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Heroes of Horror by James Wyatt,Ari Marmell,C. A. Suleiman Pdf
The essential handbook integrating fear and horror into D&D play, this guide provides everything Dungeon Masters need to run a horror-oriented campaign or integrate elements of creepiness and tension into their existing campaigns.
Nephandum by Fiorenzo Delle Rupi,Marco Picone,Massimo Bianchini,Mario Pasqualotto Pdf
Ancient cosmic terror looms over your campaign in this lavishly illustrated d20 book, fully compatible with any d20 setting. Five dark entities rule over five different aspects of fear: Disease, Madness, Blood, Darkness and Savagery. They lurk in Nephandum, and now they are about to take over your campaign! The GM can freely choose the preferred degree of influence and the style of play. Be prepared to face your worst fears and start a thrilling journey that will lead you into the darkest reaches of this dynamic campaign setting. Things will never be the same again!
The most evil and complex elements of the Dungeons & Dragons world are presented for the first time--such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues--to allow players to add a level of complexity to their campaigns.
Providing Dungeon Masters with 160 pages of truly wicked threats to challenge high-level heroes, this tome comes with stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, and how to create unique villains and endgame encounters.
Sandstorm by Bruce R. Cordell,Jennifer Clarke Wilkes,J. D. Wiker Pdf
A complete guide to playing D&D in arid wastelands, this beautifully illustrated supplement contains rules on how to adapt to hazardous hot and arid weather conditions, such as navigating desert terrain and surviving in fierce heat or harsh weather.
Explore and build fantastic dungeons with this latest in the Environment series of player- and Dungeon Master-friendly supplements. "Dungeonscape" presents new character options as well as tools for Dungeon Masters to create exciting and memorable dungeon environments.
Terrifying Texts by Cynthia J. Miller,A. Bowdoin Van Riper Pdf
From Faust (1926) to The Babadook (2014), books have been featured in horror films as warnings, gateways, prisons and manifestations of the monstrous. Ancient grimoires such as the Necronomicon serve as timeless vessels of knowledge beyond human comprehension, while runes, summoning diaries, and spell books offer their readers access to the powers of the supernatural—but at what cost? This collection of new essays examines nearly a century of genre horror in which on-screen texts drive and shape their narratives, sometimes unnoticed. The contributors explore American films like The Evil Dead (1981), The Prophecy (1995) and It Follows (2014), as well as such international films as Eric Valette’s Malefique (2002), Paco Cabeza’s The Appeared (2007) and Lucio Fulci’s The Beyond (1981).
Open Grave by Bruce R. Cordell,Eytan Bernstein,Brian R. James Pdf
Provides information on the origins, tactics, myths, and lairs of a variety of undead creatures and threats encountered in the game of Dungeons and Dragons.
Exile of the Hidden City. Adept of forgotten mysteries. Sorceress of the Celestial Nadir. Haunted by nightmares and driven by desire, Ususi defied the will of her people and ran away, venturing alone into the outside world her people abandoned centuries ago. Now Ususi tracks down the relics that brought both prosperity and doom to her people. But when an old adversary finds her trail, she discovers the danger she thought past might only be beginning. From the Paperback edition.
For three decades, Dragon magazine has been the official monthly resource for Dungeons & Dragons players. Many monster, classes and even campaign settings that have gone on to define the modern game first appeared in Dragon's pages, and a history of the magazine is a history of the game itself. The Dragon Compendium collects the most popular classic articles from throughout Dragon magazine's proud history, all updated to the current edition of the D&D rules. Selected with the input of current and former editors and D&D fans across the world, the articles in this 256-page volume are proven favorites-material you will want to reference again and again. From new DBD publisher Paizo Publishing!
Magic of Eberron by Bruce R. Cordell,Stephen Schubert,Chris Thomasson Pdf
The ultimate magic sourcebook for the newest Dungeons & Dragons(R) world. "Magic of Eberron" explores the variety of magic available in the Eberron world. It introduces a wealth of new arcane and divine spells, and artificer infusions. Chapters explore the more unusual manifestations of magic in Eberron, such as elemental binding, dragonshards and dragon magic, and the corrupted magic of the daelkyr. A chapter on lost magic explains how to make the discovery of new magical secrets a central feature of any Eberron campaign.
DandD Miniatures Deathknell Booster Pack by Wizards of the Coast Team Pdf
Contains randomized miniatures that add to any player's collection. The Deathknell Expansion Pack contains a randomized selection of figures designed to expand any collection of Dungeon & Dragons(R) miniatures. The figures in this set will be chosen directly from key D&D titles, including Libris Mortis: The Book of Undead(TM), Monster Manual(TM) III, Complete Adventurer (TM), the Eberron(TM) Campaign Setting, and the classic D&D adventure, The Temple of Elemental Evil(TM).
Fiendish Codex II by Robin D. Laws,Robert J. Schwalb Pdf
This supplement for the D&D game presents the definitive treatise on devils and their malefic home. Along with information about the physiology, psychology, society, and schemes of devils themselves, you'll find feats, spells, items and tactics commonly employed by these infernal creatures and those who oppose them.