Otaku 101

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Otaku 101

Author : HowExpert,Jessica Roar
Publisher : HowExpert
Page : 73 pages
File Size : 41,9 Mb
Release : 2018-02-07
Category : Art
ISBN : 9781647587390

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Otaku 101 by HowExpert,Jessica Roar Pdf

If you're like many people just getting into anime and manga, you may be wondering how to fit the Japanese Otaku culture into your life. This book is specially designed to help you get into the Otaku Culture in an informative manner. Written by an industry worker and enthusiast, this book is professionally made to give you accurate information about Japanese culture. Otaku 101: An Introductory Guide to the Otaku Pop Culture, Anime, Manga, and More! will answer many of the questions that you may have about this unique fandom and what it entails: ● What are the different genres of manga and anime? ● Why does anime only take place in high school? ● How can I prevent a con and not be scammed on collectibles? ● How can I save money anime merchandise? ● What do I need to know before my first Cosplay convention? Everything you ever needed to know to get started as an Otaku is right in this quick and easy-to-read book! Each chapter is dedicated to covering a hot subject that even some of the most knowledgeable fans may not fully know. This book also makes the perfect gift if you’re trying to explain Otakudom to a friend or family member! About the Expert Jessica became interested in Otaku culture as a child and even studied Japanese culture during her schooling. As an adult, she works as a professional journalist in both the anime and video game industries.Thanks to this, she has learned a lot about the culture surrounding Japanese media, as well as researched the social aspects of the communities she works with. In her personal time, she help push the communities she loves, and she help others find themselves by experiencing new forms of media. In her spare time, she also likes to partake in the community and enjoys studying different cultures. HowExpert publishes quick 'how to' guides on all topics from A to Z by everyday experts.

Otaku 101

Author : HowExpert HowExpert Press,Jessica Roar
Publisher : Createspace Independent Publishing Platform
Page : 62 pages
File Size : 41,8 Mb
Release : 2018-02-08
Category : Electronic
ISBN : 1985230992

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Otaku 101 by HowExpert HowExpert Press,Jessica Roar Pdf

If you're like many people just getting into anime and manga, you may be wondering how to fit the Japanese Otaku culture into your life. This book is specially designed to help you get into the Otaku Culture in an informative manner. Written by an industry worker and enthusiast, this book is professionally made to give you accurate information about Japanese culture. Otaku 101: An Introductory Guide to the Otaku Pop Culture, Anime, Manga, and More! will answer many of the questions that you may have about this unique fandom and what it entails: What are the different genres of manga and anime? Why does anime only take place in high school? How can I prevent a con and not be scammed on collectibles? How can I save money anime merchandise? What do I need to know before my first Cosplay convention? Everything you ever needed to know to get started as an Otaku is right in this quick and easy-to-read book! Each chapter is dedicated to covering a hot subject that even some of the most knowledgeable fans may not fully know. This book also makes the perfect gift if you're trying to explain Otakudom to a friend or family member! About the Expert Jessica became interested in Otaku culture as a child and even studied Japanese culture during her schooling. As an adult, she works as a professional journalist in both the anime and video game industries.Thanks to this, she has learned a lot about the culture surrounding Japanese media, as well as researched the social aspects of the communities she works with. In her personal time, she help push the communities she loves, and she help others find themselves by experiencing new forms of media. In her spare time, she also likes to partake in the community and enjoys studying different cultures. HowExpert publishes quick 'how to' guides on unique topics by everyday experts.

