Play At Work

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Play at Work

Author : Adam L. Penenberg
Publisher : Penguin
Page : 256 pages
File Size : 54,7 Mb
Release : 2013-10-03
Category : Business & Economics
ISBN : 9781101623022

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Play at Work by Adam L. Penenberg Pdf

Do games hold the secret to better productivity? If you’ve ever found yourself engrossed in Angry Birds, Call of Duty, or a plain old crossword puzzle when you should have been doing something more productive, you know how easily games hold our attention. Hardcore gamers have spent the equivalent of 5.93 million years playing World of Warcraft while the world collectively devotes about 5 million hours per day to Angry Birds. A colossal waste of time? Perhaps. But what if we could tap into all the energy, engagement, and brainpower that people are already expending and use it for more creative and valuable pursuits? Harnessing the power of games sounds like a New-Age fantasy, or at least a fad that’s only for hip start-ups run by millennials in Silicon Valley. But according to Adam L. Penenberg, the use of smart game design in the workplace and beyond is taking hold in every sector of the economy, and the companies that apply it are witnessing unprecedented results. “Gamification” isn’t just for consumers chasing reward points anymore. It’s transforming, well, just about everything. Penenberg explores how, by understanding the way successful games are designed, we can apply them to become more efficient, come up with new ideas, and achieve even the most daunting goals. He shows how game mechanics are being applied to make employees happier and more motivated, improve worker safety, create better products, and improve customer service. For example, Microsoft has transformed an essential but mind-numbing task—debugging software—into a game by having employees compete and collaborate to find more glitches in less time. Meanwhile, Local Motors, an independent automaker based in Arizona, crowdsources designs from car enthusiasts all over the world by having them compete for money and recognition within the community. As a result, the company was able to bring a cutting-edge vehicle to market in less time and at far less cost than the Big Three automakers. These are just two examples of companies that have tapped the characteristics that make games so addictive and satisfying. Penenberg also takes us inside organizations that have introduced play at work to train surgeons, aid in physical therapy, translate the Internet, solve vexing scientific riddles, and digitize books from the nineteenth century. Drawing on the latest brain science as well as his firsthand reporting from these cutting-edge companies, Penenberg offers a powerful solution for businesses and organizations of all stripes and sizes.

Overwhelmed

Author : Brigid Schulte
Publisher : A&C Black
Page : 380 pages
File Size : 41,6 Mb
Release : 2014-03-13
Category : Biography & Autobiography
ISBN : 9781408826690

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Overwhelmed by Brigid Schulte Pdf

______________________ 'Too much to do? Stop and read this' - Guardian 'For a fresh take on an eternal dilemma, Overwhelmed is worth a few hours of any busy woman's life – if only to ensure that she doesn't drop off the bottom of her own “To Do” list' - Mail on Sunday ______________________ In her attempts to juggle work and family life, Brigid Schulte has baked cakes until 2 a.m., frantically (but surreptitiously) sent important emails during school trips and then worked long into the night after her children were in bed. Realising she had become someone who constantly burst in late, trailing shoes and schoolbooks and biscuit crumbs, she began to question, like so many of us, whether it is possible to be anything you want to be, have a family and still have time to breathe. So when Schulte met an eminent sociologist who studies time and he told her she enjoyed thirty hours of leisure each week, she thought her head was going to pop off. What followed was a trip down the rabbit hole of busy-ness, a journey to discover why so many of us find it near-impossible to press the 'pause' button on life and what got us here in the first place. Overwhelmed maps the individual, historical, biological and societal stresses that have ripped working mothers' and fathers' leisure to shreds, and asks how it might be possible for us to put the pieces back together. Seeking insights, answers and inspiration, Schulte explores everything from the wiring of the brain and why workplaces are becoming increasingly demanding, to worldwide differences in family policy, how cultural norms shape our experiences at work, our unequal division of labour at home and why it's so hard for everyone – but women especially – to feel they deserve an elusive moment of peace. ______________________ 'Every parent, every caregiver, every person who feels besieged by permanent busyness, must read this book' - Anne-Marie Slaughter, author of Why Women Still Can't Have It All

F**k Work, Let's Play

Author : John Williams
Publisher : Pearson UK
Page : 305 pages
File Size : 52,9 Mb
Release : 2020-08-21
Category : Self-Help
ISBN : 9781292349381

