Technoromanticism

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Technoromanticism

Author : Richard Coyne
Publisher : MIT Press
Page : 416 pages
File Size : 40,7 Mb
Release : 1999
Category : Architecture
ISBN : 0262531917

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Technoromanticism by Richard Coyne Pdf

The author explores the spectrum of romantic narrative that pervades the digital age, from McLuhan's utopian vision of social reintegration by electronic communications to the claims of cyberspace to offer new realities. Populating these narratives are cyborgs, computerized agents, avatars and characters that have putative digital identities.

Pluralist Desires

Author : Philipp Löffler
Publisher : Boydell & Brewer
Page : 192 pages
File Size : 48,8 Mb
Release : 2015
Category : History
ISBN : 9781571139528

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Pluralist Desires by Philipp Löffler Pdf

Excavates the contemporary revival of 19th-century cultural pluralism, revealing how American novelists since the 1990s have appropriated the historical novel in the pursuit of selfhood rather than truth, fundamentally repositioning the genre in American culture.

Metamorphoses of (New) Media

Author : Julia Genz,Ulrike Küchler
Publisher : Cambridge Scholars Publishing
Page : 230 pages
File Size : 42,6 Mb
Release : 2016-01-14
Category : Art
ISBN : 9781443887670

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Metamorphoses of (New) Media by Julia Genz,Ulrike Küchler Pdf

The current success story of new media and the ongoing digitalisation of our world provide an illuminating starting point for the discussion of the powerful revolutions in our media and media uses initiated by the introduction of a(ny) ‘new’ medium: how do new media evolve and how do they relate to established, ‘old’ media and media uses? What does the rise of new media and media uses imply for other discourses? And not least: which methodological and theoretical approaches help us to understand these developments? Metamorphoses of (New) Media offers an international and interdisciplinary range of studies on these questions. In examining the effects of new media and media uses in fields such as social discourse, transmediality, and aesthetics, the essays in this collection engage with a great variety of examples, from political debate on Twitter to digital storytelling and the game-like experience of DVDs. What these diverse perspectives share, however, is an approach to Metamorphoses of (New) Media as an ongoing, recursive process of change that initiates dialogue and casts light on existing discursive, medial, and aesthetic models.

New Romantic Cyborgs

Author : Mark Coeckelbergh
Publisher : MIT Press
Page : 332 pages
File Size : 41,8 Mb
Release : 2017-02-24
Category : Science
ISBN : 9780262035460

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New Romantic Cyborgs by Mark Coeckelbergh Pdf

An account of the complex relationship between technology and romanticism that links nineteenth-century monsters, automata, and mesmerism with twenty-first-century technology's magic devices and romantic cyborgs. Romanticism and technology are widely assumed to be opposed to each other. Romanticism—understood as a reaction against rationalism and objectivity—is perhaps the last thing users and developers of information and communication technology (ICT) think about when they engage with computer programs and electronic devices. And yet, as Mark Coeckelbergh argues in this book, this way of thinking about technology is itself shaped by romanticism and obscures a better and deeper understanding of our relationship to technology. Coeckelbergh describes the complex relationship between technology and romanticism that links nineteenth-century monsters, automata, and mesmerism with twenty-first-century technology's magic devices and romantic cyborgs. Coeckelbergh argues that current uses of ICT can be interpreted as attempting a marriage of Enlightenment rationalism and romanticism. He describes the “romantic dialectic,” when this new kind of material romanticism, particularly in the form of the cyborg as romantic figure, seems to turn into its opposite. He shows that both material romanticism and the objections to it are still part of modern thinking, and part of the romantic dialectic. Reflecting on what he calls “the end of the machine,” Coeckelbergh argues that to achieve a more profound critique of contemporary technologies and culture, we need to explore not only different ways of thinking but also different technologies—and that to accomplish the former we require the latter.

