Mathematical Progress In Expressive Image Synthesis Iii

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Mathematical Progress in Expressive Image Synthesis III

Author : Yoshinori Dobashi,Hiroyuki Ochiai
Publisher : Springer
Page : 152 pages
File Size : 50,6 Mb
Release : 2016-05-21
Category : Technology & Engineering
ISBN : 9789811010767

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Mathematical Progress in Expressive Image Synthesis III by Yoshinori Dobashi,Hiroyuki Ochiai Pdf

“Progress in Expressive Image Synthesis” (MEIS2015), was held in Fukuoka, Japan, September 25–27, 2015. The aim of the symposium was to provide a unique venue where various issues in computer graphics (CG) application fields could be discussed by mathematicians, CG researchers, and practitioners. Through the previous symposiums MEIS2013 and MEIS2014, mathematicians as well as CG researchers have recognized that CG is a specific and practical activity derived from mathematical theories. Issues found in CG broaden the field of mathematics and vice versa, and CG visualizes mathematical theories in an aesthetic manner. In this volume, the editors aim to provoke interdisciplinary research projects through the peer-reviewed papers and poster presentations at the this year’s symposium. This book captures interactions among mathematicians, CG researchers, and practitioners sharing important, state-of-the-art issues in graphics and visual perception. The book is suitable for all CG researchers seeking open problem areas and especially for those entering the field who have not yet selected a research direction.

Mathematical Progress in Expressive Image Synthesis II

Author : Hiroyuki Ochiai,Ken Anjyo
Publisher : Springer
Page : 164 pages
File Size : 51,7 Mb
Release : 2015-06-10
Category : Technology & Engineering
ISBN : 9784431554837

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Mathematical Progress in Expressive Image Synthesis II by Hiroyuki Ochiai,Ken Anjyo Pdf

The material included in this book provides selected presentations given at the international symposium MEIS2014. The book aims to provide a unique venue where various issues in computer graphics (CG) application fields are discussed by mathematicians as well as CG researchers and practitioners. The target audience is not limited to researchers in academia but also those in industries with a strong interest in digital media creation, scientific visualization and visual engineering.

Mathematical Progress in Expressive Image Synthesis I

Author : Ken Anjyo
Publisher : Springer
Page : 185 pages
File Size : 52,6 Mb
Release : 2014-05-29
Category : Technology & Engineering
ISBN : 9784431550075

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Mathematical Progress in Expressive Image Synthesis I by Ken Anjyo Pdf

This book presents revised versions of the best papers selected from the symposium “Mathematical Progress in Expressive Image Synthesis” (MEIS2013) held in Fukuoka, Japan, in 2013. The topics cover various areas of computer graphics (CG), such as surface deformation/editing, character animation, visual simulation of fluids, texture and sound synthesis and photorealistic rendering. From a mathematical point of view, the book also presents papers addressing discrete differential geometry, Lie theory, computational fluid dynamics, function interpolation and learning theory. This book showcases the latest joint efforts between mathematicians, CG researchers and practitioners exploring important issues in graphics and visual perception. The book provides a valuable resource for all computer graphics researchers seeking open problem areas, especially those now entering the field who have not yet selected a research direction.

Mathematical Progress in Expressive Image Synthesis II

Author : Hiroyuki Ochiai,Ken Anjyo
Publisher : Unknown
Page : 0 pages
File Size : 41,7 Mb
Release : 2015
Category : Electronic
ISBN : 443155484X

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Mathematical Progress in Expressive Image Synthesis II by Hiroyuki Ochiai,Ken Anjyo Pdf

The material included in this book provides selected presentations given at the international symposium MEIS2014. The book aims to provide a unique venue where various issues in computer graphics (CG) application fields are discussed by mathematicians as well as CG researchers and practitioners. The target audience is not limited to researchers in academia but also those in industries with a strong interest in digital media creation, scientific visualization, and visual engineering. .

Mathematical Progress in Expressive Image Synthesis

Author : 鍛治静雄,Yoshinori Dobashi
Publisher : Unknown
Page : 106 pages
File Size : 47,9 Mb
Release : 2016
Category : Computer graphics
ISBN : IND:30000154430239

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Mathematical Progress in Expressive Image Synthesis by 鍛治静雄,Yoshinori Dobashi Pdf

Mathematical Progress in Expressive Image Synthesis

Author : Hiroyuki Ochiai,Yoshinori Dobashi
Publisher : Unknown
Page : 148 pages
File Size : 46,8 Mb
Release : 2015
Category : Computer graphics
ISBN : IND:30000154751154

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Mathematical Progress in Expressive Image Synthesis by Hiroyuki Ochiai,Yoshinori Dobashi Pdf

Game AI Pro 3

Author : Steve Rabin
Publisher : CRC Press
Page : 541 pages
File Size : 40,6 Mb
Release : 2017-07-12
Category : Computers
ISBN : 9781498742597

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Game AI Pro 3 by Steve Rabin Pdf

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry’s top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http://www.gameaipro.com SECTION EDITORS Neil Kirby General Wisdom Alex Champandard Architecture Nathan Sturtevant Movement and Pathfinding Damian Isla Character Behavior Kevin Dill Tactics and Strategy; Odds and Ends

Advanced Software Technologies for Post-Peta Scale Computing

Author : Mitsuhisa Sato
Publisher : Springer
Page : 317 pages
File Size : 43,8 Mb
Release : 2018-12-06
Category : Computers
ISBN : 9789811319242

