Programming For Mathematicians

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Programming for Mathematicians

Author : Raymond Seroul
Publisher : Springer Science & Business Media
Page : 439 pages
File Size : 44,5 Mb
Release : 2012-12-06
Category : Mathematics
ISBN : 9783642571299

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Programming for Mathematicians by Raymond Seroul Pdf

Aimed at teaching mathematics students how to program using their knowledge of mathematics, the entire books emphasis is on "how to think" when programming. Three methods for constructing an algorithm or a program are used: manipulation and enrichment of existing code; use of recurrent sequences; deferral of code writing, in order to deal with one difficulty at a time. Many theorems are mathematically proved and programmed, and the text concludes with an explanation of how a compiler works and how to compile "by hand" little programs. Intended for anyone who thinks mathematically and wants to program and play with mathematics.

A Programmer's Introduction to Mathematics

Author : Jeremy Kun
Publisher : Unknown
Page : 400 pages
File Size : 41,8 Mb
Release : 2020-05-17
Category : Electronic
ISBN : 9798625373425

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A Programmer's Introduction to Mathematics by Jeremy Kun Pdf

A Programmer's Introduction to Mathematics uses your familiarity with ideas from programming and software to teach mathematics. You'll learn about the central objects and theorems of mathematics, including graphs, calculus, linear algebra, eigenvalues, optimization, and more. You'll also be immersed in the often unspoken cultural attitudes of mathematics, learning both how to read and write proofs while understanding why mathematics is the way it is. Between each technical chapter is an essay describing a different aspect of mathematical culture, and discussions of the insights and meta-insights that constitute mathematical intuition. As you learn, we'll use new mathematical ideas to create wondrous programs, from cryptographic schemes to neural networks to hyperbolic tessellations. Each chapter also contains a set of exercises that have you actively explore mathematical topics on your own. In short, this book will teach you to engage with mathematics. A Programmer's Introduction to Mathematics is written by Jeremy Kun, who has been writing about math and programming for 10 years on his blog "Math Intersect Programming." As of 2020, he works in datacenter optimization at Google.The second edition includes revisions to most chapters, some reorganized content and rewritten proofs, and the addition of three appendices.

Mathematics and Programming for Machine Learning with R

Author : William B. Claster
Publisher : CRC Press
Page : 408 pages
File Size : 50,5 Mb
Release : 2020-10-26
Category : Computers
ISBN : 9781000196979

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Mathematics and Programming for Machine Learning with R by William B. Claster Pdf

Based on the author’s experience in teaching data science for more than 10 years, Mathematics and Programming for Machine Learning with R: From the Ground Up reveals how machine learning algorithms do their magic and explains how these algorithms can be implemented in code. It is designed to provide readers with an understanding of the reasoning behind machine learning algorithms as well as how to program them. Written for novice programmers, the book progresses step-by-step, providing the coding skills needed to implement machine learning algorithms in R. The book begins with simple implementations and fundamental concepts of logic, sets, and probability before moving to the coverage of powerful deep learning algorithms. The first eight chapters deal with probability-based machine learning algorithms, and the last eight chapters deal with machine learning based on artificial neural networks. The first half of the book does not require mathematical sophistication, although familiarity with probability and statistics would be helpful. The second half assumes the reader is familiar with at least one semester of calculus. The text guides novice R programmers through algorithms and their application and along the way; the reader gains programming confidence in tackling advanced R programming challenges. Highlights of the book include: More than 400 exercises A strong emphasis on improving programming skills and guiding beginners to the implementation of full-fledged algorithms Coverage of fundamental computer and mathematical concepts including logic, sets, and probability In-depth explanations of machine learning algorithms

Programming Mathematics Using MATLAB

Author : Lisa A. Oberbroeckling
Publisher : Academic Press
Page : 294 pages
File Size : 46,6 Mb
Release : 2020-05-09
Category : Mathematics
ISBN : 9780128178003

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Programming Mathematics Using MATLAB by Lisa A. Oberbroeckling Pdf

