The Magic Of Games

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Game Magic

Author : Jeff Howard
Publisher : CRC Press
Page : 376 pages
File Size : 51,8 Mb
Release : 2014-04-22
Category : Computers
ISBN : 9781466567870

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Game Magic by Jeff Howard Pdf

Make More Immersive and Engaging Magic Systems in Games Game Magic: A Designer’s Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis with practical game design advice in the form of a magical recipe book (grimoire). The book gives you an in-depth understanding of the history and structure of magic to make your games richer and deeper. It shows how to set up tables of correspondences and spell components as well as how to write programming code integrating these components as part of game mechanics. It also illustrates how to divide a simulated world into domains of influence (such as alteration, conjuration, and necromancy) and how to use specific rule systems to simulate powers within these realms. Showing you how to weave compelling magic into your games, the book is interspersed with examples that illustrate how to design and program magic systems. Working examples are available for download on a supporting website.

The Magic Circle: Principles of Gaming & Simulation

Author : Jan H.G. Klabbers
Publisher : BRILL
Page : 398 pages
File Size : 51,5 Mb
Release : 2009-01-01
Category : Education
ISBN : 9789087903107

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The Magic Circle: Principles of Gaming & Simulation by Jan H.G. Klabbers Pdf

The purpose of this unique book is to outline the core of game science by presenting principles underlying the design and use of games and simulations. Game science covers three levels of discourse: the philosophy of science level, the science level, and the application or practical level. The framework presented will help to grasp the interplay between forms of knowledge and knowledge content, interplay that evolves through the action of the players.

The Magic of Games

Author : UWK
Publisher : Edition Donau-Universität Krems
Page : 425 pages
File Size : 49,8 Mb
Release : 2022-10-25
Category : Computers
ISBN : 9783903150973

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The Magic of Games by UWK Pdf

The 15th Vienna Gamens Conference "The Future and Reality of Gaming" (FROG) 2021 has explored how magic and games seem almost inextricably intertwined. This volume collects 17 contributions that have emerged from the conference, and which together form a multi-faceted examination of the "Magic of Games".

Dangerous Games to Play in the Dark

Author : Lucia Peters
Publisher : Chronicle Books
Page : 202 pages
File Size : 52,5 Mb
Release : 2019-09-03
Category : Body, Mind & Spirit
ISBN : 9781452179902

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Dangerous Games to Play in the Dark by Lucia Peters Pdf

What begins as a test of bravery or a sleepover activity—chanting in front of a mirror, riding an elevator alone, taking pictures in the dark—can become something . . . dangerous. This compendium collects the most spine-chilling games based on urban legends from around the world. Centuries–old games such as Bloody Mary and Light as a Feather, Stiff as a Board are detailed alongside new games from the internet age, like The Answer Man, a sinister voice that whispers secrets to whomever manages to contact him with a cellphone. With step-by-step instructions, historical context, and the stakes for each game, this black handbook is the ideal gift for anyone looking for a late-night thrill—but beware who, or what, may come out to play.

Polly's Magic Games

Author : Constance H. Foster
Publisher : Dilligaf Publishing
Page : 34 pages
File Size : 51,9 Mb
Release : 1994
Category : Family & Relationships
ISBN : 0963907085

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Polly's Magic Games by Constance H. Foster Pdf

A book for children with OCD to share with their families and friends.

War of the Spark: Forsaken (Magic: The Gathering)

Author : Greg Weisman
Publisher : Del Rey
Page : 416 pages
File Size : 51,7 Mb
Release : 2019-11-12
Category : Fiction
ISBN : 9781984817952

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War of the Spark: Forsaken (Magic: The Gathering) by Greg Weisman Pdf