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F**k Work, Let's Play by John Williams Pdf

‘A compelling 10-step escape from corporate life that could spell a rash of resignation letters’ – Sunday Times Stuck in a job that’s boring you to tears? Slogging away at a business that’s never quite taken off? Still can’t decide what you’d rather do? It’s time to say ‘enough’. The world has changed. It’s now possible for anyone to make a living from doing the things they love. The only problem is that no one has shown you how. Until now. Based on life-changing ideas and tools proven with tens of thousands of people over the last decade, F**k Work Let’s Play is your blueprint to create a work-life full of fun, freedom and creativity; something more like play than work. Packed full of stories from people who turned a passion into a living – or even a multi-million-pound business – you’ll discover 10 secrets to transform your working life, starting today. There’s no need to suffer unfulfilling work a moment longer. Whether you want to start a business, create your ideal job, or change the world, F**k Work, Let’s Play is your guide to doing what you love and getting paid for it.

Gamers at Work

Author : Morgan Ramsay
Publisher : Apress
Page : 345 pages
File Size : 50,7 Mb
Release : 2012-06-08
Category : Computers
ISBN : 9781430233527

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Gamers at Work by Morgan Ramsay Pdf

"Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." —Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space. Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7

Gamification at Work

Author : Janaki Mythily Kumar,Mario Herger
Publisher : Unknown
Page : 168 pages
File Size : 53,7 Mb
Release : 2013
Category : Computers
ISBN : 8792964079

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Gamification at Work by Janaki Mythily Kumar,Mario Herger Pdf

Gamification is becoming a common buzzword in business these days. In its November 2012 press release, Gartner predicts that "by 2015, 40% of Global 1000 organizations will use gamification as the primary mechanism to transform business operations." In the same report, they also predict that "by 2014, 80% of current gamified applications will fail to meet business objectives, primarily due to poor design." What is gamification? Does it belong in the workplace? Are there design best practices that can increase the efficacy of enterprise gamification efforts? Janaki Kumar and Mario Herger answer these questions and more in this book Gamification @ Work. They caution against taking a "chocolate covered broccoli" approach of simply adding points and badges to business applications and calling them gamified. They outline a methodology called Player Centered Design which is a practical guide for user experience designers, product managers and developers to incorporate the principles of gamification into their business software. Player Centered Design involves the following five steps: 1. Know your player 2. Identify the mission 3. Understand human motivation 4. Apply mechanics 5. Manage, monitor and measure Kumar and Herger provide examples of enterprise gamification, introduce legal and ethical considerations, and provide pointers to other resources to continue your journey in designing gamification that works! Keywords: Gamification, Enterprise Gamification, Gamification of business software, enterprise software, business software, User experience design, UX, Design, Engagement, Motivation.

The Game of Work

Author : Charles A. Coonradt,Lee Nelson
Publisher : Gibbs Smith
Page : 208 pages
File Size : 43,5 Mb
Release : 2007
Category : Business & Economics
ISBN : 1423601572

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The Game of Work by Charles A. Coonradt,Lee Nelson Pdf

Since its original printing in 1984, The Game of Work helped thousands of companies and hundreds of thousands of managers and employees experience increased job enjoyment while producing extraordinary results. The Game of Work examines the question of why people work harder at sports and recreation than they do on the job and uses these as metaphors for inspirational leadership strategies. Corporations worldwide have enjoyed the increased productivity, employee satisfaction and motivation, and bottom-line profits by implementing the concepts taught in The Game of Work. As qualified people become increasingly difficult to attract and retain, the implementation of the five principles in this book is the one key factor to improving results, retention, and recruitment. Five principles of The Game of Work: Frequent feedback; Better scorekeeping; Clearly defined goals; Consistent coaching; A higher degree of personal choice.

