Yoshi S Island

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Yoshi's Island DS

Author : Drew Williams
Publisher : Unknown
Page : 148 pages
File Size : 43,7 Mb
Release : 2006
Category : Nintendo video games
ISBN : 1598120166

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Yoshi's Island DS by Drew Williams Pdf

Mario Titles

Author : Anonim
Publisher : PediaPress
Page : 489 pages
File Size : 41,7 Mb
Release : 2024-06-13
Category : Electronic
ISBN : 8210379456XXX

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Mario Titles by Anonim Pdf

Jumping for Joy

Author : Chris Scullion
Publisher : White Owl
Page : 170 pages
File Size : 43,5 Mb
Release : 2022-09-08
Category : Games & Activities
ISBN : 9781526790163

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Jumping for Joy by Chris Scullion Pdf

The platformer is one of the most well-loved video game genres ever, having entertained players for over 40 years. Jumping For Joy is a celebration of everything platform games have to offer, spanning their entire history. The first part of the book is a complete guide to every platform game starring Mario, Nintendo’s mascot and the most popular video game character of all time. With nearly 80 games featured in this section, it’s the definitive history of a true gaming hero. There are always two sides to every story, though, so the second part of the book focuses on every one of the 50+ platformers starring Sonic the Hedgehog, Mario’s former rival. After this it’s the book’s main course: a huge 100-page section detailing 50 other iconic and notable platform games covering the entire history of gaming, from the days of the Atari 2600 and ZX Spectrum all the way up to the Nintendo Switch, PS5 and Xbox Series X/S. Whether you’re a long-time veteran of platform gaming or a newcomer who wants to learn more about one of the most entertaining genres in video games, this is the perfect book for you. And there are some bad jokes in there too, if that’s your thing.

Super Mario Encyclopedia: The Official Guide to the First 30 Years

Author : Nintendo
Publisher : Dark Horse Comics
Page : 260 pages
File Size : 41,8 Mb
Release : 2018-10-23
Category : Games & Activities
ISBN : 9781506708973

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Super Mario Encyclopedia: The Official Guide to the First 30 Years by Nintendo Pdf

Power Up! Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years is jam-packed with content from all seventeen Super Mario games--from the original Super Mario Bros. to Super Mario 3D World. Track the evolution of the Goomba, witness the introduction of Yoshi, and relive your favorite levels. This tome also contains an interview with producer Takashi Tezuka, tips to help you find every coin, star, sun, and mushroom--even explanations of glitches! With information on enemies, items, obstacles, and worlds from over thirty years of Mario, Super Mario Bros. Encyclopedia is the definitive resource for everything Super Mario!

The SNES Encyclopedia

Author : Chris Scullion
Publisher : White Owl
Page : 896 pages
File Size : 44,9 Mb
Release : 2020-10-19
Category : Games & Activities
ISBN : 9781526737847

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The SNES Encyclopedia by Chris Scullion Pdf

“If you didn’t grow up with an SNES and are curious to know about games like Chrono Trigger, Super Metroid and more, then this is the book for you.” —Got Game Following on from the previously released NES Encyclopedia, The SNES Encyclopedia is the ultimate resource for fans of Nintendo’s second home video game console, the Super Nintendo Entertainment System. Containing detailed information on all 780 games released for the SNES in the west, this enormous book is full of screenshots, trivia and charmingly bad jokes. It also includes a bonus section covering the entire twenty-two-game library of the Virtual Boy, Nintendo’s ill-fated 3D system which was released at the end of the SNES’s life. “Without question, The SNES Encyclopedia: Every Game Released for the Super Nintendo Entertainment System makes for an excellent video game library addition. It’s an economical and well-crafted book of Nintendo’s 16-bit history, and it’s sure to leave you yearning for the days of Super Mario World’s vibrant colors, Super Metroid’s intoxicating atmosphere, and Super Punch Out!!’s incredible tension. If you already own The NES Encyclopedia, you’ll know what to expect, but if you’re just starting a collection of video game-themed books, you can’t go wrong with this condense and informative offering.” —Nintendo World Report

Yoshi's Island

Author : Zach Meston,J. Douglas Arnold
Publisher : Sandwich Islands Pub
Page : 236 pages
File Size : 41,9 Mb
Release : 1995-11
Category : Computers
ISBN : 1884364217

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Yoshi's Island by Zach Meston,J. Douglas Arnold Pdf

The long-awaited sequel to the most popular Super Nintendo game ever, this guide is a complete walkthrough of the quest from start to finish. It includes maps for difficult areas in the game, combat strategies and tips essential for survival, and over 200 captioned pictures to illustrate the best strategies and secrets.

Character Design for Mobile Devices

Author : NFGMan
Publisher : Gulf Professional Publishing
Page : 204 pages
File Size : 45,9 Mb
Release : 2006
Category : Computers
ISBN : 0240808088

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Character Design for Mobile Devices by NFGMan Pdf

This work looks at the creative challenges of designing sprites and icons for mobile phones, portable games platforms and computers. It also explores how the limits of designing for small screens are the inspiration for vibrant and colourful art.

