Master The Art Of Unreal Engine 4 Blueprints

Master The Art Of Unreal Engine 4 Blueprints Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Master The Art Of Unreal Engine 4 Blueprints book. This book definitely worth reading, it is an incredibly well-written.

Master the Art of Unreal Engine 4 - Blueprints

Author : Ryan Shah
Publisher : Kitatus Studios
Page : 119 pages
File Size : 53,7 Mb
Release : 2014-06-16
Category : Computers
ISBN : 9781500213107

Get Book

Master the Art of Unreal Engine 4 - Blueprints by Ryan Shah Pdf

Master the Art of Unreal Engine 4 - Blueprints takes a concise, clear, informative but fun approach to developing Unreal Engine 4, without touching a single line of code. By using this book, you’ll be creating various small projects completely in blueprint. From this book, you’ll be equipped with the know-how you’ll need to create the game of your dreams. On top of mastering the Blueprints system in Unreal Engine 4, you’ll also learn the secrets behind getting the most out of the beast of an engine.

Master the Art of Unreal Engine 4 - Blueprints - Double Pack #1

Author : Ryan Shah
Publisher : CreateSpace
Page : 170 pages
File Size : 52,5 Mb
Release : 2014-09-29
Category : Computers
ISBN : 1501054295

Get Book

Master the Art of Unreal Engine 4 - Blueprints - Double Pack #1 by Ryan Shah Pdf

Master the Art of Unreal Engine 4 - Blueprints takes a concise, clear, informative but fun approach to developing Unreal Engine 4, without touching a single line of code. By using this book, you'll be creating various small projects completely in blueprint. From this book, you'll be equipped with the know-how you'll need to create the game of your dreams. On top of mastering the Blueprints system in Unreal Engine 4, you'll also learn the secrets behind getting the most out of the beast of an engine.

Master the Art of Unreal Engine 4

Author : Ryan Shah
Publisher : Kitatus Studios
Page : 310 pages
File Size : 43,7 Mb
Release : 2015-02-01
Category : Computers
ISBN : 9781506119045

Get Book

Master the Art of Unreal Engine 4 by Ryan Shah Pdf

Have you ever played a video-game and wished you could make your own? Well, with the power of Unreal Engine 4 and this book... Now your dreams can now be reality! This book has been designed and crafted by independent developer Ryan Shah (of Kitatus Studios), who boasts over 10 years of experience working with video-game development tools as well as 2D/3D art applications. Ryan Shah will guide you through your adventures with Unreal Engine 4, Teaching you all the important information in an enjoyable, relaxed and entertaining style, which will help make sure you have the greatest possible adventure learning to create the video-game of your dreams. If you enjoyed 3D point and click adventure titles (Such as Telltale's The Walking Dead, Back to the Future, Sam and Max .etc) then this book is for you! In this title, we don't only cover how to create your own 3D point and click adventure project, but we also cover all the important pieces of Unreal Engine 4 that you'll need to make sure your projects rise above all others and become amazing titles that your fans will adore for years to come!

Unreal Engine 4 Game Development Essentials

Author : Satheesh PV
Publisher : Packt Publishing Ltd
Page : 266 pages
File Size : 55,6 Mb
Release : 2016-02-25
Category : Computers
ISBN : 9781784398453

Get Book

Unreal Engine 4 Game Development Essentials by Satheesh PV Pdf

Master the basics of Unreal Engine 4 to build stunning video games About This Book Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features Create dream video games with the help of the different tools Unreal Engine 4 offers Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guide Who This Book Is For If you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy. What You Will Learn Download both the binary and source version of Unreal Engine 4 and get familiar with the UI Get to know more about the Material Editor and how it works Add a post process to the scene and alter it to get a unique look for your scene Acquaint yourself with the unique and exclusive feature of Unreal Engine 4—Blueprints Find out more about Static and Dynamic lighting and the difference between various lights Use Matinee to create cut scenes Create a health bar for the player with the use of Unreal Motion Graphics (UMG) Get familiar with Cascade Particle Editor In Detail Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. Style and approach This step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed descriptions of all the tools offered by Unreal Engine.

Mastering Unreal Engine 4.X

Author : Muhammad A.Moniem
Publisher : Packt Publishing Ltd
Page : 384 pages
File Size : 47,7 Mb
Release : 2016-06-30
Category : Computers
ISBN : 9781785885228

Get Book

Mastering Unreal Engine 4.X by Muhammad A.Moniem Pdf

Take your game development skills to the next level with one of the best engines on the market About This Book Build an entire AAA game level throughout the book Take your C++ scripting skills to the next level and use them extensively to build the game An advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4 Who This Book Is For This book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you. What You Will Learn Script your player controls in C++ Build a superb and engaging level with advanced design techniques Program AI with C++ Use Cascade to add life to your games Use custom shaders and advanced shading techniques to make things pretty Implement an awesome UI in the game Control gameplay using data tables In Detail Unreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we'll explain advanced shaders and effects techniques and how you can implement them in your games. You'll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You'll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4! Style and approach An advanced guide that will take you to the next level of developing games with Unreal engine with illustrative examples that will make you confident of creating customized professional level games on your won.

