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Re-Making Sound by Justin Patch,Thomas Porcello Pdf
Re-Making Sound is concise and flexible primer to sound studies. It takes students through six ways of conceptualizing sound and its links to other social phenomena: soundscapes; noise; sound and semiotics of the voice; sound and/through/in text; background sound/sound design; and sound art. Each chapter summarizes the history and scholarly theoretical underpinnings of these areas and concludes with a student activity that concretizes the historical and theoretical discussion via sound-making projects. With chapters designed to be flexible and non-sequential, the text fits within various course designs, and includes an introduction to key concepts in sound and sound studies, a cumulative concluding chapter with sound accompanying podcast exercise, and an extensive bibliography for students to pursue sound studies beyond the book itself.
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects
Read and find out about people and animals use different kinds of sounds to communicate in this colorfully illustrated nonfiction picture book. Sounds are all around us. Clap your hands, snap your fingers: You’re making sounds. With colorful illustrations from Anna Chernyshova and engaging text from Wendy Pfeffer, Sounds All Around is a fascinating look into how sound works. This is a clear and appealing science book for early elementary age kids, both at home and in the classroom. It includes a find out more section with additional and updated experiments, such as finding out how sound travels through water. Both the text and the artwork were vetted by Dr. Agnieszka Roginska, Professor of Music Technology at NYU. This is a Level 1 Let's-Read-and-Find-Out, which means the book explores introductory concepts perfect for children in the primary grades. The 100+ titles in this leading nonfiction series are: hands-on and visual acclaimed and trusted great for classrooms Top 10 reasons to love LRFOs: Entertain and educate at the same time Have appealing, child-centered topics Developmentally appropriate for emerging readers Focused; answering questions instead of using survey approach Employ engaging picture book quality illustrations Use simple charts and graphics to improve visual literacy skills Feature hands-on activities to engage young scientists Meet national science education standards Written/illustrated by award-winning authors/illustrators & vetted by an expert in the field Over 130 titles in print, meeting a wide range of kids' scientific interests Books in this series support the Common Core Learning Standards, Next Generation Science Standards, and the Science, Technology, Engineering, and Math (STEM) standards. Let's-Read-and-Find-Out is the winner of the American Association for the Advancement of Science/Subaru Science Books & Films Prize for Outstanding Science Series.
Art of the Cut provides an unprecedented look at the art and technique of contemporary film and television editing. It is a fascinating "virtual roundtable discussion" with more than 50 of the top editors from around the globe. Included in the discussion are the winners of more than a dozen Oscars for Best Editing and the nominees of more than forty, plus numerous Emmy winners and nominees. Together they have over a thousand years of editing experience and have edited more than a thousand movies and TV shows. Hullfish carefully curated over a hundred hours of interviews, organizing them into topics critical to editors everywhere, generating an extended conversation among colleagues. The discussions provide a broad spectrum of opinions that illustrate both similarities and differences in techniques and artistic approaches. Topics include rhythm, pacing, structure, storytelling and collaboration. Interviewees include Margaret Sixel (Mad Max: Fury Road), Tom Cross (Whiplash, La La Land), Pietro Scalia (The Martian, JFK), Stephen Mirrione (The Revenant), Ann Coates (Lawrence of Arabia, Murder on the Orient Express), Joe Walker (12 Years a Slave, Sicario), Kelley Dixon (Breaking Bad, The Walking Dead), and many more. Art of the Cut also includes in-line definitions of editing terminology, with a full glossary and five supplemental web chapters hosted online at www.routledge.com/cw/Hullfish. This book is a treasure trove of valuable tradecraft for aspiring editors and a prized resource for high-level working professionals. The book’s accessible language and great behind-the-scenes insight makes it a fascinating glimpse into the art of filmmaking for all fans of cinema. Please access the link below for the book's illustration files. Please note that an account with Box is not required to access these files: https://informausa.app.box.com/s/plwbtwndq4wab55a1p7xlcr7lypvz64c
Programming Sound with Pure Data by Tony Hillerson Pdf
For intermediate programmers, beginning sound designers. Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games--sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences. Add sound effects or music to your web, Android, and iOS apps and games--sound that can react to changing environments or user input dynamically (at least in the native apps). You can do all this with Pure Data, a visual programming language for digital sound processing. Programming Sound with Pure Data introduces and explores Pure Data, building understanding of sound design concepts along the way. You'll start by learning Pure Data fundamentals and applying them, creating realistic sound effects. Then you'll see how to analyze sound and re-create what you hear in a recorded sample. You'll apply multiple synthesis methods to sound design problems. You'll finish with two chapters of real-world projects, one for the web, and one for an iOS and Android app. You'll design the sound, build the app, and integrate effects using the libpd library. Whether you've had some experience with sound synthesis, or are new to sound design, this book is for you. These techniques are perfect for independent developers, small shops specializing in apps or games, and developers interested in exploring musical apps.
