Programming With Quartz

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Programming with Quartz

Author : David Gelphman,Bunny Laden
Publisher : Elsevier
Page : 704 pages
File Size : 40,9 Mb
Release : 2010-07-26
Category : Computers
ISBN : 9780080459639

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Programming with Quartz by David Gelphman,Bunny Laden Pdf

Written by members of the development team at Apple, Programming with Quartz is the first book to describe the sophisticated graphics system of Mac OS X. By using the methods described in this book, developers will be able to fully exploit the state-of-the-art graphics capabilities of Mac OS X in their applications, whether for Cocoa or Carbon development. This book also serves as an introduction to 2D graphics concepts, including how images are drawn and how color is rendered. It includes guidance for working with PDF documents, drawing bitmap graphics, using Quartz built-in color management, and drawing text. Programming with Quartz is a rich resource for new and experienced Mac OS X developers, Cocoa and Carbon programmers, UNIX developers who are migrating to Mac OS X, and anyone interested in powerful 2D graphics systems. This is the definitive guide to the revolutionary graphics system of Mac OS X that uses the Portable Document Format (PDF) as the basis of its imaging model It contains the latest on programming with Quartz for Mac OS X version 10.4 Carefully crafted and extensive code examples show how to accomplish most of the drawing tasks possible with Quartz

iPhone SDK Application Development

Author : Jonathan Zdziarski
Publisher : "O'Reilly Media, Inc."
Page : 396 pages
File Size : 51,6 Mb
Release : 2009-01-21
Category : Computers
ISBN : 9780596555405

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iPhone SDK Application Development by Jonathan Zdziarski Pdf

This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple's iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications. This book will help you: Design user interface elements with Interface Builder and the UI Kit framework Create application controls, such as windows and navigation bars Build and manage layers and transformations using Core Graphics and Quartz Core Mix and play sound files using AVFoundation, and record and play back digital sound streams using Audio Toolbox Handle network programming with the CFNetwork framework Use the Core Location framework to interact with the iPhone's GPS Add movie players to your application iPhone SDK Application Development will benefit experienced developers and those just starting out on the iPhone. Important development concepts are explained thoroughly, and enough advanced examples are provided to make this book a great reference once you become an expert.

Quartz 2D Graphics for Mac OS X Developers

Author : R. Scott Thompson
Publisher : Addison-Wesley Professional
Page : 351 pages
File Size : 43,8 Mb
Release : 2006
Category : Computers
ISBN : 9780321336637

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Quartz 2D Graphics for Mac OS X Developers by R. Scott Thompson Pdf

Hands-on guide to understanding and utilizing Quartz and Core Image, the two major graphic technologies in the Apple Core Graphics Framework.

Learning Quartz Composer

Author : Graham Robinson,Surya Buchwald
Publisher : Addison-Wesley Professional
Page : 185 pages
File Size : 42,7 Mb
Release : 2013
Category : Computers
ISBN : 9780321636942

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Learning Quartz Composer by Graham Robinson,Surya Buchwald Pdf

