Lua Programming Gems

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Lua Programming Gems

Author : Luiz Henrique de Figueiredo,Waldemar Celes,Roberto Ierusalimschy
Publisher : Lua.Org
Page : 346 pages
File Size : 48,7 Mb
Release : 2008
Category : Lua (Computer program language)
ISBN : 8590379841

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Lua Programming Gems by Luiz Henrique de Figueiredo,Waldemar Celes,Roberto Ierusalimschy Pdf

This collection of articles record some of the existing wisdom and practice on how to program well in Lua. In well-written articles that go much beyond the brief informal exchange of tips in the mailing list or the wiki, the authors share their mastery of all aspects of Lua programming, elementary and advanced. The articles cover a wide spectrum of areas and approaches, with authors from both the industry and academia and titles about game programming, programming techniques, embedding and extending, algorithms and data structures, and design techniques.

Programming in Lua

Author : Roberto Ierusalimschy
Publisher : Roberto Ierusalimschy
Page : 329 pages
File Size : 42,8 Mb
Release : 2006
Category : Computers
ISBN : 9788590379829

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Programming in Lua by Roberto Ierusalimschy Pdf

Authored by Roberto Ierusalimschy, the chief architect of the language, this volume covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. (Computer Books)

Beginning Lua Programming

Author : Kurt Jung,Aaron Brown
Publisher : John Wiley & Sons
Page : 677 pages
File Size : 45,7 Mb
Release : 2011-08-15
Category : Computers
ISBN : 9781118079119

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Beginning Lua Programming by Kurt Jung,Aaron Brown Pdf

This book is for students and professionals who are intrigued by the prospect of learning and using a powerful language that provides a rich infrastructure for creating programs. No programming knowledge is necessary to benefit from this book except for the section on Lua bindings, which requires some familiarity with the C programming language. A certain comfort level with command-line operations, text editing, and directory structures is assumed. You need surprisingly little in the way of computer resources to learn and use Lua. This book focuses on Windows and Unix-like (including Linux) systems, but any operating system that supports a command shell should be suitable. You'll need a text editor to prepare and save Lua scripts. If you choose to extend Lua with libraries written in a programming language like C, you'll need a suitable software development kit. Many of these kits are freely available on the Internet but, unlike Lua, they can consume prodigious amounts of disk space and memory.

Lua 5.2 Reference Manual

Author : Roberto Ierusalimschy,Luiz Henrique De Figueiredo,Waldemar Celes
Publisher : Unknown
Page : 54 pages
File Size : 47,6 Mb
Release : 2015-11-04
Category : Computers
ISBN : 1680921231

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Lua 5.2 Reference Manual by Roberto Ierusalimschy,Luiz Henrique De Figueiredo,Waldemar Celes Pdf

Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. This reference manual is 51 pages long.

Game Programming Patterns

Author : Robert Nystrom
Publisher : Genever Benning
Page : 354 pages
File Size : 53,7 Mb
Release : 2014-11-03
Category : Computers
ISBN : 9780990582915

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Game Programming Patterns by Robert Nystrom Pdf

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Lua Quick Start Guide

Author : Gabor Szauer
Publisher : Packt Publishing Ltd
Page : 194 pages
File Size : 48,5 Mb
Release : 2018-07-27
Category : Computers
ISBN : 9781789340136

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Lua Quick Start Guide by Gabor Szauer Pdf

The easiest way to learn Lua programming Key Features The easiest way to learn Lua coding Use the Lua standard libraries and debug Lua code Embed Lua as a scripting language using the Lua C API Book Description Lua is a small, powerful and extendable scripting/programming language that can be used for learning to program, and writing games and applications, or as an embedded scripting language. There are many popular commercial projects that allow you to modify or extend them through Lua scripting, and this book will get you ready for that. This book is the easiest way to learn Lua. It introduces you to the basics of Lua and helps you to understand the problems it solves. You will work with the basic language features, the libraries Lua provides, and powerful topics such as object-oriented programming. Every aspect of programming in Lua, variables, data types, functions, tables, arrays and objects, is covered in sufficient detail for you to get started. You will also find out about Lua's module system and how to interface with the operating system. After reading this book, you will be ready to use Lua as a programming language to write code that can interface with the operating system, automate tasks, make playable games, and much more. This book is a solid starting point for those who want to learn Lua in order to move onto other technologies such as Love2D or Roblox. A quick start guide is a focused, shorter title that provides a faster paced introduction to a technology. It is designed for people who don't need all the details at this point in their learning curve. This presentation has been streamlined to concentrate on the things you really need to know. What you will learn Understand the basics of programming the Lua language Understand how to use tables, the data structure that makes Lua so powerful Understand object-oriented programming in Lua using metatables Understand standard LUA libraries for math, file io, and more Manipulate string data using Lua Understand how to debug Lua applications quickly and effciently Understand how to embed Lua into applications with the Lua C API Who this book is for This book is for developers who want to get up and running with Lua. This book is ideal for programmers who want to learn to embed Lua in their own applications, as well as for beginner programmers who have never coded before.

Unreal Development Kit Game Programming with Unrealscript

Author : Rachel Cordone
Publisher : Packt Publishing Ltd
Page : 812 pages
File Size : 53,6 Mb
Release : 2011-12-15
Category : Computers
ISBN : 9781849691932

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Unreal Development Kit Game Programming with Unrealscript by Rachel Cordone Pdf

This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects.

