The First World War In Computer Games

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The First World War in Computer Games

Author : C. Kempshall
Publisher : Springer
Page : 118 pages
File Size : 46,9 Mb
Release : 2015-05-15
Category : History
ISBN : 9781137491763

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The First World War in Computer Games by C. Kempshall Pdf

The First World War in Computer Games analyses the depiction of combat, the landscape of the trenches, and concepts of how the war ended through computer games. This book explores how computer games are at the forefront of new representations of the First World War.

Edinburgh Companion to the First World War and the Arts

Author : Ann-Marie Einhaus
Publisher : Edinburgh University Press
Page : 480 pages
File Size : 40,5 Mb
Release : 2017-05-24
Category : History
ISBN : 9781474425728

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Edinburgh Companion to the First World War and the Arts by Ann-Marie Einhaus Pdf

A new exploration of literary and artistic responses to WW1 from 1914 to the presentThis authoritative reference work examines literary and artistic responses to the wars upheavals across a wide range of media and genres, from poetry to pamphlets, sculpture to television documentary, and requiems to war reporting. Rather than looking at particular forms of artistic expression in isolation and focusing only on the war and inter-war period, the 26 essays collected in this volume approach artistic responses to the war from a wide variety of angles and, where appropriate, pursue their inquiry into the present day. In 6 sections, covering Literature, the Visual Arts, Music, Periodicals and Journalism, Film and Broadcasting, and Publishing and Material Culture, a wide range of original chapters from experts across literature and the arts examine what means and approaches were employed to respond to the shock of war as well as asking such key questions as how and why literary and artistic responses to the war have changed over time, and how far later works of art are responses not only to the war itself, but to earlier cultural production.Key FeaturesOffers new insights into the breadth and depth of artistic responses to WWIEstablishes links and parallels across a wide range of different media and genresEmphasises the development of responses in different fields from 1914 to the present

White Mythic Space

Author : Stefan Aguirre Quiroga
Publisher : Walter de Gruyter GmbH & Co KG
Page : 174 pages
File Size : 50,5 Mb
Release : 2022-01-19
Category : History
ISBN : 9783110729306

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White Mythic Space by Stefan Aguirre Quiroga Pdf

The fall of 2016 saw the release of the widely popular First World War video game Battlefield 1. Upon the game's initial announcement and following its subsequent release, Battlefield 1 became the target of an online racist backlash that targeted the game's inclusion of soldiers of color. Across social media and online communities, players loudly proclaimed the historical inaccuracy of black soldiers in the game and called for changes to be made that correct what they considered to be a mistake that was influenced by a supposed political agenda. Through the introduction of the theoretical framework of the ‘White Mythic Space’, this book seeks to investigate the reasons behind the racist rejection of soldiers of color by Battlefield 1 players in order to answer the question: Why do individuals reject the presence of people of African descent in popular representations of history?

Playing with the Past

Author : Matthew Wilhelm Kapell,Andrew B.R. Elliott
Publisher : Bloomsbury Publishing USA
Page : 493 pages
File Size : 52,9 Mb
Release : 2013-10-24
Category : Social Science
ISBN : 9781623568245

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Playing with the Past by Matthew Wilhelm Kapell,Andrew B.R. Elliott Pdf

Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.

Handbook of British Literature and Culture of the First World War

Author : Ralf Schneider,Jane Potter
Publisher : Walter de Gruyter GmbH & Co KG
Page : 540 pages
File Size : 49,6 Mb
Release : 2021-09-20
Category : Literary Criticism
ISBN : 9783110422467

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Handbook of British Literature and Culture of the First World War by Ralf Schneider,Jane Potter Pdf

The First World War has given rise to a multifaceted cultural production like no other historical event. This handbook surveys British literature and film about the war from 1914 until today. The continuing interest in World War I highlights the interdependence of war experience, the imaginative re-creation of that experience in writing, and individual as well as collective memory. In the first part of the handbook, the major genres of war writing and film are addressed, including of course poetry and the novel, but also the short story; furthermore, it is shown how our conception of the Great War is broadened when looked at from the perspective of gender studies and post-colonial criticism. The chapters in the second part present close readings of important contributions to the literary and filmic representation of World War I in Great Britain. All in all, the contributions demonstrate how the opposing forces of focusing and canon-formation on the one hand, and broadening and revision of the canon on the other, have characterised British literature and culture of the First World War.

