Software Design Cognitive Aspect

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Software Design – Cognitive Aspect

Author : Francoise Detienne
Publisher : Springer Science & Business Media
Page : 146 pages
File Size : 40,9 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781447101116

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Software Design – Cognitive Aspect by Francoise Detienne Pdf

Covering a variety of areas including software analysis, design, coding and maintenance, this text details the research conducted since the 1970s in this fast-developing field before going on to define a computer program from the viewpoint of computing and cognitive psychology. The two essential sides of programming, software production and software understanding, are given detailed treatment, with parallels drawn throughout between studies on processing texts written in natural language and processing computer programs. Of particular interest to researchers, practitioners and graduates in cognitive psychology, cognitive ergonomics and computer science.

Iterative Software Engineering for Multiagent Systems

Author : Jürgen Lind
Publisher : Springer
Page : 290 pages
File Size : 53,8 Mb
Release : 2003-06-29
Category : Computers
ISBN : 9783540451624

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Iterative Software Engineering for Multiagent Systems by Jürgen Lind Pdf

The agent metaphor and the agent-based approach to systems design constitute a promising new paradigm for building complex distributed systems. However, until now, the majority of the agent-based applications available have been built by researchers who specialize in agent-based computing and distributed artificial intelligence. If agent-based computing is to become anything more than a niche technology practiced by the few, then the base of people who can successfully apply the approach needs to be broadened dramatically. A major step in this broadening endeavor is the development of methodologies for agent-oriented software engineering accessible to and attractive for professional software engineers in their daily work. Against this background, this book presents one of the first coherent attempts to develop such a methodology for a broad class of agent-based systems. The author provides a clear introduction to the key issues in the field of agent-oriented software engineering.

Extreme Programming and Agile Processes in Software Engineering

Author : Pekka Abrahamsson,Michele Marchesi,Giancarlo Succi
Publisher : Springer Science & Business Media
Page : 241 pages
File Size : 43,8 Mb
Release : 2006-06-09
Category : Computers
ISBN : 9783540350941

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Extreme Programming and Agile Processes in Software Engineering by Pekka Abrahamsson,Michele Marchesi,Giancarlo Succi Pdf

This book constitutes the refereed proceedings of the 7th International Conference on Extreme Programming and Agile Processes in Software Engineering, XP 2006, held in Oulu, Finland, June 2006. The book presents 16 revised full papers together with 6 experience papers, 12 poster papers and panel summaries, organized in topical sections on foundation and rationale for agile methods, effects of pair programming, quality in agile software development, and more.

Software Design X-Rays

Author : Adam Tornhill
Publisher : Pragmatic Bookshelf
Page : 362 pages
File Size : 51,5 Mb
Release : 2018-03-08
Category : Computers
ISBN : 9781680505801

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Software Design X-Rays by Adam Tornhill Pdf

Are you working on a codebase where cost overruns, death marches, and heroic fights with legacy code monsters are the norm? Battle these adversaries with novel ways to identify and prioritize technical debt, based on behavioral data from how developers work with code. And that's just for starters. Because good code involves social design, as well as technical design, you can find surprising dependencies between people and code to resolve coordination bottlenecks among teams. Best of all, the techniques build on behavioral data that you already have: your version-control system. Join the fight for better code! Use statistics and data science to uncover both problematic code and the behavioral patterns of the developers who build your software. This combination gives you insights you can't get from the code alone. Use these insights to prioritize refactoring needs, measure their effect, find implicit dependencies between different modules, and automatically create knowledge maps of your system based on actual code contributions. In a radical, much-needed change from common practice, guide organizational decisions with objective data by measuring how well your development teams align with the software architecture. Discover a comprehensive set of practical analysis techniques based on version-control data, where each point is illustrated with a case study from a real-world codebase. Because the techniques are language neutral, you can apply them to your own code no matter what programming language you use. Guide organizational decisions with objective data by measuring how well your development teams align with the software architecture. Apply research findings from social psychology to software development, ensuring you get the tools you need to coach your organization towards better code. If you're an experienced programmer, software architect, or technical manager, you'll get a new perspective that will change how you work with code. What You Need: You don't have to install anything to follow along in the book. TThe case studies in the book use well-known open source projects hosted on GitHub. You'll use CodeScene, a free software analysis tool for open source projects, for the case studies. We also discuss alternative tooling options where they exist.

Cognitive Aspects of Human-Computer Interaction for Geographic Information Systems

Author : T.L. Nyerges,D.M. Mark,Robert Laurini,Max J. Egenhofer
Publisher : Springer Science & Business Media
Page : 455 pages
File Size : 54,6 Mb
Release : 2012-12-06
Category : Science
ISBN : 9789401101035

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Cognitive Aspects of Human-Computer Interaction for Geographic Information Systems by T.L. Nyerges,D.M. Mark,Robert Laurini,Max J. Egenhofer Pdf

A significant part of understanding how people use geographic information and technology concerns human cognition. This book provides the first comprehensive in-depth examination of the cognitive aspects of human-computer interaction for geographic information systems (GIS). Cognitive aspects are treated in relation to individual, group, behavioral, institutional, and cultural perspectives. Extensions of GIS in the form of spatial decision support systems and SDSS for groups are part of the geographic information technology considered. Audience: Geographic information users, systems analysts and system designers, researchers in human-computer interaction will find this book an information resource for understanding cognitive aspects of geographic information technology use, and the methods appropriate for examining this use.