Lua 5.1 Reference Manual

Author : Roberto Ierusalimschy,Luiz Henrique de Figueiredo,Waldemar Celes
Publisher : Lua.Org
Page : 0 pages
File Size : 54,5 Mb
Release : 2006
Category : Lua (Computer program language)
ISBN : 8590379833

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Lua 5.1 Reference Manual by Roberto Ierusalimschy,Luiz Henrique de Figueiredo,Waldemar Celes Pdf

This manual is the official definition of Lua 5.1. It covers Lua's syntax and semantics, the full API with C, and the standard libraries. Lua is an extension programming language designed to support general procedural programming with data description facilities. It also offers good support for object-oriented programming, functional programming, and data-driven programming. Lua is intended to be used as a powerful, light-weight scripting language for any program that needs one. Lua is implemented as a library, and is highly portable, being written in clean C (that is, in the common subset of ANSI C and C++). This printed version contains the full text of the eletronic version, available at http: //www.lua.org/manual/.

Basic ROBLOX Lua Programming

Author : Anonim
Publisher : Brandon LaRouche
Page : 282 pages
File Size : 40,7 Mb
Release : 2024-05-04
Category : Electronic
ISBN : 9780985451301

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Basic ROBLOX Lua Programming by Anonim Pdf

Programming Interviews Exposed

Author : John Mongan,Noah Suojanen Kindler,Eric Giguère
Publisher : John Wiley & Sons
Page : 253 pages
File Size : 41,9 Mb
Release : 2011-08-10
Category : Computers
ISBN : 9781118169384

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Programming Interviews Exposed by John Mongan,Noah Suojanen Kindler,Eric Giguère Pdf

The pressure is on during the interview process but with the right preparation, you can walk away with your dream job. This classic book uncovers what interviews are really like at America's top software and computer companies and provides you with the tools to succeed in any situation. The authors take you step-by-step through new problems and complex brainteasers they were asked during recent technical interviews. 50 interview scenarios are presented along with in-depth analysis of the possible solutions. The problem-solving process is clearly illustrated so you'll be able to easily apply what you've learned during crunch time. You'll also find expert tips on what questions to ask, how to approach a problem, and how to recover if you become stuck. All of this will help you ace the interview and get the job you want. What you will learn from this book Tips for effectively completing the job application Ways to prepare for the entire programming interview process How to find the kind of programming job that fits you best Strategies for choosing a solution and what your approach says about you How to improve your interviewing skills so that you can respond to any question or situation Techniques for solving knowledge-based problems, logic puzzles, and programming problems Who this book is for This book is for programmers and developers applying for jobs in the software industry or in IT departments of major corporations. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Game Programming Gems 5

Author : Kim Pallister
Publisher : Unknown
Page : 791 pages
File Size : 42,5 Mb
Release : 2005
Category : Computers
ISBN : 1584503521

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Game Programming Gems 5 by Kim Pallister Pdf

Presents articles that cover a variety of topics in the field of game programming, including artificial intelligence, graphics, and mathematics.

World of Warcraft Programming

Author : James Whitehead, II,Rick Roe
Publisher : John Wiley & Sons
Page : 1234 pages
File Size : 52,7 Mb
Release : 2011-03-31
Category : Computers
ISBN : 9781118081037

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World of Warcraft Programming by James Whitehead, II,Rick Roe Pdf

The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role-playing game. The newest release, "Wrath of the Lich King," has created a demand for updated information on writing addons. This eagerly anticipated edition answers that request and is an essential reference for creating WoW addons. Written by a duo of authors who have each contributed a number of successful WoW addons, the book offers an overview of Lua and XML (the programming languages used to write addons) and includes coverage of specific pitfalls and common programming mistakes-and how to avoid them. Valuable examples show you detailed aspects of writing addons for WoW and demonstrate how to implement addon concepts such as variables, slash commands, secure templates, and more. World of Warcraft insiders share their techniques for writing addons for both the latest version of WoW as well as the new Wrath of the Lich King expansion set Guides you through the specific nuances of the WoW API with the use of detailed examples Discusses ways to distribute and host your WoW addons so others can download and use them Explains how to respond to events, create frames, and use the WoW API to interact with the game You'll be well on your way to creating exciting WoW addons with this comprehensive reference by your side. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Artificial Intelligence and Games

Author : Georgios N. Yannakakis,Julian Togelius
Publisher : Springer
Page : 337 pages
File Size : 48,6 Mb
Release : 2018-02-17
Category : Computers
ISBN : 9783319635194

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Artificial Intelligence and Games by Georgios N. Yannakakis,Julian Togelius Pdf

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

The Architecture of Open Source Applications

Author : Amy Brown,Greg Wilson
Publisher : Lulu.com
Page : 434 pages
File Size : 42,7 Mb
Release : 2011
Category : Open source software
ISBN : 9781257638017

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The Architecture of Open Source Applications by Amy Brown,Greg Wilson Pdf

Beschrijving van vijfentwintig open source applicaties.

Programming Game AI by Example

Author : Mat Buckland
Publisher : Jones & Bartlett Learning
Page : 522 pages
File Size : 43,8 Mb
Release : 2005
Category : Computers
ISBN : 1556220782

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Programming Game AI by Example by Mat Buckland Pdf

This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.