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Vision Algorithms: Theory and Practice by Bill Triggs,Andrew Zisserman,Richard Szeliski Pdf
This book constitutes the thoroughly refereed post-workshop proceedings of the International Workshop on Vision Algorithms held in Corfu, Greece in September 1999 in conjunction with ICCV'99. The 15 revised full papers presented were carefully reviewed and selected from 65 submissions; each paper is complemented by a brief transcription of the discussion that followed its presentation. Also included are two invited contributions and two expert reviews as well as a panel discussion. The volume spans the whole range of algorithms for geometric vision. The authors and volume editors succeeded in providing added value beyond a mere collection of papers and made the volume a state-of-the-art survey of their field.
Vision Algorithms: Theory and Practice by Bill Triggs,Andrew Zisserman,Richard Szeliski Pdf
This book constitutes the thoroughly refereed post-workshop proceedings of the International Workshop on Vision Algorithms held in Corfu, Greece in September 1999 in conjunction with ICCV'99. The 15 revised full papers presented were carefully reviewed and selected from 65 submissions; each paper is complemented by a brief transcription of the discussion that followed its presentation. Also included are two invited contributions and two expert reviews as well as a panel discussion. The volume spans the whole range of algorithms for geometric vision. The authors and volume editors succeeded in providing added value beyond a mere collection of papers and made the volume a state-of-the-art survey of their field.
Vision Algorithms: Theory and Practice by Bill Triggs,Andrew Zisserman,Richard Szeliski Pdf
This book constitutes the thoroughly refereed post-workshop proceedings of the International Workshop on Vision Algorithms held in Corfu, Greece in September 1999 in conjunction with ICCV'99. The 15 revised full papers presented were carefully reviewed and selected from 65 submissions; each paper is complemented by a brief transcription of the discussion that followed its presentation. Also included are two invited contributions and two expert reviews as well as a panel discussion. The volume spans the whole range of algorithms for geometric vision. The authors and volume editors succeeded in providing added value beyond a mere collection of papers and made the volume a state-of-the-art survey of their field.
Machine Vision: Theory, Algorithms, Practicalities covers the limitations, constraints, and tradeoffs of vision algorithms. This book is organized into four parts encompassing 21 chapters that tackle general topics, such as noise suppression, edge detection, principles of illumination, feature recognition, Bayes’ theory, and Hough transforms. Part 1 provides research ideas on imaging and image filtering operations, thresholding techniques, edge detection, and binary shape and boundary pattern analyses. Part 2 deals with the area of intermediate-level vision, the nature of the Hough transform, shape detection, and corner location. Part 3 demonstrates some of the practical applications of the basic work previously covered in the book. This part also discusses some of the principles underlying implementation, including on lighting and hardware systems. Part 4 highlights the limitations and constraints of vision algorithms and their corresponding solutions. This book will prove useful to students with undergraduate course on vision for electronic engineering or computer science.
Computer and Machine Vision: Theory, Algorithms, Practicalities (previously entitled Machine Vision) clearly and systematically presents the basic methodology of computer and machine vision, covering the essential elements of the theory while emphasizing algorithmic and practical design constraints. This fully revised fourth edition has brought in more of the concepts and applications of computer vision, making it a very comprehensive and up-to-date tutorial text suitable for graduate students, researchers and R&D engineers working in this vibrant subject. Key features include: Practical examples and case studies give the ‘ins and outs’ of developing real-world vision systems, giving engineers the realities of implementing the principles in practice New chapters containing case studies on surveillance and driver assistance systems give practical methods on these cutting-edge applications in computer vision Necessary mathematics and essential theory are made approachable by careful explanations and well-illustrated examples Updated content and new sections cover topics such as human iris location, image stitching, line detection using RANSAC, performance measures, and hyperspectral imaging The ‘recent developments’ section now included in each chapter will be useful in bringing students and practitioners up to date with the subject Mathematics and essential theory are made approachable by careful explanations and well-illustrated examples Updated content and new sections cover topics such as human iris location, image stitching, line detection using RANSAC, performance measures, and hyperspectral imaging The ‘recent developments’ section now included in each chapter will be useful in bringing students and practitioners up to date with the subject
Template Matching Techniques in Computer Vision by Roberto Brunelli Pdf
The detection and recognition of objects in images is a key research topic in the computer vision community. Within this area, face recognition and interpretation has attracted increasing attention owing to the possibility of unveiling human perception mechanisms, and for the development of practical biometric systems. This book and the accompanying website, focus on template matching, a subset of object recognition techniques of wide applicability, which has proved to be particularly effective for face recognition applications. Using examples from face processing tasks throughout the book to illustrate more general object recognition approaches, Roberto Brunelli: examines the basics of digital image formation, highlighting points critical to the task of template matching; presents basic and advanced template matching techniques, targeting grey-level images, shapes and point sets; discusses recent pattern classification paradigms from a template matching perspective; illustrates the development of a real face recognition system; explores the use of advanced computer graphics techniques in the development of computer vision algorithms. Template Matching Techniques in Computer Vision is primarily aimed at practitioners working on the development of systems for effective object recognition such as biometrics, robot navigation, multimedia retrieval and landmark detection. It is also of interest to graduate students undertaking studies in these areas.
An Invitation to 3-D Vision by Yi Ma,Stefano Soatto,Jana Kosecká,S. Shankar Sastry Pdf
This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory.
