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The Art of Hearthstone: Year of the Dragon by Robert Brooks Pdf
A motley crew of singing villains. A ragtag team of adventurers. A conflict that could decide the fate of Azeroth itself. It's safe to say that Hearthstone's never looked so exciting! For the first time, Blizzard Entertainment's collectible card game told a complete, continuous story across three expansions. The Art of Hearthstone, Volume V: Year of the Dragon shows hundreds of fantastic illustrations created by dozens of artists for the game's cards, cinematics, and concept art, as well as diving deep into the creative process and pipeline that made the Year of Dragon one of Hearthstone's most ambitious.
The Art of Hearthstone: Year of the Raven by Robert Brooks Pdf
The Year of the Raven reaches new heights on dark wings! With a few years under its collective belt, the Hearthstone team needed to find an edge: sharper and more striking than a corvid's beak. In The Art of Hearthstone, Volume IV: Year of the Raven, the designers, engineers, and artists of the smash-hit digital card game pour their cunning into innovative design changes, remarkable animated art, and all-new transmedia content. From the haunted lands of Gilneas in The Witchwood soaring to the laboratories of Outland in The Boomsday Project and touching down to the lively arena of Rastakhan's Rumble, the Year of the Raven has something unique for everyone. Fly alongside the Hearthstone team's creative genius (or madness?) to learn how it was done!
For over a quarter of a century, players of Warcraft and World of Warcraft have been treated to a treasure trove of artifacts, gear, weaponry, and trinkets of both awe and amusement. Now players can get an in-depth look at the items they have collected . . . and some they might not have just yet. With exquisite art, innovative design, and a framing story involving the no-nonsense Matthias Shaw and high-spirited Captain Flynn Fairwind, this book covers the continent of the Eastern Kingdoms, from Stormwind to Stranglethorn, plaguelands to palaces, and all the lands in-between.
Silver Batal and the Water Dragon Races by K. D. Halbrook Pdf
"Hand this to the Rick Riordan crowd, or to kids who like Tui Sutherland’s "Wings of Fire" series."—SLJ Set in a vivid, Arab-inspired world filled with friendly and fearsome water dragons, K.D. Halbrook’s Silver Batal and the Water Dragon Races is a middle-grade fantasy adventure, with illustrations by Ilse Gort, that's perfect for fans of Tui T. Sutherland, Sayantani DasGupta, and Roshani Chokshi. Thirteen-year-old Silver Batal calls the desert home, but her heart belongs to the waters. Although she’s expected to become a jeweler like her father, Silver harbors a secret and forbidden wish to race water dragons. Destiny comes calling when her friendship with a mysterious old woman leads her to Hiyyan, a baby dragon that can swim and fly. Risking everything, Silver, Hiyyan, and her resourceful cousin Brajon set off across the desert to join the legendary races in the royal city. But the road to Calidia is filled with danger, and the trio must band together as they encounter ferocious cave beasts, clever desert foxes, and cutthroat competition. As Silver and Hiyyan soar through the skies and speed through the seas, both must learn what they're willing to sacrifice for a shot at glory.
Something stirs in the dark... The second volume of The Art of Hearthstone dives deep into the depths of the Year of the Kraken, the first year of Hearthstone's standard format. This book goes into detail about the Hearthstone team's artistic process for card art, game boards, and other visual designs, while also exploring the challenges and triumphs of creating a game enjoyed by millions upon millions of players around the globe. Includes stunning concept art and visual details and consists of hundreds of illustrations from the corruptive cults of Whispers of the Old Gods, the glamorous disco of One Night in Karazhan, and the turf wars of Means Streets of Gadgetzan.
Enter the tavern, take your seat by the fire, and tuck into The Hearthstone Pop-Up Book, a celebration of Blizzard Entertainment’s acclaimed collectible card game. Embark on an exhilarating journey into the world of Blizzard Entertainment’s Hearthstone. Take your place alongside the nine major heroes, engage in a stunning arena battle, and enjoy a charming story told with the game’s signature wit and whimsy. Unfold each page to reveal a spectacular central pop accompanied by booklets of smaller pops. The Hearthstone Pop-Up Book is a marvel of creativity and paper engineering—and a must-have for Hearthstone fans everywhere. About the game: Hearthstone® is a fast-paced digital strategy card game in which players sling spells, summon minions, and wield powerful weapons to do battle with their opponent. Featuring familiar characters from the Warcraft® universe, Hearthstone has won over legions of fans with its compelling gameplay and lively style.
