Pro Android Games

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Pro Android Games

Author : Massimo Nardone,Vladimir Silva
Publisher : Apress
Page : 450 pages
File Size : 55,9 Mb
Release : 2016-01-03
Category : Computers
ISBN : 1484205898

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Pro Android Games by Massimo Nardone,Vladimir Silva Pdf

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android L / 5.0 SDK to bring countless legendary, action-packed PC games to the Android Platform. In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now the new Android TV SDK Apps for the Android game app developer repertoire. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of these recent advancements found in the new Android L / 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. Pro Android Games, Third Edition features the following improvements: Updates to the latest version of the Android SDK, NKD, plus the latest Eclipse IDE Greater focus on tablets the ever changing device resolutions, and hardware specs Native game development and hardware accelerated graphics Bigger and Better Real World Engines, such as Quake I and II Plus an oldie from the previous edition: Doom Coverage of the new Android TV SDK APIs, UI, UX, multi-touch and multi-tasking features available with Android L release Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more A "Quake 3D"-like game app case study You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy!

Pro Android Games

Author : Massimo Nardone,Vladimir Silva
Publisher : Apress
Page : 395 pages
File Size : 51,8 Mb
Release : 2015-02-14
Category : Computers
ISBN : 9781484205877

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Pro Android Games by Massimo Nardone,Vladimir Silva Pdf

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of the recent advancements found in the new Android 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. Pro Android Games, Third Edition features the following improvements: Updates to the latest version of the Android SDK, NDK, plus the latest Android Studio and Eclipse IDEs Greater focus on tablets, ever changing device resolutions, and hardware specs Native game development and hardware accelerated graphics Bigger and better real world engines, such as Quake I and II plus an oldie from the previous edition: Doom Coverage of the new Android TV SDK APIs, UI, UX, multi-touch and multi-tasking features available with the Android 5.0 release Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more A "Quake 3D"-like game app case study You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy! In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now the new Android TV SDK Apps for the Android game app developer repertoire.

Pro Android Games

Author : Vladimir Silva
Publisher : Apress
Page : 406 pages
File Size : 54,8 Mb
Release : 2012-11-27
Category : Computers
ISBN : 9781430247982

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Pro Android Games by Vladimir Silva Pdf

In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now Google TV Android Apps for the Android game app developer repertoire. With actionable real-world source, Pro Android Games, Second Edition shows you how to build more sophisticated and addictive Android games, by leveraging the power of these recent advancements found in the new Android Jelly Beans development platform as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. *** NOTE: This book published previously as Advanced Android 4 Games. This edition covers game development for all Android SDK versions up to Jelly Bean / Android SDK 4.1. Pro Android Games, Second Edition features the following improvements: Updates to the latest version of the Android SDK, NKD, plus the latest Eclipse IDE. Greater focus on tablets the ever changing device resolutions, and hardware specs. Native game development and hardware accelerated graphics. Bigger and Better Real World Engines, such as Quake I and II Plus an oldie from the previous edition: Doom Coverage of the new smart TV APIs (Google TV), UI, UX, multi-touch and multi-tasking features available with Android Jelly Bean. A look into the future with augmented reality Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more. A "Quake 3D"-like game app case study You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy!

Pro Android Web Game Apps

Author : Juriy Bura,Paul Coates
Publisher : Apress
Page : 656 pages
File Size : 55,9 Mb
Release : 2012-12-03
Category : Computers
ISBN : 9781430238201

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Pro Android Web Game Apps by Juriy Bura,Paul Coates Pdf

Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences with artificial intelligence and rich media. Bring your knowledge of HTML and JavaScript to the next level with Pro Android Web Game Apps. You are guided through exciting projects that give you firsthand experience with core game app development concepts. You'll start with a blank HTML page, and by the end of the book, have the skills needed to create a multiplayer online game with rich graphics, sound, animation, and more—even if you have no previous games development or server-side experience.

Beginning Android Games Development

Author : Ted Hagos,Mario Zechner,J.F. DiMarzio,Robert Green
Publisher : Apress
Page : 364 pages
File Size : 55,6 Mb
Release : 2020-09-11
Category : Computers
ISBN : 1484261208

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Beginning Android Games Development by Ted Hagos,Mario Zechner,J.F. DiMarzio,Robert Green Pdf

Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android. You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES. And you will learn about publishing and marketing your games to monetize your creation. What You Will Learn Gain knowledge on the fundamentals of game programming in the context of Android Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For Those with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platform

Android Game Programming For Dummies

Author : Derek James
Publisher : John Wiley & Sons
Page : 401 pages
File Size : 41,6 Mb
Release : 2012-11-30
Category : Computers
ISBN : 9781118235997

