A Game Of Noctis

A Game Of Noctis Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of A Game Of Noctis book. This book definitely worth reading, it is an incredibly well-written.

A Game of Noctis

Author : Deva Fagan
Publisher : Simon and Schuster
Page : 320 pages
File Size : 54,5 Mb
Release : 2024-04-09
Category : Juvenile Fiction
ISBN : 9781665930192

Get Book

A Game of Noctis by Deva Fagan Pdf

Paro questions the system she once believed in and joins the Seafoxes, a ragtag team of players seeking to win the deadly Noctis games, to saver her grandfather.

Final Fantasy XV Official Works

Author : Square Enix
Publisher : Dark Horse Comics
Page : 212 pages
File Size : 41,6 Mb
Release : 2022-08-23
Category : Games & Activities
ISBN : 9781506735139

Get Book

Final Fantasy XV Official Works by Square Enix Pdf

A full-color, oversized, hardcover tome that faithfully adapts the original Japanese material, detailing the creation of the most recent entry in the Final Fantasy saga! Final Fantasy XV's world of Eos is filled with wonderous scenery, larger-than-life creatures, diverse cultures, and treacherous foes. Experience hundreds of pieces of detailed design work composed lovingly for fans of the unique sci-fi fantasy world. This volume collects complex lore, insightful commentary, comprehensive data, and dazzling concept art, all beautifully bound in this richly detailed hardcover! Square Enix and Dark Horse Books present a superbly curated collection of Final Fantasy XV content that any fan will cherish.

Unveiling Final Fantasy - From Limit Breaks To Summons

Author : Eternia Publishing
Publisher : Zander Pearce
Page : 98 pages
File Size : 43,9 Mb
Release : 2023-05-25
Category : Business & Economics
ISBN : PKEY:6610000449095

Get Book

Unveiling Final Fantasy - From Limit Breaks To Summons by Eternia Publishing Pdf

UNVEILING FINAL FANTASY: FROM LIMIT BREAKS TO SUMMONS: A DEEP DIVE INTO THE THEMES, SYMBOLISM AND PSYCHOLOGICAL UNDERPINNINGS OF THE ICONIC VIDEOGAME FRANCHISE Final Fantasy has captivated gamers for over three decades with its intricate storylines, captivating characters, and stunning visuals. But did you know that Final Fantasy is much more than just a game? In "Unveiling Final Fantasy: From Limit Breaks To Summons: A Deep Dive Into The Themes, Symbolism And Psychological Underpinnings Of The Iconic Videogame Franchise," we explore the many layers of meaning within the series and discover why it has become such an important cultural touchstone. CONTENT (40 CHAPTERS) The Enigmatic World Of Final Fantasy The Psychology Of Protagonists: Cloud, Squall, And Beyond The Philosophy Of Villains: Sephiroth, Kefka, And The Nature Of Evil Symbolism And Mythology In Final Fantasy: An Overview The Psychology Of Dreams: Final Fantasy Vii And Freudian Theory Fantasy And Reality: Final Fantasy X And The Philosophy Of Religion The Psychology Of Friendship: Final Fantasy Xv And Attachment Theory The Power Of Music: Final Fantasy Vi And The Psychology Of Sound Symbolism In Final Fantasy Viii: The Lion, The Witch, And The Garden The Philosophy Of Time: Final Fantasy Xiii And Temporal Paradoxes The Psychology Of Loss: Final Fantasy Iv And The Stages Of Grief Representation In Final Fantasy: Gender, Race, And Disability Philosophical Themes In Final Fantasy: Existentialism, Nihilism, And Absurdism The Psychology Of Magic: Final Fantasy Ix And The Collective Unconscious Comparing Final Fantasy To Philosophical Theories: Stoicism, Epicureanism, And Cynicism The Evolution Of Final Fantasy: From I To Xv The Influence Of Final Fantasy On Video Game Culture And Psychology The Significance Of Final Fantasy's Soundtracks: A Musical Analysis The Future Of Final Fantasy: The Psychology Of Innovation And Fan Expectations Final Fantasy's Enduring Legacy And Its Relevance To Philosophy And Psychology The Role Of Mythology In Final Fantasy: A Comparative Analysis Dreams And Reality In Final Fantasy Xii: A Jungian Interpretation Love And Attachment In Final Fantasy Ix: A Study Of Interpersonal Relationships The Ethics Of War In Final Fantasy Tactics: A Critical Examination Cultural Appropriation In Final Fantasy: A Critical Look At Orientalism And Exoticism Final Fantasy And The Hero's Journey: A Comparative Study Of Joseph Campbell's Monomyth The Politics Of Final Fantasy: An Analysis Of Power And Authority In The Games The Use Of Color In Final Fantasy: A Semiotic Analysis The Final Fantasy Fan Community: A Psychological Study Of Fandom And Identity The Philosophy Of Hope In Final Fantasy Xv: A Study Of Existential Optimism Final Fantasy And Postmodernism: An Exploration Of The Games' Narrative Structures Transcendence And Spirituality In Final Fantasy X: A Comparative Analysis Of Eastern And Western Traditions Final Fantasy And The Gender Spectrum: A Study Of Non-Binary Representation In The Games The Evolution Of Final Fantasy Music: From Chiptunes To Orchestras The Final Fantasy Aesthetic: A Study Of Art Direction And Visual Design The Role Of Monsters In Final Fantasy: A Comparative Analysis Of Folklore And Mythology Final Fantasy And The Mind-Body Problem: A Philosophical Exploration And much more in this 40 chapter publication!