Graphic Imprints

Author : Carlos L. Marcos
Publisher : Springer
Page : 1658 pages
File Size : 50,7 Mb
Release : 2018-05-30
Category : Technology & Engineering
ISBN : 9783319937496

Get Book

Graphic Imprints by Carlos L. Marcos Pdf

This is the Proceedings of the International Congress of Graphic Design in Architecture, EGA 2018, held in Alicante, Spain, May 30-June 1, 2018. About 200 professionals and researchers from 18 different countries attended the Congress. This book will be of interest to researchers in the field of architecture and Engineering. Topics discussed are Innovations in Architecture, graphic design and architecture, history and heritage among others.

Advances in Information and Communication Networks

Author : Kohei Arai,Supriya Kapoor,Rahul Bhatia
Publisher : Springer
Page : 785 pages
File Size : 47,6 Mb
Release : 2018-12-26
Category : Technology & Engineering
ISBN : 9783030034054

Get Book

Advances in Information and Communication Networks by Kohei Arai,Supriya Kapoor,Rahul Bhatia Pdf

The book, gathering the proceedings of the Future of Information and Communication Conference (FICC) 2018, is a remarkable collection of chapters covering a wide range of topics in areas of information and communication technologies and their applications to the real world. It includes 104 papers and posters by pioneering academic researchers, scientists, industrial engineers, and students from all around the world, which contribute to our understanding of relevant trends of current research on communication, data science, ambient intelligence, networking, computing, security and Internet of Things. This book collects state of the art chapters on all aspects of information science and communication technologies, from classical to intelligent, and covers both theory and applications of the latest technologies and methodologies. Presenting state-of-the-art intelligent methods and techniques for solving real-world problems along with a vision of the future research, this book is an interesting and useful resource. The chapter “Emergency Departments” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Blueprints Visual Scripting for Unreal Engine

Author : Marcos Romero,Brenden Sewell
Publisher : Packt Publishing Ltd
Page : 366 pages
File Size : 48,9 Mb
Release : 2019-08-23
Category : Computers
ISBN : 9781789348422

Get Book

Blueprints Visual Scripting for Unreal Engine by Marcos Romero,Brenden Sewell Pdf

Publisher's note: This edition from 2019 is based on Unreal Engine 4 and does not make use of the most recent Unreal Engine features. A new third edition, updated for Unreal Engine 5 blueprints including new topics, such as implementing procedural generation and creating a product configurator, has now been published. Key FeaturesDesign a fully functional game in UE4 without writing a single line of codeImplement visual scripting to develop gameplay mechanics, UI, visual effects, VR and artificial intelligenceDeploy your game on multiple platforms and share it with the worldBook Description Blueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers. This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You'll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, you'll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, you'll learn how to build a basic VR game. By the end of this book, you'll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience. What you will learnUnderstand programming concepts in BlueprintsCreate prototypes and iterate new game mechanics rapidlyBuild user interface elements and interactive menusUse advanced Blueprint nodes to manage the complexity of a gameExplore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event GraphGet to grips with object-oriented programming (OOP) concepts and explore the Gameplay FrameworkLearn Virtual Reality development with UE BlueprintWho this book is for This book is for anyone who is interested in developing games or applications with UE4. Although basic knowledge of Windows OS is required, experience in programming or UE4 is not necessary.

Unreal Engine 4 Game Development Quick Start Guide

Author : Rachel Cordone
Publisher : Packt Publishing Ltd
Page : 195 pages
File Size : 55,9 Mb
Release : 2019-05-31
Category : Computers
ISBN : 9781789953442

Get Book

Unreal Engine 4 Game Development Quick Start Guide by Rachel Cordone Pdf

Learn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints Key FeaturesLearn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer gamesBuild dynamic game elements using Animation Blueprints and Behavior TreesBook Description Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games. This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4. What you will learnUse project templates to give your game a head startCreate custom Blueprints and C++ classes and extend from Epic's base classesUse UMG to create menus and HUDs for your gameCreate more dynamic characters using Animation BlueprintsLearn how to create complex AI with Behavior TreesUse replication to create multiplayer gamesOptimize, test, and deploy a UE4 projectWho this book is for Readers who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.