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Advanced Software Technologies for Post-Peta Scale Computing by Mitsuhisa Sato Pdf

Covering research topics from system software such as programming languages, compilers, runtime systems, operating systems, communication middleware, and large-scale file systems, as well as application development support software and big-data processing software, this book presents cutting-edge software technologies for extreme scale computing. The findings presented here will provide researchers in these fields with important insights for the further development of exascale computing technologies. This book grew out of the post-peta CREST research project funded by the Japan Science and Technology Agency, the goal of which was to establish software technologies for exploring extreme performance computing beyond petascale computing. The respective were contributed by 14 research teams involved in the project. In addition to advanced technologies for large-scale numerical computation, the project addressed the technologies required for big data and graph processing, the complexity of memory hierarchy, and the power problem. Mapping the direction of future high-performance computing was also a central priority.

Game AI Pro 360: Guide to Architecture

Author : Steve Rabin
Publisher : CRC Press
Page : 520 pages
File Size : 41,9 Mb
Release : 2019-09-10
Category : Computers
ISBN : 9780429619717

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Game AI Pro 360: Guide to Architecture by Steve Rabin Pdf

Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series. Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online

A Mathematical Approach to Research Problems of Science and Technology

Author : Ryuei Nishii,Shin-ichiro Ei,Miyuki Koiso,Hiroyuki Ochiai,Kanzo Okada,Shingo Saito,Tomoyuki Shirai
Publisher : Springer
Page : 497 pages
File Size : 45,6 Mb
Release : 2014-07-14
Category : Technology & Engineering
ISBN : 9784431550600

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A Mathematical Approach to Research Problems of Science and Technology by Ryuei Nishii,Shin-ichiro Ei,Miyuki Koiso,Hiroyuki Ochiai,Kanzo Okada,Shingo Saito,Tomoyuki Shirai Pdf

This book deals with one of the most novel advances in mathematical modeling for applied scientific technology, including computer graphics, public-key encryption, data visualization, statistical data analysis, symbolic calculation, encryption, error correcting codes, and risk management. It also shows that mathematics can be used to solve problems from nature, e.g., slime mold algorithms. One of the unique features of this book is that it shows readers how to use pure and applied mathematics, especially those mathematical theory/techniques developed in the twentieth century, and developing now, to solve applied problems in several fields of industry. Each chapter includes clues on how to use "mathematics" to solve concrete problems faced in industry as well as practical applications. The target audience is not limited to researchers working in applied mathematics and includes those in engineering, material sciences, economics, and life sciences.

Mathematical Basics of Motion and Deformation in Computer Graphics

Author : Ken Anjyo,Hiroyuki Ochiai
Publisher : Morgan & Claypool Publishers
Page : 97 pages
File Size : 40,8 Mb
Release : 2017-04-13
Category : Computers
ISBN : 9781627059848

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Mathematical Basics of Motion and Deformation in Computer Graphics by Ken Anjyo,Hiroyuki Ochiai Pdf

This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.

Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition

Author : Ken Anjyo,Hiroyuki Ochiai
Publisher : Springer Nature
Page : 79 pages
File Size : 50,7 Mb
Release : 2022-06-01
Category : Mathematics
ISBN : 9783031025921

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Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition by Ken Anjyo,Hiroyuki Ochiai Pdf

This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.

Combinatorial Image Analysis

Author : Reneta P. Barneva,Bhargab B. Bhattacharya,Valentin E. Brimkov
Publisher : Springer
Page : 363 pages
File Size : 53,6 Mb
Release : 2016-01-05
Category : Computers
ISBN : 9783319261454

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Combinatorial Image Analysis by Reneta P. Barneva,Bhargab B. Bhattacharya,Valentin E. Brimkov Pdf

This volume constitutes the refereed proceedings of the 17th International Workshop on Combinatorial Image Analysis, IWCIA 2015, held in Kolkata, India, in November 2015. The 24 revised full papers and 2 invited papers presented were carefully reviewed and selected from numerous submissions. The workshop provides theoretical foundations and methods for solving problems from various areas of human practice. In contrast to traditional approaches to image analysis which implement continuous models, float arithmetic and rounding, combinatorial image analysis features discrete modelsusing integer arithmetic. The developed algorithms are based on studying combinatorial properties of classes of digital images, and often appear to be more efficient and accurate than those based on continuous models.

Mathematical Insights into Advanced Computer Graphics Techniques

Author : Yoshinori Dobashi,Shizuo Kaji,Kei Iwasaki
Publisher : Springer
Page : 163 pages
File Size : 50,8 Mb
Release : 2018-11-27
Category : Technology & Engineering
ISBN : 9789811328503

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Mathematical Insights into Advanced Computer Graphics Techniques by Yoshinori Dobashi,Shizuo Kaji,Kei Iwasaki Pdf

This book presents cutting-edge developments in the advanced mathematical theories utilized in computer graphics research – fluid simulation, realistic image synthesis, and texture, visualization and digital fabrication. A spin-off book from the International Symposium on Mathematical Progress in Expressive Image Synthesis in 2016 and 2017 (MEIS2016/2017) held in Fukuoka, Japan, it includes lecture notes and an expert introduction to the latest research presented at the symposium. The book offers an overview of the emerging interdisciplinary themes between computer graphics and driven mathematic theories, such as discrete differential geometry. Further, it highlights open problems in those themes, making it a valuable resource not only for researchers, but also for graduate students interested in computer graphics and mathematics.