Moodle For Mobile Learning

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Moodle for Mobile Learning

Author : Mark Aberdour
Publisher : Packt Publishing Ltd
Page : 352 pages
File Size : 48,5 Mb
Release : 2013-09-25
Category : Computers
ISBN : 9781782164395

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Moodle for Mobile Learning by Mark Aberdour Pdf

A guide with practical examples that gives you hands-on knowledge in creating learning environments for Mobile devices using Moodle, while also empowering you to create your own effective mlearning course designs."Moodle for Mobile Learning" is primarily aimed at Moodle course practitioners – teachers, tutors, instructors, and learning and development professionals. It does not require you to have an in-depth knowledge about any mobile technologies. It is for anyone who has the desire to deliver great courses that allow their learners to interact using the devices in their pockets.

Mobile Learning Design

Author : Daniel Churchill,Jie Lu,Thomas K.F. Chiu,Bob Fox
Publisher : Springer
Page : 431 pages
File Size : 46,8 Mb
Release : 2015-12-21
Category : Education
ISBN : 9789811000270

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Mobile Learning Design by Daniel Churchill,Jie Lu,Thomas K.F. Chiu,Bob Fox Pdf

This book focuses on mobile learning design from both theoretical and practical perspectives. It introduces and discusses how mobile learning can be effectively integrated into curricula, highlighting the design of four key components of learning-centric pedagogy: Resource, Activity, Support and Evaluation in the context of mobile learning. It also investigates the learning theories underpinning mobile learning design, and includes case studies in different contexts. It provides practical insights that allow teachers to change and transform teaching practices using mobile technology. Anyone involved in mobile-technology enhanced learning and teaching will find this book both informative and useful.

Mobile Learning

Author : John Traxler,Agnes Kukulska-Hulme
Publisher : Routledge
Page : 228 pages
File Size : 46,5 Mb
Release : 2007-04-11
Category : Education
ISBN : 9781134247561

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Mobile Learning by John Traxler,Agnes Kukulska-Hulme Pdf

Emphasising the issues of usability, accessibility, evaluation and effectiveness and illustrated by case studies drawn from contemporary projects from around the world, this book considers: the fundamentals of mobile technologies and devices the educational foundations of modern networked learning the issues that underpin mobile learning and make it accessible for all users the challenges of making mobile learning a substantial and sustainable component in colleges, universities and corporations implications and issues for the future. Mobile Learning provides useful, authoritative and comprehensive guidance for professionals in higher and further education and trainers in the business sector who want to find out about the opportunities offered by new technologies to deliver, support and enhance teaching, learning and training.

Work-based Mobile Learning

Author : Norbert Pachler,Christoph Pimmer,Judith Seipold
Publisher : Peter Lang
Page : 420 pages
File Size : 50,6 Mb
Release : 2011
Category : Employees
ISBN : 3039119826

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Work-based Mobile Learning by Norbert Pachler,Christoph Pimmer,Judith Seipold Pdf

The increasing use of mobile devices in work contexts has the potential to alter our work and learning practices. This is particularly true for knowledge workers. In addressing the implications of this transformation the book offers a multi-faceted collection of different concepts and cases of mobile learning in work environments from international contexts. The contributions are centred on the question of how individual users and organisations can harness mobile devices for learning and education. The range of examples presented in this book demonstrates that mobile devices foster situated approaches to learning in and across work contexts. The book is targeted at both practitioners - trainers or managers in charge of in-company training - and researchers, who are interested in designing, implementing or evaluating work-based mobile learning.

