Line Drawings From 3d Models

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Line Drawings from 3D Models

Author : Aaron Hertzmann,Pierre Bénard
Publisher : Unknown
Page : 159 pages
File Size : 53,8 Mb
Release : 2024-06-11
Category : Computer graphics
ISBN : 1680835912

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Line Drawings from 3D Models by Aaron Hertzmann,Pierre Bénard Pdf

This tutorial describes the geometry and algorithms for generating line drawings from 3D models, focusing on occluding contours. The geometry of occluding contours on meshes and on smooth surfaces is described in detail, together with algorithms for extracting contours, computing their visibility, and creating stylized renderings and animations. Exact methods and hardware-accelerated fast methods are both described, and the trade-offs between different methods are discussed. The tutorial brings together and organizes material that, at present, is scattered throughout the literature. It also includes some novel explanations, and implementation tips. A thorough survey of the field of non-photorealistic 3D rendering is also included, covering other kinds of line drawings and artistic shading.

Line Drawings from 3D Models

Author : PIERRE. HERTZMANN BENARD (AARON.),Aaron Hertzmann
Publisher : Unknown
Page : 184 pages
File Size : 42,9 Mb
Release : 2019-09-11
Category : Computers
ISBN : 1680835904

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Line Drawings from 3D Models by PIERRE. HERTZMANN BENARD (AARON.),Aaron Hertzmann Pdf

Drawing is the starting point for many kinds of tasks, for everyone from children making pictures to professional architects sketching ideas. Drawing seems to be fundamentally connected to how we represent the world visually. Most computer graphics focuses on realistic visual simulation, but over the past few decades, line drawing algorithms have matured, providing the ability to automatically create reasonable line drawings from 3D geometry. This tutorial provides a detailed guide to the mathematical theory and computer algorithms for line drawing of 3D objects. It focuses on the curves known as contours as they are the most important curves for line drawing of 3D surfaces. The authors describe the different algorithms required to compute and render these curves, before going on to explain boundary curves and surface-surface intersection curves. The tutorial concludes with other topics in 3D non-photorealistic rendering including: other types of curves, stroke rendering, and non-photorealistic shading. Line Drawings from 3D Models: A Tutorial is a concise, yet comprehensive, introduction to an increasingly important topic in computer graphics. The extensive bibliography is invaluable for readers wishing to further their own research in the area.

Interactive Sketch-based Interfaces and Modelling for Design

Author : Alexandra Bonnici,Kenneth P. Camilleri
Publisher : CRC Press
Page : 303 pages
File Size : 49,6 Mb
Release : 2023-05-31
Category : Technology & Engineering
ISBN : 9781000824032

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Interactive Sketch-based Interfaces and Modelling for Design by Alexandra Bonnici,Kenneth P. Camilleri Pdf

Sketching is a natural and intuitive communication tool used for expressing concepts and ideas that are difficult to communicate through text or speech alone. In design applications, drawings are used at various stages of the design process: from the early concept drawings scribbled on a piece of paper to immersive interactions in which users manipulate and adjust the 3D form of an object in virtual or augmented reality environments. This variety in drawing activities brings about the need for different interpretation strategies that support not only the sketching activity itself, but also allow sketch-based interactions, such as sketch-based queries, to take place. In this book, we explore the different drawing approaches used in design and the algorithms required for processing and interpreting the different sketches and drawings in design. The book is divided into two parts. The first part focuses on sketching in the 2D domain. This includes the digitization of offline and paperbased sketches, techniques for online sketch recognition, observations of user drawing habits, algorithms for inferring depth from 2D drawings, as well as non-photorealistic rendering techniques that are then applied to sketch-based queries. The second part of the book focuses on 3D sketching in virtual or augmented reality spaces. Here, we present the processing and rendering of the 3D strokes, the different interaction devices available for 3D sketching, and look at different applications where immersive 3D sketching has been applied with success.