Computer Vision: Principles, Algorithms, Applications, Learning (previously entitled Computer and Machine Vision) clearly and systematically presents the basic methodology of computer vision, covering the essential elements of the theory while emphasizing algorithmic and practical design constraints. This fully revised fifth edition has brought in more of the concepts and applications of computer vision, making it a very comprehensive and up-to-date text suitable for undergraduate and graduate students, researchers and R&D engineers working in this vibrant subject. See an interview with the author explaining his approach to teaching and learning computer vision - http://scitechconnect.elsevier.com/computer-vision/ Three new chapters on Machine Learning emphasise the way the subject has been developing; Two chapters cover Basic Classification Concepts and Probabilistic Models; and the The third covers the principles of Deep Learning Networks and shows their impact on computer vision, reflected in a new chapter Face Detection and Recognition. A new chapter on Object Segmentation and Shape Models reflects the methodology of machine learning and gives practical demonstrations of its application. In-depth discussions have been included on geometric transformations, the EM algorithm, boosting, semantic segmentation, face frontalisation, RNNs and other key topics. Examples and applications—including the location of biscuits, foreign bodies, faces, eyes, road lanes, surveillance, vehicles and pedestrians—give the ‘ins and outs’ of developing real-world vision systems, showing the realities of practical implementation. Necessary mathematics and essential theory are made approachable by careful explanations and well-illustrated examples. The ‘recent developments’ sections included in each chapter aim to bring students and practitioners up to date with this fast-moving subject. Tailored programming examples—code, methods, illustrations, tasks, hints and solutions (mainly involving MATLAB and C++)
In the last 40 years, machine vision has evolved into a mature field embracing a wide range of applications including surveillance, automated inspection, robot assembly, vehicle guidance, traffic monitoring and control, signature verification, biometric measurement, and analysis of remotely sensed images. While researchers and industry specialists continue to document their work in this area, it has become increasingly difficult for professionals and graduate students to understand the essential theory and practicalities well enough to design their own algorithms and systems. This book directly addresses this need. As in earlier editions, E.R. Davies clearly and systematically presents the basic concepts of the field in highly accessible prose and images, covering essential elements of the theory while emphasizing algorithmic and practical design constraints. In this thoroughly updated edition, he divides the material into horizontal levels of a complete machine vision system. Application case studies demonstrate specific techniques and illustrate key constraints for designing real-world machine vision systems. · Includes solid, accessible coverage of 2-D and 3-D scene analysis. · Offers thorough treatment of the Hough Transform—a key technique for inspection and surveillance. · Brings vital topics and techniques together in an integrated system design approach. · Takes full account of the requirement for real-time processing in real applications.
Object Detection and Recognition in Digital Images by Boguslaw Cyganek Pdf
Object detection, tracking and recognition in images are key problems in computer vision. This book provides the reader with a balanced treatment between the theory and practice of selected methods in these areas to make the book accessible to a range of researchers, engineers, developers and postgraduate students working in computer vision and related fields. Key features: Explains the main theoretical ideas behind each method (which are augmented with a rigorous mathematical derivation of the formulas), their implementation (in C++) and demonstrated working in real applications. Places an emphasis on tensor and statistical based approaches within object detection and recognition. Provides an overview of image clustering and classification methods which includes subspace and kernel based processing, mean shift and Kalman filter, neural networks, and k-means methods. Contains numerous case study examples of mainly automotive applications. Includes a companion website hosting full C++ implementation, of topics presented in the book as a software library, and an accompanying manual to the software platform.
Nearest-neighbor Methods in Learning and Vision by Gregory Shakhnarovich,Trevor Darrell,Piotr Indyk Pdf
This text presents theoretical and practical discussions of nearest neighbour (NN) methods in machine learning and examines computer vision as an application domain in which the benefit of these advanced methods is often dramatic.
This textbook provides an accessible general introduction to the essential topics in computer vision. Classroom-tested programming exercises and review questions are also supplied at the end of each chapter. Features: provides an introduction to the basic notation and mathematical concepts for describing an image and the key concepts for mapping an image into an image; explains the topologic and geometric basics for analysing image regions and distributions of image values and discusses identifying patterns in an image; introduces optic flow for representing dense motion and various topics in sparse motion analysis; describes special approaches for image binarization and segmentation of still images or video frames; examines the basic components of a computer vision system; reviews different techniques for vision-based 3D shape reconstruction; includes a discussion of stereo matchers and the phase-congruency model for image features; presents an introduction into classification and learning.
Computer Vision, Imaging and Computer Graphics Theory and Applications by José Braz,Julien Pettré,Paul Richard,Andreas Kerren,Lars Linsen,Sebastiano Battiato,Francisco Imai Pdf
This book constitutes thoroughly revised and selected papers from the 10th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2015, held in Berlin, Germany, in March 2015. VISIGRAPP comprises GRAPP, International Conference on Computer Graphics Theory and Applications; IVAPP, International Conference on Information Visualization Theory and Applications; and VISAPP, International Conference on Computer Vision Theory and Applications. The 23 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 529 submissions. The book also contains one invited talk in full-paper length. The regular papers were organized in topical sections named: computer graphics theory and applications; information visualization theory and applications; and computer vision theory and applications.
Visual Content Processing and Representation by Narciso Garcia,José M. Martinez,Luis Salgado Pdf
This book constitutes the refereed proceedings of the 8th International Workshop on Visual Content Processing and Representation, VLBV 2003, held in Madrid, Spain in September 2003. The 38 revised full papers presented together with 4 panel summaries were carefully reviewed and selected from 89 submissions. The papers address all current issues in video and image analysis, representation and coding, communications and delivery, consumption, synthesis, protection, adaptation, classification, and personalization.