Shockwave 3d

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Special Edition Using Director 8.5

Author : Gary Rosenzweig
Publisher : Que Publishing
Page : 1110 pages
File Size : 47,7 Mb
Release : 2001
Category : Computers
ISBN : 078972667X

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Special Edition Using Director 8.5 by Gary Rosenzweig Pdf

Gary Rosenzweig introduces the multimedia authoring platform Macromedia Director 8.5. He lays a solid foundation so that the reader can learn the software's advanced 3-D functionality. Special attention is given to Director's 3D API.

Shockwave 3D

Author : Jason Wolf
Publisher : Unknown
Page : 228 pages
File Size : 44,7 Mb
Release : 2002
Category : Computers
ISBN : 0735711976

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Shockwave 3D by Jason Wolf Pdf

The ultimate cut-to-the-chase manual for 3D Web and interactive designers! Shockwave 3D capitalizes on the growing popularity of this established technology as it appeals to developers of games, multimedia presentations, and online content in need of more robust development than can be provided by Flash. Users will follow extremely concise tutorials using Shockwave 3D and Lingo code, learning as they go, and eventually funneling everything into a Shockwave 3D movie. This book is not the end-all reference; it's the quick road map for those who say "To hell with the instruction manual, let's play with Shockwave 3D and see how it really works."

Macromedia Director 8.5 Shockwave Studio for 3D

Author : Phil Gross,Mike Gross,Michael Gross
Publisher : Unknown
Page : 802 pages
File Size : 41,8 Mb
Release : 2002
Category : Computers
ISBN : 0201741644

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Macromedia Director 8.5 Shockwave Studio for 3D by Phil Gross,Mike Gross,Michael Gross Pdf

This inclusive volume offers project-based lessons based on the training curriculum developed for Macromedia's own training centers. Lessons cover the fundamentals of creating interactive multimedia and 3D and include graphics, text, animation, sound, and digital video. Readers will get an introduction to Director 8.50s new Macromedia user interface and finish with the information necessary to create Shockwave content suitable for display on the Web.

3D for the Web

Author : Carol MacGillivray,Anthony Head
Publisher : Taylor & Francis
Page : 323 pages
File Size : 45,9 Mb
Release : 2005
Category : Art
ISBN : 9780240519104

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3D for the Web by Carol MacGillivray,Anthony Head Pdf

Presenting the techniques required to incorporate 3D animation into website design, this text covers a number of relevant topics including interface design for 3D websites, designing and making characters, building virtual environments, and making a 3D game.

Mastering Autodesk VIZ 2005

Author : George Omura,Scott Onstott
Publisher : John Wiley & Sons
Page : 926 pages
File Size : 47,8 Mb
Release : 2006-02-20
Category : Computers
ISBN : 9780782150995

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Mastering Autodesk VIZ 2005 by George Omura,Scott Onstott Pdf

Experience the Full Range of VIZ 2005's Powerful Tools Creating hyper-realistic 3D visualizations of your designs just got easier with Autodesk VIZ 2005. Using its enhanced rendering technology, architectural materials, software interoperability, surface modeling tools, and user interface, you'll work more efficiently and produce astounding results. In Mastering Autodesk VIZ 2005, world-renowned AutoCAD expert George Omura teaches you how to get the most out of Autodesk's potent 3D modeling, rendering, and presentation software. As you follow his real-world examples, you'll quickly see how to apply these techniques to your design projects. Whether you're entirely new to VIZ or simply want to master its newest features, this book offers the clear explanations and step-by-step instruction you need to make VIZ work for you. Coverage includes: Finding your way around in VIZ Importing and exporting AutoCAD files Creating realistic and dramatic lighting effects Managing your design data more efficiently Creating complex shapes with surface modeling tools Simulating lighting effects accurately with global illumination Rendering real-world surfaces with Architectural material Setting up animated walk-throughs Using radiosity to create lifelike views of a scene Using mental ray to achieve the most realistic rendering Producing design presentation views Understanding keyframes and the world of video time Using Photoshop with VIZ to create 3D effects Exporting Shockwave content to the Web Acquiring 3D models and props from the Web Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Director 8.5 Shockwave Studio Interface Design

Author : Epic Software Group
Publisher : New Riders Publishing
Page : 386 pages
File Size : 49,7 Mb
Release : 2002
Category : Computers
ISBN : 0735712182

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Director 8.5 Shockwave Studio Interface Design by Epic Software Group Pdf

This extensive guide covers creating interactive media for the web, CD-ROM, DVD-ROM, gaming, corporate presentations, and more. Real-time and projects-based learning, supported with basic referential tools cover Director's functions, programming and interface design principles.

