Virtual Reality Empathy And Ethics

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Virtual Reality, Empathy and Ethics

Author : Matthew Cotton
Publisher : Springer Nature
Page : 160 pages
File Size : 44,9 Mb
Release : 2021-09-21
Category : Philosophy
ISBN : 9783030729073

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Virtual Reality, Empathy and Ethics by Matthew Cotton Pdf

This book examines the ethics of virtual reality (VR) technologies. New forms of virtual reality are emerging in society, not just from low-cost gaming headsets, or augmented reality apps on phones, but from simulated “deep fake” images and videos on social media. This book subjects the new VR technological landscape to ethical scrutiny: assessing the benefits, risks and regulatory practices that shape it. Though often associated with gaming, education and therapy, VR can also be used for moral enhancement. Journalists, artists, philanthropic and non-governmental organisations are using VR films, games and installations to stimulate user empathy to marginalised peoples through a combination of immersion, embodiment and persuasion. This book critically assesses the use of VR for empathy arousal and pro-social behaviour change, culminating in the development of a VR “ethical tool” – a device to facilitate reflective ethical judgement. Drawing upon the pragmatist philosophy of John Dewey, virtual reality is reshaped as “dramatic rehearsal”. This book explains how a combination of immersive environment-building, moral imagination, choice architecture and reflective engagement can stimulate a future-focused and empathic ethics for users of the technology.

The Ethics of Virtual and Augmented Reality

Author : Erick Jose Ramirez
Publisher : Routledge
Page : 267 pages
File Size : 42,6 Mb
Release : 2021-12-29
Category : Philosophy
ISBN : 9781000517354

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The Ethics of Virtual and Augmented Reality by Erick Jose Ramirez Pdf

This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better understand the many varieties of virtual experiences. The author provides compelling evidence that VR simulations are capable of producing "virtually real" experiences in people. He also provides a framework for understanding when and how simulations induce virtually real experiences. From these insights, the book shows that virtually real experiences are responsible for several unaddressed ethical issues in VR research and design. Experimental philosophers, moral psychologists, and institutional review boards must become sensitive to the ethical issues involved between designing "realistic" virtual dilemmas, for good data collection, and avoiding virtually real trauma. Ethicists and game designers must do more to ensure that their simulations don’t inculcate harmful character traits. Virtually real experiences, the author claims, can make virtual relationships meaningful, productive, and conducive to welfare but they can also be used to systematically mislead and manipulate users about the nature of their experiences. The Ethics of Virtual and Augmented Reality will appeal to philosophers working in applied ethics, philosophy of technology, and aesthetics, as well as researchers and students interested in game studies and game design.

Human-Centered Approaches in Industry 5.0: Human-Machine Interaction, Virtual Reality Training, and Customer Sentiment Analysis

Author : Hassan, Ahdi,Dutta, Pushan Kumar,Gupta, Subir,Mattar, Ebrahim,Singh, Satya
Publisher : IGI Global
Page : 388 pages
File Size : 43,7 Mb
Release : 2024-01-16
Category : Computers
ISBN : 9798369326480

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Human-Centered Approaches in Industry 5.0: Human-Machine Interaction, Virtual Reality Training, and Customer Sentiment Analysis by Hassan, Ahdi,Dutta, Pushan Kumar,Gupta, Subir,Mattar, Ebrahim,Singh, Satya Pdf

Rapid digital transformation is forcing the manufacturing industry to drastically alter its current trajectory for future success. The remarkable convergence of digitalization and manufacturing is reshaping industries, ushering in an era known as Industry 5.0. This revolutionary transition has given birth to digital manufacturing and smart factories, heralding a new dawn in the way we produce goods. The amalgamation of artificial intelligence (AI), robotics, the internet of things (IoT), augmented reality (AR), virtual reality (VR), big data analytics, cloud computing, and additive manufacturing stands poised to unlock unprecedented avenues in the realm of production. Practitioners, researchers, dreamers, and pioneers all are beckoned to explore the uncharted territories of digital innovation in manufacturing. Human-Centered Approaches in Industry 5.0: Human-Machine Interaction, Virtual Reality Training, and Customer Sentiment Analysis spans domains from mechanical and electrical engineering to computer science, from industrial economics to business strategy, and this book addresses this diverse audience. The book embarks on a comprehensive voyage, unveiling the latest evolutions and nascent trends within digital manufacturing and smart factories. From inception to execution, from design optimization to predictive maintenance, every phase of the manufacturing lifecycle is scrutinized through the lens of cutting-edge technologies. Rather than relying exclusively on the theoretical realm, this book also ventures into the crucible of real-world application, offering practical insights drawn from varied industries, including automotive, aerospace, and pharmaceuticals.

