World Games

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The World of the Hunger Games

Author : Kate Egan
Publisher : Scholastic UK
Page : 154 pages
File Size : 55,7 Mb
Release : 2012-03-24
Category : Juvenile Fiction
ISBN : 9781407134741

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The World of the Hunger Games by Kate Egan Pdf

Welcome to Panem, the world of The Hunger Games. This is the definitive, richly illustrated, full-colour guide to all the districts of Panem, all the participants in The Hunger Games, and the life and home of Katniss Everdeen. A must-have for fans of both the Hunger Games novels and the new Hunger Games film.

Encyclopedia of International Games

Author : Daniel Bell
Publisher : McFarland
Page : 603 pages
File Size : 47,9 Mb
Release : 2016-03-17
Category : Sports & Recreation
ISBN : 9781476615271

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Encyclopedia of International Games by Daniel Bell Pdf

The Olympic Games, revived in 1896, are the most well known international multisport gathering—but since 1896, hundreds of other competitions based on the Olympic Games model have been established whose histories have not been well documented. The Encyclopedia of International Games captures (in one alphabetical sequence) the histories of these games, many of them for the first time. The work includes major regional events such as the African, Asian, Arab, South Pacific, and Pan American Games; competitions such as the Indian Ocean Island Games, Arctic Winter Games, Island Games, and Games of the Small Countries of Europe; specific populations or professions such as the North American Indigenous Games, Maccabiah Games, World Military Games, World Police and Fire Games, and World Medical and Health Games; and Special Olympics, the Paralympics, games for the blind, and other regional games. Eight appendices, notes, bibliography, index.

Locally Played

Author : Benjamin Stokes
Publisher : MIT Press
Page : 287 pages
File Size : 49,8 Mb
Release : 2020-04-07
Category : Games & Activities
ISBN : 9780262356930

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Locally Played by Benjamin Stokes Pdf

How games can make a real-world difference in communities when city leaders tap into the power of play for local impact. In 2016, city officials were surprised when Pokémon GO brought millions of players out into the public space, blending digital participation with the physical. Yet for local control and empowerment, a new framework is needed to guide the power of mixed reality and pervasive play. In Locally Played, Benjamin Stokes describes the rise of games that can connect strangers across zip codes, support the “buy local” economy, and build cohesion in the fight for equity. With a mix of high- and low-tech games, Stokes shows, cities can tap into the power of play for the good of the group, including healthier neighborhoods and stronger communities. Stokes shows how impact is greatest when games “fit” to the local community—not just in terms of culture, but at the level of group identity and network structure. By pairing design principles with a range of empirical methods, Stokes investigates the impact of several games, including Macon Money, where an alternative currency encouraged people to cross lines of socioeconomic segregation in Macon, Georgia; Reality Ends Here, where teams in Los Angeles competed to tell multimedia stories around local mythology; and Pokémon GO, appropriated by several cities to serve local needs through local libraries and open street festivals. Locally Played provides game designers with a model to strengthen existing networks tied to place and gives city leaders tools to look past technology trends in order to make a difference in the real world.

Buckminster Fuller’s World Game and Its Legacy

Author : Timothy Stott
Publisher : Routledge
Page : 106 pages
File Size : 55,6 Mb
Release : 2021-06-29
Category : Science
ISBN : 9781000427547

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Buckminster Fuller’s World Game and Its Legacy by Timothy Stott Pdf

This book studies R. Buckminster Fuller’s World Game and similar world games, past and present. Proposed by Fuller in 1964 and first played in colleges and universities across North America at a time of growing ecological crisis, the World Game attempted to turn data analysis, systems modelling, scenario building, computer technology, and information design to more egalitarian ends to meet human needs. It challenged players to redistribute finite planetary resources more equitably, to ‘make the world work’. Criticised and lauded in equal measure, the World Game has evolved through several formats and continues today in correspondence with debates on planetary stewardship, gamification, data management, and the democratic deficit. This book looks again at how the World Game has been played, focusing on its architecture, design, and gameplay. With hindsight, the World Game might appear naïve, utopian, or technocratic, but we share its problems, if not necessarily its solutions. Such a study will be of interest to scholars working in art history, design history, game studies, media studies, architecture, and the environmental humanities.

Greatest Game

Author : Frank Barry
Publisher : Lulu.com
Page : 363 pages
File Size : 49,6 Mb
Release : 2007-12-01
Category : Fiction
ISBN : 9781435704954

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Greatest Game by Frank Barry Pdf

THE INTERSECTION OF MONEY, BUSINESS AND GEOPOLITICS IS PERILOUS. Frank Thro is thrust into the middle of Big Oil, world-wide sports, and doping. Someone is impersonating his long-dead father. The peril is just beginning.