Book Two: Sky (The Dragon Prince #2) by Aaron Ehasz,Melanie McGanney Ehasz Pdf
This second canon novel expands on the events of Season 2 of the epic, Emmy ® Award-winning Netflix fantasy TV show, The Dragon Prince. XADIA IS CALLING... The Dragon Prince has hatched! Now the princes of Katolis, Callum and Ezran, along with Moonshadow elf Rayla, have one goal: deliver the defenseless dragon to his mother in the magical land of Xadia. Things get complicated when the High Mage’s children, Claudia and Soren, track down the questing princes. Should Callum and Ezran trust two humans they’ve known forever, or the elf they’ve just met? In Katolis, High Mage Lord Viren schemes to gain the support of the other human kingdoms, and that of a much more mysterious ally... The tensions of war between Xadia and the Human Kingdoms are ready to explode. As fiery battles erupt and hidden truths come to light, friendships will be tested, plans will be set into motion, and everyone will face their most difficult choices yet. Written by Aaron Ehasz (co-creator of The Dragon Prince and head writer of Avatar: The Last Airbender) and Melanie McGanney Ehasz, this second canon novel based on the Netflix original series finally gives fans the full story.
The ï¬?rst monograph by the art director for leading video game company Blizzard Entertainment Brütal: The Art of Samwise is a career-spanning art book that assembles the many artistic creations of world renowned artist Samwise Didier into one volume. For nearly thirty years, Samwise’s unique art style, which combines the use of bold colors, visual storytelling, and a touch of humor, has been featured in numerous art books, illustrated novels, album covers, comic books, and video games, and is instantly recognizable to his legions of fans. Brütal: The Art of Samwise celebrates all the artistic creations of Samwise’s imagination, including many images never seen before from his personal archives. This book also contains selections of Samwise’s favorite and most iconic images he created for the video game company, Blizzard Entertainment, where he has worked since 1991. As a senior art director for Blizzard, Samwise was responsible for directing the art style for Warcraft, StarCraft, and Heroes of the Storm, as well as for creating artwork for the World of Warcraft, Hearthstone, and Diablo franchises.
The Cinematic Art of World of Warcraft by . Blizzard Entertainment Pdf
Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. Each Book Comes with: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frost wyrm Sindragosa, that make this a must-have for any WoW fan.
Forging Worlds: Stories Behind the Art of Blizzard Entertainment by Micky Neilson Pdf
To celebrate Blizzard's 30th anniversary, a gorgeous retrospective on artistry at Blizzard and the impact the studio has left emblazoned on gaming history. For thirty years, Blizzard has been pushing boundaries and breaking expectations of what it means to draw for video games. Get a glimpse behind the curtain at how art has evolved at Blizzard and meet some of the artists who've shaped Blizzard's style and range to what it is today. Discover how art cross-pollinated amongst game teams and how grassroots movements from fans inspired some of Blizzard's most iconic artwork. With insights from more than fifty artists, animators, designers, and storytellers, this sweeping compendium is fans' ultimate keys to the kingdom of three decades in Blizzard artistry. Dig into the technical side of Blizzard polish--how light bounces around optimistic Overwatch scenes but seeps through the cracks in Diablo. Explore the development history behind your favorite games, including how Blizzard's fallen games helped produce some of the studio's most iconic heroes. Pore over never before seen images of the worldbuilding process, how levels and landscapes were born from post-it doodles and whiteboard sketches.
The Cinematic Art of World of Warcraft by Greg Solano Pdf
With never-before-seen concept art and accounts of the creative and technical process, this is the definitive visual gallery of how countless artists brought the world of Azeroth to life in incredible detail and motion.