Software Estimation Without Guessing

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Software Estimation Without Guessing

Author : George Dinwiddie
Publisher : Pragmatic Bookshelf
Page : 308 pages
File Size : 51,6 Mb
Release : 2019-12-19
Category : Computers
ISBN : 9781680507416

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Software Estimation Without Guessing by George Dinwiddie Pdf

Estimating software development often produces more angst than value, but it doesn't have to. Identify the needs behind estimate requests and determine how to meet those needs simply and easily. Choose estimation techniques based on current needs and available information, gaining benefit while reducing cost and effort. Detect bad assumptions that might sink your project if you don't adjust your plans. Discover what to do when an estimate is wrong, how to recover, and how to use that knowledge for future planning. Learn to communicate about estimates in a healthy and productive way, maximizing advantage to the organization and minimizing damage to the people. In a world where most developers hate estimation and most managers fear disappointment with the results, there is hope for both. It requires giving up some widely held misconceptions. Let go of the notion that "an estimate is an estimate" and estimate for the particular need you, and your organization, have. Realize that estimates have a limited shelf-life, and reestimate frequently if it's important. When reality differs from your estimate, don't lament; mine that disappointment for the gold that can be the longer-term jackpot. Estimate in comparison to past experience, by modeling the work mathematically, or a hybrid of both. Learn strategies for effective decomposition of work and aspects of the work that likely affect your estimates. Hedge your bets by comparing the results of different approaches. Find out what to do when an estimate proves wrong. And they will. They're estimates, after all. You'll discover that you can use estimates to warn you of danger so you can take appropriate action in time. Learn some crucial techniques to understand and communicate with those who need to understand. Address both the technical and sociological aspects of estimation, and you'll help your organization achieve its desired goals with less drama and more benefit. What You Need: No software needed, just your past experience and concern for the outcomes.

Software Estimation

Author : Steve McConnell
Publisher : Microsoft Press
Page : 466 pages
File Size : 54,5 Mb
Release : 2006-02-22
Category : Computers
ISBN : 9780735637030

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Software Estimation by Steve McConnell Pdf

Often referred to as the “black art” because of its complexity and uncertainty, software estimation is not as difficult or puzzling as people think. In fact, generating accurate estimates is straightforward—once you understand the art of creating them. In his highly anticipated book, acclaimed author Steve McConnell unravels the mystery to successful software estimation—distilling academic information and real-world experience into a practical guide for working software professionals. Instead of arcane treatises and rigid modeling techniques, this guide highlights a proven set of procedures, understandable formulas, and heuristics that individuals and development teams can apply to their projects to help achieve estimation proficiency. Discover how to: Estimate schedule and cost—or estimate the functionality that can be delivered within a given time frame Avoid common software estimation mistakes Learn estimation techniques for you, your team, and your organization * Estimate specific project activities—including development, management, and defect correction Apply estimation approaches to any type of project—small or large, agile or traditional Navigate the shark-infested political waters that surround project estimates When many corporate software projects are failing, McConnell shows you what works for successful software estimation.

#NoEstimates

Author : Vasco Duarte
Publisher : Unknown
Page : 180 pages
File Size : 50,8 Mb
Release : 2015-09-15
Category : Electronic
ISBN : 1522892869

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#NoEstimates by Vasco Duarte Pdf

How to always be on time, and not risk missing important deadlines or go over budget This book is the result of many years of hard work, and plenty of lessons learned. I wrote it because I believe we can do better than the accepted "status quo" in the software industry. It took me years to learn what I needed to learn to come up with my version of the #NoEstimates approach. You can do it in weeks! The techniques and ideas described here will help you explore the #NoEstimates universe in a very practical and hands-on manner. You will walk through Carmen's story. Carmen is a senior, very experienced project manager who is now confronted with a very difficult project. One would say, an impossible project. Through the book, and with the help of Herman, Carmen discovers and slowly adopts #NoEstimates which helps her turn that project around. Just like I expect it will help with the project you are in right now. The book also includes many concrete approaches you can use to adopt #NoEstimates, or just adopt those practices on their own.