Corporate Learning with Moodle Workplace

Author : Alex Büchner
Publisher : Packt Publishing Ltd
Page : 359 pages
File Size : 40,9 Mb
Release : 2020-11-27
Category : Computers
ISBN : 9781800207363

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Corporate Learning with Moodle Workplace by Alex Büchner Pdf

Discover techniques and practices to bring learning and development in line with day-to-day operations for small and large enterprises through hands-on examples Key FeaturesDeliver effective training and professional development programs at the organizational levelAutomate various learning processes in your organization such as onboarding, compliance, and reportingManage distance learning programs, online seminars, and assessments locally as well as globallyBook Description Moodle Workplace is a comprehensive extension to Standard Moodle, the world's most used learning management system (LMS) platform, empowering millions of learners worldwide. Moodle Workplace is suitable for businesses and organizations, from small enterprises to global corporations. Corporate Learning with Moodle Workplace is a comprehensive introduction to this latest product from Moodle, which facilitates collaborative learning in enterprises and larger teams. Complete with detailed descriptions, a variety of diagrams, and real working examples, this easy-to-follow guide will teach you everything you need to know to manage a Moodle Workplace system. You’ll learn how to manage your users along reporting lines and organize them in to tenants, organizations, positions, job assignments, and teams, before setting up typical HR processes such as induction, compliance, and reporting. Filled with real-world examples, the book covers blended and offline scenarios, including appointments and the Moodle Workplace mobile app. By the end of this Moodle book, you’ll have learned how to fully manage a Moodle Workplace instance. What you will learnUnderstand the Moodle Workplace business modelSupport multiple business entities using multi-tenancy, organizations, positions, job assignments, and teamsExplore best practices for organizing typical HR processes such as onboarding, compliance, and reportingAutomate business workflows using dynamic rules and migrationsSupport blended and offline learning via seminar management and the Workplace appIncentivize skill development and learning through certificates, competencies, and badgesCustomize Moodle Workplace to reflect an organization's corporate identityFamiliarize yourself with Moodle Workplace Web servicesWho this book is for This book is for workplace administrators in a technical, organizational or pedagogical capacity. Managers who lead teams in the workplace, especially HR, will also find this book useful, as will learners who use Moodle Workplace for their continuous professional development. Prior exposure to the Moodle platform will help you follow the examples more easily.

Interactivity, Game Creation, Design, Learning, and Innovation

Author : Anthony L. Brooks,Eva Brooks,Nikolas Vidakis
Publisher : Springer
Page : 532 pages
File Size : 40,5 Mb
Release : 2018-03-06
Category : Computers
ISBN : 9783319769080

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Interactivity, Game Creation, Design, Learning, and Innovation by Anthony L. Brooks,Eva Brooks,Nikolas Vidakis Pdf

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

Mobile Learning

Author : Scott McQuiggan,Jamie McQuiggan,Jennifer Sabourin,Lucy Kosturko
Publisher : John Wiley & Sons
Page : 400 pages
File Size : 41,9 Mb
Release : 2015-03-09
Category : Education
ISBN : 9781118894309

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Mobile Learning by Scott McQuiggan,Jamie McQuiggan,Jennifer Sabourin,Lucy Kosturko Pdf

Explore the game-changing technology that allows mobile learning to effectively reach K-12 students Mobile Learning: A Handbook for Developers, Educators and Learners provides research-based foundations for developing, evaluating, and integrating effective mobile learning pedagogy. Twenty-first century students require twenty-first century technology, and mobile devices provide new and effective ways to educate children. But with new technologies come new challenges—therefore, this handbook presents a comprehensive look at mobile learning by synthesizing relevant theories and drawing practical conclusions for developers, educators, and students. Mobile devices—in ways that the laptop, the personal computer, and netbook computers have not—present the opportunity to make learning more engaging, interactive, and available in both traditional classroom settings and informal learning environments. From theory to practice, Mobile Learning explores how mobile devices are different than their technological predecessors, makes the case for developers, teachers, and parents to invest in the technology, and illustrates the many ways in which it is innovative, exciting, and effective in educating K-12 students. Explores how mobile devices can support the needs of students Provides examples, screenshots, graphics, and visualizations to enhance the material presented in the book Provides developers with the background necessary to create the apps their audience requires Presents the case for mobile learning in and out of classrooms as early as preschool Discusses how mobile learning enables better educational opportunities for the visually impaired, students with Autism, and adult learners. If you're a school administrator, teacher, app developer, or parent, this topical book provides a theoretical, well-researched discussion of the pedagogical theory and mobile learning, as well as practical advice in setting up a mobile learning strategy.

