Nitpicker S Guide For Deep Space Next

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NITPICKER'S GUIDE FOR DEEP SPACE (NEXT)

Author : Phil Farrand
Publisher : Dell
Page : 473 pages
File Size : 47,9 Mb
Release : 2013-09-11
Category : Social Science
ISBN : 9780307799258

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NITPICKER'S GUIDE FOR DEEP SPACE (NEXT) by Phil Farrand Pdf

Every episode of the first four seasons of equipment oddities, weird science, strange but true observations, and nutty technical difficulties for discriminating fans of Deep Space Nine. Commanders Log, DS9: Star Date 46379.1: Bajor below. The cosmos above. Bloopers Everywhere! How long is the wormhole? In "Emissary," it is 70,000 light years. Four episodes later Sisko says it is 90,000. Better check the odometer, Sisko! Does the Space Station rotate? Sometimes it does, and sometimes it doesn't! Look at the stars in the windows... Now that NextGen is history, the time has come to take a leap through hyperspace and land on Deep Space Nine. It's unexplored territory for nitpicking, the ultimate challenge for discriminating fans. This guide brings you the scoop on Deep Space Nine--the good, the bad, and the Ferengi. Author Phil Farrand (with a little help from his Trekker friends) has had his VCR in warp drive and surveyed every DS9 episode of the first four seasons for the glitches, gaffs, and goofs that neither the station's engineers nor the show's writers have solved. Sit yourself down with this guide in one hand, your remote control in the other, and see for yourself what the wormhole has wrought.

The Nitpicker's Guide for Deep Space Nine Trekkers

Author : Phil Farrand
Publisher : Unknown
Page : 399 pages
File Size : 42,8 Mb
Release : 1996
Category : Star Trek television programs
ISBN : 1852867361

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The Nitpicker's Guide for Deep Space Nine Trekkers by Phil Farrand Pdf

This guide brings you the scoop on Deep Space Nine -the good, the bad, and the Ferengi. Author Phil Farrand (with a little help from his Trekker friends) has had his VCR in warp drive and surveyed every DS9 episode of the first four seasons for the glitches, gaffs, and goofs that neither the station's engineers nor the show's writers have solved: plot oversights, changed premises, equipment oddities, continuity and production problems, strange but true fun facts, trivia questions, and more!

The Nitpicker's Guide for Next Generation Trekkers Volume 2

Author : Phil Farrand
Publisher : Random House Worlds
Page : 579 pages
File Size : 40,5 Mb
Release : 2013-09-11
Category : Performing Arts
ISBN : 9780307799241

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The Nitpicker's Guide for Next Generation Trekkers Volume 2 by Phil Farrand Pdf

A follow-up to the first, best-selling Nitpicker's guide ferrets out the plot inconsistencies, scientific inaccuracies, and other foul-ups in the seventh, final season of the TV series, Star Trek: The Next Generation.

Nitpicker's Guide for Deep Space Nine Trekkers

Author : Phil Farrand
Publisher : Dell
Page : 0 pages
File Size : 40,8 Mb
Release : 1996
Category : Star trek, Deep Space Nine (Television program)
ISBN : 0440507626

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Nitpicker's Guide for Deep Space Nine Trekkers by Phil Farrand Pdf

The fourth book in the hugely successful Nitpicker's Guide series provides a whole book's worth of plot oversights, production problems, and equipment oddities to be found in the first four seasons of Deep Space Nine--glitches, gaffs, and goofs that neither the station's engineering nor the show's writers have solved.

The Nitpicker's Guide for Next Generation Trekkers Volume 1

Author : Phil Farrand
Publisher : Dell
Page : 452 pages
File Size : 47,7 Mb
Release : 1993-10-02
Category : Reference
ISBN : 0440505712

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The Nitpicker's Guide for Next Generation Trekkers Volume 1 by Phil Farrand Pdf

Six seasons of bloopers, flubs, technical screw-ups, and picayune plot discrepancies for discriminating fans of Star Trek: The Next Generation Stardate 41153.7-46999.9 Starship Enterprise, Registry NCC-1701D We’re watching you. . . Is there a control panel inside the turbo lift? (No . . . except in the episode “Brothers”) Do or don’t personnel have to tap their badge to access their communicator? (Only when the writers feel like it) Yes, we’re fans. But we’re not unobservant. Some of us even have Vulcanlike logic. Author Phil Farrand figures that even if you love somebody, you can tell them about that dab of mustard on their upper lip. So here’s a compendium for Trekkers who are unafraid of pointing the finger at oversights, and who know it’s great fun to find the sloppy mistakes (or cost-cutting cheating) in a show that takes itself very seriously. So get your VCR ready and your mind set for hours of enjoyment and mental stimulation with: • Plot oversights • Production problems • Changed premises • Equipment oddities • Trivia questions • Fun facts • Covers every show for the first six seasons of Star Trek: The Next Generation • And more!