Become an Effective Software Engineering Manager

Author : Dr. James Stanier
Publisher : Pragmatic Bookshelf
Page : 478 pages
File Size : 55,9 Mb
Release : 2020-05-27
Category : Computers
ISBN : 9781680507874

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Become an Effective Software Engineering Manager by Dr. James Stanier Pdf

Software startups make global headlines every day. As technology companies succeed and grow, so do their engineering departments. In your career, you'll may suddenly get the opportunity to lead teams: to become a manager. But this is often uncharted territory. How can you decide whether this career move is right for you? And if you do, what do you need to learn to succeed? Where do you start? How do you know that you're doing it right? What does "it" even mean? And isn't management a dirty word? This book will share the secrets you need to know to manage engineers successfully. Going from engineer to manager doesn't have to be intimidating. Engineers can be managers, and fantastic ones at that. Cast aside the rhetoric and focus on practical, hands-on techniques and tools. You'll become an effective and supportive team leader that your staff will look up to. Start with your transition to being a manager and see how that compares to being an engineer. Learn how to better organize information, feel productive, and delegate, but not micromanage. Discover how to manage your own boss, hire and fire, do performance and salary reviews, and build a great team. You'll also learn the psychology: how to ship while keeping staff happy, coach and mentor, deal with deadline pressure, handle sensitive information, and navigate workplace politics. Consider your whole department. How can you work with other teams to ensure best practice? How do you help form guilds and committees and communicate effectively? How can you create career tracks for individual contributors and managers? How can you support flexible and remote working? How can you improve diversity in the industry through your own actions? This book will show you how. Great managers can make the world a better place. Join us.

Head First Software Development

Author : Dan Pilone,Russ Miles
Publisher : "O'Reilly Media, Inc."
Page : 495 pages
File Size : 47,5 Mb
Release : 2008-12-26
Category : Computers
ISBN : 9780596527358

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Head First Software Development by Dan Pilone,Russ Miles Pdf

Provides information on successful software development, covering such topics as customer requirements, task estimates, principles of good design, dealing with source code, system testing, and handling bugs.

Software Estimation Best Practices, Tools & Techniques

Author : Murali Chemuturi
Publisher : J. Ross Publishing
Page : 321 pages
File Size : 55,8 Mb
Release : 2009-07-15
Category : Business & Economics
ISBN : 9781604270242

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Software Estimation Best Practices, Tools & Techniques by Murali Chemuturi Pdf

Almost every software project begins with the utterances, “What will this cost?” and “When will this project be done?” Once those words are spoken, project stakeholders begin to wrestle with how to produce an estimate. Accurately estimating the cost or time to complete a software project is a serious problem for many software engineers, developers and project managers who struggle with costs running double original estimates, putting their careers at risk. It is reported that nearly 50% of all software projects are shelved and that one of the major causes is poor estimation practices. If developing software for internal use, poor estimates can represent a significant drain on corporate profits. Worldwide growth in the number of companies specializing in the development of software for use by other companies is staggering. India alone has nearly 20,000 such companies. Intense competition has led to an increased demand for fixed-bid pricing in client/vendor relationships, and has made effective cost estimation even more important and, in many cases, critical to a firm's survival. There are many methods of estimation. Each method has its strengths and weaknesses, proponents and opponents. Knowing how and which one to use on a given project is key to developing acceptable estimates for either internal or external projects.Software Estimation Best Practices, Tools, & Techniques covers all facets of software estimation. It provides a detailed explanation of the various methods for estimating software size, development effort, cost, and schedule, including a comprehensive explanation of Test Effort Estimation. Emphasizing that software estimation should be based on a well-defined process, it presents software estimation best practices and shows how to avoid common pitfalls. This guide offers direction on which methods are most appropriate for each of the different project types commonly executed in the software development space and criteria for selecting software estimation tools. This comprehensive desk reference explains software estimation from scratch to help the beginner and features advanced techniques for more experienced estimators. It details project scheduling, including resource leveling and the concept of productivity, as applicable to software estimators, demonstrating the many benefits of moving from the current macro-productivity approach to a micro-productivity approach in software estimation. Software Estimation Best Practices, Tools, & Techniques: A Complete Guide for Software Project Estimators caters to the needs of all software project stakeholders, from novice to expert. It provides the valuable guidance needed to estimate the cost and time required to complete software projects within a reasonable margin of error for effective software development.