Ethical Considerations of Virtual Reality in the College Classroom

Author : Melody Bowdon,Kevin Yee,William Dorner
Publisher : Taylor & Francis
Page : 367 pages
File Size : 53,5 Mb
Release : 2023-12-22
Category : Education
ISBN : 9781003829232

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Ethical Considerations of Virtual Reality in the College Classroom by Melody Bowdon,Kevin Yee,William Dorner Pdf

Ethical Considerations of Virtual Reality in the College Classroom collects case studies that address both pedagogical and ethical foundations of extended reality tools in postsecondary learning environments across disciplines. With today’s institutional programs and faculty leveraging cutting-edge virtual, augmented, and mixed reality opportunities to teach and promote achievement goals, it is imperative that new research into these technologies speaks directly to their challenges and affordances within broad academic settings. This book showcases real-world examples of faculty members who chronicle and develop their use of VR tools across learning contexts and student populations by creating their own digital experiences, adapting open-source tools, integrating commercial products, amplifying crucial course content, analyzing outcomes data, and more. Nontechnical readers will come away with a new understanding of key terms and concepts associated with virtual reality and essential heuristics for evaluating the ethical implications of immersive approaches.

Ethics in Online AI-Based Systems

Author : Santi Caballé,Joan Casas-Roma,Jordi Conesa
Publisher : Elsevier
Page : 425 pages
File Size : 54,5 Mb
Release : 2024-04-19
Category : Computers
ISBN : 9780443188503

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Ethics in Online AI-Based Systems by Santi Caballé,Joan Casas-Roma,Jordi Conesa Pdf

Recent technological advancements have deeply transformed society and the way people interact with each other. Instantaneous communication platforms have allowed connections with other people, forming global communities, and creating unprecedented opportunities in many sectors, making access to online resources more ubiquitous by reducing limitations imposed by geographical distance and temporal constrains. These technological developments bear ethically relevant consequences with their deployment, and legislations often lag behind such advancements. Because the appearance and deployment of these technologies happen much faster than legislative procedures, the way these technologies affect social interactions have profound ethical effects before any legislative regulation can be built, in order to prevent and mitigate those effects. Ethics in Online AI-Based Systems: Risks and Opportunities in Current Technological Trends features a series of reflections from experts in different fields on potential ethically relevant outcomes that upcoming technological advances could bring about in our society. Creating a space to explore the ethical relevance that technologies currently still under development could have constitutes an opportunity to better understand how these technologies could or should not be used in the future in order to maximize their ethically beneficial outcomes, while avoiding potential detrimental effects. Stimulating reflection and considerations with respect to the design, deployment and use of technology will help guide current and future technological advancements from an ethically informed position in order to ensure that, tomorrow, such advancements could contribute towards solving current global and social challenges that we, as a society, have today. This will not only be useful for researchers and professional engineers, but also for educators, policy makers, and ethicists. Investigates how "intelligent" technological advances might be used, how they will affect social interactions, and what ethical consequences they might have for society Identifies and reflects on questions that need to be asked before the design, deployment, and application of upcoming technological advancements, aiming to both prevent and mitigate potential risks, as well as to identify potentially ethically-beneficial opportunities Recognizes the huge potential for ethically-relevant outcomes that technological advancements have, and take proactive steps to anticipate that they be designed from an ethically-informed position Provides reflections that highlight the importance of the relationship between technology, their users and our society, thus encouraging informed design and educational and legislative approaches that take this relationship into account

Exploring Extended Realities

Author : Andrew Kissel,Erick José Ramirez
Publisher : Taylor & Francis
Page : 248 pages
File Size : 50,6 Mb
Release : 2023-12-01
Category : Philosophy
ISBN : 9781003816072

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Exploring Extended Realities by Andrew Kissel,Erick José Ramirez Pdf

This volume highlights interdisciplinary research on the ethical, metaphysical, and experimental dimensions of extended reality technologies, including virtual and augmented realities. It explores themes connected to the nature of virtual objects, the value of virtual experiences and relationships, experimental ethics, moral psychology in the metaverse, and game/simulation design. Extended Reality (XR) refers to a family of technologies aiming to augment (AR) or virtually replace (VR) human experience. The chapters in this volume represent cutting-edge research on XR experiences from a wide range of approaches including philosophy, psychology, Africana studies, and the cognitive sciences. They are organized around three guiding questions. Part 1, "What is Extended Reality?", contains a series of chapters examining metaphysical questions about virtual objects, actions, and worlds. Part 2, "Is There an Ethics for Extended Realities?", includes chapters that address ethical questions that arise within XR experiences. Finally, Part 3, "What Can We Do with Extended Realities?", features chapters from a diverse group of social scientists on the potential uses of XR as an investigative and educational tool, including its strengths and pitfalls. Exploring Extended Realities will appeal to scholars and advanced students working in philosophy of technology, metaphysics, moral psychology, applied ethics, and game studies.