Globalization, Consumption and Popular Culture in East Asia

Author : Tai Wei Lim,Wen Xin Lim,Xiaojuan Ping,Hui-Yi Tseng
Publisher : World Scientific
Page : 412 pages
File Size : 54,8 Mb
Release : 2016-09-02
Category : Political Science
ISBN : 9789814678216

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Globalization, Consumption and Popular Culture in East Asia by Tai Wei Lim,Wen Xin Lim,Xiaojuan Ping,Hui-Yi Tseng Pdf

This book aims to provide comprehensive empirical and theoretical studies of expanding fandom communities in East Asia through the commodification of Japanese, Korean and Chinese popular cultures in the digital era. Using a multidisciplinary approach including political economy, East Asian studies, political science, international relations concepts and history, this book focuses on a few research objectives. In terms of methodology, it is an area studies approach based on interpretative work, observation studies, policy and textual analysis. First, it aims to examine the closely intertwined relationship between the three major stakeholders in the iron triangle of production companies, consumers and states (i.e., role of government in policy promotion). Second, it studies the interpenetration, adaptation, innovation and hybridization of exogenous Western culture with traditional popular cultures in (North) East Asia. Third, it studies the influence of popular cultures and how cultural products resonate with a regional audience through collective consumption, contents reflective of normative values, the emotive and cognitive appeal of familiar images and social learning as well as peer effect found in fan communities. It then examines how consumption contributes to soft cultural influence and how governments leverage on its comparative advantages and cultural assets for commercial success and in the process augment national (cultural) influence. These questions will be discussed and analyzed and contextualized through the case studies of J-pop (Japanese popular culture), K-pop (Korean popular culture or Hallyu) and Chinese popular culture (including Mando-pop and Taiwanese popular culture).

Fandom Unbound

Author : Mizuko Ito,Daisuke Okabe,Izumi Tsuji
Publisher : Yale University Press
Page : 353 pages
File Size : 46,5 Mb
Release : 2012-02-28
Category : Social Science
ISBN : 9780300158649

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Fandom Unbound by Mizuko Ito,Daisuke Okabe,Izumi Tsuji Pdf

In recent years, otaku culture has emerged as one of Japan's major cultural exports and as a genuinely transnational phenomenon. This timely volume investigates how this once marginalized popular culture has come to play a major role in Japan's identity at home and abroad. In the American context, the word otaku is best translated as “geek'—an ardent fan with highly specialized knowledge and interests. But it is associated especially with fans of specific Japan-based cultural genres, including anime, manga, and video games. Most important of all, as this collection shows, is the way otaku culture represents a newly participatory fan culture in which fans not only organize around niche interests but produce and distribute their own media content. In this collection of essays, Japanese and American scholars offer richly detailed descriptions of how this once stigmatized Japanese youth culture created its own alternative markets and cultural products such as fan fiction, comics, costumes, and remixes, becoming a major international force that can challenge the dominance of commercial media. By exploring the rich variety of otaku culture from multiple perspectives, this groundbreaking collection provides fascinating insights into the present and future of cultural production and distribution in the digital age.

Research Anthology on Fandoms, Online Social Communities, and Pop Culture

Author : Management Association, Information Resources
Publisher : IGI Global
Page : 444 pages
File Size : 48,8 Mb
Release : 2022-01-28
Category : Social Science
ISBN : 9781668445167

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Research Anthology on Fandoms, Online Social Communities, and Pop Culture by Management Association, Information Resources Pdf

The internet has grown to become one of the largest communication hubs in history. With its ability to share content and create community bonds, it has seen many fandoms and online social communities develop within the past decades. While there are some detriments to these communities, there are also many benefits and potential uses for the betterment of society. The Research Anthology on Fandoms, Online Social Communities, and Pop Culture explores the ways in which the internet has presented itself as a platform for communities to gather. This essential reference source discusses the engagement of these communities, social media use, and the uses of these communities for education. Covering topics such as digital communities, transmedia language learning, and digital humanities, this book is a vital tool for educators of K-12 and higher education, digital folklorists, sociologists, communications researchers, online administrators, community leaders, and academicians.

Digital Diversions

Author : Julian Sefton-Green
Publisher : Routledge
Page : 180 pages
File Size : 46,9 Mb
Release : 2004-01-14
Category : Social Science
ISBN : 9781135358983

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Digital Diversions by Julian Sefton-Green Pdf

This work explores the diverse ways in which young people are active social agents in the production of youth culture in the digital age. It collects an international range of empirical accounts describing the ways in which young people utilize and appropriate new technology. The contributors draw on a range of theoretical perspectives including cultural studies, social anthropology and feminism.