Providing an alternative to engineering-focused resources in the area, Programming Mathematics Using MATLAB® introduces the basics of programming and of using MATLAB® by highlighting many mathematical examples. Emphasizing mathematical concepts through the visualization of programming throughout the book, this useful resource utilizes examples that may be familiar to math students (such as numerical integration) and others that may be new (such as fractals). Additionally, the text uniquely offers a variety of MATLAB® projects, all of which have been class-tested thoroughly, and which enable students to put MATLAB® programming into practice while expanding their comprehension of concepts such as Taylor polynomials and the Gram–Schmidt process. Programming Mathematics Using MATLAB® is appropriate for readers familiar with sophomore-level mathematics (vectors, matrices, multivariable calculus), and is useful for math courses focused on MATLAB® specifically and those focused on mathematical concepts which seek to utilize MATLAB® in the classroom. Provides useful visual examples throughout for student comprehension Includes valuable, class-tested projects to reinforce both familiarity with MATLAB® and a deeper understanding of mathematical principles Offers downloadable MATLAB® scripts to supplement practice and provide useful example

From Mathematics to Generic Programming

Author : Alexander A. Stepanov,Daniel E. Rose
Publisher : Addison-Wesley Professional
Page : 311 pages
File Size : 54,5 Mb
Release : 2014-11-13
Category : Computers
ISBN : 9780133491784

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From Mathematics to Generic Programming by Alexander A. Stepanov,Daniel E. Rose Pdf

In this substantive yet accessible book, pioneering software designer Alexander Stepanov and his colleague Daniel Rose illuminate the principles of generic programming and the mathematical concept of abstraction on which it is based, helping you write code that is both simpler and more powerful. If you’re a reasonably proficient programmer who can think logically, you have all the background you’ll need. Stepanov and Rose introduce the relevant abstract algebra and number theory with exceptional clarity. They carefully explain the problems mathematicians first needed to solve, and then show how these mathematical solutions translate to generic programming and the creation of more effective and elegant code. To demonstrate the crucial role these mathematical principles play in many modern applications, the authors show how to use these results and generalized algorithms to implement a real-world public-key cryptosystem. As you read this book, you’ll master the thought processes necessary for effective programming and learn how to generalize narrowly conceived algorithms to widen their usefulness without losing efficiency. You’ll also gain deep insight into the value of mathematics to programming—insight that will prove invaluable no matter what programming languages and paradigms you use. You will learn about How to generalize a four thousand-year-old algorithm, demonstrating indispensable lessons about clarity and efficiency Ancient paradoxes, beautiful theorems, and the productive tension between continuous and discrete A simple algorithm for finding greatest common divisor (GCD) and modern abstractions that build on it Powerful mathematical approaches to abstraction How abstract algebra provides the idea at the heart of generic programming Axioms, proofs, theories, and models: using mathematical techniques to organize knowledge about your algorithms and data structures Surprising subtleties of simple programming tasks and what you can learn from them How practical implementations can exploit theoretical knowledge

Pearls of Functional Algorithm Design

Author : Richard Bird
Publisher : Cambridge University Press
Page : 128 pages
File Size : 41,9 Mb
Release : 2010-09-16
Category : Computers
ISBN : 9781139490603

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Pearls of Functional Algorithm Design by Richard Bird Pdf

Richard Bird takes a radical approach to algorithm design, namely, design by calculation. These 30 short chapters each deal with a particular programming problem drawn from sources as diverse as games and puzzles, intriguing combinatorial tasks, and more familiar areas such as data compression and string matching. Each pearl starts with the statement of the problem expressed using the functional programming language Haskell, a powerful yet succinct language for capturing algorithmic ideas clearly and simply. The novel aspect of the book is that each solution is calculated from an initial formulation of the problem in Haskell by appealing to the laws of functional programming. Pearls of Functional Algorithm Design will appeal to the aspiring functional programmer, students and teachers interested in the principles of algorithm design, and anyone seeking to master the techniques of reasoning about programs in an equational style.

