The Definitive Guide To Taxes For Indie Game Developers

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The Definitive Guide to Taxes for Indie Game Developers

Author : Rachel Presser
Publisher : Unknown
Page : 0 pages
File Size : 55,9 Mb
Release : 2023
Category : Taxation
ISBN : 100333573X

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The Definitive Guide to Taxes for Indie Game Developers by Rachel Presser Pdf

Indie developers and other people who work on games for a living face all kinds of interesting income tax and small business formation issues that more traditional businesses simply don't: not being geographically bound, relying on alternative funding, long periods of time with no income, and having multiple options for tax treatment of game development costs. The Definitive Guide to Taxes for Indie Game Developers addresses the income tax issues that the average indie game developer is most likely to encounter, in the context of the American Internal Revenue Code and types of taxes. Written by a former tax law practitioner turned game developer and industry consultant with a decade of tax and accounting experience, this newly revised Second Edition includes key provisions of the 2018 tax reform, such as the new qualified business income deduction, R&D credit expansion, and permanent reduction to corporate income taxes. In-depth explanations and examples are provided along with references to Tax Court and Supreme Court cases relevant to each tax benefit. Key Features: Includes authoritative sources with relevant IRS publications, Revenue Rulings, and Tax Court cases Features easy to read, accessible, and humorous language: No legalese! Approaches how business decisions as an indie developer affect personal finances Readers will gain a thorough understanding of taxation's role in managing a game studio of any size and going indie with any lifestyle. The accompanying companion website is a valuable resource that is annually updated to keep current on any tax reforms.

The Definitive Guide to Taxes for Indie Game Developers

Author : Rachel Presser
Publisher : CRC Press
Page : 261 pages
File Size : 44,9 Mb
Release : 2023-03-13
Category : Computers
ISBN : 9781000870541

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The Definitive Guide to Taxes for Indie Game Developers by Rachel Presser Pdf

Indie developers and other people who work on games for a living face all kinds of interesting income tax and small business formation issues that more traditional businesses simply don’t: not being geographically bound, relying on alternative funding, long periods of time with no income, and having multiple options for tax treatment of game development costs. The Definitive Guide to Taxes for Indie Game Developers addresses the income tax issues that the average indie game developer is most likely to encounter, in the context of the American Internal Revenue Code and types of taxes. Written by a former tax law practitioner turned game developer and industry consultant with a decade of tax and accounting experience, this newly revised Second Edition includes key provisions of the 2018 tax reform, such as the new qualified business income deduction, R&D credit expansion, and permanent reduction to corporate income taxes. In-depth explanations and examples are provided along with references to Tax Court and Supreme Court cases relevant to each tax benefit. Key Features: Includes authoritative sources with relevant IRS publications, Revenue Rulings, and Tax Court cases Features easy to read, accessible, and humorous language: No legalese! Approaches how business decisions as an indie developer affect personal finances Readers will gain a thorough understanding of taxation’s role in managing a game studio of any size and going indie with any lifestyle. The accompanying companion website is a valuable resource that is annually updated to keep current on any tax reforms.

Tax Advice For Indie Game Developers

Author : Dawna Rathke
Publisher : Unknown
Page : 208 pages
File Size : 48,9 Mb
Release : 2021-08-12
Category : Electronic
ISBN : 9798454976507

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Tax Advice For Indie Game Developers by Dawna Rathke Pdf

As a game developer basically doing everything on my own, I wanted to know what kind of options there are for building software out of pocket. Can I write off paying artists as an expense? Or is that Payroll? If I buy some 3D work from someone, is that an asset, IE can I write off the cost? Can I write off IDE Software costs? What about web hosting space? This book is the first tax reference meant for game developers and by a game developer who happens to be a licensed tax professional (Enrolled Agent) and written in a manner that people who make and play games understand. Topics include: -How to pick a business entity -Working with foreign business partners and contractors -Tax impacts on how you get funding for your game -Common and uncommon deductions -R&D credit and other benefits for development costs -How you treat things like computers, consoles, and other dev tools And much more!

Indie Game Developers And Taxes

Author : Delbert Mazzotta
Publisher : Unknown
Page : 208 pages
File Size : 45,5 Mb
Release : 2021-08-12
Category : Electronic
ISBN : 9798454995331

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Indie Game Developers And Taxes by Delbert Mazzotta Pdf

As a game developer basically doing everything on my own, I wanted to know what kind of options there are for building software out of pocket. Can I write off paying artists as an expense? Or is that Payroll? If I buy some 3D work from someone, is that an asset, IE can I write off the cost? Can I write off IDE Software costs? What about web hosting space? This book is the first tax reference meant for game developers and by a game developer who happens to be a licensed tax professional (Enrolled Agent) and written in a manner that people who make and play games understand. Topics include: -How to pick a business entity -Working with foreign business partners and contractors -Tax impacts on how you get funding for your game -Common and uncommon deductions -R&D credit and other benefits for development costs -How you treat things like computers, consoles, and other dev tools And much more!

