The Philosophy Of Play

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The Philosophy of Play

Author : Emily Ryall,Wendy Russell,Malcolm MacLean
Publisher : Routledge
Page : 218 pages
File Size : 43,5 Mb
Release : 2013-04-12
Category : Education
ISBN : 9781136269912

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The Philosophy of Play by Emily Ryall,Wendy Russell,Malcolm MacLean Pdf

Play is a vital component of the social life and well-being of both children and adults. This book examines the concept of play and considers a variety of the related philosophical issues. It also includes meta-analyses from a range of philosophers and theorists, as well as an exploration of some key applied ethical considerations. The main objective of The Philosophy of Play is to provide a richer understanding of the concept and nature of play and its relation to human life and values, and to build disciplinary and paradigmatic bridges between scholars of philosophy and scholars of play. Including specific chapters dedicated to children and play, and exploring the work of key thinkers such as Plato, Sartre, Wittgenstein, Gadamer, Deleuze and Nietzsche, this book is invaluable reading for any advanced student, researcher or practitioner with an interest in education, playwork, leisure studies, applied ethics or the philosophy of sport.

Analytic Philosophy and the World of the Play

Author : Michael Y. Bennett
Publisher : Taylor & Francis
Page : 172 pages
File Size : 50,6 Mb
Release : 2017-07-14
Category : Performing Arts
ISBN : 9781315294728

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Analytic Philosophy and the World of the Play by Michael Y. Bennett Pdf

Cover -- Title -- Copyright -- Dedication -- Contents -- Foreword -- Acknowledgments -- Introduction: Theatre and the mirror of nature -- Part I Exposing the problem and proposing a solution -- 1 Theatrical names and reference: Dialectical-synecdochic objects and "re-creation"--2 The world of the play: Theatre as "re-creation"--Part II Applying the (proposed) solution to the problems -- 3 "Liveness"? The presumption of dramatic and theatrical "liveness" -- 4 Boundedness of (fictional) theatre to our (real) world: Actor and audience -- 5 Identity across "possible worlds": "The world beyond" the play -- Conclusions -- #1 The purpose of playing: Why go to the theatre? -- #2 Where the world of theatre ends: Performance art -- #3 Make-believe -- Afterword -- Bibliography -- Index

Play, Philosophy and Performance

Author : Malcolm MacLean,Wendy Russell,Emily Ryall
Publisher : Routledge
Page : 259 pages
File Size : 42,6 Mb
Release : 2021-02-15
Category : Education
ISBN : 9781000345858

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Play, Philosophy and Performance by Malcolm MacLean,Wendy Russell,Emily Ryall Pdf

Play, Philosophy and Performance is a cutting-edge collection of essays exploring the philosophy of play. It showcases the most innovative, interdisciplinary work in the rapidly developing field of Play Studies. How we play, and the relation of play to the human condition, is becoming increasingly recognised as a field of scholarly inquiry as well as a significant element of social practice, public policy and socio-cultural understanding. Drawing on approaches ranging through morality and ethics, language and the nature of reality, aesthetics, digital culture and gaming, and written by an international group of emerging and established scholars, this book examines how our performance at play describes, shapes and influences our performance as human beings. This is essential reading for anybody with an interest in leisure, education, childhood, gaming, the arts, playwork or many branches of philosophical enquiry.

The Well-Played Game

Author : Bernard De Koven
Publisher : MIT Press
Page : 173 pages
File Size : 44,7 Mb
Release : 2013-08-23
Category : Games & Activities
ISBN : 9780262019170

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The Well-Played Game by Bernard De Koven Pdf

The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.

Ender's Game and Philosophy

Author : D. E. Wittkower,Lucinda Rush
Publisher : Open Court
Page : 288 pages
File Size : 47,8 Mb
Release : 2013-10-21
Category : Philosophy
ISBN : 9780812698411

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Ender's Game and Philosophy by D. E. Wittkower,Lucinda Rush Pdf

Ender’s Game, Orson Scott Card’s award-winning 1985 novel, has been discovered and rediscovered by generations of science fiction fans and young adult readers, banned and challenged in schools, assigned in high school English classes, and adopted as reading by the US Marine Corps. Ender's Game and its sequels explores rich themes—the violence and cruelty of children, the role of empathy in war, and the balance of individual dignity and the social good—with compelling elements of a coming-of-age story and exciting and immersive battle scenes. Ender’s Game and Philosophy brings together over thirty philosophers to engage in wide-ranging discussion on the troubling, exciting, and fascinating issues raised in and amidst the excitement and fear of Orson Scott Card’s novels and Gavin Hood’s film. Authors address issues such as: the justifiability of pre-emptive strikes, how Ender’s disconnected and dispassionate violence is mirrored in today’s drone warfare, whether the end of saving the species can justify the most brutal means, the justifiability of lies and deception in wartimes, how military schools produce training in virtue, how Ender as the “good student” is held to a different educational standard, which rules can be broken in games and which cannot, Ender’s world as a mirror of our own surveillance society, the moral hazards of child warriors, the value of Ender’s ability to sympathize with his enemies, the meaning of a “hive-mind,” the limits of our ability to relate to one, the relationship between Ender’s story and Card’s Mormonism. The authors of Ender’s Game and Philosophy challenge readers to confront and work through the conceptual and emotional challenges that Ender’s Game presents, bringing a new light on the idea of a just war, the virtues of the soldier, the nature of childhood, the social value and moral corruption of lies and deception, the practices of education and of leadership, and the serious work of playing games.