Transnational Hallyu

Author : Kyong Yoon Yong Jin,Kyong Yoon,Wonjung Min
Publisher : Rowman & Littlefield
Page : 197 pages
File Size : 41,9 Mb
Release : 2021-06-29
Category : Social Science
ISBN : 9781538146972

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Transnational Hallyu by Kyong Yoon Yong Jin,Kyong Yoon,Wonjung Min Pdf

While the influence of Western, Anglophone popular culture has continued in the global cultural market, the Korean cultural industry has substantially developed and globally exported its various cultural products, such as television programs, pop music, video games and films. The global circulation of Korean popular culture is known as the Korean wave, or Hallyu. Given its empirical scope and theoretical contributions, this book will be highly appealing to any scholar or student interested in media globalization and contemporary Asia popular culture. These chapters present the evolution of Hallyu as a transnational process and addresses two distinctive aspects of the recent Hallyu phenomenon - digital technology integration and global reach. This book will be the first monograph to comprehensively and comparatively examine the translational flows of Hallyu through extensive field studies conducted in the US, Canada, Chile, Spain and Germany.

Guide to Digital Innovation in the Cultural and Creative Industry

Author : Sunghan Ryu,Yong Xiang,Weimin Zhang
Publisher : SAGE Publications
Page : 182 pages
File Size : 51,6 Mb
Release : 2024-03-19
Category : Business & Economics
ISBN : 9781071910009

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Guide to Digital Innovation in the Cultural and Creative Industry by Sunghan Ryu,Yong Xiang,Weimin Zhang Pdf

The digital age has brought significant changes to the cultural and creative industries, making it challenging to keep up with the latest trends. The Guide to Digital Innovation in the Cultural and Creative Industry is an informative resource that can help you navigate the revolution. It not only provides a comprehensive understanding of how digital transformation affects existing industries but also outlines emerging business opportunities. Whether you′re an experienced professional or a beginner, this book is an essential resource that will equip you with the knowledge and tools you need to succeed in the rapidly evolving landscape of the cultural and creative industries. Dive into: Democratizing creation: Discover how digital tools break down barriers and empower creators of all levels. From platforms to possibilities: Explore online video streaming, ebook publishing, virtual museums, and more, witnessing the rise of innovative business models. Cutting-edge tech, boundless potential: Delve into AI, blockchain, VR/AR, and other emerging technologies, understanding how they reshape content production, distribution, and consumption. Case studies that examine real-world scenarios, from the digital subscriptions of the New York Times to music consumption in the Spotify era.

1970 Census of Housing

Author : Anonim
Publisher : Unknown
Page : 334 pages
File Size : 47,5 Mb
Release : 1971
Category : Housing
ISBN : OSU:32435066934001

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1970 Census of Housing by Anonim Pdf

Kūhaku & Other Accounts from Japan

Author : Bruce Rutledge
Publisher : Chin Music Press
Page : 232 pages
File Size : 41,5 Mb
Release : 2004
Category : Japan
ISBN : 0974199508

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Kūhaku & Other Accounts from Japan by Bruce Rutledge Pdf

Sixteen stories and essays by different writers destroy the many stereotypes about Japan.

National Identity and Millennials in Northeast Asia

Author : Vanessa Frangville,Thierry Kellner,Frederik Ponjaert
Publisher : Taylor & Francis
Page : 206 pages
File Size : 43,6 Mb
Release : 2023-08-10
Category : Political Science
ISBN : 9781000962895

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National Identity and Millennials in Northeast Asia by Vanessa Frangville,Thierry Kellner,Frederik Ponjaert Pdf

This book examines how the young in Northeast Asia engage with the political, especially in terms of the production, reformulation, or contestation of their national identities. Through case studies covering China, Japan, South Korea, North Korea and Taiwan, the contributions provide a study of the online spaces where youth engage with current debates regarding national identities. The book also unpacks the distinctive forms of expression and negotiation of national identities favoured by younger generations across Northeast Asia and asks questions specifically raised by their political mobilisation. For example, how their public mobilisation for a given cause has forced them to rethink their place in national and global communities. This book will be a valuable resource for scholars and students of East Asian culture and politics, media studies and youth studies. The Introduction of this book is freely available as a downloadable Open Access PDF at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.

