Pathways Into Darkness

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Pathways Into Darkness

Author : Leonard Rich
Publisher : Lulu.com
Page : 146 pages
File Size : 42,8 Mb
Release : 2018-07-24
Category : Fiction
ISBN : 9781387972951

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Pathways Into Darkness by Leonard Rich Pdf

Eight stories of simple people wanting to see the light of their choices in hoping for a better end, but darkness is always lurking down those pathways.

Halo: A Space Opera from Bungie

Author : Loïc Ralet
Publisher : Third Editions
Page : 591 pages
File Size : 54,6 Mb
Release : 2023-01-01
Category : Computers
ISBN : 9782377843572

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Halo: A Space Opera from Bungie by Loïc Ralet Pdf

Halo. When you read this name, a soundtrack starts playing in your ears and tons of images flash in front of your eyes. A whole universe appears in your mind. Welcome to the game series imagined and produced by the Bungie studio. Halo is more than an incredible space opera, it is the flagship of a community and the most important franchise for one of the three hardware manufacturers on the market.

The Vestibular System

Author : Stephen M. Highstein,Richard R. Fay
Publisher : Springer Science & Business Media
Page : 574 pages
File Size : 45,5 Mb
Release : 2006-04-18
Category : Medical
ISBN : 9780387215679

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The Vestibular System by Stephen M. Highstein,Richard R. Fay Pdf

The Springer Handbook of Auditory Research presents a series of comp- hensive and synthetic reviews of the fundamental topics in modern au- tory research.The volumes are aimed at all individuals with interests in hearing research, including advanced graduate students, postdoctoral researchers, and clinical investigators.The volumes are intended to int- duce new investigators to important aspects of hearing science and to help established investigators to better understand the fundamental theories and data in ?elds of hearing that they may not normally follow closely. Each volume is intended to present a particular topic comprehensively, and each chapter will serve as a synthetic overview and guide to the lit- ature.As such, the chapters present neither exhaustive data reviews nor original research that has not yet appeared in peer-reviewed journals.The volumes focus on topics that have developed a solid data and conceptual foundation rather than on those for which a literature is only beginning to develop. New research areas will be covered on a timely basis in the series as they begin to mature.

The Art of Halo

Author : Eric S. Trautmann
Publisher : Random House Digital, Inc.
Page : 177 pages
File Size : 41,8 Mb
Release : 2004
Category : Art
ISBN : 9780345475862

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The Art of Halo by Eric S. Trautmann Pdf

Vintage Games 2.0

Author : Matt Barton
Publisher : CRC Press
Page : 592 pages
File Size : 46,7 Mb
Release : 2019-05-08
Category : Computers
ISBN : 9781000007763

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Vintage Games 2.0 by Matt Barton Pdf

Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.

Murtagh

Author : Christopher Paolini
Publisher : Knopf Books for Young Readers
Page : 663 pages
File Size : 45,7 Mb
Release : 2023-11-07
Category : Young Adult Fiction
ISBN : 9780593650882

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Murtagh by Christopher Paolini Pdf

Master storyteller and internationally bestselling author Christopher Paolini returns to the World of Eragon in this stunning epic fantasy set a year after the events of the Inheritance Cycle. Join Dragon Rider—and fan favorite—Murtagh and his dragon as they confront a perilous new enemy! “Christopher Paolini is a true rarity.” —The Washington Post The world is no longer safe for the Dragon Rider Murtagh and his dragon, Thorn. An evil king has been toppled, and they are left to face the consequences of the reluctant role they played in his reign of terror. Now they are hated and alone, exiled to the outskirts of society. Throughout the land, hushed voices whisper of brittle ground and a faint scent of brimstone in the air—and Murtagh senses that something wicked lurks in the shadows of Alagaësia. So begins an epic journey into lands both familiar and untraveled, where Murtagh and Thorn must use every weapon in their arsenal, from brains to brawn, to find and outwit a mysterious witch. A witch who is much more than she seems. In this gripping novel starring one of the most popular characters from Christopher Paolini’s blockbuster Inheritance Cycle, a Dragon Rider must discover what he stands for in a world that has abandoned him. Murtagh is the perfect book to enter the World of Eragon for the first time . . . or to joyfully return. Praise for Christopher Paolini: “A spellbinding fantasy writer.” —The Boston Globe “A breathtaking and unheard-of success.” —USA Today “Make[s] literary magic.” —People

Pathways in Theodicy

Author : Mark S. M. Scott
Publisher : Fortress Press
Page : 248 pages
File Size : 48,6 Mb
Release : 2015-05-01
Category : Religion
ISBN : 9781451469806

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Pathways in Theodicy by Mark S. M. Scott Pdf

Why does God permit evil and suffering? This question, known as the problem of evil in theological and philosophical circles, has perennially vexed Christian theology. Academic studies on the problem of evil, however, have failed to move the conversation forward in recent years. In this volume, designed for students and scholars alike, Mark S. M. Scott traces the major models and motifs in Christian explanations for evil (called theodicies) and argues for a thorough rethinking of the problem of evil and theodicy based on distinctly Christian theological criteria and resources.