Mastering Unreal Engine

Author : Sufyan Bin Uzayr
Publisher : CRC Press
Page : 224 pages
File Size : 44,6 Mb
Release : 2022
Category : Computers
ISBN : 1003214738

Get Book

Mastering Unreal Engine by Sufyan Bin Uzayr Pdf

Mastering Unreal Engine: A Beginner's Guideintroduces developers of all ages to the beautiful and valuable world of Unreal Engine in particular and game development in general. Unreal Engine is a complete development suite for anyone working with real-time technology when it comes to game development. It provides flexibility and power to artists across many sectors to generate cutting-edge entertainment, engaging visualizations, and immersive virtual environments for games and infotainment alike. Unreal Engine is a prominent game creation engine that is free to use. The majority of people associate Unreal Engine with 3D games. However, it may also be used to create 2D games with ease. It is the de facto standard in the world of game development. That said, it is not hard to be confused when getting started with Unreal Engine because of the wide range of features that it provides. Mastering Unreal Engine will teach you exactly where to begin. You will learn how to download Unreal Engine, construct your first game, start your game, receive an introduction to blueprints, and ultimately, develop a workable framework. Unreal Engine is a robust game development engine that offers a wide range of features for creating 2D and 3D games on various platforms. Unreal Engine technology powers hundreds of games, and thousands of people have created careers and businesses on the skills they learned while working with this engine. To help you get the most out of this powerful piece of technology, Mastering Unreal Engine begins with simple game ideas and playable projects that you can complete at your own pace. The book starts by covering the foundations of using Unreal Engine to build a simple game level. You will also learn how to add such details to the game as actors, animation, and effects. Mastering Unreal Engine talks at length about the various features of the Unreal Engine game engine, how to install it and how to construct a project in C++, and good coding practices for game development. Furthermore, the book also covers certain niche areas, such as how to utilize Visual Studio in gaming, and how to use existing predefined blueprints to grow and foster a game. More importantly, Mastering Unreal Engine is perhaps one of the first beginner-level books in its league that covers topics related to the Behavior Tree and Blackboard with Artificial Intelligence and multiplayer gameplay in Unreal Engine. Note: This book assumes you have a working knowledge of C++ programming. Learn more about our other Mastering titles at: https://www.routledge.com/Mastering-Computer-Science/book-series/MCS

Unreal Engine From Zero to Proficiency (Beginner)

Author : Patrick Felicia
Publisher : Patrick Felicia
Page : 229 pages
File Size : 40,8 Mb
Release : 2023-09-13
Category : Computers
ISBN : 8210379456XXX

Get Book

Unreal Engine From Zero to Proficiency (Beginner) by Patrick Felicia Pdf

Are You Ready to create your own epic games? This book is your ultimate ticket to mastering Unreal Engine Blueprints. – Purchase of the print or Kindle book includes a free eBook in the PDF format. – 1st Edition compatible with Unreal 5+. – Updaded in September 2023: All chapters and assets are fully compatible with Unreal 5+. Master Unreal Blueprints and Visual Scripting Faster Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Unreal Engine game development. No prior experience needed! Dive into the exciting world of Unreal Engine and learn step-by-step how to design captivating 3D environments, program engaging gameplay mechanics, and create stunning visual effects. Imagine building your dream games and impressing friends and potential employers with your skills. This book series equips you with the essential knowledge and hands-on practice to become a confident Unreal Engine developer. Don’t miss out on this opportunity! Join the thriving game development community and bring your imagination to life. Grab your copy of this book now and embark on your journey to becoming a pro Unreal Engine developer! What you will learn After completing this book, you will be able to: - Code with Unreal BluePrints and Visual Scripting - Understand and apply Visual Programming concepts. - Create a 3D adventure game. - Display and update a user interface (text and images). - Use variables and methods for your game. - Add intelligent NPCs that chase the player. - Load new levels from the code, based on events in your games. Master Unreal Engine and Programming for All - Beginners in Game Development: You will get started in game development and build a strong foundation in Unreal Engine with a step-by-step approach, teaching you the fundamentals and empowering you to confidently create your own games. - Aspiring Game Designers: You will translate your creative ideas into playable games, design captivating 3D environments, and program engaging and immersive gameplay mechanics and experiences - Indie Game Developers: You will enhance your skills and optimize game performances, with this book series that will help you with advanced Unreal Engine features, optimization techniques, and industry best practices. - Students and Educators: You will find a comprehensive resource for learning and teaching Unreal Engine. - Career Switchers: You will be able to transition into the game development industry easily, and also acquire the necessary skills, knowledge, and portfolio-building guidance. Topics Included in this book - Introduction to Blueprings and Programming concepts. - Coding your first script in with Blueprints and Visual Scripting. - Improving your scripting skills. - Creating a scoring system and an inventory system. - Detecting collisions and loading new levels. - Creating and updating a user interface with text, images and a mini-map. - Adding sound effects and background music. - Adding Non-Player Characters (NPCs) that chase the player. Unleash Your Game Development Potential Today This comprehensive book stands out with its beginner-friendly approach, step-by-step tutorials, and practical examples, ensuring you become a skilled Unreal Engine developer faster than ever. So, unlock your game development potential! Buy this book now and start creating your dream games today