C++ for Mathematicians

Author : Edward Scheinerman
Publisher : CRC Press
Page : 520 pages
File Size : 43,5 Mb
Release : 2006-06-06
Category : Computers
ISBN : 9781420010985

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C++ for Mathematicians by Edward Scheinerman Pdf

For problems that require extensive computation, a C++ program can race through billions of examples faster than most other computing choices. C++ enables mathematicians of virtually any discipline to create programs to meet their needs quickly, and is available on most computer systems at no cost. C++ for Mathematicians: An Introduction for Students and Professionals accentuates C++ concepts that are most valuable for pure and applied mathematical research. This is the first book available on C++ programming that is written specifically for a mathematical audience; it omits the language’s more obscure features in favor of the aspects of greatest utility for mathematical work. The author explains how to use C++ to formulate conjectures, create images and diagrams, verify proofs, build mathematical structures, and explore myriad examples. Emphasizing the essential role of practice as part of the learning process, the book is ideally designed for undergraduate coursework as well as self-study. Each chapter provides many problems and solutions which complement the text and enable you to learn quickly how to apply them to your own problems. Accompanying downloadable resources provide all numbered programs so that readers can easily use or adapt the code as needed. Presenting clear explanations and examples from the world of mathematics that develop concepts from the ground up, C++ for Mathematicians can be used again and again as a resource for applying C++ to problems that range from the basic to the complex.

Applied Mathematical Programming

Author : Stephen P. Bradley,Arnoldo C. Hax,Thomas L. Magnanti
Publisher : Addison Wesley Publishing Company
Page : 748 pages
File Size : 43,6 Mb
Release : 1977
Category : Mathematics
ISBN : MINN:31951001006972E

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Applied Mathematical Programming by Stephen P. Bradley,Arnoldo C. Hax,Thomas L. Magnanti Pdf

Mathematical programming: an overview; solving linear programs; sensitivity analysis; duality in linear programming; mathematical programming in practice; integration of strategic and tactical planning in the aluminum industry; planning the mission and composition of the U.S. merchant Marine fleet; network models; integer programming; design of a naval tender job shop; dynamic programming; large-scale systems; nonlinear programming; a system for bank portfolio planning; vectors and matrices; linear programming in matrix form; a labeling algorithm for the maximun-flow network problem.

Modelling in Mathematical Programming

Author : José Manuel García Sánchez
Publisher : Springer Nature
Page : 291 pages
File Size : 44,5 Mb
Release : 2020-10-31
Category : Business & Economics
ISBN : 9783030572501

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Modelling in Mathematical Programming by José Manuel García Sánchez Pdf

This book provides basic tools for learning how to model in mathematical programming, from models without much complexity to complex system models. It presents a unique methodology for the building of an integral mathematical model, as well as new techniques that help build under own criteria. It allows readers to structure models from the elements and variables to the constraints, a basic modelling guide for any system with a new scheme of variables, a classification of constraints and also a set of rules to model specifications stated as logical propositions, helping to better understand models already existing in the literature. It also presents the modelling of all possible objectives that may arise in optimization problems regarding the variables values. The book is structured to guide the reader in an orderly manner, learning of the components that the methodology establishes in an optimization problem. The system includes the elements, which are all the actors that participate in the system, decision activities that occur in the system, calculations based on the decision activities, specifications such as regulations, impositions or actions of defined value and objective criterion, which guides the resolution of the system.

Land of Lisp

Author : Conrad Barski
Publisher : No Starch Press
Page : 508 pages
File Size : 46,8 Mb
Release : 2010-10-15
Category : Computers
ISBN : 9781593273491

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Land of Lisp by Conrad Barski Pdf

Lisp has been hailed as the world’s most powerful programming language, but its cryptic syntax and academic reputation can be enough to scare off even experienced programmers. Those dark days are finally over—Land of Lisp brings the power of functional programming to the people! With his brilliantly quirky comics and out-of-this-world games, longtime Lisper Conrad Barski teaches you the mysteries of Common Lisp. You’ll start with the basics, like list manipulation, I/O, and recursion, then move on to more complex topics like macros, higher order programming, and domain-specific languages. Then, when your brain overheats, you can kick back with an action-packed comic book interlude! Along the way you’ll create (and play) games like Wizard Adventure, a text adventure with a whiskey-soaked twist, and Grand Theft Wumpus, the most violent version of Hunt the Wumpus the world has ever seen. You'll learn to: –Master the quirks of Lisp’s syntax and semantics –Write concise and elegant functional programs –Use macros, create domain-specific languages, and learn other advanced Lisp techniques –Create your own web server, and use it to play browser-based games –Put your Lisp skills to the test by writing brain-melting games like Dice of Doom and Orc Battle With Land of Lisp, the power of functional programming is yours to wield.