Ethical Considerations of Virtual Reality in the College Classroom

Author : Melody Bowdon,Kevin Yee,William Dorner
Publisher : Taylor & Francis
Page : 343 pages
File Size : 42,9 Mb
Release : 2023-12-22
Category : Education
ISBN : 9781003829270

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Ethical Considerations of Virtual Reality in the College Classroom by Melody Bowdon,Kevin Yee,William Dorner Pdf

Ethical Considerations of Virtual Reality in the College Classroom collects case studies that address both pedagogical and ethical foundations of extended reality tools in postsecondary learning environments across disciplines. With today’s institutional programs and faculty leveraging cutting-edge virtual, augmented, and mixed reality opportunities to teach and promote achievement goals, it is imperative that new research into these technologies speaks directly to their challenges and affordances within broad academic settings. This book showcases real-world examples of faculty members who chronicle and develop their use of VR tools across learning contexts and student populations by creating their own digital experiences, adapting open-source tools, integrating commercial products, amplifying crucial course content, analyzing outcomes data, and more. Nontechnical readers will come away with a new understanding of key terms and concepts associated with virtual reality and essential heuristics for evaluating the ethical implications of immersive approaches.

Ethics in the Virtual World

Author : Garry Young
Publisher : Routledge
Page : 190 pages
File Size : 42,7 Mb
Release : 2014-09-11
Category : Philosophy
ISBN : 9781317547235

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Ethics in the Virtual World by Garry Young Pdf

Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book argues that it is more productive to consider what individuals are able to cope with psychologically than to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture: should virtual enactments warrant moral interest? Should there be a limit to what can be enacted or represented within these games? Or, is it all just a game?

Immersive Journalism as Storytelling

Author : Turo Uskali,Astrid Gynnild,Sarah Jones,Esa Sirkkunen
Publisher : Routledge
Page : 193 pages
File Size : 47,7 Mb
Release : 2021-01-12
Category : Social Science
ISBN : 9780429794957

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Immersive Journalism as Storytelling by Turo Uskali,Astrid Gynnild,Sarah Jones,Esa Sirkkunen Pdf

This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives. Featuring contributions from a diverse range of scholars, Immersive Journalism as Storytelling highlights both the opportunities and the challenges presented by this form of storytelling. The book discusses how immersive journalism has the potential to reach new audiences, change the way stories are told, and provide more interactivity within the news industry. Aside from generating deeper emotional reactions and global perspectives, the book demonstrates how it can also diversify and upskill the news industry. Further contributions address the challenges, examining how immersive storytelling calls for reassessing issues of journalism ethics and truthfulness, transparency, privacy, manipulation, and surveillance, and questioning what it means to cover reality when a story is told in virtual reality. Chapters are grounded in empirical data such as content analyses and expert interviews, alongside insightful case studies that discuss Euronews, Nonny de la Peña’s Project Syria, and The New York Times’ NYTVR application. This book is written for journalism teachers, educators, and students, as well as scholars, politicians, lawmakers, and citizens with an interest in emerging technologies for media practice. The Open Access version of this book, available at http://www.taylorfrancis.com/books/e/9780367713294, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license

Understanding Virtual Reality

Author : Sarah Jones,Steve Dawkins,Julian McDougall
Publisher : Taylor & Francis
Page : 139 pages
File Size : 42,8 Mb
Release : 2022-12-30
Category : Social Science
ISBN : 9781000823479

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Understanding Virtual Reality by Sarah Jones,Steve Dawkins,Julian McDougall Pdf

This book provides critical commentary on key issues around virtual reality, using media technology as a tool to challenge perspectives for learning and understanding cultural diversities. With a focus on empathy, embodiment and ethics, the book interrogates the use of immersive technologies for formal and informal educational contexts. Taking a critical approach to discourses around emerging technology and learning, the book presents the idea that a new literacy is emerging and an emphasis on media and technology is needed in the context of education to explore and experience cultural diversities. Employing a personal reflexive narrative, the chapters highlight key issues through research and interviews with leading practitioners in the field. Understanding Virtual Reality will be of great interest to academics and students interested in the effects of immersive realities on the education experience, and to anyone keen on exploring the paradigm shift from entertainment to education.

The Moral Dimensions of Empathy

Author : J. Oxley
Publisher : Springer
Page : 206 pages
File Size : 49,7 Mb
Release : 2011-12-02
Category : Philosophy
ISBN : 9780230347809

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The Moral Dimensions of Empathy by J. Oxley Pdf

Does empathy help us to be moral? The author argues that empathy is often instrumental to meeting the demands of morality as defined by various ethical theories. This multi-faceted work links psychological research on empathy with ethical theory and contemporary trends in moral education.