Games

Author : C. Thi Nguyen
Publisher : Oxford University Press, USA
Page : 253 pages
File Size : 54,5 Mb
Release : 2020
Category : Games & Activities
ISBN : 9780190052089

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Games by C. Thi Nguyen Pdf

"Games are a unique art form. The game designer doesn't just create a world; they create who you will be in that world. They tell you what abilities to use and what goals to take on. In other words, they specify a form of agency. Games work in the medium of agency. And to play them, we take on alternate agencies and submerge ourselves in them. What can we learn about our own rationality and agency, from thinking about games? We learn that we have a considerable degree of fluidity with our agency. First, we have the capacity for a peculiar sort of motivational inversion. For some of us, winning is not the point. We take on an interest in winning temporarily, so that we can play the game. Thus, we are capable of taking on temporary and disposable ends. We can submerge ourselves in alternate agencies, letting them dominate our consciousness, and then dropping them the moment the game is over. Games are, then, a way of recording forms of agency, of encoding them in artifacts. Our games are a library of agencies. And exploring that library can help us develop our own agency and autonomy. But this technology can also be used for art. Games can sculpt our practical activity, for the sake of the beauty of our own actions. Games are part of a crucial, but overlooked category of art - the process arts. These are the arts which evoke an activity, and then ask you to appreciate your own activity. And games are a special place where we can foster beautiful experiences of our own activity. Because our struggles, in games, can be designed to fit our capacities. Games can present a harmonious world, where our abilities fit the task, and where we pursue obvious goals and act under clear values. Games are a kind of existential balm against the difficult and exhausting value clarity of the world. But this presents a special danger. Games can be a fantasy of value clarity. And when that fantasy leaks out into the world, we can be tempted to oversimplify our enduring values. Then, the pleasures of games can seduce us away from our autonomy, and reduce our agency."--

Philosophy Looks at Chess

Author : Benjamin Hale
Publisher : Open Court
Page : 288 pages
File Size : 43,6 Mb
Release : 2012-03-30
Category : Philosophy
ISBN : 9780812698183

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Philosophy Looks at Chess by Benjamin Hale Pdf

Chess, the ancient strategy game, meets the latest, cutting-edge philosophy in this unique book. When 12 philosophers weigh in on one of the world's oldest and most beloved pastimes, the results are often surprising. Philosophical concepts as varied as phenomenology and determinism share the page with a treatise on hip-hop chess tactics and the question of whether Garry Kasparov is, in fact, a cyborg. Putting forth a remarkable array of different views on chess from philosophers with varied chess-proficiency, Philosophy Looks at Chess is an engaging read for chess adherents and the philosophically inclined alike.

Play and the Human Condition

Author : Thomas S. Henricks
Publisher : University of Illinois Press
Page : 264 pages
File Size : 49,8 Mb
Release : 2015-04-15
Category : Social Science
ISBN : 9780252097058

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Play and the Human Condition by Thomas S. Henricks Pdf

In Play and the Human Condition, Thomas Henricks brings together ways of considering play to probe its essential relationship to work, ritual, and communitas. Focusing on five contexts for play--the psyche, the body, the environment, society, and culture--Henricks identifies conditions that instigate play, and comments on its implications for those settings. Offering a general theory of play as behavior promoting self-realization, Henricks articulates a conception of self that includes individual and social identity, particular and transcendent connection, and multiple fields of involvement. Henricks also evaluates play styles from history and contemporary life to analyze the relationship between play and human freedom. Imaginative and stimulating, Play and the Human Condition shows how play allows us to learn about our qualities and those of the world around us--and in so doing make sense of ourselves.

Finite and Infinite Games

Author : James Carse
Publisher : Simon and Schuster
Page : 256 pages
File Size : 54,9 Mb
Release : 2011-10-11
Category : Philosophy
ISBN : 9781451657296

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Finite and Infinite Games by James Carse Pdf

“There are at least two kinds of games,” states James Carse as he begins this extraordinary book. “One could be called finite; the other infinite.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything from how an actress portrays a role, to how we engage in sex, from the nature of evil, to the nature of science. Finite games, he shows, may offer wealth and status, power and glory. But infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.