The Agile Samurai

Author : Jonathan Rasmusson
Publisher : Pragmatic Bookshelf
Page : 383 pages
File Size : 52,9 Mb
Release : 2010-09-25
Category : Computers
ISBN : 9781680504941

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The Agile Samurai by Jonathan Rasmusson Pdf

Printed in full color. Faced with a software project of epic proportions? Tired of over-committing and under-delivering? Enter the dojo of the agile samurai, where agile expert Jonathan Rasmusson shows you how to kick-start, execute, and deliver your agile projects. Combining cutting-edge tools with classic agile practices, The Agile Samurai gives you everything you need to deliver something of value every week and make rolling your software into production a non-event. Get ready to kick some software project butt. By learning the ways of the agile samurai you will discover: how to create plans and schedules your customer and your team can believe in what characteristics make a good agile team and how to form your own how to gather requirements in a fraction of the time using agile user stories what to do when you discover your schedule is wrong, and how to look like a pro correcting it how to execute fiercely by leveraging the power of agile software engineering practices By the end of this book you will know everything you need to set up, execute, and successfully deliver agile projects, and have fun along the way. If you're a project lead, this book gives you the tools to set up and lead your agile project from start to finish. If you are an analyst, programmer, tester, usability designer, or project manager, this book gives you the insight and foundation necessary to become a valuable agile team member. The Agile Samurai slices away the fluff and theory that make other books less-than-agile. It's packed with best practices, war stories, plenty of humor and hands-on tutorial exercises that will get you doing the right things, the right way. This book will make a difference.

Modern Systems Programming with Scala Native

Author : Richard Whaling
Publisher : Pragmatic Bookshelf
Page : 314 pages
File Size : 53,8 Mb
Release : 2020-01-23
Category : Computers
ISBN : 9781680507492

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Modern Systems Programming with Scala Native by Richard Whaling Pdf

Access the power of bare-metal systems programming with Scala Native, an ahead-of-time Scala compiler. Without the baggage of legacy frameworks and virtual machines, Scala Native lets you re-imagine how your programs interact with your operating system. Compile Scala code down to native machine instructions; seamlessly invoke operating system APIs for low-level networking and IO; control pointers, arrays, and other memory management techniques for extreme performance; and enjoy instant start-up times. Skip the JVM and improve your code performance by getting close to the metal. Developers generally build systems on top of the work of those who came before, accumulating layer upon layer of abstraction. Scala Native provides a rare opportunity to remove layers. Without the JVM, Scala Native uses POSIX and ANSI C APIs to build concise, expressive programs that run unusually close to bare metal. Scala Native compiles Scala code down to native machine instructions instead of JVM bytecode. It starts up fast, without the sluggish warm-up phase that's common for just-in-time compilers. Scala Native programs can seamlessly invoke operating system APIs for low-level networking and IO. And Scala Native lets you control pointers, arrays, and other memory layout types for extreme performance. Write practical, bare-metal code with Scala Native, step by step. Understand the foundations of systems programming, including pointers, arrays, strings, and memory management. Use the UNIX socket API to write network client and server programs without the sort of frameworks higher-level languages rely on. Put all the pieces together to design and implement a modern, asynchronous microservice-style HTTP framework from scratch. Take advantage of Scala Native's clean, modern syntax to write lean, high-performance code without the JVM. What You Need: A modern Windows, Mac OS, or Linux system capable of running Docker. All code examples in the book are designed to run on a portable Docker-based build environment that runs anywhere. If you don't have Docker yet, see the Appendix for instructions on how to get it.

