Meaningful Inefficiencies

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Meaningful Inefficiencies

Author : Eric Gordon,Gabriel Mugar
Publisher : Oxford University Press, USA
Page : 201 pages
File Size : 55,8 Mb
Release : 2020
Category : Language Arts & Disciplines
ISBN : 9780190870140

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Meaningful Inefficiencies by Eric Gordon,Gabriel Mugar Pdf

"Public trust in civic organizations is low. And many public serving organizations (government, news, civil society) assume that greater efficiency will build trust. As a result, they are quick to adopt new technologies to enhance what they do. However, efficiency, in the sense of charting a path to a goal with the least amount of friction, can sometimes be at odds with the goal of building trust. This book is about those practices that challenge the normative applications of "smart technologies" in order to build or repair trust with publics. Based on over sixty interviews with changemakers in public serving organizations throughout the United States, as well as detailed case studies, this book provides a practical and deeply philosophical picture of civic life in transition. It is a book about design, but not necessarily about designers. Without coordinating, these civic designers embedded within organizations have adopted an approach to public engagement we call "meaningful inefficiencies," or the deliberate design of less efficient over more efficient means of achieving some ends. This book illustrates how civic designers are creating meaningful inefficiencies in less than ideal conditions and encourages a rethinking of how innovation within public serving organizations is understood, applied, and sought after. Different than market innovation, civic innovation is not just about invention and novelty, it is concerned with building communities around novelty, and cultivating deep and persistent trust. It involves a plurality of publics (not just a single public good); it creates the conditions for those publics to play; and it results in people caring for the world. Meaningful Inefficiencies describes an emergent approach to creating civic life at a moment when smart and efficient are the dominant force in social and organizational change"--

The Smart Enough City

Author : Ben Green
Publisher : MIT Press
Page : 241 pages
File Size : 51,5 Mb
Release : 2020-02-18
Category : Political Science
ISBN : 9780262538961

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The Smart Enough City by Ben Green Pdf

Why technology is not an end in itself, and how cities can be “smart enough,” using technology to promote democracy and equity. Smart cities, where technology is used to solve every problem, are hailed as futuristic urban utopias. We are promised that apps, algorithms, and artificial intelligence will relieve congestion, restore democracy, prevent crime, and improve public services. In The Smart Enough City, Ben Green warns against seeing the city only through the lens of technology; taking an exclusively technical view of urban life will lead to cities that appear smart but under the surface are rife with injustice and inequality. He proposes instead that cities strive to be “smart enough”: to embrace technology as a powerful tool when used in conjunction with other forms of social change—but not to value technology as an end in itself. In a technology-centric smart city, self-driving cars have the run of downtown and force out pedestrians, civic engagement is limited to requesting services through an app, police use algorithms to justify and perpetuate racist practices, and governments and private companies surveil public space to control behavior. Green describes smart city efforts gone wrong but also smart enough alternatives, attainable with the help of technology but not reducible to technology: a livable city, a democratic city, a just city, a responsible city, and an innovative city. By recognizing the complexity of urban life rather than merely seeing the city as something to optimize, these Smart Enough Cities successfully incorporate technology into a holistic vision of justice and equity.

Making Smart Cities More Playable

Author : Anton Nijholt
Publisher : Springer
Page : 377 pages
File Size : 46,9 Mb
Release : 2019-07-23
Category : Technology & Engineering
ISBN : 9789811397653

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Making Smart Cities More Playable by Anton Nijholt Pdf

This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.

Civic Media

Author : Eric Gordon,Paul Mihailidis
Publisher : MIT Press
Page : 661 pages
File Size : 46,9 Mb
Release : 2022-06-07
Category : Social Science
ISBN : 9780262545815

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Civic Media by Eric Gordon,Paul Mihailidis Pdf

Examinations of civic engagement in digital culture—the technologies, designs, and practices that support connection through common purpose in civic, political, and social life. Countless people around the world harness the affordances of digital media to enable democratic participation, coordinate disaster relief, campaign for policy change, and strengthen local advocacy groups. The world watched as activists used social media to organize protests during the Arab Spring, Occupy Wall Street, and Hong Kong's Umbrella Revolution. Many governmental and community organizations changed their mission and function as they adopted new digital tools and practices. This book examines the use of “civic media”—the technologies, designs, and practices that support connection through common purpose in civic, political, and social life. Scholars from a range of disciplines and practitioners from a variety of organizations offer analyses and case studies that explore the theory and practice of civic media. The contributors set out the conceptual context for the intersection of civic and media; examine the pressure to innovate and the sustainability of innovation; explore play as a template for resistance; look at civic education; discuss media-enabled activism in communities; and consider methods and funding for civic media research. The case studies that round out each section range from a “debt resistance” movement to government service delivery ratings to the “It Gets Better” campaign aimed at combating suicide among lesbian, gay, bisexual, transgender, and queer youth. The book offers a valuable interdisciplinary dialogue on the challenges and opportunities of the increasingly influential space of civic media.