Machine Interpretation of Line Drawing Images

Author : Sergey Ablameyko,Tony Pridmore
Publisher : Springer Science & Business Media
Page : 289 pages
File Size : 42,6 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781447107897

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Machine Interpretation of Line Drawing Images by Sergey Ablameyko,Tony Pridmore Pdf

Line drawing interpretation is a challenging area with enormous practical potential. At present, many companies throughout the world invest large amounts of money and human resource in the input of paper drawings into computers. The technology needed to produce an image of a drawing is widely available, but the transformation of these images into more useful forms is an active field of research and development. Machine Interpretation of Line Drawing Images - describes the theory and practice underlying the computer interpretation of line drawing images and - shows how line drawing interpretation systems can be developed. The authors show how many of the problems can be tackled and provide a thorough overview of the processes underpinning the interpretation of images of line drawings.

Line Drawing Interpretation

Author : Martin Cooper
Publisher : Springer Science & Business Media
Page : 254 pages
File Size : 54,9 Mb
Release : 2010-06-07
Category : Computers
ISBN : 9781848002296

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Line Drawing Interpretation by Martin Cooper Pdf

Based on the author’s considerable research, this book contains state-of-the-art reviews of work in drawing interpretation and discrete optimization. It covers both drawings of polyhedral objects as well as complex curved objects.

Transactions on Edutainment VII

Author : Zhigeng Pan,Adrian David Cheok,Wolfgang Mueller,Maiga Chang,Mingmin Zhang
Publisher : Springer Science & Business Media
Page : 295 pages
File Size : 44,9 Mb
Release : 2012-03-15
Category : Computers
ISBN : 9783642290497

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Transactions on Edutainment VII by Zhigeng Pan,Adrian David Cheok,Wolfgang Mueller,Maiga Chang,Mingmin Zhang Pdf

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.

Advances in Multimedia Information Processing - PCM 2013

Author : Benoit Huet,Chong-Wah Ngo,Jinhui Tang,Zhi-Hua Zhou,Alexander G. Hauptmann,Shuicheng Yan
Publisher : Springer
Page : 879 pages
File Size : 54,7 Mb
Release : 2013-12-09
Category : Computers
ISBN : 9783319037318

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Advances in Multimedia Information Processing - PCM 2013 by Benoit Huet,Chong-Wah Ngo,Jinhui Tang,Zhi-Hua Zhou,Alexander G. Hauptmann,Shuicheng Yan Pdf

This book constitutes the proceedings of the 14th Pacific-Rim Conference on Multimedia, PCM 2013, held in Nanjing, China, in December 2013. The 30 revised full papers and 27 poster papers presented were carefully reviewed and selected from 153 submissions. The papers cover a wide range of topics in the area of multimedia content analysis, multimedia signal processing and communications and multimedia applications and services.

Computer Vision – ECCV 2018 Workshops

Author : Laura Leal-Taixé,Stefan Roth
Publisher : Springer
Page : 747 pages
File Size : 41,9 Mb
Release : 2019-01-22
Category : Computers
ISBN : 9783030110154

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Computer Vision – ECCV 2018 Workshops by Laura Leal-Taixé,Stefan Roth Pdf

The six-volume set comprising the LNCS volumes 11129-11134 constitutes the refereed proceedings of the workshops that took place in conjunction with the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.43 workshops from 74 workshops proposals were selected for inclusion in the proceedings. The workshop topics present a good orchestration of new trends and traditional issues, built bridges into neighboring fields, and discuss fundamental technologies and novel applications.