War Games

Author : Philip Hammond,Holger Pötzsch
Publisher : Bloomsbury Publishing USA
Page : 359 pages
File Size : 42,8 Mb
Release : 2019-12-12
Category : Social Science
ISBN : 9781501351167

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War Games by Philip Hammond,Holger Pötzsch Pdf

Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are war-themed titles that play out in what are framed as authentic real-world settings inspired by recent news headlines or drawn from history. While such games are marketed as authentic representations of war, they often provide a selective form of realism that eschews problematic, yet salient aspects of war. In addition, changes in the way Western states wage and frame actual wars makes contemporary conflicts increasingly resemble videogames when perceived from the vantage point of Western audiences. This interdisciplinary volume brings together scholars from games studies, media and cultural studies, politics and international relations, and related fields to examine the complex relationships between military-themed videogames and real-world conflict, and to consider how videogames might deal with history, memory, and conflict in alternative ways. It asks: What is the role of videogames in the formation and negotiation of cultural memory of past wars? How do game narratives and designs position the gaming subject in relation to history, war and militarism? And how far do critical, anti-war/peace games offer an alternative or challenge to mainstream commercial titles?

White Mythic Space

Author : Stefan Aguirre Quiroga
Publisher : Walter de Gruyter GmbH & Co KG
Page : 231 pages
File Size : 43,9 Mb
Release : 2022-01-19
Category : History
ISBN : 9783110729368

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White Mythic Space by Stefan Aguirre Quiroga Pdf

The fall of 2016 saw the release of the widely popular First World War video game Battlefield 1. Upon the game's initial announcement and following its subsequent release, Battlefield 1 became the target of an online racist backlash that targeted the game's inclusion of soldiers of color. Across social media and online communities, players loudly proclaimed the historical inaccuracy of black soldiers in the game and called for changes to be made that correct what they considered to be a mistake that was influenced by a supposed political agenda. Through the introduction of the theoretical framework of the ‘White Mythic Space’, this book seeks to investigate the reasons behind the racist rejection of soldiers of color by Battlefield 1 players in order to answer the question: Why do individuals reject the presence of people of African descent in popular representations of history?

Public in Public History

Author : Joanna Wojdon,Dorota Wiśniewska
Publisher : Routledge
Page : 301 pages
File Size : 45,9 Mb
Release : 2021-07-29
Category : History
ISBN : 9781000412291

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Public in Public History by Joanna Wojdon,Dorota Wiśniewska Pdf

Public in Public History presents international research on the role of the public in public history: the ways people perceive, respond to and influence history-related institutions, events, services and products that deal with the past. The book addresses theoretical reflections on the public, or multiple publics, and their role in public history, and empirical analyses of the publics’ active responses to and impact on existing forms of public history. Special attention is also paid to digital public history, which facilitates the double role of the public—as both recipient and creator of public history. With a multinational author team, the book is based on various national, but also international, experiences and academic traditions; each chapter goes beyond national cases to look transnationally. The narratives built around their cases deal with issues such as arranging a museum exhibition, managing a history-related website, analyzing readers’ comments or involving non-professional public as oral history researchers. With sections focusing on research, commemorations, museums and the digital world, this is the perfect collection for anyone interested in what the public means in public history.

War Game

Author : Michael Foreman
Publisher : Farshore
Page : 0 pages
File Size : 48,9 Mb
Release : 2023-08-03
Category : Electronic
ISBN : 0008612730

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War Game by Michael Foreman Pdf

A special lavishly illustrated new edition of Michael Foreman's classic story. It's 1914 when everything changes for a group of boys growing up and playing football in the Suffolk countryside. Far away, in a place called Sarajevo, an Archduke has been killed and a web of global events results in a call for all British men to do their duty 'for King and Country' and join the army to fight the germans overseas. The boys sign up for what sounds like an adventure and a chance to see the world. After basic training the boys sail to France where they find themselves fighting on the front line. Living in the trenches in constant fear for their lives is nothing like they expected and only a bombed-out wasteland, no-man's-land, separates their trenches from those of their German enemies. Then, on Christmas Day, something remarkable happens as the German and British armies stop fighting and meet in the middle of no-man's-land. The enemies talk, play football and become friends. But the war isn't over, the two sides resume fighting and the group of Suffolk lads are ordered to charge across no-man's-land... From the author of War Boy, After the War Was Over, Farm Boy and Billy the Kid and the illustrator of Platinum Jubilee picture book There Once Is a Queen.

The Great War and the Moving Image

Author : Michael Hammond,Adrian Smith
Publisher : Routledge
Page : 128 pages
File Size : 40,9 Mb
Release : 2018-12-07
Category : Social Science
ISBN : 9781315461632

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The Great War and the Moving Image by Michael Hammond,Adrian Smith Pdf

The Great War and the Moving Image focuses upon the Allied war effort on the Western Front and in the Mediterranean. In doing so, the book addresses topics ranging from how carefully selected images projected a positive portrayal of ambulance trains, through film’s instructional role promoting self-sufficiency on the home front, to the vital role of makeshift YMCA cinemas both sides of the Channel. With editors and contributors who are authorities on cinema in wartime Britain and on the British response to the challenge of ‘total war’, the volume highlights the power that the moving image had during the Great War. In the introduction, the editors consider why the First World War can be seen as the first uniquely cinematic conflict. Later, historians from Britain, Australia, and America go on to explore film’s pioneering role as a powerful vehicle for propaganda at home and abroad, and its contribution to maintaining morale among soldiers on the front line as well as across civilian audiences back home.