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Android Game Programming For Dummies by Derek James Pdf

Learn how to create great games for Android phones Android phones are rapidly gaining market share, nudging the iPhone out of the top spot. Games are the most frequently downloaded apps in the Android market, and users are willing to pay for them. Game programming can be challenging, but this step-by-step guide explains the process in easily understood terms. A companion Web site offers all the programming examples for download. Presents tricky game programming topics--animation, battery conservation, touch screen input, and adaptive interface issues--in the straightforward, easy-to-follow For Dummies fashion Explains how to avoid pitfalls and create fun games based on best programming practices for mobile devices A companion web site includes all programming examples If you have some programming knowledge, Android Game Programming For Dummies will have you creating cool games for the Android platform quickly and easily.

Beginning Android Games

Author : Mario Zechner,J. F. DiMarzio,Robert Green
Publisher : Apress
Page : 619 pages
File Size : 43,8 Mb
Release : 2016-12-08
Category : Computers
ISBN : 9781484204726

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Beginning Android Games by Mario Zechner,J. F. DiMarzio,Robert Green Pdf

Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

Android Game Programming by Example

Author : John Horton
Publisher : Packt Publishing Ltd
Page : 389 pages
File Size : 50,8 Mb
Release : 2015-06-30
Category : Computers
ISBN : 9781785286193

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Android Game Programming by Example by John Horton Pdf

Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

Learn Unity for Android Game Development

Author : Adam Sinicki
Publisher : Apress
Page : 257 pages
File Size : 40,9 Mb
Release : 2017-07-21
Category : Computers
ISBN : 9781484227046

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Learn Unity for Android Game Development by Adam Sinicki Pdf

Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download. What You Will Learn Install Unity with the Android SDK Understand and use scripts, prefabs and Android Studio Design a great game Build a game app Add a bit of polish Deploy for various Android devices Build and deploy for 3D games, virtual reality and more Promote your game and make money Who This Book Is For This book requires no previous experience with programming or game development of any kind. Prior experience with the Android ecosystem recommended.

Pro Android Games

Author : Massimo Nardone,Vladimir Silva
Publisher : Apress
Page : 408 pages
File Size : 40,7 Mb
Release : 2015-02-11
Category : Computers
ISBN : 148420588X

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Pro Android Games by Massimo Nardone,Vladimir Silva Pdf

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of the recent advancements found in the new Android 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. Pro Android Games, Third Edition features the following improvements: Updates to the latest version of the Android SDK, NDK, plus the latest Android Studio and Eclipse IDEs Greater focus on tablets, ever changing device resolutions, and hardware specs Native game development and hardware accelerated graphics Bigger and better real world engines, such as Quake I and II plus an oldie from the previous edition: Doom Coverage of the new Android TV SDK APIs, UI, UX, multi-touch and multi-tasking features available with the Android 5.0 release Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more A "Quake 3D"-like game app case study You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy! In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now the new Android TV SDK Apps for the Android game app developer repertoire. What you’ll learn How to develop and port game apps for the Android platform What are some special tricks for Android smartphones and tablets How to build a complex 2D game app for Android What are some gaming tricks using OpenGL and JNI How to integrate efficient graphics and create portability with latest OpenGL ES How to build a 3D shooter game app that resembles the popular and once best-selling games Doom, Quake and Quake II How to create fun experience using Bluetooth and Android Wear-based controllers How to design and port using Android TV SDK Who this book is for This book is for savvy Android app developers who are looking for professional or advanced techniques for porting, augmenting and building 3D game apps that are complex, fun and lucrative. Table of Contents 1. Welcome to Android Gaming 2. Gaming Tricks for Phones or Tablets 3. More Gaming Tricks with OpenGL and JNI 4. Efficient Graphics and Portability with OpenGL ES 2.0 5. 3D Shooters for Doom 6. 3D Shooters for Quake 7. 3D Shooters for Quake II 8. Fun With Bluetooth Controllers 9. Designing and Porting to Android TV 10. Deployment and Compilation Tips 11. Discovering Android Wear

The Ultimate Guide to Android Gaming

Author : StoryBuddiesPlay
Publisher : StoryBuddiesPlay
Page : 72 pages
File Size : 43,6 Mb
Release : 2024-04-06
Category : Computers
ISBN : 8210379456XXX

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The Ultimate Guide to Android Gaming by StoryBuddiesPlay Pdf