Screw Work, Let's Play ePub eBook

Author : John Williams
Publisher : Pearson UK
Page : 267 pages
File Size : 47,6 Mb
Release : 2012-09-07
Category : Self-Help
ISBN : 9780273748854

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Screw Work, Let's Play ePub eBook by John Williams Pdf

"Do you have a sane work-play balance? Had enough of your job and want to change your life? Here’s how to do it" The Times Stuck in a job that’s boring you to tears? Slogging away at a business that’s never quite taken off? Still can’t decide what you’d rather do? Well, it’s time to change all that. We’ve reached a remarkable point in the history of work. With the right guidance, it’s now possible for anyone to make a living from doing the things they love. Written by a career maverick who escaped corporate life, Screw Work Let’s Play is your blueprint to create a work-life full of fun, freedom and creativity; something more like play than work. Packed full of stories from people who turned their passion into their living – or even a million pound business – you’ll discover10 secrets to transform your working life, starting today. Discover life-changing ideas and practical plans including: · How to win your first playcheque – without quitting your current job · How to beat the doubts and internal blocks that hold you back · How you can play and get rich – even in a recession Whether you want to start a business, create an ideal job, write a book, or change the world, there’s no need to suffer unfulfilling work any more. Ready to play? Unlock exclusive extras at www.screwworkletsplay.com Join the Play Revolution

Work and Play of Winnicott

Author : Simon A. Gronlnick
Publisher : Jason Aronson, Incorporated
Page : 238 pages
File Size : 53,7 Mb
Release : 1990-04-01
Category : Psychology
ISBN : 9781461632627

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Work and Play of Winnicott by Simon A. Gronlnick Pdf

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Work and Play: A workplace, grumpy sunshine, forced proximity, small town romance

Author : Julia Jarrett
Publisher : Julia Jarrett
Page : 281 pages
File Size : 51,9 Mb
Release : 2022-01-27
Category : Fiction
ISBN : 8210379456XXX

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Work and Play: A workplace, grumpy sunshine, forced proximity, small town romance by Julia Jarrett Pdf

I’m stuck sharing a house with my hot new boss…And I just walked in on him in the shower. Landing a major interior design contract for the new winery in Dogwood Cove is supposed to be my fresh start. But sharing a house with the annoyingly sexy winemaker Finn McNeil? That wasn’t part of the plan… To make it worse, Finn’s made it very clear he doesn’t want me around - at work, or anywhere else. I’m determined to win him over with my charm and professionalism. Not only do I need this job, but this town has become more than a place to earn a living, it’s become home. Which is why giving into the undeniable attraction we feel could spell disaster for both of us. Work and Play is the ultimate steamy small town romance for fans of forced proximity, a quirky heroine who knows what she wants, and a winemaker who’s determined to avoid her.This book is for readers who love grumpy-sunshine banter, a dirty talking hero, a close friend group, low angst and high heat with a guaranteed HEA. This is the third book in the Dogwood Cove series and can be read as a standalone, although the series is best enjoyed if read in order.

Vygotsky at Work and Play

Author : Lois Holzman
Publisher : Routledge
Page : 222 pages
File Size : 55,5 Mb
Release : 2016-12-14
Category : Psychology
ISBN : 9781317384106

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Vygotsky at Work and Play by Lois Holzman Pdf

Vygotsky at Work and Play is an intimate portrayal of the Vygotskian-inspired approach to human development known as ‘social therapeutics’ and ‘the psychology of becoming’. Holzman provides an accessible, practical-philosophical portrayal of a unique performance-based methodology of development and learning that draws upon a fresh reading of Vygotsky. This expanded edition includes new content dealing with how Lev Vygotsky’s work can be applied to profound social issues of our times, including worsening police/community relations, authoritarianism in schools, the medical-model approach to social/emotional life, and the erosion of play in Western cultures. Holzman also weaves together Vygotsky’s discoveries with qualitative case studies from organizations that practice the approach in psychotherapy offices, classrooms, outside-of-school programs, corporate workplaces and virtual learning environments. The new edition of Vygotsky at Work and Play poses a practical-critical challenge to more traditional conceptions and methods of psychology and education, introducing performance as a new ontology and the author’s own activist research performance as a new way to do psychology. It is an essential read for researchers and professionals in educational and developmental psychology, psychotherapy, cultural historical activity, social science, performance studies and education.

Words at Work and Play

Author : Shirley Brice Heath
Publisher : Cambridge University Press
Page : 239 pages
File Size : 53,5 Mb
Release : 2012-01-12
Category : Education
ISBN : 9780521841979

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Words at Work and Play by Shirley Brice Heath Pdf

A thirty year study tracking the changes in family life and language development in 300 working-class families from 1981 onwards.

