People Games

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Games People Play

Author : Eric Berne
Publisher : Unknown
Page : 0 pages
File Size : 47,8 Mb
Release : 2016
Category : Family & Relationships
ISBN : 0241257476

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Games People Play by Eric Berne Pdf

'If you're going to read one psychology book in your lifetime... it should be his one' - Neil Hunter, Amazon review Fed up of feeling controlled at work? Feel trapped in a toxic relationship but don't know how to escape? Always feel like you lose the argument even if you know deep down you're right? Widely recognised as the most original and influential psychology book of our time, Games People Play has helped millions of people better understand human basic social interactions and relationships. We play games all the time; relationship games; power games with our bosses and competitive games with our friends. In this book, Berne reveals the secret ploys and manoeuvres that rule our lives and how to combat them. Giving you the keys to unlock the psychology of others and yourself, this classic, entertaining and life-changing book will open up the door to honest communication and teach you how to get the most out of life.

Games People Play

Author : Berne, Eric
Publisher : Tantor eBooks
Page : 128 pages
File Size : 42,7 Mb
Release : 2011-07-06
Category : Family & Relationships
ISBN : 9781618030351

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Games People Play by Berne, Eric Pdf

The People's Games

Author : John Scally
Publisher : Black & White Publishing Ltd
Page : 301 pages
File Size : 43,7 Mb
Release : 2020-10-01
Category : Sports & Recreation
ISBN : 9781785303272

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The People's Games by John Scally Pdf

For over 130 years the GAA has been at the heart of Irish life. Now, in The People’s Games, John Scally tells the compelling stories of the men and women behind the rich history of Gaelic Games. Since the introduction of television Gaelic Games have become a huge entertainment industry, yet at their core remain deeply embedded in the local community. They shape the national conversation and lift the mood of the country. Hurling, ladies’ football, camogie and Gaelic football are Ireland’s greatest national treasures. Gaelic Games are part of the DNA of the Irish Race, and the people are the beating heart of the Games. This comprehensive collection captures the GAA’s evolving history, the fabled heroes, the controversies, the scandals, the pulsating games, the fans, the centrality of the clubs, and the unending and heart-stopping drama. Full of fascinating insights, amusing anecdotes, thrilling tales and new revelations about famous incidents and epic encounters, this volume brings the people’s games alive in all their vibrancy. Based on exclusive interviews, this captivating compendium explores the rich history of the men and women of the GAA who made it all happen.

How to Win Games and Beat People

Author : Tom Whipple
Publisher : HarperCollins
Page : 192 pages
File Size : 44,9 Mb
Release : 2015-12-01
Category : Games & Activities
ISBN : 9780062443724

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How to Win Games and Beat People by Tom Whipple Pdf

Destroy the competition on game night with this seriously funny guide packed with handy strategy, tricks, and tips from the experts Games are way more fun to play when you win—especially when you crush your friends and family! In How to Win Games and Beat People, Times science editor Tom Whipple explores inside tips, strategy, and advice from a ridiculously overqualified array of experts that will help you dominate the competition when playing a wide range of classic games—from Hangman to Risk to Trivial Pursuit and more. A mathematician explains how to approach Connect 4; a racecar driver guides you through the corners in slot car racing; a mime shares trade secrets for performing the best Charades; a Scrabble champion reveals his secret strategies; and a game theorist teaches you to become a real estate magnate, recommending the Monopoly properties to acquire that will bankrupt and embarrass your opponents (sorry, Mom and Dad). Funny, smart, and endlessly useful, this is a must-read for anyone who takes games too seriously, and the bible for sore losers everywhere.

Games People Played

Author : Wray Vamplew
Publisher : Reaktion Books
Page : 0 pages
File Size : 42,5 Mb
Release : 2023-08-21
Category : Sports & Recreation
ISBN : 1789147751

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Games People Played by Wray Vamplew Pdf

Now in paperback, this first global history of sports offers all spectators and participants a reason to cheer—and to think. Games People Played is, surprisingly, the first global history of sports. The book shows how sports have been practiced, experienced, and made meaningful by players and fans throughout history. It assesses how sports developed and diffused across the globe, as well as many other aspects, from emotion, discrimination, and conviviality; to politics, nationalism, and protest; and how economics has turned sports into a huge consumer industry. It shows how sports are sociable and health-giving, and also contribute to charity. However, it also examines their dark side: sports’ impact on the environment, the use of performance-enhancing drugs, and match-fixing. Covering everything from curling to baseball, boxing to motor racing, this book will appeal to anyone who plays, watches, and enjoys sports, and wants to know more about their history and global impact.