Philosophy Through Video Games

Author : Jon Cogburn,Mark Silcox
Publisher : Routledge
Page : 216 pages
File Size : 51,9 Mb
Release : 2009-09-10
Category : Games
ISBN : 9781135859688

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Philosophy Through Video Games by Jon Cogburn,Mark Silcox Pdf

How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. Topics covered include: * The Problem of the External World * Dualism and Personal Identity * Artificial and Human Intelligence in the Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

Metaphor and Metaphilosophy

Author : Sarah A. Mattice
Publisher : Lexington Books
Page : 167 pages
File Size : 44,8 Mb
Release : 2014-10-08
Category : Philosophy
ISBN : 9780739192214

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Metaphor and Metaphilosophy by Sarah A. Mattice Pdf

Sarah A. Mattice explores contemporary philosophical activity and the way in which one aspect of language—metaphor—gives shape and boundary to the landscape of the discipline. The book examines metaphors of combat, play, and aesthetic experience and emphasizes how the choices we make in philosophical language are deeply intertwined with what we think philosophy is and how it should be practiced. Drawing on a broad range of resources, from cognitive linguistics and hermeneutics to aesthetics and Chinese philosophy, Mattice's argument provides insight into the evolution and future of philosophy itself.

How to Play Philosophy

Author : Michael Picard
Publisher : Rowman & Littlefield
Page : 249 pages
File Size : 43,7 Mb
Release : 2022-02-14
Category : Philosophy
ISBN : 9780761873075

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How to Play Philosophy by Michael Picard Pdf

Philosophy can transform your life. But the only philosophy that can save you is your own. Yet how do you find your own in an age of misinformation and unbridled spin, when truth is unfashionable and hype hyper-attractive. Where is the air needed to breathe the honest spirit of inquiry? How to Play Philosophy is a breezy array of lyrical, creative essays that explore timeless and timely ideas about who we are, how we live and what we think. MIT-trained philosopher Michael Picard gives airing to numerous philosophers from conflicting traditions and builds an intellectual background to enable readers to draw their own conclusions. Written in a spirit of free and playful inquiry, the essays were composed originally to support public participatory philosophy, or Café Philosophy, which the author has facilitated for decades. Subjects include Play it With Feeling (Desire, Stress, Anger); Games We Play (Intimacy, Loyalty, Betrayal) and Playing Fair (Values, Good, Integrity), alongside epistemological topics including Truth (Knowledge, Certainty, Objectivity) and the perennial metaphysical quandaries (Human Nature, The Sacred, God). Written for everyone interested in exploring age-old subjects in an age of disposable content, How to Play Philosophy offers playful provocations with the aim of enabling independent thinking and deeper public conversations.

Running with the Pack

Author : Mark Rowlands
Publisher : Granta Books
Page : 128 pages
File Size : 48,9 Mb
Release : 2013-03-07
Category : Sports & Recreation
ISBN : 9781847085566

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Running with the Pack by Mark Rowlands Pdf

'Most of the serious thinking I have done over the past twenty years has been done while running.' Mark Rowlands has run for most of his life. He has also been a professional philosopher. And for him the two - running and philosophising - are inextricably connected. In Running with the Pack he tells us about the most significant runs of his life: from the entire day he spent running as a boy in Wales, to the runs along French beaches and up Irish mountains with his beloved wolf Brenin, and through Florida swamps more recently with his dog Nina. Woven throughout the book are profound meditations on mortality, middle age and the meaning of life. This is a highly original and moving book that will make the philosophically inclined want to run, and those who love running become intoxicated by philosophical ideas.

Jung’s Alchemical Philosophy

Author : Stanton Marlan
Publisher : Routledge
Page : 263 pages
File Size : 51,9 Mb
Release : 2022-04-27
Category : Philosophy
ISBN : 9781000576245

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Jung’s Alchemical Philosophy by Stanton Marlan Pdf

Traditionally, alchemy has been understood as a precursor to the science of chemistry but from the vantage point of the human spirit, it is also a discipline that illuminates the human soul. This book explores the goal of alchemy from Jungian, psychological, and philosophical perspectives. Jung’s Alchemical Philosophy: Psyche and the Mercurial Play of Image and Idea is a reflection on Jung’s alchemical work and the importance of philosophy as a way of understanding alchemy and its contributions to Jung’s psychology. By engaging these disciplines, Marlan opens new vistas on alchemy and the circular and ouroboric play of images and ideas, shedding light on the alchemical opus and the transformative processes of Jungian psychology. Divides in the history of alchemy and in the alchemical imagination are addressed as Marlan deepens the process by turning to a number of interpretations that illuminate both the enigma of the Philosophers’ Stone and the ferment in the Jungian tradition. This book will be of interest to Jungian analysts and those who wish to explore the intersection of philosophy and psychology as it relates to alchemy.

Can I Go and Play Now?

Author : Greg Bottrill
Publisher : SAGE
Page : 146 pages
File Size : 40,7 Mb
Release : 2022-05-11
Category : Education
ISBN : 9781529785616

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Can I Go and Play Now? by Greg Bottrill Pdf

The world of education is an amazing and rewarding world to be in, but there is a sense among many that work within it that there is something not quite right, that all is not well. In this book, Greg Bottrill explores how he ensures that, in his Early Years setting, continuous provision enables children. He shares his Early Years pedagogy through the ′3Ms′ and explains how to apply these in the classroom. Greg also explores the definition of play – what it is and what it isn’t – and the challenging role of the Early Years teacher. This book shares good practice in: early reading and the joy of reading early writing development boys writing the nature of outdoor play and how to make this truly ‘outdoor’ the role of parents in child development mathematics in play when and how to do intervention work with children how to get Headteachers and centre managers on board.