Create Amazing Real-Time Motion Graphics with Quartz Composer! Apple's Quartz Composer makes it amazingly easy to create real-time graphics of all kinds: for screensavers, animations, kiosk art, film effects, Dashboard Widgets, graphically-rich apps, and more. But few content creators use QC, because they've had practically no useful help-until now. In this book/DVD bundle, two renowned VJs who've pushed this tool to the limit show you how to do it, too! You needn't be a technical expert: Graham Robinson and Surya Buchwald introduce each concept through a hands-on project, with videos demonstrating every step. They start extremely simple, offering beautiful visual feedback and encouraging you to freely explore. The video and text work together to help you build mastery fast, as you create everything from data-driven effects to compelling live performance visuals! Coverage includes Mastering Quartz Composer's powerful interface Grabbing live inputs from music or cameras for unique interaction and improvisation Outputting video files for everything from smartphone screens to HD video edits Using built-in image filters to add visual effects Creating organic motion with LFOs, interpolation, and trackballs Fixing problems and figuring out what you did wrong Making rain, fire, and other cool stuff with particles Integrating MIDI musical instruments and other audio resources Mastering lighting and timelines Building richer environments with replication, iteration, and 3D modeling Pushing the boundaries with secret patches, CoreImage filters, and GLSL If you're a motion graphics designer, filmmaker, VJ, artist, interactive programmer, Cocoa developer, or any other type of "Maker," this book will guide you from acolyte to wizard in no time... and it just might be the most fun instructional you'll ever read! 0321636945 / 9780321636942 Learning Quartz Composer: A Hands-On Guide to Creating Motion Graphics with Quartz Composer Package consists of: 013308776X / 9780133087765 Learning Quartz Composer: A Hands-On Guide to Creating Motion Graphics with Quartz Composer 0321857577 / 9780321857576 Learning Quartz Composer, DVD: A Hands-On Guide to Creating Motion Graphics with Quartz Composer 0321857585 / 9780321857583 Learning Quartz Composer, Book Component: A Hands-On Guide to Creating Motion Graphics with Quartz Composer

iPhone 3D Programming

Author : Philip Rideout
Publisher : "O'Reilly Media, Inc."
Page : 442 pages
File Size : 48,5 Mb
Release : 2010-05-03
Category : Computers
ISBN : 9781449390624

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iPhone 3D Programming by Philip Rideout Pdf

What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL. You'll build several graphics programs -- progressing from simple to more complex examples -- that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a great idea for an app. Learn fundamental graphics concepts, including transformation matrices, quaternions, and more Get set up for iPhone development with the Xcode environment Become familiar with versions 1.1 and 2.0 of the OpenGL ES API, and learn to use vertex buffer objects, lighting, texturing, and shaders Use the iPhone's touch screen, compass, and accelerometer to build interactivity into graphics applications Build iPhone graphics applications such as a 3D wireframe viewer, a simple augmented reality application, a spring system simulation, and more

Quartz Job Scheduling Framework

Author : Chuck Cavaness
Publisher : Pearson Education
Page : 387 pages
File Size : 47,7 Mb
Release : 2006-06-08
Category : Computers
ISBN : 9780132712996

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Quartz Job Scheduling Framework by Chuck Cavaness Pdf

Integrate Powerful Scheduling Capabilities into Any Java Application or Environment If your Java applications depend on tasks that must be performed at specific times or if your systems have recurring maintenance jobs that could be automated, then you need Quartz: the first full-featured, open source job scheduling framework. Quartz Job Scheduling Framework reveals how to make the most of Quartz with virtually any Java EE or Java SE application, from the smallest standalone program to the largest e-commerce application. Best-selling author Chuck Cavaness shows developers and architects how to integrate Quartz with leading open source Java frameworks, including Hibernate and Struts. Using practical examples, Cavaness illuminates everything from basic job scheduling to the use of Quartz in clustered environments and enterprise workflow applications. To jumpstart your own Quartz projects, he also presents a full chapter of “cookbook” sample code. Coverage includes • Understanding the value of scheduling in the enterprise environment • Installing and configuring the Quartz framework • Scheduling jobs, and triggering them on simple or complex schedules • Using JobStores to persist schedule information between JVM restarts • Using Listeners to receive callbacks from Quartz when key events occur • Extending Quartz with Plugins • Accessing Quartz through a Web-based graphical interface • Clustering Quartz applications, both horizontally and vertically • Using RMI to schedule Quartz remotely • Leveraging Quartz to automate maintenance and workflow

The Book of Stones

Author : Robert Simmons,Naisha Ahsian
Publisher : North Atlantic Books
Page : 500 pages
File Size : 40,8 Mb
Release : 2007
Category : Fiction
ISBN : 1556436688

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The Book of Stones by Robert Simmons,Naisha Ahsian Pdf

"A metaphysical encyclopedia of more than three hundred crystals, minerals, and gemstones, detailing their applications for self-healing and spiritual and emotional development, along with vivid color photographs of each stone"--Provided by publisher.

