A Guide To Movie Based Video Games

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A Guide to Movie Based Video Games

Author : Christopher Carton
Publisher : White Owl
Page : 337 pages
File Size : 54,7 Mb
Release : 2023-08-31
Category : Games & Activities
ISBN : 9781399085960

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A Guide to Movie Based Video Games by Christopher Carton Pdf

You’ve seen the movie, now PLAY the movie! Long before gaming came to the big screen, cinema arrived in the homes of millions in the form of licensed video games; playable merchandise that tied in to some of the major tentpoles of cinematic history. Many of these games followed the storylines of the movies on which they were based, as well as providing supplementary adventures to major franchises. Collected in this book are some of the biggest games to come from Hollywood adventures during the '80s and '90s. In this comprehensive book, you’ll find over 300 games across 18 chapters, with sections dedicated to major movie franchises such as Star Wars, Jurassic Park, Top Gun, Pixar, Aliens and Indiana Jones, along with nearly 200 full-color screenshots of major releases. Showcasing the highs and lows of early computer gaming through the 16-bit era and onto the advent of 3D console gaming, A Guide to Movie Based Video Games: 1982 - 2000 covers two decades of video games with trivia, analysis and recommendations. Grab your controller, step into the silver screen and get ready to play!

A Guide to Movie Based Video Games, 2001 Onwards

Author : Anonim
Publisher : White Owl
Page : 0 pages
File Size : 43,9 Mb
Release : 2024-08-30
Category : Games & Activities
ISBN : 1399048252

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A Guide to Movie Based Video Games, 2001 Onwards by Anonim Pdf

Play Along with the Film! When gaming moved from the 16-bit era and into the exciting realm of 3D gameplay, Hollywood properties continued their journey into the interactive medium. Popular home and handheld consoles played host to ambitious titles that sought to bridge the gap between movies and video games, providing fans with scenarios that both replicated and went beyond their favorite stories. Gathered in this book are some of the biggest video games that originated from movies; some being direct adaptations and others that expanded existing universes. With 20 chapters covering over 450 games - including every Lego movie video game and franchises such as Star Wars, Aliens, Disney, Pixar and The Lord of the Rings - A Guide to Movie Based Video Games: 2001-2023 gives readers a chance to revisit and discover the ups and downs of licensed titles across two action-packed decades. Load up the reels, press start, and immerse yourself in timeless adventures!

A Guide to Movie Based Video Games, 2001 Onwards

Author : Christopher Carton
Publisher : White Owl
Page : 274 pages
File Size : 40,7 Mb
Release : 2024-08-30
Category : Games & Activities
ISBN : 9781399048293

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A Guide to Movie Based Video Games, 2001 Onwards by Christopher Carton Pdf

Play Along with the Film! When gaming moved from the 16-bit era and into the exciting realm of 3D gameplay, Hollywood properties continued their journey into the interactive medium. Popular home and handheld consoles played host to ambitious titles that sought to bridge the gap between movies and video games, providing fans with scenarios that both replicated and went beyond their favorite stories. Gathered in this book are some of the biggest video games that originated from movies; some being direct adaptations and others that expanded existing universes. With 20 chapters covering over 450 games - including every Lego movie video game and franchises such as Star Wars, Aliens, Disney, Pixar and The Lord of the Rings - A Guide to Movie Based Video Games: 2001-2023 gives readers a chance to revisit and discover the ups and downs of licensed titles across two action-packed decades. Load up the reels, press start, and immerse yourself in timeless adventures!