Games of the World

Author : Frederic V. Grunfeld
Publisher : Unknown
Page : 292 pages
File Size : 46,5 Mb
Release : 1977
Category : Games & Activities
ISBN : PSU:000024899079

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Games of the World by Frederic V. Grunfeld Pdf

Pervasive Games

Author : Markus Montola,Jaakko Stenros,Annika Waern
Publisher : CRC Press
Page : 353 pages
File Size : 51,6 Mb
Release : 2009-06-12
Category : Art
ISBN : 9781498717304

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Pervasive Games by Markus Montola,Jaakko Stenros,Annika Waern Pdf

Emerging quickly from the fast-paced growth of mobile communications and wireless technologies, pervasive games provide a worldwide network of potential play spaces. Now games can be designed to be played in public spaces like conferences, museums, communities, cities, buildings or other non-traditional game venues...and game designers need to unde

Power Play

Author : Asi Burak,Laura Parker
Publisher : Macmillan + ORM
Page : 237 pages
File Size : 45,5 Mb
Release : 2017-01-31
Category : Education
ISBN : 9781250089342

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Power Play by Asi Burak,Laura Parker Pdf

The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception--from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker explore how video games are now pioneering innovative social change around the world. As the former executive director and now chairman of Games for Change, Asi Burak has spent the last ten years supporting and promoting the use of video games for social good, in collaboration with leading organizations like the White House, NASA, World Bank, and The United Nations. The games for change movement has introduced millions of players to meaningful experiences around everything from the Israeli-Palestinian conflict to the US Constitution. Power Play looks to the future of games as a global movement. Asi Burak and Laura Parker profile the luminaries behind some of the movement's most iconic games, including former Supreme Court judge Sandra Day O’Connor and Pulitzer-Prize winning authors Nicholas Kristof and Sheryl WuDunn. They also explore the promise of virtual reality to address social and political issues with unprecedented immersion, and see what the next generation of game makers have in store for the future.

Video Games Around the World

Author : Mark J. P. Wolf
Publisher : MIT Press
Page : 715 pages
File Size : 40,9 Mb
Release : 2015-05-01
Category : Games & Activities
ISBN : 9780262527163

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Video Games Around the World by Mark J. P. Wolf Pdf

Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering distinctively firsthand perspectives. Some of these national histories appear for the first time in English, and some for the first time in any language. Readers will learn, for example, about the rapid growth of mobile games in Africa; how a meat-packing company held the rights to import the Atari VCS 2600 into Mexico; and how the Indonesian MMORPG Nusantara Online reflects that country's cultural history and folklore. Every country or region's unique conditions provide the context that shapes its national industry; for example, the long history of computer science in the United Kingdom and Scandinavia, the problems of piracy in China, the PC Bangs of South Korea, or the Dutch industry's emphasis on serious games. As these essays demonstrate, local innovation and diversification thrive alongside productions and corporations with global aspirations. Africa • Arab World • Argentina • Australia • Austria • Brazil • Canada • China • Colombia • Czech Republic • Finland • France • Germany • Hong Kong • Hungary • India • Indonesia • Iran • Ireland • Italy • Japan • Mexico • The Netherlands • New Zealand • Peru • Poland • Portugal • Russia • Scandinavia • Singapore • South Korea • Spain • Switzerland • Thailand • Turkey • United Kingdom • United States of America • Uruguay • Venezuela

Disability Sport

Author : Karen P. DePauw,Susan J. Gavron
Publisher : Human Kinetics
Page : 420 pages
File Size : 45,7 Mb
Release : 2005
Category : Education
ISBN : 0736046380

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Disability Sport by Karen P. DePauw,Susan J. Gavron Pdf

"With its primary focus on adult athletes in competitions, Disability Sport, Second Edition, contains in-depth coverage of essential issues, including the historical context of disability and sport; the organizations, competitions, and sport opportunities for athletes with disabilities; the international perspective; current challenges and controversies in disability sport; and the coaching and training of athletes with disabilities including sports medicine issues, activity modifications, equipment uses, and even management for both adults and children" --

Game Development 101

Author : Nikhil Malankar
Publisher : Clever Fox Publishing
Page : 330 pages
File Size : 52,9 Mb
Release : 2022-03-19
Category : Computers
ISBN : 8210379456XXX

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Game Development 101 by Nikhil Malankar Pdf