Japanese Role-Playing Games

Author : Rachael Hutchinson,Jérémie Pelletier-Gagnon
Publisher : Rowman & Littlefield
Page : 337 pages
File Size : 43,9 Mb
Release : 2022-04-11
Category : Social Science
ISBN : 9781793643551

Get Book

Japanese Role-Playing Games by Rachael Hutchinson,Jérémie Pelletier-Gagnon Pdf

Japanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, addressing significant formal elements as well as narrative themes, character construction, and player involvement. Contributors from Japan, Europe, North America, and Australia employ a variety of theoretical approaches to analyze popular game series and individual titles, introducing an English-speaking audience to Japanese video game scholarship while also extending postcolonial and philosophical readings to the Japanese game text. In a three-pronged approach, the collection uses these analyses to look at genre, representation, and liminality, engaging with a multitude of concepts including stereotypes, intersectionality, and the political and social effects of JRPGs on players and industry conventions. Broadly, this collection considers JRPGs as networked systems, including evolved iterations of MMORPGs and card collecting “social games” for mobile devices. Scholars of media studies, game studies, Asian studies, and Japanese culture will find this book particularly useful.

Final Fantasy XV Official Works Limited Edition

Author : Square Enix
Publisher : Dark Horse Comics
Page : 234 pages
File Size : 46,5 Mb
Release : 2021-03-09
Category : Games & Activities
ISBN : 9781506715742

Get Book

Final Fantasy XV Official Works Limited Edition by Square Enix Pdf

A full-color, oversized, hardcover tome that faithfully adapts the original Japanese material, detailing the creation of the most recent entry in the Final Fantasy saga! Final Fantasy XV's world of Eos is filled with wonderous scenery, larger-than-life creatures, diverse cultures, and treacherous foes. Experience hundreds of pieces of detailed design work composed lovingly for fans of the unique sci-fi fantasy world. This volume collects complex lore, insightful commentary, comprehensive data, and dazzling concept art, all beautifully bound in a richly detailed hardcover! Additionally, this Limited Edition is housed in a meticulously designed case, with a special acrylic art display, as well as a journal just like the Lover's Notebook used by Noctis and Luna! Square Enix and Dark Horse Books present a superbly curated collection of Final Fantasy XV content that any fan will cherish.

Delicious Pixels

Author : Agata Waszkiewicz
Publisher : Walter de Gruyter GmbH & Co KG
Page : 309 pages
File Size : 46,5 Mb
Release : 2022-06-06
Category : History
ISBN : 9783110716689

Get Book

Delicious Pixels by Agata Waszkiewicz Pdf

Delicious Pixels: Food in Video Games introduces critical food studies to game scholarship, showing the unique ways in which food is utilized in both video game gameplay and narrative to show that food is never just food but rather a complex means of communication and meaning-making. It aims at bringing the academic attention to digital food and to show how significant it became in the recent decades as, on the one hand, a world-building device, and, on the other, a crucial link between the in-game and out-of-game identities and experiences. This is done by examining specifically the examples of games in which food serves as the means of creating an intimate, cozy, and safe world and a close relationship between the players and the characters.

Things I Learned from Mario's Butt

Author : Laura Kate Dale
Publisher : Unbound Publishing
Page : 163 pages
File Size : 53,5 Mb
Release : 2021-02-04
Category : Games & Activities
ISBN : 9781783528912

Get Book

Things I Learned from Mario's Butt by Laura Kate Dale Pdf

Have you ever wondered why some video game characters wear trousers and others don’t? Or pondered the connection between a character’s toned, muscular derrière and their level of dexterity? What about the depth of a crack, the jiggle of a cheek? When it comes to video game character designs, one of the most overlooked aspects is the buttocks. Sure, we might appreciate a nice toned butt on a character or giggle at GIFs of farts from time to time, but how often do we stop to really think about the meaning of the butt? In Things I Learned from Mario’s Butt, video game critic Laura Kate Dale brings backsides to the foreground, analysing dozens of posteriors and asking the important questions: Has Mario let himself go? Do Link’s small buttocks hold him back? When he dies, is Pac-Man eaten by his own caboose? Wedged full of original artwork by Zack Flavin, and featuring interviews with game developers and guest butt reviews from gaming favourites such as Jim Sterling, Stuart Ashen, Brentalfloss and more, this book is a deep dive into why butts are downright integral to the games we play. So, crack it open and have a cheeky look inside at some of the most interesting bottoms the world of video games has to offer.

The Composition of Video Games

Author : Johansen Quijano
Publisher : McFarland
Page : 243 pages
File Size : 49,8 Mb
Release : 2019-10-07
Category : Games & Activities
ISBN : 9781476673936

Get Book

The Composition of Video Games by Johansen Quijano Pdf

Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.