The Evolution of Mobile Teaching and Learning

Author : Retta Guy
Publisher : Informing Science
Page : 308 pages
File Size : 51,6 Mb
Release : 2009
Category : Educational technology
ISBN : 9781932886146

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The Evolution of Mobile Teaching and Learning by Retta Guy Pdf

Mobile Learning

Author : Mohamed Ally
Publisher : Athabasca University Press
Page : 321 pages
File Size : 46,9 Mb
Release : 2009
Category : Education
ISBN : 9781897425435

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Mobile Learning by Mohamed Ally Pdf

This collection is directed towards anyone interested in the use of mobile learning for various applications. Readers will discover how to design learning materials for delivery on mobile technology and become familiar with the best practices of other educators, trainers, and researchers in the field as well as the most recent research initiatives in mobile learning. Businesses and governments can find out how to deliver timely information to staff using mobile devices. Professors and trainers can use this book as a textbook in courses on distance education, mobile learning, and educational technology. In fact, the book can be used by anyone interested in delivering education and training at a distance, but especially by graduate students of emerging technology in learning.

The Mobile Learning Edge: Tools and Technologies for Developing Your Teams

Author : Gary Woodill
Publisher : McGraw Hill Professional
Page : 288 pages
File Size : 49,9 Mb
Release : 2010-09-10
Category : Business & Economics
ISBN : 9780071739849

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The Mobile Learning Edge: Tools and Technologies for Developing Your Teams by Gary Woodill Pdf

Engage and teach your team wherever and whenever—from one of the world's leading e-learning authorities. The digital electronics revolution keeps us connected with almost anyone around the world and makes information available anywhere, at anytime. In the workplace, the impact has been great, propelling mobile learning to the forefront of training and education. Dr. Gary Woodill, a senior analyst at a leading e-learning research firm shows you how mobile learning is evolving, and how organizations can use it more efficiently and effectively--with companies reaping the rewards of increased communication, teamwork, productivity and profitability. Learn how to break free from the old notions of training and development with the concrete strategies in The Mobile Learning Edge and Become skilled in the seven principles of successfully training employees on the move Implement new learning programs that employees can access anywhere Develop a future mobile learning strategy in an ever-changing environment Discover what might be the right kind of mobile technologies for your company With The Mobile Learning Edge you'll go beyond applications and content and be able to create engaging and productive mobile learning for your team. According to a recent study, there's one mobile device for every two people in the world, and the technology making these devices smarter and more connected is improving almost daily. The real revolution is that mobile learning releases learners from the classroom where they are immobilized, and allows them to learn at "anytime, anyplace." In The Mobile Learning Edge, Dr. Gary Woodill outlines the most effective methodologies for training and engaging employees on the move and takes the person out of the classroom, while keeping learners connected to the information they need at all times. The Mobile Learning Edge features: Information on the social media and enabled devices that can serve your mobile learning Concrete strategies for how your business can use mobile learning to train, educate, and instruct employees anywhere Pointers on information gathering and analysis on the fly Innovative ideas for creating effective mobile learning experiences Comprehensive strategies for anticipating future mobile learning needs and developments You'll find a wealth of information about the history of this emerging field, retrieving information, methods for learning, applications, uses, and experiences--and how to put it all together to build a mobile learning system that’s right for your team. Using case studies, Woodill shows how you can emulate the successes of corporations like Nike, Accenture, and Merrill Lynch in using micro-blogging, cloud computing, mobile gaming, intermodal mashups, virtual worlds, collective intelligence, and other mobile learning platforms to take your business's recruitment, training, communication, and collaboration functions to the next level.