Empire of Hope

Author : David Leheny
Publisher : Cornell University Press
Page : 247 pages
File Size : 50,8 Mb
Release : 2018-11-15
Category : Political Science
ISBN : 9781501729089

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Empire of Hope by David Leheny Pdf

Empire of Hope asks how emotions become meaningful in political life. In a diverse array of cases from recent Japanese history, David Leheny shows how sentimental portrayals of the nation and its global role reflect a durable story of hopefulness about the country's postwar path. From the medical treatment of conjoined Vietnamese children, victims of Agent Orange, the global promotion of Japanese popular culture, a tragic maritime accident involving a US Navy submarine, to the 2011 tsunami and nuclear disaster, this story has shaped the way in which political figures, writers, officials, and observers have depicted what the nation feels. Expressions of national emotion do several things: they construct the boundaries of the national body, they inform and discipline appropriate expression, and they depoliticize messy problems that threaten to produce divisive questions about winners and losers. Most important, they work because they appear to be natural, simple and expected expressions of how the nation shares feeling, even when they paper over the extraordinary divergence in how the nation's citizens experience each incident. In making its arguments, Empire of Hope challenges how we read the relations between emotion and politics by arguing—unlike those who build from the neuroscientific turn in the social sciences or those developing affect theory in the humanities—that the focus should be on emotional representation rather than on emotion itself.

University of Disaster

Author : Paul Virilio
Publisher : Polity
Page : 177 pages
File Size : 44,8 Mb
Release : 2010
Category : Philosophy
ISBN : 9780745645049

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University of Disaster by Paul Virilio Pdf

‘The world of the future will be a tighter and tighter struggle against the limits of our intelligence’, announced Norbert Wiener... On top of such confinement, today we are faced not only with the greenhouse effect of global warming but also that of incarceration within the tighter and tighter limits of an accelerating sphere, a dromosphere, where depletion of the time distances involved in the geodiversity of the Globe rounds off the depletion of the substances produced by biodiversity. An unanticipated victim of this geophysical foreclosure is science - not only biology but also physics, the ‘Big Science’ now confronted by the space-time contraction of the known world and of knowledge once acquired here below. Whence the threat, still unnoticed, of an accident in knowledge which will double the accident of polluted substances and put paid to this crisis of reason denounced by Husserl, with the extravagant quest for a substitute exoplanet, a new ‘Promised Land’ to be colonised as swiftly as possible; the climate necessary to the life of our minds, as much as to the life of our bodies, from then on, on this old Earth of ours, being like the fatal consequences of a long illness requiring hospitalisation.

Role-Playing Games of Japan

Author : Björn-Ole Kamm
Publisher : Springer Nature
Page : 314 pages
File Size : 51,7 Mb
Release : 2020-08-28
Category : Social Science
ISBN : 9783030509538

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Role-Playing Games of Japan by Björn-Ole Kamm Pdf

This book engages non-digital role-playing games—such as table-top RPGs and live-action role-plays—in and from Japan, to sketch their possibilities and fluidities in a global context. Currently, non-digital RPGs are experiencing a second boom worldwide and are increasingly gaining scholarly attention for their inter-media relations. This study concentrates on Japan, but does not emphasise unique Japanese characteristics, as the practice of embodying an RPG character is always contingently realised. The purpose is to trace the transcultural entanglements of RPG practices by mapping four arenas of conflict: the tension between reality and fiction; stereotypes of escapism; mediation across national borders; and the role of scholars in the making of role-playing game practices.