A Guide to Movie Based Video Games

Author : Christopher Carton
Publisher : White Owl
Page : 202 pages
File Size : 42,6 Mb
Release : 2023-08-30
Category : Games & Activities
ISBN : 9781399085984

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A Guide to Movie Based Video Games by Christopher Carton Pdf

You’ve seen the movie, now PLAY the movie! Long before gaming came to the big screen, cinema arrived in the homes of millions in the form of licensed video games; playable merchandise that tied in to some of the major tentpoles of cinematic history. Many of these games followed the storylines of the movies on which they were based, as well as providing supplementary adventures to major franchises. Collected in this book are some of the biggest games to come from Hollywood adventures during the '80s and '90s. In this comprehensive book, you’ll find over 300 games across 18 chapters, with sections dedicated to major movie franchises such as Star Wars, Jurassic Park, Top Gun, Pixar, Aliens and Indiana Jones, along with nearly 200 full-color screenshots of major releases. Showcasing the highs and lows of early computer gaming through the 16-bit era and onto the advent of 3D console gaming, A Guide to Movie Based Video Games: 1982 - 2000 covers two decades of video games with trivia, analysis and recommendations. Grab your controller, step into the silver screen and get ready to play!

A Guide to Video Game Movies

Author : Christopher Carton
Publisher : White Owl
Page : 194 pages
File Size : 48,9 Mb
Release : 2022-04-30
Category : Performing Arts
ISBN : 9781399092203

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A Guide to Video Game Movies by Christopher Carton Pdf

Have you ever wondered if that game you love was made into a movie? Flip this book open and find out! Explore the fascinating journey of your favorite video games as they make their way to the silver screen! This comprehensive guide contains information on over forty big-screen adaptations of popular video games, including the histories of the series that inspired them. Covering four decades of movies, readers can learn about some of the most infamous movies in video game history, with genres such as horror, martial arts, comedy and children’s animation ensuring there’s plenty of trivia and analysis to keep gamers hooked. With nearly two-hundred full color stills, posters and screenshots, the book is a go-to guide to discovering facts about some of the biggest box office hits and the most disappointing critical bombs in history. From bizarre science fiction like Super Mario Bros. to the latest big budget releases like Monster Hunter, and dozens in between, A Guide to Video Game Movies should please film buffs and die-hard game fans alike. Whether you’re looking for rousing blockbuster action, family-friendly entertainment or a late-night B-movie to laugh at with your friends, you’re bound to find a movie to fit your taste. Put down your controller and grab your popcorn!

The Rough Guide to Videogames

Author : Kate Berens,Geoff Howard
Publisher : Rough Guides UK
Page : 312 pages
File Size : 53,5 Mb
Release : 2008-08-01
Category : Games & Activities
ISBN : 9781848362291

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The Rough Guide to Videogames by Kate Berens,Geoff Howard Pdf

The Rough Guide to Videogames is the ultimate guide to the world’s most addictive pastime. Both a nostalgic look at the past and a celebration of the latest in joystick-wrecking wonders, this book covers the full story from the first arcade machines to the latest digital delights. Easy access to 75 of the greatest games of all time, from Civilization and Pro Evolution Soccer to We Love Katamari and World of Warcraft. The guide profiles the stories behind the software giants, famous creators and the world’s favourite characters, including Mario, Lara Croft and Sonic the Hedgehog. All the gadgets and devices for consoles, hand-helds, phones and PCs are explored as well as the wider world of gaming, from websites and movies to books.

The Essential Guide to Videogames

Author : Future Magazines
Publisher : Carlton Publishing Group
Page : 396 pages
File Size : 47,8 Mb
Release : 2001
Category : Computer games
ISBN : 1842223798

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The Essential Guide to Videogames by Future Magazines Pdf

The Essential Guide to Videogames features over 1000 of the most important games there have ever been. And in this must-have guide they are reviewed by the very best in the business - by the people at Future magazines, the leading publishers of computer gaming magazines in the UK. These are the same writers who every month guarantee that Future captures 52% of the videogames magazine market (and 60% of the PlayStation magazine market). This is a guide that's indispensable to any dedicated gamer: it's the Halliwell's equivalent for videogames. Want to know which games offer the best value for money? The most exciting gameplay, the finest graphics? Or the most spectacularly worst? And also whether the game is currently on sale? You'll find it all here. Reviewed here are the groundbreaking concepts, the memorable releases you can't help returning to as well as the real stinkers - right across the current games systems, from the new PS2 to Colour Gameboy and PC.In addition, there are previews for the hot new releases for autumn 2001 and the stunning new systems on their way (GameBoy Advance, the GameCube and most significantly, Xbox) as well as a nostalgic look back at classic old games. The Essential Guide to Videogames is a required purchase for anyone who's serious about their gaming.