Beginning Mac OS X Programming

Author : Michael Trent,Drew McCormack
Publisher : John Wiley & Sons
Page : 721 pages
File Size : 45,7 Mb
Release : 2005-10-24
Category : Computers
ISBN : 9780471751953

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Beginning Mac OS X Programming by Michael Trent,Drew McCormack Pdf

Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Awakening Your Crystals

Author : Sharon L. McAllister
Publisher : Simon and Schuster
Page : 176 pages
File Size : 54,8 Mb
Release : 2019-10-01
Category : Body, Mind & Spirit
ISBN : 9781620559734

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Awakening Your Crystals by Sharon L. McAllister Pdf

A full-color guide to programming crystals and harnessing their full potential • Explains how to program crystals and gemstones with specific healing intentions as well as how to cleanse and charge your crystals and prepare your own energy field • Provides detailed instructions for working with 8 key crystals, as well as healing and programming guidance for more than 60 well-known and important crystals • Includes vibrant photographs to convey each crystal’s individual powers In this vibrantly illustrated crystal guide, experienced holistic therapist and crystal-healing teacher Sharon McAllister offers an introduction to programming crystals and gemstones to harness their full potential. She explains how crystal programming combines the powerful instrument of intention setting with the healing energies of stones. She details how to cleanse and charge your crystals and prepare your own energy field before programming and provides a collection of intention-setting statements and programming recipes for personal healing as well as therapeutic use. Unveiling the light that each crystal radiates vibrationally and spiritually, Sharon reveals how each crystal is a living being that can be awakened to emanate its purest and strongest energy in alignment with specific healing purposes. She explains the dormant state of stones when they are still inside the earth, their activated state when extracted by humans, and their ignited state, when they are called into direct service with a programmed focus, which leads them to unfold their full healing potential. Focusing on 8 key crystals, including rose quartz, amethyst, and citrine, Sharon shows how these 8 stones can combine to form a powerful toolkit with a wide range of healing applications. She provides an in-depth chapter on each of the 8 key crystals, offering deep insight into their energies and healing properties. She also covers more than 60 additional crystals along with guidance on their healing uses and programming potential. Taking your crystal healing experience to a higher level, this guide shows how each crystal has its own life plan just like human beings and when a crystal enters your life it is never by coincidence.

iPhone Open Application Development

Author : Jonathan Zdziarski
Publisher : "O'Reilly Media, Inc."
Page : 272 pages
File Size : 49,8 Mb
Release : 2008-10-14
Category : Computers
ISBN : 9780596554187

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iPhone Open Application Development by Jonathan Zdziarski Pdf

"Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself."-- Josh Content, iPhone Developer Developers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit -- now updated for Apple's iPhone 2.x software and iPhone 3G -- and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors. With the open toolkit and this book, you can build iPhone applications that: Display status bars, preference tables, and other standard elements of the iPhone user interface Play pre-recorded files or program-generated sounds Read and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbars Read and respond to changes in orientation when the user turns the phone around And more. The first edition of this book developed an instant following and became the center of a movement. The second edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone application development.

Your Sacred Space

Author : Alba Ambert
Publisher : iUniverse
Page : 128 pages
File Size : 53,9 Mb
Release : 2012-05-07
Category : Religion
ISBN : 1450286763

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Your Sacred Space by Alba Ambert Pdf

Your home is more than a place where you are sheltered from the elements, where you retire to rest every night. Your home is a place of infinite possibilities that can facilite your spiritual connection with the universe. In this insightful and practical book, Dr. Alba Ambert guides you through a detailed process to transform your home into an oasis of peace, harmony, and healing. By following the techniques described in this guide, your home can fulfill its potential and become a sacred space of radiant Light.