Return to the multiverse of Magic: The Gathering as the hunt for Liliana Vess is on in the aftermath of the War of the Spark. The Planeswalkers have defeated Nicol Bolas and saved the Multiverse—though at grave cost. The living have been left to pick up the pieces and mourn the dead. But one loss is almost too great to bear: Gideon Jura, champion of justice and shield of the Gatewatch, is gone. As his former comrades Jace and Chandra struggle to rebuild from this tragedy, their future, like the future of the Gatewatch, remains uncertain. As the Gatewatch’s newest member, Kaya aims to help write that future. In joining, she pledged an oath to protect the living and the dead, but now that oath will be tested. The grieving guild masters of Ravnica have tasked her with a grave mission suited to her talents as a hunter and assassin—a mission she is ordered to keep secret from the Gatewatch. She must track down and exact retribution on the traitor Liliana Vess. But Liliana Vess has no interest in being found. Forsaken by her friends, she fled Ravnica after the defeat of Bolas. She was hostage to his wicked will, forced to assist in his terrible atrocities on pain of death—until Gideon, the last one who believed in her goodness, died in her place. Haunted by Gideon’s final gift, and hunted by former allies, Liliana now returns to a place she’d thought she’d never see again, the only place she has left: home.

Magic World: Fantasy Roleplaying in Worlds of Epic Adventure

Author : Ben Monroe
Publisher : Chaosium
Page : 262 pages
File Size : 41,7 Mb
Release : 2012-01-01
Category : Games
ISBN : 1568823657

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Magic World: Fantasy Roleplaying in Worlds of Epic Adventure by Ben Monroe Pdf

FANTASY ROLEPLAYING IN WORLDS OF EPIC ADVENTURE Enter a world of fantastic adventure, where your destiny is limited only by your imagination. Where powerful sorcerers manipulate the very essence of reality, and where warriors decide the fate of kingdoms with blade and spear. A world of magic, myth, and menace... A MAGIC WORLD! Magic World is a self-contained fantasy roleplaying game using the classic Basic Roleplaying system. The game allows you to play characters in a world of fantasy, adventure, and excitement. The rules of Magic World are simple to grasp, while having enough options and complexity to suit any gaming style. Characters grow in experience organically, without relying on artificial constructs such as classes, levels, etc. Any sort of fantasy character you can imagine, you can play. Magic World contains: Full rules for creating characters in a world of magic and fantasy. A robust magic system with nearly one hundred spells. Any character may become a spell caster with the right combination of raw talent, and training! Detailed, yet streamlined skills and combat rules. Complete rules for nautical adventures. A bestiary of more than sixty creatures to use as foes for the characters, or as the characters themselves! Play as any species imaginable: Human, Elf, Orc, Centaur, Troll, Talking Beast, and more! Gamemaster advice, and resources. A gallery of enchanted items which might be found in your characters adventures. A complete sample campaign setting, "the Southlands", to jump start your adventures. And more!

A Deadly Game of Magic

Author : Joan Lowery Nixon
Publisher : Perfection Learning
Page : 0 pages
File Size : 51,6 Mb
Release : 2004-03
Category : Electronic
ISBN : 0756972302

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A Deadly Game of Magic by Joan Lowery Nixon Pdf

This classic tale of magic, mystery, and murder by the four-time Edgar Award-winning author is now available in a new paperback edition.

ESL MAGIC GAMES. FOR KINDERGARTEN

Author : Jenny White
Publisher : Litres
Page : 128 pages
File Size : 47,8 Mb
Release : 2020-05-28
Category : Games & Activities
ISBN : 9785042559518

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ESL MAGIC GAMES. FOR KINDERGARTEN by Jenny White Pdf

This book will help you master “classroom magic” – ESL games that engage ALL your students into learning English and turn ANY class into a perfect one, with all the goals achieved.There are flashcard games, games with a ball and other activities. In the description of every game you will find step-by-step instructions how to make the game “work” for your students.Colourful illustrations and zero preparation time make this book a MUST HAVE for any kindergarten teacher.

Games and Rules

Author : Beat Suter,Mela Kocher,René Bauer
Publisher : transcript Verlag
Page : 323 pages
File Size : 53,5 Mb
Release : 2019-03-31
Category : Social Science
ISBN : 9783839443040

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Games and Rules by Beat Suter,Mela Kocher,René Bauer Pdf

Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.