Librarian's Guide to Games and Gamers

Author : Michelle Goodridge,Matthew J. Rohweder
Publisher : Bloomsbury Publishing USA
Page : 262 pages
File Size : 45,6 Mb
Release : 2021-11-15
Category : Language Arts & Disciplines
ISBN : 9781440867323

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Librarian's Guide to Games and Gamers by Michelle Goodridge,Matthew J. Rohweder Pdf

Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.

The Ultimate History of Video Games, Volume 1

Author : Steven L. Kent
Publisher : Crown
Page : 625 pages
File Size : 52,7 Mb
Release : 2010-06-16
Category : Social Science
ISBN : 9780307560872

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The Ultimate History of Video Games, Volume 1 by Steven L. Kent Pdf

The definitive behind-the-scenes history of the dawn of video games and their rise into a multibillion-dollar business “For industry insiders and game players alike, this book is a must-have.”—Mark Turmell, designer for Midway Games and creator of NBA Jam, NFL Blitz, and WrestleMania With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning. The Ultimate History: Volume 1 tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, Kent chronicles firsthand accounts of how yesterday’s games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today’s empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you’ll discover • the video game that saved Nintendo from bankruptcy • the serendipitous story of Pac-Man’s design • the misstep that helped topple Atari’s $2-billion-a-year empire • the coin shortage caused by Space Invaders • the fascinating reasons behind the rise, fall, and rebirth of Sega • and much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who’s ever touched a joystick.

Vintage Games

Author : Bill Loguidice,Matt Barton
Publisher : Taylor & Francis
Page : 603 pages
File Size : 43,6 Mb
Release : 2012-08-21
Category : Computers
ISBN : 9781136137570

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Vintage Games by Bill Loguidice,Matt Barton Pdf

Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

How to Win at Nintendo 64 Games 2

Author : Hank Schlesinger
Publisher : St. Martin's Paperbacks
Page : 257 pages
File Size : 51,8 Mb
Release : 2016-03-15
Category : Games & Activities
ISBN : 9781250115850

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How to Win at Nintendo 64 Games 2 by Hank Schlesinger Pdf

This unofficial guide offers up-to-date hints to help fanatics as well as casual players win at N64 video games consistently. Each chapter contains basic information, such as ESRB ratings, characters, themes, and specific ways to score. Nintendo 64 games covered include WWF WarZone, NFL Blitz, Super Mario 64, and much more.

The Virtual Embodied

Author : John Wood
Publisher : Routledge
Page : 246 pages
File Size : 51,5 Mb
Release : 2002-02-07
Category : Social Science
ISBN : 9781134720965

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The Virtual Embodied by John Wood Pdf

The Virtual Embodied is intended to inform, provoke and delight. It explores the ideas of embodiment, knowledge, space, virtue and virtuality to address fundamental questions about technology and human presence. It juxtaposes cutting-edge theories, polemics, and creative practices to uncover ethical, aesthetic and ecological implications of why, how and in particular where, human actions, observations and insights take place. In The Virtual Embodied, many of the authors, artists, performers and designers apply their interdisciplinary passions to questions of embodied knowledge and virtual space. In doing so it chooses to acknowledge the limitations of the conventional linear book and uses them creatively to challenge existing genres of multi-media and networked consumerism.

Understanding Game Scoring

Author : Mack Enns
Publisher : CRC Press
Page : 187 pages
File Size : 45,6 Mb
Release : 2021-11-21
Category : Computers
ISBN : 9781000473643

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Understanding Game Scoring by Mack Enns Pdf

Understanding Game Scoring explores the unique collaboration between gameplay and composition that defines musical scoring for video games. Using an array of case studies reaching back into the canon of classic video games, this book illuminates the musical flexibility, user interactivity and sound programming that make game scoring so different from traditional modes of composition. Mack Enns explores the collaboration between game scorers and players to produce the final score for a game, through case studies of the Nintendo Entertainment System sound hardware configuration, and game scores, including the canonic scores for Super Mario Bros. (1985) and The Legend of Zelda (1986). This book is recommended reading for students and researchers interested in the composition and production of video game scores, as well as those interested in ludo-musicology.

The Unofficial Super Mario Cookbook

Author : Tom Grimm
Publisher : Simon and Schuster
Page : 218 pages
File Size : 50,7 Mb
Release : 2023-06-20
Category : Cooking
ISBN : 9781958862070

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The Unofficial Super Mario Cookbook by Tom Grimm Pdf

A Simon & Schuster eBook. Simon & Schuster has a great book for every reader.

Super Mario

Author : Jeff Ryan
Publisher : Penguin
Page : 320 pages
File Size : 43,9 Mb
Release : 2011-08-04
Category : Business & Economics
ISBN : 9781101517635

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Super Mario by Jeff Ryan Pdf

The story of Nintendo's rise and the beloved icon who made it possible. Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die- hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about: *Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because was considered expendable. *Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success. *The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the non-gamer, especially now with the Wii Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.