Flash MX Studio

Author : Connor McDonald,Jon Steer,Jerome Turner,Abe White,Gerald YardFace,Matthew Baldwin,Steve Webster,David Tudury
Publisher : Apress
Page : 698 pages
File Size : 42,9 Mb
Release : 2013-11-11
Category : Computers
ISBN : 9781430251668

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Flash MX Studio by Connor McDonald,Jon Steer,Jerome Turner,Abe White,Gerald YardFace,Matthew Baldwin,Steve Webster,David Tudury Pdf

Flash MX Studio takes your raw Flash talent and multiplies its potency by focusing it on real-world web design situations. In the heady days of the late 1990s, designers were trying their hand at anything and everything they could lay their hands on. Now the marketplace is seriously focused, and serious Flash designers have to know exactly what they're doing and why. These days, it's all about functionality over experimentation, justification over style. It's all about maturity. The design must fit the job specs, and this book shows the reader how to fulfill these requirements and more. This book examines all the avenues open to professional or aspiring professional Flash MX designers. It takes a look at advanced uses of the new MX features, such as components and the Drawing API, and gives guidance on building whole new structures for animation, Dynamic Content, PHP, ColdFusion MX, XML, video, audio and audiovisual formats. Never before has so much power been so accessible to the web designer. This book is designed to put that power in your hands. Flash MX Studio has been broken into four sections to address the most common needs for the Flash designer. First off, Jamie McDonald provides five chapters on site presentation and the principles of web design. These opening chapters take a look at how to create slick, professional-level sites, involving Flash MX's new drawing and motion capabilities and interactive techniques. The second section concentrates on ActionScript. Flash's resident coding environment is crucial to master, and taps into Flash's great strength—intuitive and interactive applications. Keith Peters and Todd Yard have buddied up on this section, and examine some of the most advanced ActionScript techniques around. Be warned—this section is not for the faint-hearted! Section three takes a look at Flash MX's greatly improved visual, audio and audiovisual capabilities. Its three chapters, written by Jez Turner and Alex White, concentrate on building a single site aimed at displaying rich media content. The final section is devoted to expounding a few myths about dynamic content using Flash. Its four chapters talk about general practice, before focusing in on specific areas, including introductions to PHP and XML, together with a look at Macromedia's brand new ColdFusion MX.

Macromedia Director MX for Windows and Macintosh

Author : Andre Persidsky,Mark Schaeffer
Publisher : Peachpit Press
Page : 540 pages
File Size : 44,9 Mb
Release : 2003
Category : Computers
ISBN : 0321193997

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Macromedia Director MX for Windows and Macintosh by Andre Persidsky,Mark Schaeffer Pdf

• Covers the latest version of Macromedia Director MX. >• Quickly gets readers up-to-speed on all of the product's new features, including the streamlined Macromedia MX user interface, Mac OS X support, and new workflow efficiencies. >• More than 335 million Web users have already installed Macromedia Shockwave Player--the software used to play Macromedia Director MX projects.

Speed Up Your Site

Author : Andrew B. King
Publisher : New Riders
Page : 532 pages
File Size : 54,5 Mb
Release : 2003
Category : Computers
ISBN : 0735713243

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Speed Up Your Site by Andrew B. King Pdf

Discover how to use a variety of techniques to shrink the size of a Web page, including HTML, CSS, JavaScript, PHP, XHTML, graphics, multimedia, and server-based techniques. Learn from real-life case studies of existing Web sites, practical examples, and code listings throughout the book.

Teaching Geographic Information Science and Technology in Higher Education

Author : David Unwin,Nicholas Tate,Kenneth Foote,David DiBiase
Publisher : John Wiley & Sons
Page : 436 pages
File Size : 54,8 Mb
Release : 2011-11-29
Category : Technology & Engineering
ISBN : 9781119962434

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Teaching Geographic Information Science and Technology in Higher Education by David Unwin,Nicholas Tate,Kenneth Foote,David DiBiase Pdf

Geographic Information Science and Technology (GISc&T) has been at the forefront of education innovation in geography and allied sciences for two decades. Teaching Geographic Information Science and Technology in Higher Education is an invaluable reference for educators and researchers working in GISc&T, providing coverage of the latest innovations in the field and discussion of what the future holds for GI Science education in the years to come. This book clearly documents teaching innovations and takes stock of lessons learned from experience in the discipline. The content will be of interest both to educators and researchers working in GISc&T, and to educators in other related fields. More importantly, this book also anticipates some of the opportunities and challenges in GI Science and Technology education that may arise in the next decade. As such it will be of interest to chairs, deans, administrators, faculty in other subfields, and educators in general. Innovative book taking a look at recent innovations and teaching developments in the course provision of GI Science and Technology in higher education. Edited by leaders in the field of GISc&T who have been at the forefront of education innovation in GI Science and allied science subjects. Provides coverage of GISc & Technology in a range of institutional settings from an international perspective at all levels of higher education. An invaluable text for all educators within the field of GISc&T and allied subjects with advice from experts in the field on best practice. Includes coverage and practical advice on curriculum design, teaching with GIS technology, distance and eLearning with global examples from leading academics in the field.

