The Animated Image

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The Animated Image

Author : Stijn Bussels
Publisher : Walter de Gruyter
Page : 224 pages
File Size : 49,9 Mb
Release : 2013-01-09
Category : Art
ISBN : 9783050062617

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The Animated Image by Stijn Bussels Pdf

Viele römische Autoren schrieben über den Gedanken, dass ein Abbild – gleich ob eine Skulptur oder ein Gemälde, eine verbale Beschreibung oder die Darstellung auf einer Bühne – nicht die Repräsentation eines Originals, sondern ein Prototyp sei, und fragten, ob einem Bild Aspekte des Lebens zu eigen seien. Eine erste Gruppe hielt diese Überzeugungen für das Resultat falscher Beobachtungen und Assoziationen des Betrachters. Andere Autoren betonten die handwerkliche Fertigkeit der Künstler. Eine dritte Gruppe interessierte sich für die Verbindung des Dargestellten, häufig eines Gottes, mit dem Übernatürlichen. Die drei Diskurse über die Animation von Bildern bieten einen Überblick darüber, was Intellektuelle im Römischen Reich als bedeutsam oder verwerflich beim Betrachten von Kunstwerken oder Kultobjekten ansahen. Dabei werden auch ontologische und epistemologische Fragestellungen berührt und die Grenze zwischen Leben und Tod erkundet.

The Art of the Animated Image

Author : Charles Solomon
Publisher : Unknown
Page : 170 pages
File Size : 40,5 Mb
Release : 1987
Category : Animated films
ISBN : UCSD:31822016889628

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The Art of the Animated Image by Charles Solomon Pdf

Storytelling in Animation

Author : John Canemaker
Publisher : Unknown
Page : 0 pages
File Size : 49,7 Mb
Release : 1988
Category : Electronic
ISBN : OCLC:1405444218

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Storytelling in Animation by John Canemaker Pdf

WatchKit App Development Essentials

Author : Neil Smyth
Publisher : eBookFrenzy
Page : 288 pages
File Size : 43,8 Mb
Release : 2015-05-20
Category : Electronic
ISBN : 8210379456XXX

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WatchKit App Development Essentials by Neil Smyth Pdf

WatchKit App Development Essentials is intended for readers with some existing experience of iOS development using Xcode and the Swift programming language. Beginning with the basics, this book provides an introduction to WatchKit apps and the WatchKit app development architecture before covering topics such as tables, navigation, user input handling, image handling, animation, maps and menus. More advanced topics are also covered throughout the book, including communication and data sharing between a WatchKit app and the parent iOS app, working with custom fonts and the design and implementation of custom notifications. As with all the books in the “Development Essentials” series, WatchKit App Development Essentials takes a modular approach to the subject of WatchKit app development for the Apple Watch, with each chapter covering a self-contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

Official Gazette of the United States Patent and Trademark Office

Author : United States. Patent and Trademark Office
Publisher : Unknown
Page : 1840 pages
File Size : 54,5 Mb
Release : 1978
Category : Patents
ISBN : CUB:P108132702005

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Official Gazette of the United States Patent and Trademark Office by United States. Patent and Trademark Office Pdf

Frame by Frame

Author : Hannah Frank
Publisher : University of California Press
Page : 276 pages
File Size : 47,7 Mb
Release : 2019-04-09
Category : Performing Arts
ISBN : 9780520303621

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Frame by Frame by Hannah Frank Pdf

At publication date, a free ebook version of this title will be available through Luminos, University of California Press's Open Access publishing program. Visit www.luminosoa.org to learn more. In this beautifully written and deeply researched study, Hannah Frank provides an original way to understand American animated cartoons from the Golden Age of animation (1920–1960). In the pre-digital age of the twentieth century, the making of cartoons was mechanized and standardized: thousands of drawings were inked and painted onto individual transparent celluloid sheets (called “cels”) and then photographed in succession, a labor-intensive process that was divided across scores of artists and technicians. In order to see the art, labor, and technology of cel animation, Frank slows cartoons down to look frame by frame, finding hitherto unseen aspects of the animated image. What emerges is both a methodology and a highly original account of an art formed on the assembly line.

The Animation Studies Reader

Author : Nichola Dobson,Annabelle Honess Roe,Amy Ratelle,Caroline Ruddell
Publisher : Bloomsbury Publishing USA
Page : 352 pages
File Size : 42,5 Mb
Release : 2018-10-18
Category : Performing Arts
ISBN : 9781501332630

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The Animation Studies Reader by Nichola Dobson,Annabelle Honess Roe,Amy Ratelle,Caroline Ruddell Pdf

The Animation Studies Reader brings together both key writings within animation studies and new material in emerging areas of the field. The collection provides readers with seminal texts that ground animation studies within the contexts of theory and aesthetics, form and genre, and issues of representation. The first section collates key readings on animation theory, on how we might conceptualise animation, and on some of the fundamental qualities of animation. New material is also introduced in this section specifically addressing questions raised by the nature, style and materiality of animation. The second section outlines some of the main forms that animation takes, which includes discussions of genre. Although this section cannot be exhaustive, the material chosen is particularly useful as it provides samples of analysis that can illuminate some of the issues the first section of the book raises. The third section focuses on issues of representation and how the medium of animation might have an impact on how bodies, gender, sexuality, race and ethnicity are represented. These representations can only be read through an understanding of the questions that the first two sections of the book raise; we can only decode these representations if we take into account form and genre, and theoretical conceptualisations such as visual pleasure, spectacle, the uncanny, realism etc.