Mobile as Mainstream - Towards Future Challenges in Mobile Learning

Author : Marco Kalz,Yasemin Bayyurt,Marcus Specht
Publisher : Springer
Page : 392 pages
File Size : 53,7 Mb
Release : 2014-10-25
Category : Education
ISBN : 9783319134161

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Mobile as Mainstream - Towards Future Challenges in Mobile Learning by Marco Kalz,Yasemin Bayyurt,Marcus Specht Pdf

This book constitutes the proceedings of the 13th World Conference on Mobile and Contextual Learning, mLearn 2014, held in Istanbul, Turkey, in November 2014. The 20 revised full papers and 17 short papers presented were carefully reviewed and selected from 65 submissions. The papers are organized in topical sections on technologies and interaction; tablets and ebook readers; learning and teaching inside and outside the classroom; learning design and design implications; evaluation and review studies; development and national perspectives; inquiry-based learning and science applications; work-based learning; theory; language learning; learner perspectives.

Moodle 3.x Teaching Techniques

Author : Susan Smith Nash
Publisher : Packt Publishing Ltd
Page : 230 pages
File Size : 47,9 Mb
Release : 2016-05-25
Category : Computers
ISBN : 9781786467669

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Moodle 3.x Teaching Techniques by Susan Smith Nash Pdf

Creative ways to build powerful and effective online courses with Moodle 3.0 About This Book Unleash your teaching talents and develop exciting, dynamic courses Put together effective online courses that motivate students from all backgrounds, generations, and learning styles Find powerful insights into developing more successful and educational courses Who This Book Is For If you want to unleash your teaching talents and develop exciting, dynamic courses that really get students moving forward, then this book is for you. Experienced Moodlers who want to upgrade to Moodle 3.0 will find powerful insights into developing more successful and educational courses. What You Will Learn Create a dynamic learning environment using different techniques Motivate your students to collaborate and demonstrate what they are learning and to create projects together Develop materials you can re-use in your future courses Create online workshops and galleries for your students to make presentations about what they have learned Engage your students in team work that helps them connect course content with their experiences and prior learning Develop high-quality courses that will last to create a personal inventory you can use and re-use In Detail Moodle, the world's most popular, free open-source Learning Management System (LMS) has released several new features and enhancements in its latest 3.0 release. More and more colleges, universities, and training providers are using Moodle, which has helped revolutionize e-learning with its flexible, reusable platform and components. This book brings together step-by-step, easy-to-follow instructions to leverage the full power of Moodle 3 to build highly interactive and engaging courses that run on a wide range of platforms including mobile and cloud. Beginning with developing an effective online course, you will write learning outcomes that align with Bloom's taxonomy and list the kinds of instructional materials that will work given one's goal. You will gradually move on to setting up different types of forums for discussions and incorporating multi-media from cloud-base sources. You will then focus on developing effective timed tests, self-scoring quizzes while organizing the content, building different lessons, and incorporating assessments. Lastly, you will dive into more advanced topics such as creating interactive templates for a full course by focussing on creating each element and create workshops and portfolios which encourage engagement and collaboration Style and approach With clear, step-by-step instructions, this book helps you develop good, solid, dynamic courses that will last by making sure that your instructional design is robust, and that they are built around satisfying learning objectives and course outcomes. Packed with plenty of screenshots and practical examples, you will get solid understanding of developing courses that are a success in the real world.

The New Landscape of Mobile Learning

Author : Charles Miller,Aaron Doering
Publisher : Routledge
Page : 385 pages
File Size : 45,8 Mb
Release : 2014-02-24
Category : Education
ISBN : 9781136265754

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The New Landscape of Mobile Learning by Charles Miller,Aaron Doering Pdf

The New Landscape of Mobile Learning is the first book to provide a research based overview of the largely untapped array of potential tools that m-Learning offers educators and students in face-to-face, hybrid, and distance education. This cutting edge guide provides: • An essential explanation of the emergence and role of Apps in education • Design guidelines for educational Apps • Case studies and student narratives from across the US describing successful App integration into both K-12 and Higher Education • Robust, research-based evaluation criteria for educational Apps Although many believe that Apps have the potential to create opportunities for transformative mobile education, a disparity currently exists between the individuals responsible for creating Apps (i.e. developers who often have little to no instructional experience) and the ultimate consumers in the classroom (i.e. K-20 educators and students). The New Landscape of Mobile Learning bridges this gap by illuminating critical design, integration, and evaluation narratives from leaders in the instructional design, distance education, and mobile learning fields.