Unleash Your Inner Champion: The Ultimate Guide to Android Gaming in 2024 The Android gaming scene has exploded into a powerhouse of entertainment, offering countless adventures, thrilling battles, and mind-bending puzzles at your fingertips. But with a vast library of games and ever-evolving technology, where do you begin? This comprehensive guide equips you with the knowledge and skills to conquer the mobile battlefield, whether you're a seasoned veteran or a curious newcomer. Master Every Genre: Dive deep into a curated selection of top Android games across various genres, from action-packed RPGs and strategic masterpieces to brain-teasing puzzles and fast-paced shooters. Discover hidden gems and uncover the perfect title to match your playstyle. Level Up Your Play: Explore essential accessories that elevate your Android gaming experience. Learn how controllers, grips, and triggers can enhance your precision and comfort, while headphones and mobile triggers take your immersion to the next level. Touchscreens vs. Controllers: This guide delves into the strengths and weaknesses of both control methods. Discover when touchscreens excel for casual gaming and puzzle titles, and understand when a controller offers a competitive edge in fast-paced action games. The Art of Optimization: Unlock the full potential of your phone and your chosen games with optimization techniques. Learn how to adjust graphics settings, free up resources, and ensure a smooth and stable frame rate for an uninterrupted gaming experience. Beyond the Classics: Explore the exciting world of emulation and relive your childhood favorites. This guide provides a roadmap to popular emulators for Android, allowing you to revisit classic console games and rediscover the joy of retro gaming. Embrace the Future: Get a glimpse into the future of Android gaming with emerging technologies like cloud gaming, virtual reality (VR), and augmented reality (AR). Discover how these advancements will revolutionize mobile gaming and create immersive experiences unlike anything before. Become an Android Gaming Pro: This guide equips you with essential tips and tricks to elevate your gameplay. Learn how to develop healthy gaming habits, build a supportive gaming community, and stay updated with the latest trends and professional esports competitions. The Final Boss Awaits: Sharpen your skills, refine your strategies, and dominate the competition with the knowledge and resources packed within this comprehensive guide. Download your favorite games, choose your champion, and embark on a journey of endless entertainment in the ever-evolving world of Android gaming!

Beginning Android Games

Author : Mario Zechner
Publisher : Apress
Page : 678 pages
File Size : 43,9 Mb
Release : 2011-08-05
Category : Computers
ISBN : 9781430230434

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Beginning Android Games by Mario Zechner Pdf

Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of game development The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform For those looking to learn about Android tablet game app development or want Android 4 SDK specific coverage, check out Beginning Android 4 Games Development, now available from Apress.

Beginning Android Games

Author : Robert Green,Mario Zechner
Publisher : Apress
Page : 705 pages
File Size : 51,8 Mb
Release : 2013-01-26
Category : Computers
ISBN : 9781430246787

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Beginning Android Games by Robert Green,Mario Zechner Pdf

Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets: The fundamentals of game development and design suitable for Android smartphones and tablets The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management The design of 2D and 3D games and their successful implementation on the Android platform This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK.

Unity Android Game Development by Example Beginner's Guide

Author : Thomas Finnegan
Publisher : Packt Publishing Ltd
Page : 320 pages
File Size : 55,8 Mb
Release : 2013-12-20
Category : Computers
ISBN : 9781849692076

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Unity Android Game Development by Example Beginner's Guide by Thomas Finnegan Pdf

Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No experience with programming, Android, or Unity is required. Most of the assets used in each chapter project are provided with the book, but it is assumed that you have some access to basic image and model creation software. You will also need access to an Android powered device.

Beginning Unity Android Game Development

Author : Kishan Takoordyal
Publisher : Apress
Page : 264 pages
File Size : 48,5 Mb
Release : 2020-06-29
Category : Computers
ISBN : 9781484260029

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Beginning Unity Android Game Development by Kishan Takoordyal Pdf

Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Android game. The book starts by explaining simple programming concepts to make beginners comfortable with the jargon. You will then learn to navigate around the Unity interface and use basic tools (hand, move, rotate, scale, and rect). You will also be acquainted with the creation of basic 3D objects in the game while understanding the purpose of several of Unity’s windows. In the last chapters, you will learn to create a simple game for Android using the concepts studied in the previous chapters. Scripts will be written to handle the behaviors of the player and enemies as well as to handle other aspects of the game. The author shares tips along the way to help improve in-game performance, such as switching to the universal rendering pipeline when targeting mobile platforms. At the end of the book, you will have a solid knowledge in making basic Android games that can be upgraded later to make more complex games. What You Will Learn Explore basic Unity and C# programming concepts and scripting for Android gamesNavigate around the Unity interface and use its basic toolsMake the most of popular components and features of UnityWrite an Android game with optimizations Who This Book Is For Absolute beginners learning to program games for the Android platform using Unity3D. Basic knowledge of programming would be beneficial for the reader but is not required.