The Business of Indie Games

Author : Alex Josef,Alex Van Lepp,Marshal D. Carper
Publisher : CRC Press
Page : 287 pages
File Size : 40,6 Mb
Release : 2022-05-03
Category : Computers
ISBN : 9781000583281

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The Business of Indie Games by Alex Josef,Alex Van Lepp,Marshal D. Carper Pdf

"The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you’re making your first game or tenth, this book is a must read." – Paul Baldwin, Curve Digital "The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read." – Graham Smith, Co-Founder of DrinkBox Studios "This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry." – Scott Drader, Co-Founder of Metalhead Software "There’s nothing like The Business of Indie Games taught in school. You learn how to make a game, but not how to conduct business, market, and launch a game. This book dives into topics that every indie developer should know." – Yukon Wainczak, Founder of Snoozy Kazoo "I’ve seen no better guide for understanding how the video game industry really works. An important read for anyone whose work touches games, including those of us looking to engage the community." – Carla Warner, Director of STREAM for No Kid Hungry The Business of Indie Games explores what many universities forget to cover: how to sell and market your own indie game to potential publishers and developers. While many classes help students on their way to designing and programming their own games, there are few classes that equip students with the skills to sell their own product. In essence, this means future indie game developers are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo. Authors Alex Josef, Alex Van Lepp, and Marshal D. Carper are looking to rectify this problem by helping indie game developers and companies level up their business acumen. With detailed chapters and sections that deal with different engines, negotiation tactics, and marketing, The Business of Indie Games is the perfect omnibus for up-and-coming indie game developers. The future of gaming curriculums is not just in teaching students how to create games but also in preparing them for the business of games.

A Practical Guide to Indie Game Marketing

Author : Joel Dreskin
Publisher : CRC Press
Page : 143 pages
File Size : 48,6 Mb
Release : 2015-12-22
Category : Computers
ISBN : 9781317625506

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A Practical Guide to Indie Game Marketing by Joel Dreskin Pdf

Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games. Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources

The Indie Game Developer Handbook

Author : Richard Hill-Whittall
Publisher : CRC Press
Page : 279 pages
File Size : 49,5 Mb
Release : 2015-02-11
Category : Computers
ISBN : 9781317573654

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The Indie Game Developer Handbook by Richard Hill-Whittall Pdf

The indie game developer’s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. The Indie Game Developer Handbook covers every aspect of running a game development studio—from the initial creation of the game through to completion, release and beyond. Accessible and complete guide to many aspects of running a game development studio from funding and development through QA, publishing, marketing, and more. Provides a useful knowledge base and help to support the learning process of running an indie development studio in an honest, approachable and easy to understand way. Case studies, interviews from other studies and industry professionals grant an first-hand look into the world of indie game development

The Indie Game Development Survival Guide

Author : David Michael
Publisher : Unknown
Page : 384 pages
File Size : 54,8 Mb
Release : 2003
Category : Art
ISBN : 1584502142

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The Indie Game Development Survival Guide by David Michael Pdf

Provides details on designing and developing a computer game, covering such topics as choosing a game concept, task identification, budgeting, working with a team, project testing, and marketing and promotion.

Writing Interactive Music for Video Games

Author : Michael Sweet
Publisher : Addison-Wesley Professional
Page : 513 pages
File Size : 45,9 Mb
Release : 2014-09-19
Category : Computers
ISBN : 9780133563511

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Writing Interactive Music for Video Games by Michael Sweet Pdf

“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.