Plant Carbohydrates I

Author : F.A. Loewus,W. Tanner
Publisher : Springer Science & Business Media
Page : 934 pages
File Size : 44,9 Mb
Release : 2012-12-06
Category : Science
ISBN : 9783642682759

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Plant Carbohydrates I by F.A. Loewus,W. Tanner Pdf

The essential features of constitution, configuration, and conformation in carbo hydrate chemistry, so well established in the . first half of this century, had yet to be exploited by those concerned with biochemical and physiological processes in plants when the original Encyclopedia appeared. Two outstanding developments, discovery of sugar nucleotides and the advent of chromatography, brought together the insight and a means of probing complexities inherent in plant carbohydrates. These advances, combined with a modern knowledge of enzymes and cellular metabolism, have provided new horizons of investigation for the student of plant physiology. This volume and its companion (Vol. 13B) present a comprehensive assess ment of the current viewpoint in plant carbohydrates with emphasis on those aspects which impinge on physiological processes of growth and development. To accommodate the extensive amount of information to be presented, subject matter has been divided, somewhat arbitrarily, into intracellular and extracellular carbohydrates, with the latter defined as carbohydrates occurring in space out side the plasma membrane (plasmalemma). This classification is not exclusive; rather it is intended to lend a degree of flexibility to the way in which subject matter is arranged between volumes. The first section of this volume addresses the occurrence, metabolism, and function of monomeric and higher saccharides of fungi, algae, and higher plants.

Pathways in Theology

Author : Piet Naud‚
Publisher : AFRICAN SUN MeDIA
Page : 371 pages
File Size : 44,5 Mb
Release : 2015-05-01
Category : Religion
ISBN : 9781920689643

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Pathways in Theology by Piet Naud‚ Pdf

This volume exhibits the engaging and challenging work of public and ecumenical theologian Piet Naud‚. The collection of 26 essays, written over three decades, constitutes an important contribution to public theology by critically and creatively evaluating diverse pathways through the landscape of Ecumenical, African, and Reformed theologies.

The Ultimate History of Video Games, Volume 2

Author : Steven L. Kent
Publisher : Crown
Page : 592 pages
File Size : 51,5 Mb
Release : 2021-08-24
Category : Social Science
ISBN : 9781984825438

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The Ultimate History of Video Games, Volume 2 by Steven L. Kent Pdf

The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.

Game Design

Author : Richard Rouse III
Publisher : Jones & Bartlett Publishers
Page : 953 pages
File Size : 42,8 Mb
Release : 2004-08-30
Category : Computers
ISBN : 9780763798116

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Game Design by Richard Rouse III Pdf

“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.

The Natural Science of the Human Species

Author : Konrad Lorenz
Publisher : MIT Press
Page : 390 pages
File Size : 45,5 Mb
Release : 1997-08
Category : Psychology
ISBN : 0262621207

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The Natural Science of the Human Species by Konrad Lorenz Pdf

This translation contains a synopsis of all the ideas that made Lorenz famous as the founder of ethology, the study of comparative animal behavior. edited from the author's posthumous works by Agnes von CranachHere Am I Where Are You?: The Behavior of the Greylag Goose was thought to be Konrad Lorenz's last book. However, in 1991 the Russian Manuscript was discovered in an attic, and its subsequent publication in German has become a scientific sensation. Written under the most extreme conditions in Soviet prison camps, the Russian Manuscript was the first outline of a large-scale work on behavioralscience. This translation contains a synopsis of all the ideas thatmade Lorenz famous as the founder of ethology, the study of comparative animal behavior.