Final Fantasy

Author : Anonim
Publisher : PediaPress
Page : 573 pages
File Size : 47,7 Mb
Release : 2024-06-16
Category : Electronic
ISBN : 8210379456XXX

Get Book

Final Fantasy by Anonim Pdf

Final Fantasy XV - Strategy Guide

Author : GamerGuides.com
Publisher : Gamer Guides
Page : 621 pages
File Size : 45,7 Mb
Release : 2016-12-19
Category : Games & Activities
ISBN : 9781630416225

Get Book

Final Fantasy XV - Strategy Guide by GamerGuides.com Pdf

After a years-long cold war between the Kingdom of Lucis and the empire of Niflheim over the world's last crystal, an armistice is finally agreed upon. As part of the peace treaty, the heir to the Lucian throne Noctis Lucis Caelum is to marry Lady Lunafreya Nox Fleuret, an oracle from the imperial province of Tenebrae. After Noctis sets out to meet his betrothed, the treaty collapses. Merely a ruse to bring down the magical barrier protecting Lucis, Niflheim invades and takes the kingdom and the crystal for itself. With the treaty in tatters and his father and betrothed believed dead, Noctis must rely on his own tenacity and the support of his band of loyal followers to get him through what is to come. Current Version 1.4 (February 2017) - Complete coverage of the main story. - Basic gameplay section telling you how to play the game. - A Skills section showing everything related to the characters' hobbies, including an extensive list of every recipe in the game. - A postgame section telling you how to get through every dungeon, including the brutal Pitioss Ruins. - All sidequests in the main walkthrough and in their own section. - Every single Hunt in the game, including strategies on how to beat them. - A miscellaneous section describing Chocobos and mini-games. - An extensive trophy/achievement guide.

Game Preview

Author : Nicolae Sfetcu
Publisher : Nicolae Sfetcu
Page : 825 pages
File Size : 49,7 Mb
Release : 2014-05-04
Category : Games & Activities
ISBN : 8210379456XXX

Get Book

Game Preview by Nicolae Sfetcu Pdf

A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.

A Commentary on Ovid, Remedia Amoris

Author : Victoria Rimell
Publisher : Oxford University Press
Page : 438 pages
File Size : 46,8 Mb
Release : 2024-04
Category : History
ISBN : 9780192894212

Get Book

A Commentary on Ovid, Remedia Amoris by Victoria Rimell Pdf

A detailed philological and interpretative reading of Ovid's most neglected poem, the Remedia Amoris. In her immersive, creatively interpretative guide to the poem, Victoria Rimell's commentary resets critical perspectives by reading the Remedia as distinctive and original, and as a pivotal text within Ovid's oeuvre.

The Complete Poems

Author : Robert Graves
Publisher : Penguin UK
Page : 944 pages
File Size : 51,8 Mb
Release : 2015-01-29
Category : Poetry
ISBN : 9780241197677

Get Book

The Complete Poems by Robert Graves Pdf

Graves described poetry as his ruling passion, and for him love was 'the main theme and origin of true poems'. He created a rich mythology where love, fear, fantasy and the supernatural play an essential role. Intimate yet universal, passionate yet precise, their brilliant alchemy of realism and magic made Graves's poems some of the finest of the last century. In this edition the poems appear without critical apparatus or commentary. The volume represents in its purest form the achievement of Graves's seventy productive years.

1000 Facts about Video Games Vol. 3

Author : James Egan
Publisher : Lulu.com
Page : 170 pages
File Size : 53,5 Mb
Release : 2024-06-16
Category : Electronic
ISBN : 9781326829421

Get Book

1000 Facts about Video Games Vol. 3 by James Egan Pdf

Forms and Functions of Endings in Narrative Digital Games

Author : Michelle Herte
Publisher : Routledge
Page : 436 pages
File Size : 55,5 Mb
Release : 2020-09-16
Category : Games & Activities
ISBN : 9781000172768

Get Book

Forms and Functions of Endings in Narrative Digital Games by Michelle Herte Pdf

This book looks closely at the endings of narrative digital games, examining their ways of concluding the processes of both storytelling and play in order to gain insight into what endings are and how we identify them in different media. While narrative digital games share many representational strategies for signalling their upcoming end with more traditional narrative media – such as novels or movies – they also show many forms of endings that often radically differ from our conventional understanding of conclusion and closure. From vast game worlds that remain open for play after a story’s finale, to multiple endings that are often hailed as a means for players to create their own stories, to the potentially tragic endings of failure and "game over", digital games question the traditional singularity and finality of endings. Using a broad range of examples, this book delves deeply into these and other forms and their functions, both to reveal the closural specificities of the ludonarrative hybrid that digital games are, as well as to find the core elements that characterise endings in any medium. It examines how endings make themselves known to players and raises the question of how well-established closural conventions blend with play and a player’s effort to achieve a goal. As an interdisciplinary study that draws on game studies as much as on transmedial narratology, Forms and Functions of Endings in Narrative Digital Games is suited for scholars and students of digital games as well as for narratologists yet to become familiar with this medium.