Ludics

Author : Vassiliki Rapti,Eric Gordon
Publisher : Springer Nature
Page : 479 pages
File Size : 44,9 Mb
Release : 2021-01-11
Category : Social Science
ISBN : 9789811574351

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Ludics by Vassiliki Rapti,Eric Gordon Pdf

This book establishes play as a mode of humanistic inquiry with a profound effect on art, culture and society. Play is treated as a dynamic and relational modality where relationships of all kinds are forged and inquisitive interdisciplinary engagement is embraced. Play cultivates reflection, connection, and creativity, offering new epistemological directions for the humanities. With examples from a range of disciplines including poetry, history, science, religion and media, this book treats play as an object of inquiry, but also as a mode of inquiry. The chapters, each focusing on a specific cultural phenomenon, do not simply put culture on display, they put culture in play, providing a playful lens through which to see the world. The reader is encouraged to read the chapters in this book out of order, allowing constructive collision between ideas, moments in history, and theoretical perspectives. The act of reading this book, like the project of the humanities itself, should be emergent, generative, and playful.

The Urban Improvise

Author : Kristian Kloeckl
Publisher : Yale University Press
Page : 237 pages
File Size : 46,7 Mb
Release : 2020-01-07
Category : Cities and towns
ISBN : 9780300243048

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The Urban Improvise by Kristian Kloeckl Pdf

A book for architects, designers, planners, and urbanites that explores how cities can embrace improvisation to improve urban life The built environment in today's hybrid cities is changing radically. The pervasiveness of networked mobile and embedded devices has transformed a predominantly stable background for human activity into spaces that have a more fluid behavior. Based on their capability to sense, compute, and act in real time, urban spaces have the potential to go beyond planned behaviors and, instead, change and adapt dynamically. These interactions resemble improvisation in the performing arts, and this book offers a new improvisation-based framework for thinking about future cities. Kristian Kloeckl moves beyond the smart city concept by unlocking performativity, and specifically improvisation, as a new design approach and explores how city lights, buses, plazas, and other urban environments are capable of behavior beyond scripts. Drawing on research of digital cities and design theory, he makes improvisation useful and applicable to the condition of today's technology-imbued cities and proposes a new future for responsive urban design.

Meaningful Inefficiencies

Author : Eric Gordon,Gabriel Mugar
Publisher : Oxford University Press
Page : 240 pages
File Size : 44,9 Mb
Release : 2020-01-21
Category : Language Arts & Disciplines
ISBN : 9780190870157

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Meaningful Inefficiencies by Eric Gordon,Gabriel Mugar Pdf

Public trust in the institutions that mediate civic life-from governing bodies to newsrooms-is low. In facing this challenge, many organizations assume that ensuring greater efficiency will build trust. As a result, these organizations are quick to adopt new technologies to enhance what they do, whether it's a new app or dashboard. However, efficiency, or charting a path to a goal with the least amount of friction, is not itself always built on a foundation of trust. Meaningful Inefficiencies is about the practices undertaken by civic designers that challenge the normative applications of "smart technologies" in order to build or repair trust with publics. Based on over sixty interviews with change makers in public serving organizations throughout the United States, as well as detailed case studies, this book provides a practical and deeply philosophical picture of civic life in transition. The designers in this book are not professional designers, but practitioners embedded within organizations who have adopted an approach to public engagement Eric Gordon and Gabriel Mugar call "meaningful inefficiencies," or the deliberate design of less efficient over more efficient means of achieving some ends. This book illustrates how civic designers are creating meaningful inefficiencies within public serving organizations. It also encourages a rethinking of how innovation within these organizations is understood, applied, and sought after. Different than market innovation, civic innovation is not just about invention and novelty; it is concerned with building communities around novelty, and cultivating deep and persistent trust. At its core, Meaningful Inefficiencies underlines that good civic innovation will never just involve one single public good, but must instead negotiate a plurality of publics. In doing so, it creates the conditions for those publics to play, resulting in people truly caring for the world. Meaningful Inefficiencies thus presents an emergent and vitally needed approach to creating civic life at a moment when smart and efficient are the dominant forces in social and organizational change.

Transformative Media Pedagogies

Author : Paul Mihailidis,Sangita Shresthova,Megan Fromm
Publisher : Routledge
Page : 182 pages
File Size : 47,9 Mb
Release : 2021-09-23
Category : Social Science
ISBN : 9781000452785

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Transformative Media Pedagogies by Paul Mihailidis,Sangita Shresthova,Megan Fromm Pdf

Exploring the concept of individual and collective transformation as the underlying driver for media pedagogy, this book offers valuable insights and practical strategies for implementing transformative media pedagogies across learning environments and civic ecosystems. Each chapter takes the form of critical and reflective writing on specific processes and practices that emerged from contributors' experiences of participating in the Salzburg Academy on Media and Global Change, an experimental and immersive transformational media pedagogy project born in 2007, and continuing to this day. Together, contributors examine media pedagogies that prioritize value constructions like human connection, care, imagination, and agency, all of which collectively support a transformative approach to learning. While this book takes into account media pedagogies that focus on competencies and skills, its priority is to reveal and offer learning pathways that develop media makers and storytellers focused on positive social impact in the world. This book will be of interest to any media educators, researchers, practitioners, and entrepreneurs seeking to implement transformative media pedagogies that support equitable and just civic futures.