Romantic Futures

Author : Evy Varsamopoulou
Publisher : Taylor & Francis
Page : 228 pages
File Size : 47,9 Mb
Release : 2023-12-15
Category : Literary Criticism
ISBN : 9781003808695

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Romantic Futures by Evy Varsamopoulou Pdf

Romantic Futures is a collection which explores the significance of futurity in British Romanticism from a comparative perspective in three defining manifestations: the future as conscious legacy, by which is meant both influences or continuities and the (anticipations of) impact on the future; the future as revealed by prophecy, whether via religious figures or superstitions; and a meditation on the temporality of the future, or the future as a concept. The book brings together a wide range of theoretical and disciplinary perspectives: from utopian studies, history, religion, and cultural theory to future studies, neuroscience, video games, and art history. Aiming to increase and diversify current critical engagement and highlight the contemporary relevance of the Romantics’ multivalent preoccupation with the future, this collection renews the dialogue between Romanticism and our critical relation to its contemporaneity, especially as it speaks to current understandings of the future in the sciences, arts, and humanities.

No Matter: Theories and Practices of the Ephemeral in Architecture

Author : Anastasia Karandinou
Publisher : Routledge
Page : 398 pages
File Size : 49,8 Mb
Release : 2017-05-15
Category : Architecture
ISBN : 9781317087151

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No Matter: Theories and Practices of the Ephemeral in Architecture by Anastasia Karandinou Pdf

How do digital media (mobile phones, GPS, iPods, portable computers, internet, virtual realities, etc.) affect the way we perceive, inhabit and design space? Why do architects traditionally design, draw and map the visual, as opposed to other types of sensations of space (the sound, the smell, the texture, etc.)? Architecture is not only about the solid, material elements of space; it is also about the invisible, immaterial, intangible elements of space. This book examines the design, representation and reception of the ephemeral in architecture. It discusses how architects map and examine the spatial qualities that these elements create and questions whether - and if so, how - they take them into account in the designing process. Karandinou argues that current interest in the ephemeral in contemporary culture and architecture is related to the evolution of digital media; and that it is related to the new ways of thinking about space and everyday situations that new media enables. With sound and video recording devices now being embedded in everyday gadgets and mobile phones, capturing sounds or ephemeral situations and events has become an everyday habit. New animation techniques allow designers to think about space through time, as they are able to design dynamic and responsive spaces, as well as static spaces explored by someone over time. Contemporary video games are no longer based on a simple visual input and a keyboard; they now involve other senses, movement, and the response of the whole body in space. This book therefore argues that the traditional binary opposition between the sensuous and the digital is currently being reversed. Subsequently, new media can also function as a new tool-to-think-with about space. Designers are now able to think through time, and design spaces accordingly. Time, temporality, ephemerality, become central issues in the designing process. The notion first claimed by Marshall McLuhan in the 1960s, that the emergence of new di

Law and Culture in the Age of Technology

Author : Daniela Carpi
Publisher : Walter de Gruyter GmbH & Co KG
Page : 135 pages
File Size : 52,8 Mb
Release : 2022-06-21
Category : Law
ISBN : 9783110788051

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Law and Culture in the Age of Technology by Daniela Carpi Pdf

Scientific experiments and medical improvements in recent years have augmented our bodies, made them manipulable; our personal data have been downloaded, stored, sold, analyzed; and the pandemic has given new meaning to the idea of ‘virtual presence’. Such phenomena are often thought to belong to the era of the ‘posthuman’, an era that both promises and threatens to redefine the notion of the human: what does it mean to be human? Can technological advances impact the way we define ourselves as a species? What will the future of humankind look like? These questions have gained urgency in recent years, and continue to preoccupy cultural and legal practitioners alike. How can the law respond and adapt to a world shaped by technology and AI? How can it ensure that technological developments remain inclusive, while simultaneously enforcing ethical limits to its reach? The volume explores how fictional texts, whether on the page or on screen, negotiate the legal dilemmas posed by the increasing infiltration of technology into modern life.