Pink Noises brings together twenty-four interviews with women in electronic music and sound cultures, including club and radio DJs, remixers, composers, improvisers, instrument builders, and installation and performance artists. The collection is an extension of Pinknoises.com, the critically-acclaimed website founded by musician and scholar Tara Rodgers in 2000 to promote women in electronic music and make information about music production more accessible to women and girls. That site featured interviews that Rodgers conducted with women artists, exploring their personal histories, their creative methods, and the roles of gender in their work. This book offers new and lengthier interviews, a critical introduction, and resources for further research and technological engagement. Contemporary electronic music practices are illuminated through the stories of women artists of different generations and cultural backgrounds. They include the creators of ambient soundscapes, “performance novels,” sound sculptures, and custom software, as well as the developer of the Deep Listening philosophy and the founders of the Liquid Sound Lounge radio show and the monthly Basement Bhangra parties in New York. These and many other artists open up about topics such as their conflicted relationships to formal music training and mainstream media representations of women in electronic music. They discuss using sound to work creatively with structures of time and space, and voice and language; challenge distinctions of nature and culture; question norms of technological practice; and balance their needs for productive solitude with collaboration and community. Whether designing and building modular synthesizers with analog circuits or performing with a wearable apparatus that translates muscle movements into electronic sound, these artists expand notions of who and what counts in matters of invention, production, and noisemaking. Pink Noises is a powerful testimony to the presence and vitality of women in electronic music cultures, and to the relevance of sound to feminist concerns. Interviewees: Maria Chavez, Beth Coleman (M. Singe), Antye Greie (AGF), Jeannie Hopper, Bevin Kelley (Blevin Blectum), Christina Kubisch, Le Tigre, Annea Lockwood, Giulia Loli (DJ Mutamassik), Rekha Malhotra (DJ Rekha), Riz Maslen (Neotropic), Kaffe Matthews, Susan Morabito, Ikue Mori, Pauline Oliveros, Pamela Z, Chantal Passamonte (Mira Calix), Maggi Payne, Eliane Radigue, Jessica Rylan, Carla Scaletti, Laetitia Sonami, Bev Stanton (Arthur Loves Plastic), Keiko Uenishi (o.blaat)
An introduction to the concepts and principles of sound design practice, with more than 175 exercises that teach readers to put theory into practice. This book offers an introduction to the principles and concepts of sound design practice, from technical aspects of sound effects to the creative use of sound in storytelling. Most books on sound design focus on sound for the moving image. Studying Sound is unique in its exploration of sound on its own as a medium and rhetorical device. It includes more than 175 exercises that enable readers to put theory into practice as they progress through the chapters.