Collapsed Empires

Author : José M. Faraldo
Publisher : LIT Verlag Münster
Page : 306 pages
File Size : 52,7 Mb
Release : 2020-07
Category : Electronic
ISBN : 9783643911520

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Collapsed Empires by José M. Faraldo Pdf

The Russian revolution of October 1917, born of the devastation of the Great War, exerted its influence around the globe. Its massive consequences shaped the Twentieth Century and are still with us. Taking 1917 as a point of departure, this book focus on the consequences of imperial and state collapse after 1917 in spatial and chronological dialogue. The contributors examine how profound institutional change created narratives and representations of national memories. They explore the nationalist movements that shaped the new countries and bring to life the communist activists who helped to transform the old world as a tragedy of terrible dimensions unfolded.

Historia Ludens

Author : Alexander von Lünen,Katherine J. Lewis,Benjamin Litherland,Pat Cullum
Publisher : Routledge
Page : 271 pages
File Size : 42,8 Mb
Release : 2019-08-30
Category : History
ISBN : 9781000693317

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Historia Ludens by Alexander von Lünen,Katherine J. Lewis,Benjamin Litherland,Pat Cullum Pdf

This book aims to further a debate about aspects of "playing" and "gaming" in connection with history. Reaching out to academics, professionals and students alike, it pursues a dedicated interdisciplinary approach. Rather than only focusing on how professionals could learn from academics in history, the book also ponders the question of what academics can learn from gaming and playing for their own practice, such as gamification for teaching, or using "play" as a paradigm for novel approaches into historical scholarship. "Playing" and "gaming" are thus understood as a broad cultural phenomenon that cross-pollinates the theory and practice of history and gaming alike.

Space Wars

Author : Michael J. Coumatos,William B. Scott,William J. Birnes
Publisher : Forge Books
Page : 392 pages
File Size : 45,6 Mb
Release : 2007-04-17
Category : Technology & Engineering
ISBN : 9781429920674

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Space Wars by Michael J. Coumatos,William B. Scott,William J. Birnes Pdf

Michael J. Coumatos is a former U.S. Navy test pilot, ship's captain, and commodore; U.S. Space Command director of wargaming; and a government counterterrorism advisor. William Scott is a retired bureau chief of Aviation Week and Space Technology and a nine-year Air force veteran who served as aircrew on nuclear sampling missions. He is a six-time Royal Aeronautical Society "Journalist of the Year" finalist, and won the Society's 1998 Lockheed Martin Award for the "Best Defense Submission." He also received both the 2006 and 2007 Messier-Dowty awards for "Best Airshow Submission." With the help of New York Times bestselling author William J. Birnes, these renowned experts have joined forces to grippingly depict how the first hours of World War III might play out in the year 2010. Coumatos, Scott, and Birnes take the reader inside U.S. Strategic Command, where top military commanders, space-company executives, and U.S. intelligence experts are conducting a DEADSATS II wargame, exploring how the loss of critical satellites could lead to nuclear war. The players don't know that the war they are gaming has already begun, miles above them in the lifeless, silent cold of space. Jam-packed with the actual systems and secret technologies the United States has or will soon field to protect its space assets, Space Wars describes a near-future nuclear nightmare that terrorists will relish but politicians prefer to ignore. In a quieter, more peaceful time, Space Wars would be an exciting work of fiction. But with the United States now at war, Space Wars is all too real. . At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

(Not) In the Game

Author : Regina Seiwald,Edwin Vollans
Publisher : Walter de Gruyter GmbH & Co KG
Page : 230 pages
File Size : 43,5 Mb
Release : 2023-08-21
Category : Games & Activities
ISBN : 9783110732924

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(Not) In the Game by Regina Seiwald,Edwin Vollans Pdf

How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.

British, French and American Relations on the Western Front, 1914–1918

Author : Chris Kempshall
Publisher : Springer
Page : 306 pages
File Size : 41,8 Mb
Release : 2018-06-16
Category : History
ISBN : 9783319894652

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British, French and American Relations on the Western Front, 1914–1918 by Chris Kempshall Pdf

This book provides a thorough examination of the relations between the men in the British, French and American armies on the Western Front of the First World War. The Allied victory in 1918 was built on the backs of British, French, and American soldiers who joined together to fight for a common cause. Using the diaries, records, and letters of these men, Chris Kempshall shows how these soldiers interacted with each other during four years of war. The British army that arrived in France in 1914 became isolated from their French allies and unable to coordinate with them. By 1916, Britain’s professional soldiers were replaced by civilians who learned to love their French ally, who reached out to them in friendship. At the end of the war the introduction of American soldiers caused hope and conflict before perceived British failures brought the alliance to the brink of collapse. Final cooperation between these three nations saw them victorious.