Issues in Computer Engineering: 2011 Edition

Author : Anonim
Publisher : ScholarlyEditions
Page : 722 pages
File Size : 49,9 Mb
Release : 2012-01-09
Category : Computers
ISBN : 9781464965616

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Issues in Computer Engineering: 2011 Edition by Anonim Pdf

Issues in Computer Engineering / 2011 Edition is a ScholarlyEditions™ eBook that delivers timely, authoritative, and comprehensive information about Computer Engineering. The editors have built Issues in Computer Engineering: 2011 Edition on the vast information databases of ScholarlyNews.™ You can expect the information about Computer Engineering in this eBook to be deeper than what you can access anywhere else, as well as consistently reliable, authoritative, informed, and relevant. The content of Issues in Computer Engineering: 2011 Edition has been produced by the world’s leading scientists, engineers, analysts, research institutions, and companies. All of the content is from peer-reviewed sources, and all of it is written, assembled, and edited by the editors at ScholarlyEditions™ and available exclusively from us. You now have a source you can cite with authority, confidence, and credibility. More information is available at http://www.ScholarlyEditions.com/.

Computer Vision – ECCV 2022 Workshops

Author : Leonid Karlinsky,Tomer Michaeli,Ko Nishino
Publisher : Springer Nature
Page : 517 pages
File Size : 40,5 Mb
Release : 2023-02-11
Category : Computers
ISBN : 9783031250859

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Computer Vision – ECCV 2022 Workshops by Leonid Karlinsky,Tomer Michaeli,Ko Nishino Pdf

The 8-volume set, comprising the LNCS books 13801 until 13809, constitutes the refereed proceedings of 38 out of the 60 workshops held at the 17th European Conference on Computer Vision, ECCV 2022. The conference took place in Tel Aviv, Israel, during October 23-27, 2022; the workshops were held hybrid or online. The 367 full papers included in this volume set were carefully reviewed and selected for inclusion in the ECCV 2022 workshop proceedings. They were organized in individual parts as follows: Part I: W01 - AI for Space; W02 - Vision for Art; W03 - Adversarial Robustness in the Real World; W04 - Autonomous Vehicle Vision Part II: W05 - Learning With Limited and Imperfect Data; W06 - Advances in Image Manipulation; Part III: W07 - Medical Computer Vision; W08 - Computer Vision for Metaverse; W09 - Self-Supervised Learning: What Is Next?; Part IV: W10 - Self-Supervised Learning for Next-Generation Industry-Level Autonomous Driving; W11 - ISIC Skin Image Analysis; W12 - Cross-Modal Human-Robot Interaction; W13 - Text in Everything; W14 - BioImage Computing; W15 - Visual Object-Oriented Learning Meets Interaction: Discovery, Representations, and Applications; W16 - AI for Creative Video Editing and Understanding; W17 - Visual Inductive Priors for Data-Efficient Deep Learning; W18 - Mobile Intelligent Photography and Imaging; Part V: W19 - People Analysis: From Face, Body and Fashion to 3D Virtual Avatars; W20 - Safe Artificial Intelligence for Automated Driving; W21 - Real-World Surveillance: Applications and Challenges; W22 - Affective Behavior Analysis In-the-Wild; Part VI: W23 - Visual Perception for Navigation in Human Environments: The JackRabbot Human Body Pose Dataset and Benchmark; W24 - Distributed Smart Cameras; W25 - Causality in Vision; W26 - In-Vehicle Sensing and Monitorization; W27 - Assistive Computer Vision and Robotics; W28 - Computational Aspects of Deep Learning; Part VII: W29 - Computer Vision for Civil and Infrastructure Engineering; W30 - AI-Enabled Medical Image Analysis: Digital Pathology and Radiology/COVID19; W31 - Compositional and Multimodal Perception; Part VIII: W32 - Uncertainty Quantification for Computer Vision; W33 - Recovering 6D Object Pose; W34 - Drawings and Abstract Imagery: Representation and Analysis; W35 - Sign Language Understanding; W36 - A Challenge for Out-of-Distribution Generalization in Computer Vision; W37 - Vision With Biased or Scarce Data; W38 - Visual Object Tracking Challenge.

Computational Visualization

Author : Thomas Strothotte
Publisher : Springer Science & Business Media
Page : 464 pages
File Size : 52,5 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9783642598470

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Computational Visualization by Thomas Strothotte Pdf

An introduction to the use of abstraction in interactive computer graphics, emphasizing zooming and rendering techniques and discussing benefits for medical and technical applications.