Rest

Author : Alex Soojung-Kim Pang
Publisher : Basic Books
Page : 322 pages
File Size : 49,5 Mb
Release : 2016-12-06
Category : Psychology
ISBN : 9780465096596

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Rest by Alex Soojung-Kim Pang Pdf

"Rest is such a valuable book. If work is our national religion, Pang is the philosopher reintegrating our bifurcated selves."---Arianna Huffington, New York Times Book Review Overwork is the new normal. Rest is something to do when the important things are done—but they are never done. Looking at different forms of rest, from sleep to vacation, Silicon Valley futurist and business consultant Alex Soojung-Kim Pang dispels the myth that the harder we work the better the outcome. He combines rigorous scientific research with a rich array of examples of writers, painters, and thinkers—from Darwin to Stephen King—to challenge our tendency to see work and relaxation as antithetical. "Deliberate rest," as Pang calls it, is the true key to productivity, and will give us more energy, sharper ideas, and a better life. Rest offers a roadmap to rediscovering the importance of rest in our lives, and a convincing argument that we need to relax more if we actually want to get more done.

Making Play Work in Early Years Settings

Author : Dawn Rigby
Publisher : SAGE
Page : 140 pages
File Size : 41,6 Mb
Release : 2022-02-23
Category : Education
ISBN : 9781529786033

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Making Play Work in Early Years Settings by Dawn Rigby Pdf

Making a play-based curriculum work in early years settings. Early Years practitioners have been advocating for play to be at the heart of early years for many years. Now is the time to make this a reality. Using in the moment planning, child initiated play and other strategies, this book supports early years practitioners to enable the children in their setting to choose what they do and how they want to learn. Dawn Rigby shares her passion for a play-based curriculum, her own setting′s journey, what worked and the challenges faced along the way. This practical book: shares examples of good practice; gives advice on how to make play the central focus of early years practice; explores why a play-based curriculum matters; includes practical support on developmentally appropriate practice.

A Child's Work

Author : Vivian Gussin Paley
Publisher : University of Chicago Press
Page : 111 pages
File Size : 48,9 Mb
Release : 2009-09-15
Category : Psychology
ISBN : 9780226644981

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A Child's Work by Vivian Gussin Paley Pdf

The buzz word in education today is accountability. But the federal mandate of "no child left behind" has come to mean curriculums driven by preparation for standardized tests and quantifiable learning results. Even for very young children, unstructured creative time in the classroom is waning as teachers and administrators are under growing pressures to measure school readiness through rote learning and increased homework. In her new book, Vivian Gussin Paley decries this rapid disappearance of creative time and makes the case for the critical role of fantasy play in the psychological, intellectual, and social development of young children. A Child's Work goes inside classrooms around the globe to explore the stunningly original language of children in their role-playing and storytelling. Drawing from their own words, Paley examines how this natural mode of learning allows children to construct meaning in their worlds, meaning that carries through into their adult lives. Proof that play is the work of children, this compelling and enchanting book will inspire and instruct teachers and parents as well as point to a fundamental misdirection in today's educational programs and strategies.

Intentional

Author : David Amerland
Publisher : New Line Books
Page : 262 pages
File Size : 54,5 Mb
Release : 2021-06-23
Category : Electronic
ISBN : 1844811697

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Intentional by David Amerland Pdf

Live your life the way you want to. Manage stress better. Be more resilient and enjoy meaningful relationships and better health. We all want that. Such life leads to better choices, better jobs, loving romantic partners, more rewarding careers and decisions that are fully aligned with our aims. What stops us from getting all that is the complexity of our brain and the complicated way in which the external world comes together. The misalignment between the internal states we experience and the external circumstances we encounter often leads to confusion, a lack of clarity in our thinking and actions that are not consistent with our professed values. Intentional is a gameplan. It helps us connect the pieces of our mind to the pieces of our life. It shows us how to map what we feel to what has caused those feelings. It helps us understand what affects us and what effects it has on us. It makes it possible for us to determine what we want, why we want it and what we need to do to get it. When we know what to do, we know how to behave. When we know how to behave we know how to act. When we know how to act, we know how to live. Our actions, each day, become our lives. Drawn from the latest research from the fields of neuroscience, behavioral and social psychology and evolutionary anthropology, Intentional shows how to add meaning to our actions and lead a meaningful, happier, more fulfilling life on our terms.