Proceedings of The 7th International Conference on Contemporary Education, Social Sciences and Humanities (Philosophy of Being Human as the Core of Interdisciplinary Research) (ICCESSH 2022)

Author : Olga Chistyakova,Iana Roumbal
Publisher : Springer Nature
Page : 448 pages
File Size : 41,7 Mb
Release : 2023-02-10
Category : Philosophy
ISBN : 9782494069435

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Proceedings of The 7th International Conference on Contemporary Education, Social Sciences and Humanities (Philosophy of Being Human as the Core of Interdisciplinary Research) (ICCESSH 2022) by Olga Chistyakova,Iana Roumbal Pdf

This is an open access book. The aim of the Conference is to provide a shared platform for academics, scholars, PhD students, and graduate students with different cultural backgrounds to present and discuss research, developments and innovations in the fields of contemporary education, social sciences and humanities are referred with the understanding of the Human being. Papers concerning education, philosophy, philosophical anthropology, sociology, theory and history of culture, epistemology, religions, ethics are strongly related with analyzing of the Human being will be considered. Interdisciplinary approach and comparative perspective are encouraged.

e-Religion

Author : Anastasia Karaflogka
Publisher : Routledge
Page : 224 pages
File Size : 52,9 Mb
Release : 2014-12-18
Category : Religion
ISBN : 9781317488903

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e-Religion by Anastasia Karaflogka Pdf

Religion has flourished in cyberspace, bringing individuals together, helping to consolidate fringe religions, promoting activism and evangelism, and providing sites for the promotion and examination of specific issues. 'E-Religion' is one of the first systematic scholarly studies of religion on the Web. Providing a clear outline of Web epistemology and theory, the book outlines the key methodologies for the study of e-religions. The book will be invaluable to students of religion, sociology and technology.

Char Davies' Immersive Virtual Art and the Essence of Spatiality

Author : Laurie McRobert
Publisher : University of Toronto Press
Page : 209 pages
File Size : 45,9 Mb
Release : 2007-01-01
Category : Art
ISBN : 9780802090942

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Char Davies' Immersive Virtual Art and the Essence of Spatiality by Laurie McRobert Pdf

In this first book-length study of the internationally renowned Canadian artist Char Davies, Laurie McRobert examines the digital installations Osmose and Ephémère in the context of Davies' artistic and conceptual inspirations. Davies, originally a painter, turned to technology in an effort to create the effect of osmosis between self and world. By donning a head-mounted display unit and a body vest to monitor breathing and balance, participants are immersed in 3D-virtual space where they interact with abstract images of nature while manoeuvring in an artificial spatial environment. Char Davies' Immersive Virtual Art and the Essence of Spatiality explores spatiality through a broad scope of disciplines, including philosophy, mythology, biology, and visual studies, in order to familiarize the reader with virtual reality art - how it differs from traditional artistic media and why immersive virtual art promises to expand our imaginative horizons. This original study provides us with an important exposition of two of Char Davies' acclaimed projects and an exploration of the future impact of digital virtual art on our worldviews.

The Routledge Companion to Cyberpunk Culture

Author : Anna McFarlane,Lars Schmeink,Graham Murphy
Publisher : Routledge
Page : 659 pages
File Size : 47,8 Mb
Release : 2019-11-28
Category : Literary Criticism
ISBN : 9781351139861

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The Routledge Companion to Cyberpunk Culture by Anna McFarlane,Lars Schmeink,Graham Murphy Pdf

In this companion, an international range of contributors examine the cultural formation of cyberpunk from micro-level analyses of example texts to macro-level debates of movements, providing readers with snapshots of cyberpunk culture and also cyberpunk as culture. With technology seamlessly integrated into our lives and our selves, and social systems veering towards globalization and corporatization, cyberpunk has become a ubiquitous cultural formation that dominates our twenty-first century techno-digital landscapes. The Routledge Companion to Cyberpunk Culture traces cyberpunk through its historical developments as a literary science fiction form to its spread into other media such as comics, film, television, and video games. Moreover, seeing cyberpunk as a general cultural practice, the Companion provides insights into photography, music, fashion, and activism. Cyberpunk, as the chapters presented here argue, is integrated with other critical theoretical tenets of our times, such as posthumanism, the Anthropocene, animality, and empire. And lastly, cyberpunk is a vehicle that lends itself to the rise of new futurisms, occupying a variety of positions in our regionally diverse reality and thus linking, as much as differentiating, our perspectives on a globalized technoscientific world. With original entries that engage cyberpunk’s diverse ‘angles’ and its proliferation in our life worlds, this critical reference will be of significant interest to humanities students and scholars of media, cultural studies, literature, and beyond.

