb
Release : 1995
Category : Juvenile Nonfiction
ISBN : 0897931645

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101 Music Games for Children by Ger Storms,Jerry Storms Pdf

Music is wonderful for bringing out creativity and encouraging learning in kids. They love to sing and dance, and they love it when adults sing and dance along with them. Appropriate for families, teachers, day care providers, and camp leaders, this book presents lively music games that children and adults can play together. Using popular songs, easy rhythms, and musical recordings, the games in this book help children develop creative, personal, and social skills. They also learn about music and sound. The games are not competitive, they encourage and reward children for participating, not for winning.

Cooperative Games in Education

Author : Suzanne Lyons
Publisher : Teachers College Press
Page : 255 pages
File Size : 47,5 Mb
Release : 2022
Category : Education
ISBN : 9780807780886

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Cooperative Games in Education by Suzanne Lyons Pdf

Cooperative Games in Education is the first comprehensive guide to the world of cooperative play and games for preK–12 learning. It includes a thorough pedagogical rationale and guidelines for practice, a survey of related research and scholarship, engaging anecdotes, illustrations, historical background, and an array of sample games to try. In cooperative games, players win or lose together, sharing the experience of fun and challenge. No one can be eliminated in a cooperative game. What is eliminated is us-versus-them perception and zero-sum thinking. When students come to see each other as allies, rather than rivals, there are profound interpersonal effects that enhance community, inclusion, and a positive classroom climate where all can learn and thrive. This accessible, lively resource explains the value of cooperative games with guidance to help teachers use them for maximum social-emotional and academic benefit. Cooperative Games in Education will also interest the broader community of administrators, therapists, school psychologists, game designers, child-care providers, and others who care for children and need tools that foster healthy development, positive relationships, and joy. Book Features: Discussion of relevant research and theory.Best practices for choosing and facilitating cooperative games, including how to integrate them into any curriculum, guide post-game reflection, and convert traditional competitive games to cooperative ones. A full chapter of educational cooperative games correlated to their educational purpose.Discussion of some of the most salient applications of cooperative games, such as social-emotional learning, academic subject-area instruction, cooperative learning, trauma-sensitive practice, bullying prevention, early childhood education, and more.User-friendly features such as questions for reflection, end-of-chapter games, charming author-generated illustrations, and classroom vignettes. A synthesis of interdisciplinary scholarship that includes the work of Montessori, Piaget, Froebel, and Dewey, as well as perspectives from neuroscience and evolutionary biology. The fascinating history of cooperative games, from their origin as a tool for peace education to their current role as a pop-culture entertainment phenomenon.

Games for Children - Primary Resource Books for Teachers

Author : Gordon Lewis,Gunther Bedson
Publisher : Oxford University Press
Page : 214 pages
File Size : 52,5 Mb
Release : 2013-05-20
Category : Study Aids
ISBN : 9780194425964

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Games for Children - Primary Resource Books for Teachers by Gordon Lewis,Gunther Bedson Pdf

A fresh and enjoyable collection of games for children aged between 4 and 11, including card games, board games, physical games, and co-operative and competitive games. Gives helpful guidance for teachers on integrating games into the English syllabus, classroom management, adapting traditional games, and creating new games with children.

Educational Game Design Fundamentals

Author : George Kalmpourtzis
Publisher : CRC Press
Page : 479 pages
File Size : 50,9 Mb
Release : 2018-07-11
Category : Computers
ISBN : 9781351804714

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Educational Game Design Fundamentals by George Kalmpourtzis Pdf

Can we learn through play? Can we really play while learning? Of course! But how?! We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers. Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn. This book examines the art of educational game design through various perspectives and presents real examples that will help readers make more informed decisions when creating their own games. In this way, readers can have a better idea of how to prepare for and organize the design of their educational games, as well as evaluate their ideas through several prisms, such as feasibility or learning and intrinsic values. Everybody can become education game designers, no matter what their technical, artistic or pedagogic backgrounds. This book refers to educators and designers of all sorts: from kindergarten to lifelong learning, from corporate training to museum curators and from tabletop or video game designers to theme park creators!