Competing with Unicorns

Author : Jonathan Rasmusson
Publisher : Pragmatic Bookshelf
Page : 186 pages
File Size : 43,7 Mb
Release : 2020-03-16
Category : Computers
ISBN : 9781680507676

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Competing with Unicorns by Jonathan Rasmusson Pdf

Today's tech unicorns develop software differently. They've developed a way of working that lets them scale like an enterprise while working like a startup. These techniques can be learned. This book takes you behind the scenes and shows you how companies like Google, Facebook, and Spotify do it. Leverage their insights, so your teams can work better together, ship higher-quality product faster, innovate more quickly, and compete with the unicorns. Massively successful tech companies, or Unicorns, have discovered how to take the techniques that made them successful as a startup and scale them to the enterprise level. Amazon, Facebook, Google, and Spotify all work like startups, despite having workforces numbering in the tens of thousands. Ex-Spotify engineer and coach, Jonathan Rasmusson, takes you behind the scenes and shows you how to develop software the way the best companies do it. Learn how to give teams purpose through Missions, empower and trust with Squads, and align large scale efforts through Bets. Create the culture necessary to make it happen. If you're a tech or product lead and you want to ship product better, this is your playbook on how the world's best do it. If you're an engineer, tester, analyst, or project manager, and you suspect there are better ways you could be working, you are correct. This book will show you how. And if you're a manager, Agile coach, or someone just charged with improving how your company ships software, this book will give you the tools, techniques, and practices of the world's most innovative, delivery-focused companies. Don't just admire the top companies - learn from them.

iOS Unit Testing by Example

Author : Jon Reid
Publisher : Pragmatic Bookshelf
Page : 532 pages
File Size : 46,8 Mb
Release : 2020-06-22
Category : Computers
ISBN : 9781680507973

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iOS Unit Testing by Example by Jon Reid Pdf

Fearlessly change the design of your iOS code with solid unit tests. Use Xcode's built-in test framework XCTest and Swift to get rapid feedback on all your code - including legacy code. Learn the tricks and techniques of testing all iOS code, especially view controllers (UIViewControllers), which are critical to iOS apps. Learn to isolate and replace dependencies in legacy code written without tests. Practice safe refactoring that makes these tests possible, and watch all your changes get verified quickly and automatically. Make even the boldest code changes with complete confidence. Manual code and UI testing get slower the deeper your navigation hierarchy goes. It can take several taps just to reach a particular screen, never mind the actual workflow tests. Automatic unit testing offers such rapid feedback that it can change the rules of development. Bring testing to iOS development, even for legacy code. Use XCTest to write unit tests in Swift for all your code. iOS developers typically reserve unit tests for their model classes alone. But that approach skips most of the code common to iOS apps, especially with UIViewControllers. Learn how to unit test these view controllers to expand your unit testing possibilities. Since good unit tests form the bedrock for safe refactoring, you're empowered to make bold changes. Learn how to avoid the most common mistakes Swift programmers make with the XCTest framework. Use code coverage to find holes in your test suites. Learn how to identify hard dependencies. Reshape the design of your code quickly, with less risk and less fear.

Effective Remote Work

Author : Dr. James Stanier
Publisher : Pragmatic Bookshelf
Page : 437 pages
File Size : 42,6 Mb
Release : 2022-03-28
Category : Business & Economics
ISBN : 9781680509595

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Effective Remote Work by Dr. James Stanier Pdf