Unreal Engine Game Development Blueprints

Author : Nicola Valcasara
Publisher : Packt Publishing Ltd
Page : 352 pages
File Size : 46,6 Mb
Release : 2015-12-29
Category : Computers
ISBN : 9781784391782

Get Book

Unreal Engine Game Development Blueprints by Nicola Valcasara Pdf

Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions About This Book Understand what a Blueprint is and how to create a complex visual scripting code Discover the infinite possibilities that Unreal Engine offers, and understand which tool to use, where and when Learn to think like a real game developer in order to create enjoyable and bug-free games using this comprehensive and practical handbook Who This Book Is For This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must. What You Will Learn Write clean and reusable Blueprint scripts Develop any kind of game you have in mind, following the rules used by experts Move through Unreal Engine 4, always knowing what you are doing and where to find the right tool for your needs Integrate C++ code into your projects using Visual Studio and the tools that Unreal provides Extricate between classes, nodes, interfaces, macros, and functions Work with different types of assets, from 3D objects to audio sources, from UI buttons to animations Explore all the aspects of the game logic—collisions, navigation meshes, matinees, volumes, events, and states In Detail With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual scripting tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint script is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual scripting, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint script. Following this, you will learn how to modify generated Blueprint classes to produce a single player tic-tac-toe game and personalize it. Next, you will learn how to create simple user interfaces, and how to extend Blueprints through code. This will help you make an informed decision between choosing Blueprint or code. You will then see the real power of Unreal unleashed as you create a beautiful scene with moving, AI controlled objects, particles, and lights. Then, you will learn how to create AI using a behavior tree and a global level Blueprint, how to modify the camera, and how to shoot custom bullets. Finally, you will create a complex game using Blueprintable components complete with a menu, power-up, dangerous objects, and different weapons. Style and approach This is an easy-to-follow guide full of practical game examples. Each chapter contains step-by-step instructions to build a complete game and each game uses a different tool in order to cover all the topics in a detailed and progressive manner.

Beginning Unreal Engine 4 Blueprints Visual Scripting

Author : Satheesh Pv
Publisher : Unknown
Page : 165 pages
File Size : 46,7 Mb
Release : 2020
Category : Computer games
ISBN : OCLC:1248695283

Get Book

Beginning Unreal Engine 4 Blueprints Visual Scripting by Satheesh Pv Pdf

Combining visual scripting and C++ programming to get the best from of Unreal Engine 4, this book covers Blueprints and C++ in detail to give a sound foundation for game development in Unreal Engine 4. --

Game Development Projects with Unreal Engine

Author : Hammad Fozi,Gonçalo Marques,David Pereira,Devin Sherry
Publisher : Packt Publishing Ltd
Page : 823 pages
File Size : 41,9 Mb
Release : 2020-11-27
Category : Computers
ISBN : 9781800203488

Get Book

Game Development Projects with Unreal Engine by Hammad Fozi,Gonçalo Marques,David Pereira,Devin Sherry Pdf

Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++ Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++Learn the techniques needed to prototype and develop your own ideasReinforce your skills with project-based learning by building a series of games from scratchBook Description Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects. Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You’ll then apply what you’ve learned with challenging activities. The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills. You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment. By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life. What you will learnCreate a fully-functional third-person character and enemiesBuild navigation with keyboard, mouse, gamepad, and touch controlsProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and Behavior TreesBuild character animations with Animation Blueprints and MontagesTest your game for mobile devices using mobile previewAdd polish to your game with visual and sound effectsMaster the fundamentals of game UI design using a heads-up displayWho this book is for This book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.

An Introduction to Unreal Engine 4

Author : Andrew Sanders
Publisher : CRC Press
Page : 256 pages
File Size : 54,8 Mb
Release : 2016-10-14
Category : Computers
ISBN : 9781498765107

Get Book

An Introduction to Unreal Engine 4 by Andrew Sanders Pdf

This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion website with project files and additional information is included.