Mastering AutoCAD 2016 and AutoCAD LT 2016

Author : George Omura
Publisher : John Wiley & Sons
Page : 1080 pages
File Size : 42,5 Mb
Release : 2015-05-11
Category : Computers
ISBN : 9781119044833

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Mastering AutoCAD 2016 and AutoCAD LT 2016 by George Omura Pdf

The bestselling AutoCAD reference, with all new bonus video content Mastering AutoCAD 2016 and AutoCAD LT 2016 is a complete tutorial and reference, helping you design accurately and efficiently while getting the most out of the AutoCAD 2016 software. Concise explanations and focused examples strengthen your understanding of AutoCAD concepts, while step-by-step instruction and hands-on projects help you develop the skills you need for real-world projects. This new edition covers the latest AutoCAD capabilities, and gives you access to videos demonstrating crucial techniques. The companion website provides all of the project files necessary for the tutorials, and features additional video tutorials and other bonus content. You'll start with the basics of AutoCAD drafting, and gradually build your skills to an advanced level as you learn 3D modeling and imaging. Whether you're preparing for the Autodesk certification or just want to be an AutoCAD guru, this book provides the comprehensive information you need. Get acquainted with the AutoCAD 2016 interface and drafting tools Work with hatches, fields, tables, dynamic blocks, solid fills, and more Build an accurate, scalable 3D model of your design for reference Customize your AutoCAD and integrate it with other software Packed with expert tips, tricks, techniques, and tutorials, Mastering AutoCAD 2016 and AutoCAD LT 2016 is your essential guide to get up to speed quickly.

Transactions on Edutainment V

Author : Xubo Yang
Publisher : Springer
Page : 271 pages
File Size : 54,8 Mb
Release : 2011-01-27
Category : Computers
ISBN : 9783642184529

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Transactions on Edutainment V by Xubo Yang Pdf

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 5th volume in this series represents a selection of 12 contributions from DMDCM 2010, the 5th International Conference on Digital Media and Digital Content Management, held in Chongqing, China, in December 2010, as well as 9 regular papers. The papers cover topics such as human-computer interaction, virtual exhibit, face recognition, character animation etc.; they moreover present a large number of application examples in the area of e-learning, game, animation, multimedia, and virtual reality which gives more broad view on the application of edutainment-related techniques.

Vision Interface

Author : Mohamed Cheriet
Publisher : World Scientific
Page : 294 pages
File Size : 41,8 Mb
Release : 1999
Category : Computers
ISBN : 9812797629

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Vision Interface by Mohamed Cheriet Pdf

This volume contains selected papers presented at Vision Interface 1998, held in Vancouver, Canada, in June 1998. It spans a wide spectrum of topics in computer vision and image processing. The field of computer vision and image processing has grown at a phenomenal rate due to the development of innovative techniques coupled with the advance in hardware that have been made available at lower cost. Numerous practical applications are now being realized to justify the theme of Vision Interface 1998 - Real World Applications of Computer Vision.

Gesture and Sign Language in Human-Computer Interaction

Author : Ipke Wachsmuth,Martin Fröhlich
Publisher : Springer Science & Business Media
Page : 332 pages
File Size : 48,5 Mb
Release : 1998-04-15
Category : Computers
ISBN : 3540644245

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Gesture and Sign Language in Human-Computer Interaction by Ipke Wachsmuth,Martin Fröhlich Pdf

This book presents the thoroughly refereed post-workshop proceedings of an International Workshop on Gesture and Sign Language in Human-Computer Interaction held in Bielefeld, Germany, in 1997. The book presents 25 revised papers together with two invited lectures. Recently, gesture and sign language have become key issues for advanced interface design in the humanization of computer interaction: AI, neural networks, pattern recognition, and agent techniques are having a significant impact on this area of research and development. The papers are organized in sections on semiotics for gesture movement, hidden Markov models, motion analysis and synthesis, multimodal interfaces, neural network methods, and applications.