Director MX 2004 Games

Author : Nik Lever
Publisher : Taylor & Francis
Page : 337 pages
File Size : 48,7 Mb
Release : 2012-08-06
Category : Art
ISBN : 9781136145254

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Director MX 2004 Games by Nik Lever Pdf

Learn the professional skills you need to create both 2d and 3d games with Director

Guide to Graphics Software Tools

Author : Jim X. Chen
Publisher : Springer Science & Business Media
Page : 527 pages
File Size : 55,7 Mb
Release : 2007-08-23
Category : Computers
ISBN : 9780387224305

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Guide to Graphics Software Tools by Jim X. Chen Pdf

Today, many scientists in different disciplines realize the power of graphics, but are also bewildered by the numerous graphics tools. More often than not, they choose the improper software tools and end up with unsatisfactory results. This book introduces and categorizes the most commonly used graphics tools and their applications. The purpose is not to provide an exhausting list of tools and their explicit functions, but rather to provide scientific researchers with different means and application areas in computer graphics, so as to help them efficiently use visualization, modeling, simulation, and virtual reality to complement their research needs. This guide includes coverage of the most widely used commercial software, freeware and open-source software.

Remote Sensing from Space

Author : Bhupendra Jasani,Martino Pesaresi,Stefan Schneiderbauer,Gunter Zeug
Publisher : Springer Science & Business Media
Page : 330 pages
File Size : 53,6 Mb
Release : 2009-09-17
Category : Technology & Engineering
ISBN : 9781402084843

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Remote Sensing from Space by Bhupendra Jasani,Martino Pesaresi,Stefan Schneiderbauer,Gunter Zeug Pdf

David Stevens Space-based information, which includes earth observation data, is increasingly becoming an integral part of our lives. We have been relying for decades on data obtained from meteorological satellites for updates on the weather and to monitor weather-related natural disasters such as hurricanes. We now count on our personal satellite-based navigation systems to guide us to the nearest Starbucks Coffee and use web-based applications such as Google Earth and Microsoft Virtual Earth to study the area of places we will or would like to visit. At the same time, satellite-based technologies have experienced impressive growth in recent years with an increase in the number of available sensors, an increase in spatial, temporal and spectral resolutions, an increase in the availability of radar satellites such as Terrasar-X and ALOS, and the launching of specific constellations such as the Disaster Monitoring Constellation (DMC), COSMO- SkyMed (COnstellation of small Satellites for the Mediterranean basin Observation) and RapidEye. Even more recent are the initiatives being set-up to ensure that space-based information is being accessed and used by decision makers, such as Sentinel Asia for the Asia and Pacific region and SERVIR for the Latin America and Caribbean region.

3ds Max 2009 Bible

Author : Kelly L. Murdock
Publisher : John Wiley & Sons
Page : 1299 pages
File Size : 47,8 Mb
Release : 2008-11-10
Category : Computers
ISBN : 9780470417584

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3ds Max 2009 Bible by Kelly L. Murdock Pdf

The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed to build your skills and spark your creativity. A 16-page color insert highlights cutting-edge work from 3D artists. A valuable companion DVD provides all the examples and content from the book, including unique models and textures you can customize on your own, and a searchable, full-color version of the book. 3ds Max 2009 Bible covers both 3ds Max 2009 and 3ds Max 2009 Design and covers: Navigating the viewports with the ViewCube, SteeringWheels, and other ways. Creating realistic materials with new ProMaterials. Using Spline Mapping to improve texture mapping over irregular shaped objects. Blending multiple texture maps together with the new Composite Map. Creating architectural walkthroughs with the Walkthrough Assistant. Don't miss out on the newest version of this bestselling resource!

Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom

Author : Vincenti, Giovanni,Braman, James
Publisher : IGI Global
Page : 588 pages
File Size : 47,5 Mb
Release : 2010-08-31
Category : Education
ISBN : 9781616928230

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Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom by Vincenti, Giovanni,Braman, James Pdf

Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom highlights the work of educators daring enough to teach in these new frontiers of education. This timely publication is a must-read for all educators and practitioners, of any subject and at any level, who wish to incorporate a dynamic online element to their classroom. It is also meant for researchers of education, computer science, and instructional technologies. Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom is a one-stop resource for practices, as well as research activities, within the domain on Multi-User Virtual Environments.