The Nitpicker's Guide for Classic Trekkers

Author : Phil Farrand
Publisher : Dell
Page : 408 pages
File Size : 54,6 Mb
Release : 2010-03-31
Category : Performing Arts
ISBN : 9780307574930

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The Nitpicker's Guide for Classic Trekkers by Phil Farrand Pdf

Six feature films, the wildly successful television spin-off Star Trek: The Next Generation, endless reruns, videotapes, conventions, a line of best-selling novels, and William Shatner's New York Times best-seller Star Trek Memories have kept the Star Trek spirit alive and well, even 25 years after its cancellation. Now this must-have book for all Trekkers -- which covers every episode of the original series, the pilot, and all six movies -- reveals all the bloopers, continuity errors, plot oversights, equipment malfunctions, and goof-ups that discerning, die-hard fans love to spot, but may have missed. Written especially for all those who find themselves thinking, "Hey, if the transporter is broken, why don't they just use a shuttlecraft?", this nitpicky volume includes Kirk's toupee watch; an examination of the logic of the miniskirted female crew members; number of times Kirk violated the Prime Detective and lots of trivia questions, fun facts, quizzes, and more. Live long and nitpick.

The Nitpicker's Guide for X-Philes

Author : Phil Farrand
Publisher : Dell
Page : 576 pages
File Size : 47,8 Mb
Release : 1999-11-05
Category : Performing Arts
ISBN : 9780440333845

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The Nitpicker's Guide for X-Philes by Phil Farrand Pdf

The truth is, the nits are out there.... What's weird about Samantha T. Mulder's birthday? (She has two of them: January 22 and November 21.) What's amazing about Mulder's cell phone? (It operates inside a metal boxcar, buried in a canyon, out in the deserts of New Mexico: anywhere!) Scully and Mulder, you have reason to be paranoid. Armed with keen detective sense, attention to detail, and a VCR, author Phil Farrand has done some forensic work of his own and dissected every technical foul-up, plot oversight, and alien intrusion on the X-Files(r). Paranormal he's not, but he'd like to know why T.A. Berube has a six-digit zip code or how the VCRs at the 2400 Court motel in Braddock Heights, Maryland, can play a tape after it's been ejected. Nitpicking? You bet. So join his conspiracy to have hours of mental stimulation and fun with: Equipment flubs Changed premises Plot oversights Fun facts Trivia questions Reviews of every show for all four seasons And more

The Nitpicker's Guide for Next Generation Trekkers Volume 1

Author : Phil Farrand
Publisher : National Geographic Books
Page : 0 pages
File Size : 43,6 Mb
Release : 1993-10-02
Category : Reference
ISBN : 9780440505716

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The Nitpicker's Guide for Next Generation Trekkers Volume 1 by Phil Farrand Pdf

Six seasons of bloopers, flubs, technical screw-ups, and picayune plot discrepancies for discriminating fans of Star Trek: The Next Generation Stardate 41153.7-46999.9 Starship Enterprise, Registry NCC-1701D We’re watching you. . . Is there a control panel inside the turbo lift? (No . . . except in the episode “Brothers”) Do or don’t personnel have to tap their badge to access their communicator? (Only when the writers feel like it) Yes, we’re fans. But we’re not unobservant. Some of us even have Vulcanlike logic. Author Phil Farrand figures that even if you love somebody, you can tell them about that dab of mustard on their upper lip. So here’s a compendium for Trekkers who are unafraid of pointing the finger at oversights, and who know it’s great fun to find the sloppy mistakes (or cost-cutting cheating) in a show that takes itself very seriously. So get your VCR ready and your mind set for hours of enjoyment and mental stimulation with: • Plot oversights • Production problems • Changed premises • Equipment oddities • Trivia questions • Fun facts • Covers every show for the first six seasons of Star Trek: The Next Generation • And more!

Racing the Beam

Author : Nick Montfort,Ian Bogost
Publisher : MIT Press
Page : 193 pages
File Size : 51,6 Mb
Release : 2020-02-25
Category : Games & Activities
ISBN : 9780262539760

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Racing the Beam by Nick Montfort,Ian Bogost Pdf

A study of the relationship between platform and creative expression in the Atari VCS, the gaming system for popular games like Pac-Man and Star Wars: The Empire Strikes Back. The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book, the first in a series of Platform Studies, does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS—often considered merely a retro fetish object—is an essential part of the history of video games.

The Digital Environment

Author : Pablo J. Boczkowski,Eugenia Mitchelstein
Publisher : MIT Press
Page : 209 pages
File Size : 50,5 Mb
Release : 2021-08-17
Category : Technology & Engineering
ISBN : 9780262367134

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The Digital Environment by Pablo J. Boczkowski,Eugenia Mitchelstein Pdf

Understanding digital technology in daily life: why we should think holistically in terms of a digital environment instead of discrete devices and apps. Increasingly we live through our personal screens; we work, play, socialize, and learn digitally. The shift to remote everything during the pandemic was another step in a decades-long march toward the digitization of everyday life made possible by innovations in media, information, and communication technology. In The Digital Environment, Pablo Boczkowski and Eugenia Mitchelstein offer a new way to understand the role of the digital in our daily lives, calling on us to turn our attention from our discrete devices and apps to the array of artifacts and practices that make up the digital environment that envelops every aspect of our social experience. Boczkowski and Mitchelstein explore a series of issues raised by the digital takeover of everyday life, drawing on interviews with a variety of experts. They show how existing inequities of gender, race, ethnicity, education, and class are baked into the design and deployment of technology, and describe emancipatory practices that counter this--including the use of Twitter as a platform for activism through such hashtags as #BlackLivesMatter and #MeToo. They discuss the digitization of parenting, schooling, and dating--noting, among other things, that today we can both begin and end relationships online. They describe how digital media shape our consumption of sports, entertainment, and news, and consider the dynamics of political campaigns, disinformation, and social activism. Finally, they report on developments in three areas that will be key to our digital future: data science, virtual reality, and space exploration.