People Games

Author : Associate Professor Department of Applied Communication Studies Southern Illinois University Edwardsville Illinois Min Liu,Min Liu
Publisher : Createspace Independent Publishing Platform
Page : 40 pages
File Size : 54,5 Mb
Release : 2016-03-27
Category : Electronic
ISBN : 1530728312

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People Games by Associate Professor Department of Applied Communication Studies Southern Illinois University Edwardsville Illinois Min Liu,Min Liu Pdf

"Man is free the moment he wishes to be." -Voltaire In dealing and communicating with other people, we often fall prey to their power plays and mind games. PEOPLE GAMES is a non-technical, easy to read guide (yes, much easier than 'Games People Play') to help you recognize when you are being manipulated by others in your social, family, business, or work interactions. We can be free from other people's power plays and mind games if we wish to be, and if we train ourselves to RECOGNIZE them. A "power play" is a maneuver, usually verbal, that is used by a person to (i) manipulate another person to do something or (ii) avoid giving the other person what they want. This book will teach you how to RECOGNIZE such power plays being used against you, especially the most commonly used ones by other people, and also how to RESPOND to and DEFLECT such power plays. PEOPLE GAMES will teach you how to extricate yourself from secret ploys, unclear motives, and shady maneuvers used by other people, and structure your interactions so that they are no longer clouded by such undesirable things. In doing so, you will be able to protect your personal boundaries, move towards more open and honest communication with other people, and be able to protect your own best interests. Some of the power plays and mind games covered by PEOPLE GAMES are: 1. Dominance/Submission 2. Emotional Blackmail 3. You Owe Me 4. Playing the Victim ...and more!! ***LIMITED TIME ONLY: SPECIAL BONUS CONTENT ("THE NEXT 10 MOST COMMON POWER PLAYS AND MIND GAMES") is also included!

Games People Play

Author : Eric Berne
Publisher : Tantor eBooks
Page : 166 pages
File Size : 40,5 Mb
Release : 2011-07-06
Category : Psychology
ISBN : 9781618030061

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Games People Play by Eric Berne Pdf

The Golden Rule and the Games People Play

Author : Rami Shapiro
Publisher : SkyLight Paths Publishing
Page : 162 pages
File Size : 41,9 Mb
Release : 2015-10-19
Category : Self-Help
ISBN : 9781594735981

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The Golden Rule and the Games People Play by Rami Shapiro Pdf

This philosophical game changer looks critically at the Golden Rule in the context of game theory to see where it works and where it doesn’t, when it is applicable and when it isn’t. It shows you why knowing the difference can offer you a powerful way to transform your life from one driven by fear to one driven by love.

Guide to Eric Berne’s, M.D. Games People Play by Instaread

Author : Instaread
Publisher : Instaread
Page : 20 pages
File Size : 41,5 Mb
Release : 2017-05-01
Category : Study Aids
ISBN : 9781683787471

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Guide to Eric Berne’s, M.D. Games People Play by Instaread by Instaread Pdf

PLEASE NOTE: This is a companion to Eric Berne’s, M.D. Games People Play and NOT the original book. Preview: Games People Play: The Basic Handbook of Transactional Analysis (1964) by Eric Berne explores dysfunctional social behavior, which he describes as games people play in their interactions with each other. Games are comprised of a series of transactions beyond simple rituals, social pastimes, and friendly conversation…. Inside this companion to the book: · Overview of the Book · Insights from the Book · Important People · Author's Style and Perspective · Intended Audience About the Author: With Instaread, you can get the notes and insights from a book in 15 minutes or less. Visit our website at instaread.co.

The Indigenous Games of the People of the Coastal Region of Kenya

Author : Mwangi Peter Wanderi
Publisher : African Books Collective
Page : 160 pages
File Size : 44,6 Mb
Release : 2011
Category : Social Science
ISBN : 9789994455560

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The Indigenous Games of the People of the Coastal Region of Kenya by Mwangi Peter Wanderi Pdf

Since the time of the early Greek, Egyptian and Chinese civilizations, games are depicted as having played a significant role in the lives of the people, similarly, games of different kinds have been a vital hallmark of peopleís culture in Kenya, and everywhere else in Africa, for hundreds of years. The focus of this research project is to identify the traditional games of the people from the Kenyan coastal region and describe how they were conducted as well as the socio-cultural setting within which they were performed, and to establish the significance of these activities in enhancing the acquisition and learning of verbal information, cognitive strategies, attitudes, and motor skills by the participants in specific and their significance to the community in general. The study also suggests ways in which traditional games could be adopted into the contemporary educational curriculum as well as for mass sports participation.

Cool Careers Without College for People Who Love Video Games

Author : Nicholas Croce
Publisher : The Rosen Publishing Group, Inc
Page : 152 pages
File Size : 42,9 Mb
Release : 2006-08-15
Category : Business & Economics
ISBN : 1404207473

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Cool Careers Without College for People Who Love Video Games by Nicholas Croce Pdf

Discusses the various jobs available in the video game area that are available that don't require a college degree.