Gamification with Moodle

Author : Natalie Denmeade
Publisher : Packt Publishing Ltd
Page : 135 pages
File Size : 52,5 Mb
Release : 2015-10-20
Category : Computers
ISBN : 9781785286810

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Gamification with Moodle by Natalie Denmeade Pdf

Use game elements in Moodle courses to build learner resilience and motivation About This Book Formulate a Moodle course that acts as a flexible framework ready for your own content Keep learners engrossed and create opportunities for motivation through the concepts of status, access, and power A resourceful guide to innovative learning using automatic reports, assessments, and conditional release of activities Who This Book Is For This book has been designed for teachers who to use technology to create more engaging learning experiences for both online learning and in face-to-face sessions. This book will especially appeal to people who are interested in the underlying mechanics of play and games and want to know more about applying these concepts in an educational context. It is assumed that you are a teacher and expert in your field, have basic computer skills, and have access to the Internet. What You Will Learn Set up a scoring system using Moodle Gradebook Enable communication and collaboration in your class as a Learning Community using forums Assess your learners' abilities by setting up challenges and quests Configure gateways to check and ensure progress before new content or activities are released Create Moodle assignments to provide effective feedback through a comment bank and custom scale Issue Open Badges to recognize achievements and set up an online backpack to share digital badges Reduce anxiety for learners by using the game-like concept of “Levelling Up” In Detail This book describes how teachers can use Gamification design within the Moodle Learning Management System. Game elements can be included in course design by using, badges, rubrics, custom grading scales, forums, and conditional activities. Moodle courses do not have to be solo-learning experiences that replicate Distance Education models. The Gamification design process starts by profiling players and creating levels of achievement towards meeting learning outcomes. Each task is defined, valued, and sequenced. Motivation loops are devised to keep the momentum going. In a gaming studio, this approach would require a team of specialists with a large budget and time frames. Preparing for a class rarely has these optimal conditions. The approach used in this book is to introduce game elements into the course design gradually. First, apply gamification to just one lesson and then build up to gamifying a series of lessons over a term. Each example will indicate the difficulty level and time investment. Try it out to see what is most effective with your learners and choose wisely in your use of technology. By the end of this book, you will be able to create Moodle courses that incorporate choice, communication, challenge, and creativity. Style and approach An easy-to-follow guide full of screenshots and step-by-step instructions with estimated time frames required to accomplish numerous tasks. Tips are offered for new Moodlers and plugin extensions are suggested for advanced Moodlers. The focus of the book is on why you would want to use each activity rather than detailed technical descriptions.

Mobile Learning

Author : John Traxler,Agnes Kukulska-Hulme
Publisher : Routledge
Page : 250 pages
File Size : 49,5 Mb
Release : 2015-11-06
Category : Education
ISBN : 9781135123666

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Mobile Learning by John Traxler,Agnes Kukulska-Hulme Pdf

Mobile Learning: The Next Generation documents the most innovative projects in context-aware mobile learning in order to develop a richer theoretical understanding of learning in modern mobile-connected societies. Context-aware mobile learning takes advantage of cell phone, mobile, and pervasive personal technologies to design learning experiences that exploit the richness of both indoor and outdoor environments. These technologies detect a learner’s presence in a particular place, the learner’s history in that place or in relation to other people and objects nearby, and adapt learning experiences accordingly, enabling and encouraging learners to use personal and social technologies to capture aspects of the environment as learning resources, and to share their reactions to them.