Image Collection Exploration

Author : Fouad Sabry
Publisher : One Billion Knowledgeable
Page : 118 pages
File Size : 50,9 Mb
Release : 2024-05-05
Category : Computers
ISBN : PKEY:6610000562206

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Image Collection Exploration by Fouad Sabry Pdf

What is Image Collection Exploration Image collection exploration is a mechanism to explore large digital image repositories. The huge amount of digital images produced every day through different devices such as mobile phones bring forth challenges for the storage, indexing and access to these repositories. Content-based image retrieval (CBIR) has been the traditional paradigm to index and retrieve images. However, this paradigm suffers of the well known semantic gap problem. Image collection exploration consists of a set of computational methods to represent, summarize, visualize and navigate image repositories in an efficient, effective and intuitive way. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Image collection exploration Chapter 2: Integrated development environment Chapter 3: Web crawler Chapter 4: Image retrieval Chapter 5: Automatic summarization Chapter 6: Visualization (graphics) Chapter 7: Content-based image retrieval Chapter 8: Similarity measure Chapter 9: Tag cloud Chapter 10: Quartz Composer (II) Answering the public top questions about image collection exploration. (III) Real world examples for the usage of image collection exploration in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Image Collection Exploration.

IOS 4 Programming Cookbook

Author : Vandad Nahavandipoor
Publisher : "O'Reilly Media, Inc."
Page : 638 pages
File Size : 55,9 Mb
Release : 2011-01-21
Category : Computers
ISBN : 9781449388225

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IOS 4 Programming Cookbook by Vandad Nahavandipoor Pdf

Provides information on using iOS 4 to create applications for the iPhone, iPad, and iPod Touch.

iPhone Games Projects

Author : PJ Cabrera,Joachim Bondo,Brian Greenstone,Mike Lee,Jamie Gotch,Michael Kasprzak,Richard Zito,Matthew Aitken,Olivier Hennessy,James Lee
Publisher : Apress
Page : 266 pages
File Size : 42,8 Mb
Release : 2009-07-28
Category : Computers
ISBN : 9781430219699

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iPhone Games Projects by PJ Cabrera,Joachim Bondo,Brian Greenstone,Mike Lee,Jamie Gotch,Michael Kasprzak,Richard Zito,Matthew Aitken,Olivier Hennessy,James Lee Pdf

One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next bestseller. This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk! It's supported with code examples that you can download and use to realize your own great ideas. This book's authors are responsible for some of the all-time most popular and talked-about games: Brian Greenstone developed Enigmo and Cro-Mag Rally. Aaron Fothergill developed Flick Fishing. Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history. Mike Kasprzak's Smiles was a finalist in the IGF 2009 Best Mobile Game competition. PJ Cabrera, Richard Zito, and Matthew Aitken (Quick Draw, Pole2Pole); Joachim Bondo (Deep Green); and Olivier Hennessy and Clayton Kane (Apache Lander) have received glowing reviews and accolades for their games. Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts.

Learn Mac OS X Snow Leopard

Author : Mike Lee,Scott Meyers
Publisher : Apress
Page : 720 pages
File Size : 45,8 Mb
Release : 2011-07-23
Category : Computers
ISBN : 9781430219477

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Learn Mac OS X Snow Leopard by Mike Lee,Scott Meyers Pdf

You're smart and savvy, but also busy. This comprehensive guide to Apple's Mac OS X 10.6, Snow Leopard, gives you everything you need to know to live a happy, productive Mac life. Learn Mac OS X Snow Leopard will have you up and connected lickity–split. With a minimum of overhead and a maximum of useful information, you'll cover a lot of ground in the time it takes other books to get you plugged in. If this isn't your first experience with Mac OS X, skip right to the "What's New in Snow Leopard" sections. You may also find yourself using this book as a quick refresher course or a way to learn new Mac skills you've never tried before.