Extreme Programming and Agile Processes in Software Engineering

Author : Michele Marchesi,Giancarlo Succi
Publisher : Springer Science & Business Media
Page : 480 pages
File Size : 50,5 Mb
Release : 2003-05-13
Category : Business & Economics
ISBN : 9783540402152

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Extreme Programming and Agile Processes in Software Engineering by Michele Marchesi,Giancarlo Succi Pdf

The LNCS series reports state-of-the-art results in computer science research, development, and education, at a high level and in both printed and electronic form. Enjoying tight cooperation with the R & D community, with numerous individuals, as well as with prestigious organizations and societies, LNCS has grown into the most comprehensive computer science research forum available. The scope of LNCS, including its subseries LNAI, spans the whole range of computer science and information technology including interdisciplinary topics in a variety of application fields. Book jacket.

Hypermodelling

Author : Tim Frey
Publisher : Tim Frey
Page : 309 pages
File Size : 45,7 Mb
Release : 2013
Category : Electronic
ISBN : 8210379456XXX

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Hypermodelling by Tim Frey Pdf

Computer Science Education Research

Author : Sally Fincher,Marian Petre
Publisher : CRC Press
Page : 239 pages
File Size : 51,8 Mb
Release : 2014-04-21
Category : Business & Economics
ISBN : 9781482287325

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Computer Science Education Research by Sally Fincher,Marian Petre Pdf

This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work.

The Cognitive Artifacts of Designing

Author : Willemien Visser
Publisher : CRC Press
Page : 280 pages
File Size : 44,7 Mb
Release : 2006-08-08
Category : Technology & Engineering
ISBN : 9781482269529

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The Cognitive Artifacts of Designing by Willemien Visser Pdf

In this dynamic review and synthesis of empirical research and theoretical discussion of design as cognitive activity, Willemien Visser reconciles and integrates the classical view of design, as conceptualized by Herbert Simon's symbolic information processing approach, with modern views of design such as the situativity approach, as formulated by Donald Schön. The author goes on to develop her own view on design, in which design is most appropriately characterized as a construction of representations. The Cognitive Artifacts of Designing takes seriously the idea that design research warrants development in the cognitive sciences, and Visser lays the groundwork for the integration of design research and cognitive science. This seemingly simple framework -- designing is the construction of representations -- has implications that set the stage for this mutually beneficial integration. This volume will be of great interest to scholars concerned with design -- not only in cognitive design studies, but also in design methodology and engineering -- as well as cognitive scientists who are interested in problem solving in 'the real world.' Cognitive ergonomists and design practitioners will also be richly rewarded by a close reading of this volume.

Business Modeling and Software Design

Author : Boris Shishkov
Publisher : Springer Nature
Page : 413 pages
File Size : 46,7 Mb
Release : 2023-07-01
Category : Computers
ISBN : 9783031367571

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Business Modeling and Software Design by Boris Shishkov Pdf

This book constitutes the refereed proceedings of the 13h International Symposium on Business Modeling and Software Design, BMSD 2023, which took place in Utrecht, The Netherlands, July 2023.The 11 full and 18 short papers included in this book were carefully reviewed and selected from a total of 65 submissions. BMSD is a leading international forum that brings together researchers and practitioners interested in business modeling and its relation to software design. Particular areas of interest are: Business Processes and Enterprise Engineering, Business Models and Requirements, Business Models and Services, Business Models and Software, Information Systems Architectures and Paradigms, Data Aspects in Business Modeling and Software Development, Blockchain-Based Business Models and Information Systems, Iot and Implications for Enterprise Information Systems. Each year, a special theme is chosen, for making presentations and discussions more focused. The BMSD 2023 theme is: Incorporating Context Awareness in the Design of Information Systems.

Designing with Blends

Author : Manuel Imaz,David Benyon
Publisher : Unknown
Page : 256 pages
File Size : 40,9 Mb
Release : 2007
Category : Computers
ISBN : UOM:39015066759120

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Designing with Blends by Manuel Imaz,David Benyon Pdf