The office isn't as essential as it used to be. Flexible working hours and distributed teams are replacing decades of on-site, open-plan office culture. Wherever you work from nowadays, your colleagues are likely to be somewhere else. No more whiteboards. No more water coolers. And certainly no Ping-Pong. So how can you organize yourself, ship software, communicate, and be impactful as part of a globally distributed workforce? We'll show you how. It's time to adopt a brand new mindset. Remote working is here to stay. Come and join us. Remote working is on the rise. Whether or not we are remote workers, it is likely we are all part of a global workforce. We need to learn to interact remotely, because we are all remote from someone in some way. Rather than simply simulating the way we'd usually work together via digital means, we have to learn new communication skills and adopt a different mindset in order to work remotely effectively, efficiently, and, most importantly, healthily. We'll start by getting you set up with the right equipment and habits. Then, we'll learn the mindset of treating everyone as remote, and conquer both synchronous and asynchronous communication. You'll learn how to produce amazing artifacts, how to communicate clearly, and how to manage yourself and your teams. Then we'll look at the bigger picture: from measuring the remote readiness of your workplace, to creating a handbook for your team, to exploring remote-first culture and tackling burnout and mental well-being. Fundamentally we'll see that adopting a remote-working mindset can do wonders for our organization, our effectiveness, and our impact in our careers. It can even create a more diverse and inclusive industry for us all to work in. So what are you waiting for? The remote future is now. Be a part of it. What You Need: There are no prerequisites to reading this book, other than having had some experience of working in the software industry and a healthy curiosity.

Programming Flutter

Author : Carmine Zaccagnino
Publisher : Pragmatic Bookshelf
Page : 471 pages
File Size : 50,6 Mb
Release : 2020-02-25
Category : Computers
ISBN : 9781680507638

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Programming Flutter by Carmine Zaccagnino Pdf

Work in Flutter, a framework designed from the ground up for dual platform development, with support for native Java/Kotlin or Objective-C/Swift methods from Flutter apps. Write your next app in one language and build it for both Android and iOS. Deliver the native look, feel, and performance you and your users expect from an app written with each platform's own tools and languages. Deliver apps fast, doing half the work you were doing before and exploiting powerful new features to speed up development. Write once, run anywhere. Learn Flutter, Google's multi-platform mobile development framework. Instantly view the changes you make to an app with stateful hot reload and define a declarative UI in the same language as the app logic, without having to use separate XML UI files. You can also reuse existing platform-specific Android and iOS code and interact with it in an efficient and simple way. Use built-in UI elements - or build your own - to create a simple calculator app. Run native Java/Kotlin or Objective-C/Swift methods from your Flutter apps, and use a Flutter package to make HTTP requests to a Web API or to perform read and write operations on local storage. Apply visual effects to widgets, create transitions and animations, create a chat app using Firebase, and deploy everything on both platforms. Get native look and feel and performance in your Android and iOS apps, and the ability to build for both platforms from a single code base. What You Need: Flutter can be used for Android development on any Linux, Windows or macOS computer, but macOS is needed for iOS development.

Making Software

Author : Andy Oram,Greg Wilson
Publisher : "O'Reilly Media, Inc."
Page : 624 pages
File Size : 50,7 Mb
Release : 2010-10-14
Category : Computers
ISBN : 144939776X

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Making Software by Andy Oram,Greg Wilson Pdf

Many claims are made about how certain tools, technologies, and practices improve software development. But which claims are verifiable, and which are merely wishful thinking? In this book, leading thinkers such as Steve McConnell, Barry Boehm, and Barbara Kitchenham offer essays that uncover the truth and unmask myths commonly held among the software development community. Their insights may surprise you. Are some programmers really ten times more productive than others? Does writing tests first help you develop better code faster? Can code metrics predict the number of bugs in a piece of software? Do design patterns actually make better software? What effect does personality have on pair programming? What matters more: how far apart people are geographically, or how far apart they are in the org chart? Contributors include: Jorge Aranda Tom Ball Victor R. Basili Andrew Begel Christian Bird Barry Boehm Marcelo Cataldo Steven Clarke Jason Cohen Robert DeLine Madeline Diep Hakan Erdogmus Michael Godfrey Mark Guzdial Jo E. Hannay Ahmed E. Hassan Israel Herraiz Kim Sebastian Herzig Cory Kapser Barbara Kitchenham Andrew Ko Lucas Layman Steve McConnell Tim Menzies Gail Murphy Nachi Nagappan Thomas J. Ostrand Dewayne Perry Marian Petre Lutz Prechelt Rahul Premraj Forrest Shull Beth Simon Diomidis Spinellis Neil Thomas Walter Tichy Burak Turhan Elaine J. Weyuker Michele A. Whitecraft Laurie Williams Wendy M. Williams Andreas Zeller Thomas Zimmermann