The GameDev Business Handbook

Author : Michael Futter
Publisher : Unknown
Page : 128 pages
File Size : 42,6 Mb
Release : 2017-12
Category : Electronic
ISBN : 0999329006

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The GameDev Business Handbook by Michael Futter Pdf

The Indie Game Developer Handbook

Author : Richard Hill-Whittall
Publisher : Focal Press
Page : 262 pages
File Size : 51,6 Mb
Release : 2015-02-01
Category : Computers
ISBN : 1138828424

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The Indie Game Developer Handbook by Richard Hill-Whittall Pdf

The indie game developer's complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish.The Indie Game Developer Handbook covers every aspect of running a game development studio—from the initial creation of the game through to completion, release and beyond. Accessible and complete guide to many aspects of running a game development studio from funding and development through QA, publishing, marketing, and more. Provides a useful knowledge base and help to support the learning process of running an indie development studio in an honest, approachable and easy to understand way. Case studies, interviews from other studies and industry professionals grant an first-hand look into the world of indie game development

The GameDev Budgeting Handbook

Author : Michael Futter
Publisher : Unknown
Page : 128 pages
File Size : 51,5 Mb
Release : 2018-09
Category : Electronic
ISBN : 0999329073

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The GameDev Budgeting Handbook by Michael Futter Pdf

Is There Still Sex in the City?

Author : Candace Bushnell
Publisher : House of Anansi
Page : 272 pages
File Size : 46,6 Mb
Release : 2019-08-06
Category : Fiction
ISBN : 9781487006945

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Is There Still Sex in the City? by Candace Bushnell Pdf

Twenty years after her sharp, seminal first book Sex and the City reshaped the landscape of pop culture and dating with its fly-on-the-wall look at the mating rituals of the Manhattan elite, the trailblazing Candace Bushnell delivers a new book on the highs and lows of sex and dating after fifty. Set between the Upper East Side of Manhattan and a country enclave known as The Village, Is There Still Sex in the City? gathers Bushnell’s signature short, sharp, satirical commentaries on the love and dating habits of middle-aged men and women as they continue to navigate the ever-modernizing world of relationships. Throughout, Bushnell documents twenty-first century dating phenomena, such as the “Unintended Cub Situation” in which a sensible older woman suddenly becomes the love interest of a much younger man, the “Mona Lisa” Treatment — a vaginal restorative surgery often recommended to middle-aged women — and what it’s really like to go on Tinder dates as a fifty-something divorcée. Bushnell also updates one of her most celebrated stories from Sex and the City, about “Bicycle Boys,” a breed of New York man who is always trying to bring his bike up to women’s apartments. Once an anomaly, Bushnell charts their new ubiquitousness, in addition to where, and how, to do your own man stalking via bicycle (and whether or not it’s worth it).

Capital City

Author : Samuel Stein
Publisher : Verso Books
Page : 242 pages
File Size : 44,5 Mb
Release : 2019-03-05
Category : Social Science
ISBN : 9781786636386

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Capital City by Samuel Stein Pdf

“This superbly succinct and incisive book couldn’t be more timely or urgent.” —Michael Sorkin, author of All Over the Map Our cities are changing. Around the world, more and more money is being invested in buildings and land. Real estate is now a $217 trillion dollar industry, worth thirty-six times the value of all the gold ever mined. It forms sixty percent of global assets, and one of the most powerful people in the world—the president of the United States—made his name as a landlord and developer. Samuel Stein shows that this explosive transformation of urban life and politics has been driven not only by the tastes of wealthy newcomers, but by the state-driven process of urban planning. Planning agencies provide a unique window into the ways the state uses and is used by capital, and the means by which urban renovations are translated into rising real estate values and rising rents. Capital City explains the role of planners in the real estate state, as well as the remarkable power of planning to reclaim urban life.

Up Up Down Down Left WRITE

Author : Nathan Meunier
Publisher : Unknown
Page : 230 pages
File Size : 53,7 Mb
Release : 2013-08-05
Category : Video games
ISBN : 0989533506

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Up Up Down Down Left WRITE by Nathan Meunier Pdf

Have you ever dreamed about getting paid to write about video games and the fascinating people who make them? Unless you live on the West Coast and are lucky enough to land a rare staff position at one of the major gaming publications, freelancing is the best way to turn slinging words about your favorite hobby into a viable and lucrative career. The best part? You can do it from anywhere! Up Up Down Down Left WRITE: The Freelance Guide to Video Game Journalism covers everything you need to get started along the path to launching and maintaining a successful freelance career in the gaming industry. Pro freelancer Nathan Meunier has written for more than 30 of the top gaming outlets -- from Nintendo Power, GamePro, and Official Xbox Magazine to IGN, GameSpot, Electronic Gaming Monthly, and more. In this advice-packed tome for aspiring freelance game journos and more established writers alike, Nathan delivers detailed insights and how-to tips based on many years of professional writing experience. You will learn how to: -Generate killer article ideas, pitch editors, and score paying work -Build towards quitting your day job to freelance full-time -Juggle the business-related side of freelancing -Cover gaming conventions and press junkets -Network with editors and writers -Work with PR to gain coverage opportunities and free review games. And much, much more!