I-mode Developer's Guide

Author : Paul Wallace,Andrea Hoffmann
Publisher : Addison-Wesley Professional
Page : 786 pages
File Size : 41,8 Mb
Release : 2002
Category : Computer network protocols
ISBN : 9780672321887

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I-mode Developer's Guide by Paul Wallace,Andrea Hoffmann Pdf

Users of this book will be able to quickly and efficiently build I-Mode pages using any desired text editor. Following examples and instructions based on the authors' successful experiences, developers will create or convert images from other platforms, create animations and sound files, and develop dynamic database driven I-Mode applications and Web sites using common scripting languages such as Perl, PHP, and Java. They will also understand the relationship between I-Mode and other wireless technologies, and the unique business model of I-Mode. An overview of several "killer applications" that have fueled I-Mode's success will further prepare the reader to create applications that take full advantage of the features of small-screen devices.

Animate(d) Architecture

Author : Vahid Vahdat
Publisher : Liverpool University Press
Page : 312 pages
File Size : 52,8 Mb
Release : 2024-03-25
Category : Art
ISBN : 9781802073775

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Animate(d) Architecture by Vahid Vahdat Pdf

At their peak, architectural marvels such as the Sagrada Família, the Tower of London, the Mosque–Cathedral of Córdoba, and the Eiffel tower, had a combined annual visit of almost 16.4 million people. The animated icebound castle in Disney’s (2019) Frozen had 116.4 million views, from one single YouTube trailer, in less than 24 hours. The spaces of such massively consumed animation have for generations informed the architectural imagination of people across the globe and from very early in their lives. Yet, not only have the architectural disciplines remained rather absent in the design of these massively consumed spaces, architectural theory has likewise failed to articulate a framework to approach the architecture of animation. To address this void, this book offers an interdisciplinary approach to survey the role of space in animation, including in creating humorous moments in early cartoon shorts, generating action and suspense in Japanese anime, and even stimulating erotic pleasure in pornographic Hentai. Exploring the imagined architecture of animation, from early motion picture to digital animation and from computer graphics to game engines, offers an analytical frame to reconceptualize space.

Ideas for the Animated Short

Author : Karen Sullivan,Kate Alexander,Aubry Mintz,Ellen Besen
Publisher : Taylor & Francis
Page : 282 pages
File Size : 41,6 Mb
Release : 2013
Category : Art
ISBN : 9780240818726

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Ideas for the Animated Short by Karen Sullivan,Kate Alexander,Aubry Mintz,Ellen Besen Pdf

Learn how to generate and develop successful story ideas that fulfill the unique storytelling challenges of animation shorts between 2-5 minutes in length.

Programming Android

Author : Zigurd Mednieks,Laird Dornin,Blake Meike,Masumi Nakamura
Publisher : "O'Reilly Media, Inc."
Page : 503 pages
File Size : 46,9 Mb
Release : 2011-07-22
Category : Computers
ISBN : 9781449389697

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Programming Android by Zigurd Mednieks,Laird Dornin,Blake Meike,Masumi Nakamura Pdf

Presents instructions for creating Android applications for mobile devices using Java.

Animated Documentary

Author : Annabelle Honess Roe
Publisher : Springer
Page : 326 pages
File Size : 44,6 Mb
Release : 2013-06-11
Category : Performing Arts
ISBN : 9781137017468

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Animated Documentary by Annabelle Honess Roe Pdf

Animated Documentary, the first book to be published on this fascinating topic, considers how animation is used as a representational strategy in nonfiction film and television and explores the ways animation expands the range and depth of what documentary can show us about the world. On behalf of the Society for Animation Studies(SAS), the Chair of the Jury announced the book as the winner of the delayed 2015 SAS McLaren-Lambart Award with the following words: 'Animated Documentary is a vital addition to both animation scholarship and film studies scholarship more broadly, expertly achieving the tricky challenge of synthesising these two scholarly traditions to provide a compelling and brilliantly coherent account of the animated documentary form. At the heart of Roe’s book is the conviction that animated documentary “has the capacity to represent temporally, geographically, and psychologically distal aspects of life beyond the reach of live action” (p. 22). As a representational strategy, Roe details how animated documentary can be seen to adopt techniques of “mimetic substitution, non-mimetic substitution and evocation” in response to the limitations of live action material (p. 26). Animated Documentary will without doubt become an essential resource for many years to come for anyone interested in the intersection of animation and documentary.'

Magic Moving Images

Author : Colin Ord
Publisher : Tarquin Group
Page : 0 pages
File Size : 41,6 Mb
Release : 2007
Category : Flip books
ISBN : 1899618740

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Magic Moving Images by Colin Ord Pdf

Features images that transform into magical animations. This work is suitable for various ages.

Computer Animation

Author : Rick Parent
Publisher : Newnes
Page : 542 pages
File Size : 47,6 Mb
Release : 2012-10-18
Category : Computers
ISBN : 9780124159730

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Computer Animation by Rick Parent Pdf

Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. Includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code Describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique Expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation Explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more