Dialogues on Mobile Communication

Author : Adriana de Souza e Silva
Publisher : Routledge
Page : 244 pages
File Size : 46,8 Mb
Release : 2016-10-04
Category : Social Science
ISBN : 9781315534596

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Dialogues on Mobile Communication by Adriana de Souza e Silva Pdf

In this book, top scholars in the field of mobile communication discuss the major issues related to the use of mobile phones in today’s society, such as the tension between private and public, youth mobile culture, creative appropriations of mobile devices, and mobile methods. Each chapter unfolds as an open dialogue between scholars and graduate students of communication. They contain an introduction by a student, followed by a short lecture and a question and answer section with the students, and a closing statement by a student that responds to the scholar’s argument. The book is a valuable resource not only for individuals interested in mobile communication, but also students and teachers willing to use the affordances of mobile media to expand the physical boundaries of classrooms and promote collaborative learning practices.

Civic Media Literacies

Author : Paul Mihailidis
Publisher : Routledge
Page : 246 pages
File Size : 55,6 Mb
Release : 2018-09-03
Category : Political Science
ISBN : 9781315526034

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Civic Media Literacies by Paul Mihailidis Pdf

Civic life today is mediated. Communities small and large are now using connective platforms to share information, engage in local issues, facilitate vibrant debate, and advocate for social causes. In this timely book, Paul Mihailidis explores the texture of daily engagement in civic life, and the resources—human, technological, and practical—that citizens employ when engaging in civic actions for positive social impact. In addition to examining the daily civic actions that are embedded in media and digital literacies and human connectedness, Mihailidis outlines a model for empowering young citizens to use media to meaningfully engage in daily life.

Location-Based Gaming

Author : Dale Leorke
Publisher : Springer
Page : 266 pages
File Size : 51,5 Mb
Release : 2018-06-29
Category : Social Science
ISBN : 9789811306839

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Location-Based Gaming by Dale Leorke Pdf

Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation with ‘locative media’ technologies. Location-based games are played in everyday public spaces using GPS and networked, mobile technologies to track their players’ location. This book traces the evolution of location-based gaming, from its emergence as a marginal practice to its recent popularisation through smartphone apps like Pokémon Go and its incorporation into ‘smart city’ strategies. Drawing on this history and an analysis of the scholarly and mainstream literature on location-based games, Leorke unpacks the key claims made about them. These claims position location-based games as alternately enriching or diminishing their players’ engagement with the people and places they encounter through the game. Through rich case studies and interviews with location-based game designers and players, Leorke tests out and challenges these celebratory and pessimistic discourses. He argues for a more grounded approach to researching location-based games and their impact on public space that reflects the ideologies, lived experiences, and institutional imperatives that circulate around their design and performance. By situating location-based games within broader debates about the role of play and digitisation in public life, Location-Based Gaming offers an original and timely account of location-based gaming and its growing prominence.

Urban Play

Author : Fabio Duarte,Ricardo Alvarez
Publisher : MIT Press
Page : 225 pages
File Size : 42,8 Mb
Release : 2021-08-03
Category : Social Science
ISBN : 9780262362269

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Urban Play by Fabio Duarte,Ricardo Alvarez Pdf

Why technology is most transformative when it is playful, and innovative spatial design happens only when designers are both tinkerers and dreamers. In Urban Play, Fábio Duarte and Ricardo Álvarez argue that the merely functional aspects of technology may undermine its transformative power. Technology is powerful not when it becomes optimally functional, but while it is still playful and open to experimentation. It is through play--in the sense of acting for one's own enjoyment rather than to achieve a goal--that we explore new territories, create new devices and languages, and transform ourselves. Only then can innovative spatial design create resonant spaces that go beyond functionalism to evoke an emotional response in those who use them. The authors show how creativity emerges in moments of instability, when a new technology overthrows an established one, or when internal factors change a technology until it becomes a different technology. Exploring the role of fantasy in design, they examine Disney World and its outsize influence on design and on forms of social interaction beyond the entertainment world. They also consider Las Vegas and Dubai, desert cities that combine technology with fantasies of pleasure and wealth. Video games and interactive media, they show, infuse the design process with interactivity and participatory dynamics, leaving spaces open to variations depending on the users' behavior. Throughout, they pinpoint the critical moments when technology plays a key role in reshaping how we design and experience spaces.

Third Kenya Human Development Report

Author : Anonim
Publisher : Unknown
Page : 100 pages
File Size : 43,7 Mb
Release : 2002
Category : Human services
ISBN : UOM:39015060636639

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Third Kenya Human Development Report by Anonim Pdf

Proceedings

Author : Anonim
Publisher : Unknown
Page : 650 pages
File Size : 48,6 Mb
Release : 1972
Category : Bioengineering
ISBN : UOM:39076006997691

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Proceedings by Anonim Pdf