The Great Perhaps of Silence

Author : Mary Kelly Black
Publisher : Xlibris Corporation
Page : 95 pages
File Size : 45,5 Mb
Release : 2018-01-27
Category : Self-Help
ISBN : 9781543472592

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The Great Perhaps of Silence by Mary Kelly Black Pdf

This book is the fourth volume of journal selections (2012-2017). Volume I, Lovely, Lonely Life: A Womans Village Journal, 1973-1982, includes an Introduction (From Where I Now Sit) and some biographical memories (Memories of a Forgotten Life). Volume II, Lovely, Lonely Life: A Womans Village Journal, 1983-2003), and Volume III, Evening Twilight: A Womans Village Journal, 2007-2011. As throughout the previous journals, the major events of life claim little diaristic attention, but more the introspective focus of a journal, intime (French for intimate or cozy). Any coziness or warmth is more evident in "cozy's" Scandinavian origin, as the bulk of these journals were written in winter. Readers more interested in an event-filled diary will find scant reportage in these volumes.

The Myths of the Popol Vuh in Cosmology, Art, and Ritual

Author : Holley Moyes,Allen J. Christenson,Frauke Sachse
Publisher : University Press of Colorado
Page : 349 pages
File Size : 44,9 Mb
Release : 2021-11-08
Category : Social Science
ISBN : 9781646421992

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The Myths of the Popol Vuh in Cosmology, Art, and Ritual by Holley Moyes,Allen J. Christenson,Frauke Sachse Pdf

This volume offers an integrated and comparative approach to the Popol Vuh, analyzing its myths to elucidate the ancient Maya past while using multiple lines of evidence to shed light on the text. Combining interpretations of the myths with analyses of archaeological, iconographic, epigraphic, ethnohistoric, ethnographic, and literary resources, the work demonstrates how Popol Vuh mythologies contribute to the analysis and interpretation of the ancient Maya past. The chapters are grouped into four sections. The first section interprets the Highland Maya worldview through examination of the text, analyzing interdependence between deities and human beings as well as the textual and cosmological coherence of the Popol Vuh as a source. The second section analyzes the Precolumbian Maya archaeological record as it relates to the myths of the Popol Vuh, providing new interpretations of the use of space, architecture, burials, artifacts, and human remains found in Classic Maya caves. The third explores ancient Maya iconographic motifs, including those found in Classic Maya ceramic art; the nature of predatory birds; and the Hero Twins’ deeds in the Popol Vuh. The final chapters address mythological continuities and change, reexamining past methodological approaches using the Popol Vuh as a resource for the interpretation of Classic Maya iconography and ancient Maya religion and mythology, connecting the myths of the Popol Vuh to iconography from Preclassic Izapa, and demonstrating how narratives from the Popol Vuh can illuminate mythologies from other parts of Mesoamerica. The Myths of the Popol Vuh in Cosmology, Art, and Ritual is the first volume to bring together multiple perspectives and original interpretations of the Popol Vuh myths. It will be of interest not only to Mesoamericanists but also to art historians, archaeologists, ethnohistorians, iconographers, linguists, anthropologists, and scholars working in ritual studies, the history of religion, historic and Precolumbian literature and historic linguistics. Contributors: Jaime J. Awe, Karen Bassie-Sweet, Oswaldo Chinchilla Mazariegos, Michael D. Coe, Iyaxel Cojtí Ren, Héctor Escobedo, Thomas H. Guderjan, Julia Guernsey, Christophe Helmke, Nicholas A. Hopkins, Barbara MacLeod, Jesper Nielsen, Colin Snider, Karl A. Taube

The Beast Between

Author : Matthew G. Looper
Publisher : University of Texas Press
Page : 287 pages
File Size : 55,6 Mb
Release : 2019-04-22
Category : Art
ISBN : 9781477318058

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The Beast Between by Matthew G. Looper Pdf

The white-tailed deer had a prominent status in Maya civilization; it was the most important wild-animal food source at many inland Maya sites and also functioned as a major ceremonial symbol. Offering an in-depth semantic analysis of this imagery, The Beast Between considers iconography, hieroglyphic texts, mythological discourses, and ritual narratives to translate the significance and meaning of the vibrant metaphors expressed in a variety of artifacts depicting deer and hunting. Charting the progression of deer as a key component of the Maya diet, especially for elites, to the coupling of deer and maize in the Maya worldview, The Beast Between reveals a close and long-term interdependence. Not only are deer depicted naturalistically in hunting and ritual scenes, but they are also ascribed with human attributes. This rich imagery reflects the many ways in which deer hunting was linked to status, sexuality, and war as part of a deeper process to ensure the regeneration of both agriculture and ancestry. Drawing on methodologies of art history, archaeology, and ethnology, this illuminating work is poised to become a key resource for multiple fields.