Agile Estimating and Planning

Author : Mike Cohn
Publisher : Pearson Education
Page : 524 pages
File Size : 40,9 Mb
Release : 2005-11-01
Category : Computers
ISBN : 9780132703109

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Agile Estimating and Planning by Mike Cohn Pdf

Agile Estimating and Planning is the definitive, practical guide to estimating and planning agile projects. In this book, Agile Alliance cofounder Mike Cohn discusses the philosophy of agile estimating and planning and shows you exactly how to get the job done, with real-world examples and case studies. Concepts are clearly illustrated and readers are guided, step by step, toward how to answer the following questions: What will we build? How big will it be? When must it be done? How much can I really complete by then? You will first learn what makes a good plan-and then what makes it agile. Using the techniques in Agile Estimating and Planning, you can stay agile from start to finish, saving time, conserving resources, and accomplishing more. Highlights include: Why conventional prescriptive planning fails and why agile planning works How to estimate feature size using story points and ideal days–and when to use each How and when to re-estimate How to prioritize features using both financial and nonfinancial approaches How to split large features into smaller, more manageable ones How to plan iterations and predict your team's initial rate of progress How to schedule projects that have unusually high uncertainty or schedule-related risk How to estimate projects that will be worked on by multiple teams Agile Estimating and Planning supports any agile, semiagile, or iterative process, including Scrum, XP, Feature-Driven Development, Crystal, Adaptive Software Development, DSDM, Unified Process, and many more. It will be an indispensable resource for every development manager, team leader, and team member.

Agile Retrospectives, Second Edition

Author : Esther Derby,Diana Larsen,David Horowitz
Publisher : Pragmatic Bookshelf
Page : 397 pages
File Size : 42,6 Mb
Release : 2024-02-23
Category : Computers
ISBN : 9798888650875

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Agile Retrospectives, Second Edition by Esther Derby,Diana Larsen,David Horowitz Pdf

In an uncertain and complex world, learning is more important than ever before. In fact, it can be a competitive advantage. Teams and organizations that learn rapidly deliver greater customer value faster and more reliably. Furthermore, those teams are more engaged, more productive, and more satisfied. The most effective way to enable teams to learn is by holding regular retrospectives. Unfortunately, many teams only get shallow results from their retrospectives. This book is filled with practical advice, techniques, and real-life examples that will take retrospectives to the next level--whether your team is co-located, hybrid, or remote. This book will help team leads, scrum masters, and coaches engage their teams to learn, improve, and deliver greater results. For nearly two decades, scrum masters, team leads, and coaches have relied on the first edition of Agile Retrospectivesas an essential resource to facilitate better retrospectives. This edition builds on recent research, reflects the authors' experiences over two decades, and shares wisdom gleaned from the global retrospective community. Find practical advice to level up retrospective skills. Address the challenges of remote and hybrid retrospectives head on. Take advantage of expanded guidance on designing and facilitating retrospectives--based on the questions and concerns of practitioners worldwide. Gain insight into choosing a broad or narrow focus for retrospectives. Explore how to use both objective and subjective data to enable more effective conversations. Learn how to make decisions that stick. Understand the importance of psychological safety and how to foster it in retrospectives. Elevate issues and engage managers in systemic change. Learn from many real-life stories that demonstrate how our advice has impacted retrospectives at organizations around the globe. Finally, find a set of recommended flows that reveal the authors' thought process in designing retrospectives for scenarios teams faced in real life.