How do you take the sounds you imagine in your head and make them come out of the speakers? Making Sound takes some different but very effective perspectives on learning to use the tools at hand to create the sounds you want. Following these techniques and philosophies will help bridge the gap between the tools you use and the ideas in your head. Apart from the more in-depth topics in the 19 chapters there are 95 short inspiring tips and tricks that you can reference and use while creating music. Making Sound is philosophical at times, highly practical and packed with actionable tips, tricks and creative techniques. The content is designed to give you new ideas and perspecitves to help you fuel your creativity and ultimately make the techniques your own. The second edition also includes interviews with some top music industry professionals that reveil their processes for the first time. The topics in the book include: Use common tools to create different moods and textures Make virtual instruments sound realistic Advanced sound design Ways to become more productive The secret of contrast in mixing and composition Techniques to get the low end of the mix perfect The art of arrangement Create compelling and exciting grooves Create different kinds of space in a mix How to "glue" a mix Techniques for dealing with stress Essential music theory for composers and producers Ways to overcome digital "sterility" or harshness Dealing with clients What do people in the industry say about the book? "This book will open your eyes!" - Joey Sturgis, legendary music producer "You've got to check this book out!" - iZotope "This opened my eyes more than once! Absolute must-read." - Chris Leon, Your Music Radio "He has a way of presenting things that makes you want to immediately open your DAW and start experimenting." - Dan Comerchero, founder of The Pro Audio Files "A really great practical book that asks the question 'Why?'" - Brian Funk, Music Production Podcast
Designed to help with that tricky R sound, this workbook is a MUST HAVE for every speech-language pathologist! Professional illustrations teach students the anatomy of the mouth and detailed step-by-step visuals guide the clinician and student through a variety of techniques to elicit accurate productions. Activities are included for practice in isolation, syllables, words, sentences, and oral reading. Please email any questions to [email protected]
A comprehensive, kid-friendly examination of how sound works. How does sound happen? How do we hear it? What makes some sounds loud and some soft? Some high pitched and some low pitched? How do humans and animals use sound to communicate? Which sounds happen naturally, and which are created for a specific purpose? This charming picture book explores all of these questions in easy-to-understand and child-friendly language, offering a gentle introduction to how sound works. Kids are experts at making noise. Now they’ll want to stop and listen, too!
Science of Music: Discovering Sound by Karen Latchana Kenney Pdf
In this engaging title, young readers learn about the form of energy that is sound! Sound waves and their wavelengths are discussed, as are the vibrations of molecules, acoustics, and how the ear interprets sound. These properties are illustrated by the making and hearing of music. Colorful infographics make decibels, amplitude, frequency, and ear anatomy easily accessible, and prominent contributors such as Ludwig van Beethoven are featured. A fun experiment with vibrations brings the science of sound to life! Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.
Noise by Daniel Kahneman,Olivier Sibony,Cass R. Sunstein Pdf
From the Nobel Prize-winning author of Thinking, Fast and Slow and the coauthor of Nudge, a revolutionary exploration of why people make bad judgments and how to make better ones—"a tour de force” (New York Times). Imagine that two doctors in the same city give different diagnoses to identical patients—or that two judges in the same courthouse give markedly different sentences to people who have committed the same crime. Suppose that different interviewers at the same firm make different decisions about indistinguishable job applicants—or that when a company is handling customer complaints, the resolution depends on who happens to answer the phone. Now imagine that the same doctor, the same judge, the same interviewer, or the same customer service agent makes different decisions depending on whether it is morning or afternoon, or Monday rather than Wednesday. These are examples of noise: variability in judgments that should be identical. In Noise, Daniel Kahneman, Olivier Sibony, and Cass R. Sunstein show the detrimental effects of noise in many fields, including medicine, law, economic forecasting, forensic science, bail, child protection, strategy, performance reviews, and personnel selection. Wherever there is judgment, there is noise. Yet, most of the time, individuals and organizations alike are unaware of it. They neglect noise. With a few simple remedies, people can reduce both noise and bias, and so make far better decisions. Packed with original ideas, and offering the same kinds of research-based insights that made Thinking, Fast and Slow and Nudge groundbreaking New York Times bestsellers, Noise explains how and why humans are so susceptible to noise in judgment—and what we can do about it.
Healing at the Speed of Sound by Don Campbell,Alex Doman Pdf
The bestselling author of The Mozart Effect taps cutting- edge science to show how we can use sound to improve our lives and achieve our goals. Based on over a decade of new research, Don Campbell, bestselling author of The Mozart Effect, and Alex Doman, an expert in the practical application of sound and listening, show how we can use music-and silence-to become more efficient, productive, relaxed, and healthy. Each chapter focuses on a single aspect of everyday life, providing advice, exercises, wide-ranging playlists, and links so readers can use the music they love to create the perfect soundtrack for any goal or task. Also included are "Sound Profiles"-brief stories showing how real people creatively tap the power of sound to improve their own and others' lives. Inspiring, practical, and truly enjoyable, Healing at the Speed of Sound opens the door to a fuller, richer, and much more harmonious life.