High Score: The Players and People Behind the Games

Author : Kaitlyn Duling
Publisher : Carson-Dellosa Publishing
Page : 32 pages
File Size : 45,6 Mb
Release : 2021-08-11
Category : Juvenile Nonfiction
ISBN : 9781731649843

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High Score: The Players and People Behind the Games by Kaitlyn Duling Pdf

Book Features: • Ages 8-14, Grades 3-8 • 32 pages, 7 inches x 9 inches • Simple, easy-to-read pages with full-color pictures • Includes pre- and post-reading activities • Reading/teaching tips and glossary included Gaming and eSports: In High Score: The Players and People Behind the Games, 3rd—8th graders enter an exciting world with the most famous gamers, eSports celebrities, and well-known video game designers! Paving The Way: Young readers learn about top record-holders, highest earners, and other video game “greats” from across the country. Your child will discover interesting facts about their favorite gamers, eSport celebrities, designers, and more! Build Reading Skills: This engaging 32-page children’s book will help your child improve comprehension and build confidence with guided pre- and post-reading questions and fun activities. Leveled Books: Part of the Gaming and Esports series, the lower reading level text and full-color pictures make this children’s book an engaging read with fun and interesting facts about your child’s favorite gamers. Why Rourke Educational Media: Since 1980, Rourke Publishing Company has specialized in publishing engaging and diverse non-fiction and fiction books for children in a wide range of subjects that support reading success on a level that has no limits.

How to Create Simple Video Games

Author : Stavros Kirkelie
Publisher : Digital Revolution Media
Page : 20 pages
File Size : 41,5 Mb
Release : 2024-05-14
Category : Games
ISBN : 8210379456XXX

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How to Create Simple Video Games by Stavros Kirkelie Pdf

Video gaming can be a very entertaining experience for many people. Sometimes you will notice that hours have gone by while you are playing. If you are a person who enjoys playing video games you may want to consider creating your own video game. The market for video games continuously expands. There is a large amount of money that can be made in the video game industry. Learning how to create a video game will give you an opportunity to make a lot of money as well as provide you with a feeling of self-accomplishment. A lot of people have great ideas about video games but sadly many of them do not chase their dreams. The reason for this in most cases is that the person may feel as if it is too hard for them to do or that they may not be smart enough. Do not be one of these people! If you have come up with an idea you have already accomplished one of the hardest parts of creating a video game. Creativity does not come naturally to everyone and you should take pride in the fact that you have a creative mind. If you have a creative mind and enjoy video games you should seriously consider creating your games. After all, it could present you with an opportunity to generate cash flow doing something you love. The following chapter in this book will shed some light on the basics of creating a game and give you some pointers to guide you through the basic processes. Grab It Now!

Video Games

Author : Kevin Hile
Publisher : Greenhaven Publishing LLC
Page : 106 pages
File Size : 43,7 Mb
Release : 2009-10-26
Category : Young Adult Nonfiction
ISBN : 9781420503067

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Video Games by Kevin Hile Pdf

The evolution of the video game is incredible; from a two-colored screen with paddle and pong to fully immersive alternate playing worlds, it is one technology that seems to be constantly evolving. This volume explains the history of video games, the considerations of their impact on players and society, and how they can be used as educational tools. Readers will learn about the future of video games as well.

Making Democracy Fun

Author : Josh A. Lerner
Publisher : MIT Press
Page : 285 pages
File Size : 45,5 Mb
Release : 2014-02-21
Category : Games & Activities
ISBN : 9780262026871

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Making Democracy Fun by Josh A. Lerner Pdf

Drawing on the tools of game design to fix democracy. Anyone who has ever been to a public hearing or community meeting would agree that participatory democracy can be boring. Hours of repetitive presentations, alternatingly alarmist or complacent, for or against, accompanied by constant heckling, often with no clear outcome or decision. Is this the best democracy can offer? In Making Democracy Fun, Josh Lerner offers a novel solution for the sad state of our deliberative democracy: the power of good game design. What if public meetings featured competition and collaboration (such as team challenges), clear rules (presented and modeled in multiple ways), measurable progress (such as scores and levels), and engaging sounds and visuals? These game mechanics would make meetings more effective and more enjoyable—even fun. Lerner reports that institutions as diverse as the United Nations, the U.S. Army, and grassroots community groups are already using games and game-like processes to encourage participation. Drawing on more than a decade of practical experience and extensive research, he explains how games have been integrated into a variety of public programs in North and South America. He offers rich stories of game techniques in action, in children's councils, social service programs, and participatory budgeting and planning. With these real-world examples in mind, Lerner describes five kinds of games and twenty-six game mechanics that are especially relevant for democracy. He finds that when governments and organizations use games and design their programs to be more like games, public participation becomes more attractive, effective, and transparent. Game design can make democracy fun—and make it work.