Ever been fascinated by the game development industry and wanted to have a job in this field? This book serves as a perfect starting point for you as it answers the most commonly asked questions that you might have related to this field. This book is a simple compilation of the most commonly asked questions on my YouTube channel. I came to realise that although I have created tons of videos on my YouTube channel yet there have been instances wherein I have been asked the same questions that have already been covered on my channel. Therefore I thought it would be great to actually combine all the questions into a single book so that all the information is readily available and easily accessible in terms of chapters. My hope with this book is that it helps you know how this industry works and if you are an aspiring game developer then this book may help you to figure out a path for you. I have made sure not to sugar-coat things anywhere and it may feel at times that some parts of the book may seem discouraging for aspiring game developers, however, it is surely a tough industry to make your name in and if it is not presented in the way that it actually is then I would be doing a great disservice to the readers. I can assure you one thing though is that after you read this book you will surely get a proper clarity on how to get into this industry, survive and flourish as the paths presented in this book are proven and tested and I have shared all of these from my personal experiences being in this space.

Cat Kid Comic Club 01

Author : Dav Pilkey
Publisher : Unknown
Page : 0 pages
File Size : 52,7 Mb
Release : 2021-12
Category : Cartoonists
ISBN : 0702310921

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Cat Kid Comic Club 01 by Dav Pilkey Pdf

Li'l Petey, Flippy, and Molly introduce twenty-one rambunctious, funny, and talented baby frogs to the art of comic making. As the story unwinds with mishaps and hilarity, readers get to see the progress, mistakes, and improvements that come with practice and persistence.

The International Olympic Committee and the Olympic System

Author : Jean-Loup Chappelet
Publisher : Routledge
Page : 225 pages
File Size : 54,6 Mb
Release : 2008-08-18
Category : Political Science
ISBN : 9781134083688

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The International Olympic Committee and the Olympic System by Jean-Loup Chappelet Pdf

When the athletes enter the stadium and the Olympic flame is lit, the whole world watches. Billions will continue to follow the events and to share in the athletes' joys and sorrows for the next sixteen days. Readers of this book, however, will watch forthcoming editions of the Olympic Games in a completely different light. Unlike many historical or official publications and somewhat biased commercial works, it provides -- in a clear, readable form -- informative and fascinating material on many aspects of what Olympism is all about: its history, its organization and its actors. Although public attention is often drawn to various issues surrounding this planetary phenomenon -- whether concerning the International Olympic Committee, the athletes, the host cities or even the scandals that have arisen -- the Olympic System as such is relatively little known. What are its structures, its goals, its resources? How is it governed and regulated? What about doping, gigantism, violence in the stadium? In addition to providing a wealth of information on all these subjects, the authors also show how power, money and image have transformed Olympism over the decades. They round off the work with thought-provoking reflections regarding the future of the Olympic System and the obstacles it must overcome in order to survive.

Interactive Storytelling

Author : Lissa Holloway-Attaway,John T. Murray
Publisher : Springer Nature
Page : 546 pages
File Size : 50,6 Mb
Release : 2023-12-01
Category : Computers
ISBN : 9783031476556

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Interactive Storytelling by Lissa Holloway-Attaway,John T. Murray Pdf

This two-volume set LNCS 14383 and LNCS 14384 constitutes the refereed proceedings of the 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, held in Kobe, Japan, during November 11–15, 2023. The 30 full papers presented in this book together with 11 short papers were carefully reviewed and selected from 101 submissions. Additionally, the proceedings includes 22 Late Breaking Works. The papers focus on topics such as: theory, history and foundations; social and cultural contexts; tools and systems; interactive narrative design; virtual worlds, performance, games and play; applications and case studies; and late breaking works.

Governance and Policy in Sport Organizations

Author : Mary A. Hums,Joanne C. MacLean
Publisher : Routledge
Page : 406 pages
File Size : 44,7 Mb
Release : 2018-04-17
Category : Sports & Recreation
ISBN : 9781351617895

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Governance and Policy in Sport Organizations by Mary A. Hums,Joanne C. MacLean Pdf

Now in a fully updated new edition, this textbook introduces readers to the power and politics of sport organizations. It explores the managerial activities essential to good governance and policy development, and looks at the structure and functions of individual organizations within the larger context of the global sport industry. Reflecting the latest industry changes, it draws on a fresh selection of real-world examples to demonstrate the types of dilemmas that sport managers face every day. Professional administrators from a wide variety of sport organizations also offer their insights, giving readers a glimpse into the real concerns of sport professionals and the impact of governance and policy on their jobs. Exploring current topics, such as sport and human rights, refugees, social media, and the evolution of eSports, this practical and accessible textbook helps readers to see the big picture of the contemporary sport industry and find their place in it as future sport managers. Complemented by a new companion website full of useful ancillary materials, this is an essential resource for all sport management students and instructors.