Mafalda & Friends - 4

Author : Quino
Publisher : Panarea Digital
Page : 128 pages
File Size : 43,9 Mb
Release : 2020-10-07
Category : Comics & Graphic Novels
ISBN : 8210379456XXX

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Mafalda & Friends - 4 by Quino Pdf

Mafalda, the six-year-old girl who has captivated millions of hearts in Latin America and the world, is now on Google Play with her love for The Beatles, pancakes, books, tv (except for series), running in the open air, and playing cowboys. This character has been an inspiration to many, others have learnt to read with her stories. Mafalda is a symbol of liberty and of children's rights; she hates soup and can't stand injustice, war, violence, or racism. She would like to work at ONU when she grows up, so she can help the world. She is both critical and naive at the same time, a mix that you will surely find charming. Her thoughts and the values she stands for are good reasons for sharing her comic strips with the family. Download and share her eleven books, now available on Google Play. Enjoy.

Is Data Human?

Author : Rick Hanley
Publisher : Basic Books
Page : 272 pages
File Size : 40,5 Mb
Release : 1998-04-11
Category : Philosophy
ISBN : 0465045480

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Is Data Human? by Rick Hanley Pdf

Professor Richard Hanley faced the dilemma plaguing so many philosophy professors today—how to entice students into the classroom. Based upon his own successful course, Is Data Human presents a thoroughly unique and enjoyable way of introducing students to the basic concepts of philosophy as seen through the lens of Star Trek. From the nature of a person, of minds, and of consciousness, to ethics and morality, to the nature and extent of knowledge and free will, Hanley brings a fresh perspective to the contemporary debates concerning humankind's place in the world.Dare to boldly go where no philosophy professor has gone before—a classroom packed with eager and enthusiastic students.

Vanguard #2: Summon the Thunder

Author : Dayton Ward,Kevin Dilmore
Publisher : Simon and Schuster
Page : 434 pages
File Size : 44,9 Mb
Release : 2006-07-01
Category : Fiction
ISBN : 9781416525479

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Vanguard #2: Summon the Thunder by Dayton Ward,Kevin Dilmore Pdf

The second novel from the acclaimed Vanguard saga, based on Star Trek: The Original Series! The Taurus Reach: a remote interstellar expanse that holds a very old and potentially cataclysmic secret, the truth of which is feared by the Tholians, coveted by the Klingons, and dubiously guarded by the Federation. At the center of this intrigue is Vanguard, a Federation starbase populated by an eclectic mix of Starfleet officers and civilians, whose lives are forever altered as they explore the layers of mystery surrounding the Reach and steadily peel them away...one after another. In the aftermath of Harbinger, Commodore Diego Reyes commands Vanguard while waging an intensely personal struggle, tasked to uncover the true significance of the Taurus Reach while simultaneously concealing that mission from his fellow officers—and even his closest friends. As the Daedalus-class U.S.S. Lovell brings some of Starfleet's keenest technical minds to help, the U.S.S. Endeavour makes a find that could shed further light on the enigmatic meta-genome that has captured the Federation's interest—if its crew survives the discovery... Deep within the Taurus Reach, an ancient and powerful alien mind has awakened prematurely from aeons of hibernation, alerted to the upstart civilizations now daring to encroach upon the worlds in her care. With the stakes for all sides escalating rapidly, the alien lashes out with deadly force against the interlopers, propelling the Vanguard crew on a desperate race to understand the nature of the attacker, and to prevent the Taurus Reach from becoming a war zone.

The Unauthorized Trekkers' Guide to The Next Generation and Deep Space Nine

Author : James Van Hise
Publisher : Unknown
Page : 390 pages
File Size : 40,5 Mb
Release : 1995
Category : Literary Criticism
ISBN : 0061054178

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The Unauthorized Trekkers' Guide to The Next Generation and Deep Space Nine by James Van Hise Pdf

This unauthorized guidebook to Deep Space Nine and The Next Generation examines these popular Star Trek shows in fascinating detail. Two complete guidebooks in one volume, it contains episode guides, profiles, behind-the-scenes gossip, and more to appeal to the insatiable appetites of millions of curious Trekkies.

Blindsight

Author : Peter Watts
Publisher : Macmillan
Page : 388 pages
File Size : 49,7 Mb
Release : 2006-10-03
Category : Fiction
ISBN : 9781429955195

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Blindsight by Peter Watts Pdf

Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.