How recent research in cognitive science offers new ways to understand the interaction of people and computers and develops a new literacy for well-informed, sensitive software design. The evolution of the concept of mind in cognitive science over the past 25 years creates new ways to think about the interaction of people and computers. New ideas about embodiment, metaphor as a fundamental cognitive process, and conceptual integration--a blending of older concepts that gives rise to new, emergent properties--have become increasingly important in software engineering (SE) and human-computer interaction (HCI). If once computing was based on algorithms, mathematical theories, and formal notations, now the use of stories, metaphors, and blends can contribute to well-informed, sensitive software design. In Designing with Blends, Manuel Imaz and David Benyon show how these new metaphors and concepts of mind allow us to discover new aspects of HCI-SE. After 60 years, digital technology has come of age, but software design has not kept pace with technological sophistication; people struggle to understand and use their computers, cameras, phones, and other devices. Imaz and Benyon argue that the dominance of digital media in our lives demands changes in HCI-SE based on advances in cognitive science. The idea of embodied cognition, they contend, can change the way we approach design by emphasizing the figurative nature of interaction. Imaz and Benyon offer both theoretical grounding and practical examples that illustrate the advantages of applying cognitive concepts to software design. A new view of cognition, they argue, will develop a cognitive literacy in software and interaction design that helps designers understand the opportunities of digital technology and provides people with a more satisfying interactive experience.

Handbook Of Software Engineering And Knowledge Engineering, Vol 2: Emerging Technologies

Author : Shi-kuo Chang
Publisher : World Scientific
Page : 807 pages
File Size : 40,8 Mb
Release : 2002-05-10
Category : Computers
ISBN : 9789814491785

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Handbook Of Software Engineering And Knowledge Engineering, Vol 2: Emerging Technologies by Shi-kuo Chang Pdf

This is the first handbook to cover comprehensively both software engineering and knowledge engineering - two important fields that have become interwoven in recent years. Over 60 international experts have contributed to the book. Each chapter has been written in such a way that a practitioner of software engineering and knowledge engineering can easily understand and obtain useful information. Each chapter covers one topic and can be read independently of other chapters, providing both a general survey of the topic and an in-depth exposition of the state of the art. Practitioners will find this handbook useful when looking for solutions to practical problems. Researchers can use it for quick access to the background, current trends and most important references regarding a certain topic.The handbook consists of two volumes. Volume One covers the basic principles and applications of software engineering and knowledge engineering.Volume Two will cover the basic principles and applications of visual and multimedia software engineering, knowledge engineering, data mining for software knowledge, and emerging topics in software engineering and knowledge engineering.

The Future of Empirical Studies in Software Engineering

Author : Andreas Jedlitschka
Publisher : Unknown
Page : 184 pages
File Size : 45,5 Mb
Release : 2004
Category : Computer software
ISBN : UOM:39015069222563

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The Future of Empirical Studies in Software Engineering by Andreas Jedlitschka Pdf

Evaluation of Novel Approaches to Software Engineering

Author : Leszek A. Maciaszek,Joaquim Filipe
Publisher : Springer
Page : 245 pages
File Size : 47,6 Mb
Release : 2017-04-28
Category : Computers
ISBN : 9783319563909

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Evaluation of Novel Approaches to Software Engineering by Leszek A. Maciaszek,Joaquim Filipe Pdf

This book constitutes the thoroughly refereed proceedings of the 11th International Conference on Evaluation of Novel Approaches to Software Engineering, ENASE 2016, held in Rome, Italy, in April 2016. The 11 full papers presented were carefully reviewed and selected from 79 submissions. The mission of ENASE is to be a prime international forum to discuss and publish research findings and IT industry experiences with relation to the evaluation of novel approaches to software engineering. The conference acknowledges necessary changes in systems and software thinking due to contemporary shifts of computing paradigm to e-services, cloud computing, mobile connectivity, business processes, and societal participation.

Cognitive Aspects of Visual Languages and Visual Interfaces

Author : M.J. Tauber,D.E. Mahling,F. Arefi
Publisher : North Holland
Page : 414 pages
File Size : 45,9 Mb
Release : 1994-10-26
Category : Computers
ISBN : IND:30000037348418

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Cognitive Aspects of Visual Languages and Visual Interfaces by M.J. Tauber,D.E. Mahling,F. Arefi Pdf

This volume contains selected papers from the 10th Interdisciplinary Workshop in Informatics and Psychology which had as its theme Cognitive Aspects in Visual Languages and Interfaces. Visual languages in general, visual programming languages in particular, and graphical or visual user interfaces are increasingly regarded as important improvements for the interaction between people and artifacts. Visual and graphical user interfaces have already a history of a number of years in terms of research and development. The focus on visual languages and visual programming languages, however, is more recent. The development of graphical user interfaces was accompanied and reinforced by psychological research but visual languages are still mainly inventions of designers and not designed on the basis of principles derived also from knowledge of psychology or other behavioral sciences. The presentations and discussions at the workshop showed increasing interest in paradigms of visual languages and their psychological foundation. Visual languages and interfaces must be seen as means to support and enhance represention, application and processing knowledge visually. The study of the cognitive aspects in visual languages and interfaces is thus an important part of Human-Computer Interaction as a discipline concerned with the design, evaluation and implementation of interactive computer systems for human use and with the study of major phenomena surrounding them (definition of HCI in the ACM SIGCHI Curricula for Human-Computer Interaction). This book will stimulate future research in the area of Human-Computer Interaction and Visual Languages.