Being Human

Author : Ron Broglio,Frederick Young
Publisher : Routledge
Page : 311 pages
File Size : 40,8 Mb
Release : 2017-10-02
Category : Philosophy
ISBN : 9781317610304

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Being Human by Ron Broglio,Frederick Young Pdf

Technology and animals often serve as the boundaries by which we define the human. In this issue contributors explore these categories as necessary supplements or as porous membranes which disturb the scaffolding of how the human is constructed. A lingering question throughout is whether we have ever been human or if such a category is a non-localizable ideal or perhaps a misnomer. In this collection of essays, internationally known theorists muddle the categorical boundaries such that animals and technologies become necessary components rather than limits for what it means to be human. They examine a range of subjects, including apophatic animality, critical media objects-to-think-with, biosemiotic insect resonances, the monstrous and horrific which dislodges our cultural animals, and the problem of thinking of animality as stupidity. Novels, films, digital objects, scientific laboratories, philosophical texts, animals on the road and in the fields serve as sites for inquiry. The result of these investigations is the spectral possibility that we are not the humans we make ourselves out to be. This book was originally published as a special issue of Angelaki.

A Dictionary of Media and Communication

Author : Daniel Chandler,Rod Munday
Publisher : Oxford University Press
Page : 673 pages
File Size : 51,9 Mb
Release : 2020-02-21
Category : Social Science
ISBN : 9780192578938

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A Dictionary of Media and Communication by Daniel Chandler,Rod Munday Pdf

This authoritative and up-to-date A-Z covers all aspects of interpersonal, mass, and networked communication, including digital and mobile media, advertising, journalism, and nonverbal communication. This new edition is particularly focused on expanding coverage of social media terms, to reflect its increasing prominence to media and communication studies as a whole. More than 2,000 entries have been revised, and over 500 new terms have been added to reflect current theoretical terminology, including concepts such as artificial intelligence, cisgender, fake news, hive mind, use theory, and wikiality. The dictionary also bridges the gap between theory and practice, and contains many technical terms that are relevant to the communication industry, including dialogue editing, news aggregator, and primary colour correction. The text is complemented by biographical notes and extensively cross-referenced, while web links supplement the entries. It is an indispensable guide for undergraduate students of media and communication studies, and also for those taking related subjects such as television studies, video production, communication design, visual communication, marketing communications, semiotics, and cultural studies.

Intermedia Games—Games Inter Media

Author : Michael Fuchs,Jeff Thoss
Publisher : Bloomsbury Publishing USA
Page : 297 pages
File Size : 51,6 Mb
Release : 2019-02-21
Category : Social Science
ISBN : 9781501330513

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Intermedia Games—Games Inter Media by Michael Fuchs,Jeff Thoss Pdf

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia Games-Games Inter Media will deepen readers' understanding of the convergence culture of the early twenty-first century and video games' role in it.

Interpreting the Maternal Organization

Author : Heather Höpfl,Monika Kostera
Publisher : Routledge
Page : 305 pages
File Size : 51,7 Mb
Release : 2003-08-27
Category : Business & Economics
ISBN : 9781134450206

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Interpreting the Maternal Organization by Heather Höpfl,Monika Kostera Pdf

Over the past ten to fifteen years there has been an increasing interest in emotion in organizations, in diversity, ethics, care and the ubiquitous pursuit of quality. These concerns, however, have consistently been reduced to issues of management and regulation. There is now a growing need to confront issues related to the dehumanization of organizations. This book brings these issues together, presenting an original construction of the organization via an emphasis on the (m)other. This book is not a feminist tract, nor is it primarily about the experiences of women in organizations. It rather argues that conventional representations of the organization are patriarchal, masculine, directed by the animus and that such representations reduce the notion of 'organization' to abstract relationships, rational actions and purposive behaviour. This challenging book will be of essential interest to all critical management theorists. With its innovative approach, it will also appeal to students, teachers, and all those looking for an approach to management that does justice to the complexity, ambivalence and chaos of the world of organizing.