Discrete Mathematics Using a Computer

Author : Cordelia Hall,John O'Donnell
Publisher : Springer Science & Business Media
Page : 345 pages
File Size : 52,9 Mb
Release : 2013-04-17
Category : Mathematics
ISBN : 9781447136576

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Discrete Mathematics Using a Computer by Cordelia Hall,John O'Donnell Pdf

Several areas of mathematics find application throughout computer science, and all students of computer science need a practical working understanding of them. These core subjects are centred on logic, sets, recursion, induction, relations and functions. The material is often called discrete mathematics, to distinguish it from the traditional topics of continuous mathematics such as integration and differential equations. The central theme of this book is the connection between computing and discrete mathematics. This connection is useful in both directions: • Mathematics is used in many branches of computer science, in applica tions including program specification, datastructures,design and analysis of algorithms, database systems, hardware design, reasoning about the correctness of implementations, and much more; • Computers can help to make the mathematics easier to learn and use, by making mathematical terms executable, making abstract concepts more concrete, and through the use of software tools such as proof checkers. These connections are emphasised throughout the book. Software tools (see Appendix A) enable the computer to serve as a calculator, but instead of just doing arithmetic and trigonometric functions, it will be used to calculate with sets, relations, functions, predicates and inferences. There are also special software tools, for example a proof checker for logical proofs using natural deduction.

Foundations of Discrete Mathematics with Algorithms and Programming

Author : R. Balakrishnan,Sriraman Sridharan
Publisher : CRC Press
Page : 361 pages
File Size : 48,6 Mb
Release : 2018-10-26
Category : Mathematics
ISBN : 9781351019125

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Foundations of Discrete Mathematics with Algorithms and Programming by R. Balakrishnan,Sriraman Sridharan Pdf

Discrete Mathematics has permeated the whole of mathematics so much so it has now come to be taught even at the high school level. This book presents the basics of Discrete Mathematics and its applications to day-to-day problems in several areas. This book is intended for undergraduate students of Computer Science, Mathematics and Engineering. A number of examples have been given to enhance the understanding of concepts. The programming languages used are Pascal and C.

Object-Oriented Programming in Python for Mathematicians

Author : David Ham
Publisher : Unknown
Page : 202 pages
File Size : 55,6 Mb
Release : 2021-12-16
Category : Electronic
ISBN : 9798775892142

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Object-Oriented Programming in Python for Mathematicians by David Ham Pdf

This book is for mathematicians, scientists, and engineers who have learned the very basics of programming in Python, and who would like to become more capable programmers. You will learn the higher level programming concepts such as objects, inheritance, and abstract data types needed to elegantly create more advanced programs. At the same time, emphasis is placed on programming skills such as good style, so you learn to write code that you and others find easy to understand, and interpreting and debugging errors. If you find yourself baffled by the pages of error messages that Python emits, and would like to make sense of them, then this book is for you. Learning the material is supported by explanatory videos throughout and skeleton codes for all of the exercises, including automated tests of your work. The book takes a mathematician's view of programming, introducing higher level programming abstractions by analogy with the abstract objects that make up higher mathematics. Examples and exercises are chosen from across mathematics, though the actual mathematical knowledge required to understand this book is limited to differentiating functions of one variable. Contents Introduction: abstraction in mathematics and programming Programs in files Objects and abstraction A matter of style Abstract data types Errors and exceptions Inheritance and composition Debugging and testing Trees and directed acyclic graphs Further object-oriented features

Math for Programmers

Author : Paul Orland
Publisher : Manning Publications
Page : 686 pages
File Size : 42,6 Mb
Release : 2021-01-12
Category : Computers
ISBN : 9781617295355

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Math for Programmers by Paul Orland Pdf

In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks

Mathematics for Computer Science

Author : Eric Lehman,F. Thomson Leighton,Albert R. Meyer
Publisher : Unknown
Page : 988 pages
File Size : 42,6 Mb
Release : 2017-03-08
Category : Business & Economics
ISBN : 9888407066

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Mathematics for Computer Science by Eric Lehman,F. Thomson Leighton,Albert R. Meyer Pdf

This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.