Power Up Your Classroom

Author : Lindsey Blass,Cate Tolnai
Publisher : International Society for Technology in Education
Page : 129 pages
File Size : 52,7 Mb
Release : 2022-08-24
Category : Education
ISBN : 9781564847966

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Power Up Your Classroom by Lindsey Blass,Cate Tolnai Pdf

Learn to design learning experiences that leverage gameplay to increase motivation and engagement, while building classroom community. By the time Lindsey Blass and Cate Tolnai’s paths crossed, both had taken a path from teacher to coach to central/county office roles focused on innovative learning design, all while noticing three trends that extended beyond their classrooms: students who weren’t able to own and connect to their learning experience became disengaged; students and teachers alike had a general fear of failure; and teachers were perplexed at how to design learning experiences that fostered student choice and celebrated failure as an opportunity for iteration. Together, they began to ask … what if? What if we designed learning experiences that leveraged the power of gameplay to create more motivated learners? What if we modeled this type of learning with educators so they could experience the impact firsthand and spread the excitement and innovation in their classrooms? What if learning was fun for both students and teachers? This book: • Includes visual elements that model the theme of engaging in a game with tips, hints and suggestions sprinkled throughout the chapters. • Features a downloadable full-color game board that can be used in tandem with the book. • Provides access to an accompanying website that offers dynamic elements and book study questions. • Features the voices of experts and innovators in the fields of gamification and game-based learning. With a uniquely fun and inviting format, Power Up Your Classroom helps educators implement gamification and game-based learning in their classes to drive student engagement and learning.

101 Drama Games for Children

Author : Paul Rooyackers
Publisher : Hunter House
Page : 164 pages
File Size : 48,6 Mb
Release : 1998
Category : Crafts & Hobbies
ISBN : 0897932110

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101 Drama Games for Children by Paul Rooyackers Pdf

Drama games are not staged plays but a dynamic form in which children explore their minds and the world around them. They can use their play-acting in sensory games, pantomimes, story games with puppets, in creating masks and costumes, and much more. Drama games allow children to get more in touch with themselves and what they want to be, and are a delightful way to discover the freedom, creativity, and expression of acting- and living. The SmartFunActivity series encourage imagination, social interaction, and self-expression in children. To make the books easy to use, games are marked according to appropriate age levels, length of play time, and group size, using helpful icons. Most games are non-competitive and none require special skills or training. The series is widely used in homes, schools, daycare centers, clubs, and summer camp.

Gaming SEL

Author : Matthew Farber
Publisher : Peter Lang Us
Page : 204 pages
File Size : 40,5 Mb
Release : 2021
Category : Affective education
ISBN : 1433185954

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Gaming SEL by Matthew Farber Pdf

In an engaging and readable tone, Farber explores key research about games and SEL. Teachers, game designers, and experts from CASEL, the Fred Rogers Center, Greater Good in Education, iThrive Games, Minecraft Education, UNESCO MGIEP, Harvard's EASEL Lab, and more share advice.

The Knowledge Gap

Author : Natalie Wexler
Publisher : Penguin
Page : 354 pages
File Size : 55,9 Mb
Release : 2020-08-04
Category : Education
ISBN : 9780735213562

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The Knowledge Gap by Natalie Wexler Pdf

The untold story of the root cause of America's education crisis--and the seemingly endless cycle of multigenerational poverty. It was only after years within the education reform movement that Natalie Wexler stumbled across a hidden explanation for our country's frustrating lack of progress when it comes to providing every child with a quality education. The problem wasn't one of the usual scapegoats: lazy teachers, shoddy facilities, lack of accountability. It was something no one was talking about: the elementary school curriculum's intense focus on decontextualized reading comprehension "skills" at the expense of actual knowledge. In the tradition of Dale Russakoff's The Prize and Dana Goldstein's The Teacher Wars, Wexler brings together history, research, and compelling characters to pull back the curtain on this fundamental flaw in our education system--one that fellow reformers, journalists, and policymakers have long overlooked, and of which the general public, including many parents, remains unaware. But The Knowledge Gap isn't just a story of what schools have gotten so wrong--it also follows innovative educators who are in the process of shedding their deeply ingrained habits, and describes the rewards that have come along: students who are not only excited to learn but are also acquiring the knowledge and vocabulary that will enable them to succeed. If we truly want to fix our education system and unlock the potential of our neediest children, we have no choice but to pay attention.

Play = Learning

Author : Dorothy G. Singer,Roberta Michnick Golinkoff,Kathy Hirsh-Pasek
Publisher : Oxford University Press
Page : 289 pages
File Size : 52,7 Mb
Release : 2006-08-24
Category : FAMILY & RELATIONSHIPS
ISBN : 9780195304381

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Play = Learning by Dorothy G. Singer,Roberta Michnick Golinkoff,Kathy Hirsh-Pasek Pdf

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101 Life Skills Games for Children

Author : Bernie Badegruber
Publisher : Hunter House
Page : 194 pages
File Size : 42,6 Mb
Release : 2005
Category : Education
ISBN : 9780897934411

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101 Life Skills Games for Children by Bernie Badegruber Pdf

"Collection of games aimed at enhancing children's self-awareness and social and emotional skills, helping them understand and deal with problems in daily interactions with other children and adults"--Provided by publisher.