Games and Puzzles from the Tree House

Author : Mary Pope Osborne,Natalie Pope Boyce
Publisher : Random House Books for Young Readers
Page : 258 pages
File Size : 53,7 Mb
Release : 2010-04-27
Category : Juvenile Nonfiction
ISBN : 9780375862168

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Games and Puzzles from the Tree House by Mary Pope Osborne,Natalie Pope Boyce Pdf

An activity book full of mazes, puzzles, codes, games, and adventure from the #1 bestselling chapter book series! Travel through time and around the world with Jack and Annie to help them solve mazes and crossword puzzles, break secret codes, play games, draw pictures, and more! They've seen the age of the dinosaurs and the high-tech future; they've visited freezing Antarctica and scorching deserts—and now Jack and Annie need your help with five activities from every Magic Tree House adventure, from Magic Tree House #1: Dinosaurs Before Dark to Magic Tree House #44: A Ghost Tale for Christmas Time. Over 200 activities included! So many activities . . . so much fun! Did you know that there’s a Magic Tree House book for every kid? Magic Tree House: Adventures with Jack and Annie, perfect for readers who are just beginning chapter books Merlin Missions: More challenging adventures for the experienced reader Super Edition: A longer and more dangerous adventure Fact Trackers: Nonfiction companions to your favorite Magic Tree House adventures

Choosing and Using Digital Games in the Classroom

Author : Katrin Becker
Publisher : Springer
Page : 411 pages
File Size : 46,5 Mb
Release : 2016-09-29
Category : Education
ISBN : 9783319122236

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Choosing and Using Digital Games in the Classroom by Katrin Becker Pdf

This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience. The book also includes methods of measuring the effects of games in education and guidance on creating digital game-based learning lesson plans.

The Magic of Go

Author : Ch'i-hun Cho,Chʻi-hun Cho
Publisher : Ishi Press International
Page : 174 pages
File Size : 55,5 Mb
Release : 1988
Category : Games
ISBN : 4871870413

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The Magic of Go by Ch'i-hun Cho,Chʻi-hun Cho Pdf

A unique introduction to the game and culture of GO, and the first book in a series by Chikun, this step-by-step approach takes readers from the basic rules to advanced play, and includes fascinating information about the game itself.

Card Night

Author : Will Roya
Publisher : Hachette UK
Page : 198 pages
File Size : 42,5 Mb
Release : 2021-07-13
Category : Games & Activities
ISBN : 9780762473526

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Card Night by Will Roya Pdf

Learn when to hold 'em and when to fold 'em with Card Night, a collection of 52 classic card games, including rules and strategies. Featuring step-by-step, illustrated instructions, and two indexes that organize each game by difficulty and number of players needed, Card Night includes directions for playing all the most popular card games, including Hearts and Bridge, Rummy and Go Fish. In addition to providing the rules of standard game play, Card Night also details the fascinating stories and peculiarities behind some of the world's most famous card decks, some of which were used as currency, tools for propaganda, and even as a means for sending coded messages. Offering one game for each week of the year, Card Night is the go-to companion for weekly game nights, long car rides, and rainy days spent at home. Wow your friends and family with your game playing prowess and keep them entertained with fascinating details from playing card history.

Rainbow Magic: Skye the Skateboarding Fairy

Author : Daisy Meadows
Publisher : Orchard Books
Page : 80 pages
File Size : 41,7 Mb
Release : 2021-05-13
Category : Children's stories
ISBN : 1408364484

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Rainbow Magic: Skye the Skateboarding Fairy by Daisy Meadows Pdf

When Rachel and Kirsty compete in the School Gold Medal Games, trouble seems to be around every corner. Naughty Jack Frost and his mischievous goblins are determined to sabotage the games and Rachel and Kirsty must do everything they can to help Riley the Skateboarding Fairy to save the skateboarding event.