Understanding Digital Ethics

Author : Jonathan Beever,Rudy McDaniel,Nancy A. Stanlick
Publisher : Routledge
Page : 156 pages
File Size : 44,7 Mb
Release : 2019-11-28
Category : Computers
ISBN : 9781315282114

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Understanding Digital Ethics by Jonathan Beever,Rudy McDaniel,Nancy A. Stanlick Pdf

Rapid changes in technology and the growing use of electronic media signal a need for understanding both clear and subtle ethical and social implications of the digital, and of specific digital technologies. Understanding Digital Ethics: Cases and Contexts is the first book to offer a philosophically grounded examination of digital ethics and its moral implications. Divided into three clear parts, the authors discuss and explain the following key topics: • Becoming literate in digital ethics • Moral viewpoints in digital contexts • Motivating action in digital ethics • Speed and scope of digital information • Moral algorithms and ethical machines • The digital and the human • Digital relations and empathy machines • Agents, autonomy, and action • Digital and ethical activism. The book includes cases and examples that explore the ethical implications of digital hardware and software including videogames, social media platforms, autonomous vehicles, robots, voice-enabled personal assistants, smartphones, artificially intelligent chatbots, military drones, and more. Understanding Digital Ethics is essential reading for students and scholars of philosophical ethics, those working on topics related to digital technology and digital/moral literacy, and practitioners in related fields.

Intelligent Technologies for Interactive Entertainment

Author : Navid Shaghaghi,Fabrizio Lamberti,Brian Beams,Reza Shariatmadari,Ahmed Amer
Publisher : Springer Nature
Page : 297 pages
File Size : 45,9 Mb
Release : 2021-05-18
Category : Computers
ISBN : 9783030764265

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Intelligent Technologies for Interactive Entertainment by Navid Shaghaghi,Fabrizio Lamberti,Brian Beams,Reza Shariatmadari,Ahmed Amer Pdf

This book constitutes the refereed proceedings of the 12th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2020. Due to COVID-19 pandemic the conference was held virtually. The 19 full papers were selected from 49 submissions and present novel, and innovative work in areas including in art, science, design and engineering regarding computer-based systems or devices that provide intelligent human interaction or entertainment experience. The papers are grouped in sessions on thematical issues on Big Ideas and Ethics; Haptics, Audio, and Internet of Things (IoT); Industry and Government; Machine Learning (ML); and Extended Reality (XR) and Human Computer Interaction (HCI).

Immersive Journalism as Storytelling

Author : Turo Uskali,Astrid Gynnild,Sarah Jones,Esa Sirkkunen
Publisher : Routledge
Page : 193 pages
File Size : 46,9 Mb
Release : 2021-01-12
Category : Social Science
ISBN : 9780429794957

Get Book

Immersive Journalism as Storytelling by Turo Uskali,Astrid Gynnild,Sarah Jones,Esa Sirkkunen Pdf

This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives. Featuring contributions from a diverse range of scholars, Immersive Journalism as Storytelling highlights both the opportunities and the challenges presented by this form of storytelling. The book discusses how immersive journalism has the potential to reach new audiences, change the way stories are told, and provide more interactivity within the news industry. Aside from generating deeper emotional reactions and global perspectives, the book demonstrates how it can also diversify and upskill the news industry. Further contributions address the challenges, examining how immersive storytelling calls for reassessing issues of journalism ethics and truthfulness, transparency, privacy, manipulation, and surveillance, and questioning what it means to cover reality when a story is told in virtual reality. Chapters are grounded in empirical data such as content analyses and expert interviews, alongside insightful case studies that discuss Euronews, Nonny de la Peña’s Project Syria, and The New York Times’ NYTVR application. This book is written for journalism teachers, educators, and students, as well as scholars, politicians, lawmakers, and citizens with an interest in emerging technologies for media practice. The Open Access version of this book, available at http://www.taylorfrancis.com/books/e/9780367713294, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license

Interactive Storytelling

Author : Mirjam Vosmeer,Lissa Holloway-Attaway
Publisher : Springer Nature
Page : 714 pages
File Size : 42,8 Mb
Release : 2022-12-01
Category : Computers
ISBN : 9783031222986

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Interactive Storytelling by Mirjam Vosmeer,Lissa Holloway-Attaway Pdf

This book constitutes the refereed proceedings of the 15th International Conference on Interactive Digital Storytelling, ICIDS 2022, held in Santa Cruz, CA, USA, in December 2022. The 30 full papers and 10 short papers, presented together with 17 posters and demos, were carefully reviewed and selected from 79 submissions.