Understanding Video Games

Author : Simon Egenfeldt-Nielsen,Jonas Heide Smith,Susana Pajares Tosca
Publisher : Routledge
Page : 387 pages
File Size : 55,5 Mb
Release : 2015-12-07
Category : Games & Activities
ISBN : 9781317533139

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Understanding Video Games by Simon Egenfeldt-Nielsen,Jonas Heide Smith,Susana Pajares Tosca Pdf

Understanding Video Games is a crucial guide for newcomers to video game studies and experienced game scholars alike. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry, advances in video game scholarship, and recent trends in game design and development—including mobile, casual, educational, and indie gaming. In the third edition of this textbook, students will: Learn the major theories and schools of thought used to study games, including ludology and narratology; Understand the commercial and organizational aspects of the game industry; Trace the history of games, from the board games of ancient Egypt to the rise of mobile gaming; Explore the aesthetics of game design, including rules, graphics, audio, and time; Analyze the narrative strategies and genre approaches used in video games; Consider the debate surrounding the effects of violent video games and the impact of "serious games." Featuring discussion questions, recommended games, a glossary of key terms, and an interactive online video game history timeline, Understanding Video Games provides a valuable resource for anyone interested in examining the ways video games are reshaping entertainment and society.

Making Great Games

Author : Michael Thornton Wyman
Publisher : Taylor & Francis
Page : 226 pages
File Size : 43,8 Mb
Release : 2012-11-12
Category : Computers
ISBN : 9781136132377

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Making Great Games by Michael Thornton Wyman Pdf

Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.

The Book of Games

Author : Bendik Stang
Publisher : Book of Games
Page : 449 pages
File Size : 45,5 Mb
Release : 2006-11
Category : Games & Activities
ISBN : 9788299737807

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The Book of Games by Bendik Stang Pdf

A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.

Classic Home Video Games, 1989Ð1990

Author : Brett Weiss
Publisher : McFarland
Page : 344 pages
File Size : 41,7 Mb
Release : 2012-03-08
Category : Games & Activities
ISBN : 9780786492312

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Classic Home Video Games, 1989Ð1990 by Brett Weiss Pdf

The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.–released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author’s critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein—Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.

The Ultimate Guide to Video Game Writing and Design

Author : Flint Dille,John Zuur Platten
Publisher : Lone Eagle
Page : 273 pages
File Size : 55,6 Mb
Release : 2008-01-08
Category : Computers
ISBN : 9781580650663

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The Ultimate Guide to Video Game Writing and Design by Flint Dille,John Zuur Platten Pdf

• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

100 Videogames

Author : James Newman,Iain Simons
Publisher : Unknown
Page : 288 pages
File Size : 41,8 Mb
Release : 2007-02-14
Category : Games & Activities
ISBN : STANFORD:36105131280187

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100 Videogames by James Newman,Iain Simons Pdf

Videogames are one of the most culturally, socially and economically significant, not to mention pervasive, media forms. The global videogames industry is worth billions of dollars and growing year on year as it releases yet more innovative products that synthesize cutting edge technology, ease of use, accessibility and, most importantly, fun. It is hardly surprising then that every day, millions of adults and children around the globe dedicate countless hours to exploring virtual worlds, assuming alternative identities and engaging in digital play. Yet for all this, there is relatively little critical discussion of videogames and they remain the poor relation of contemporary media criticism, leaving those new to videogames struggling to find information about key titles and the cognoscenti hungry for insight into their favourite titles. James Newman and Iain Simons' guide provides a map of the most important games from the 1960s to the present day that will satisfy both novices and acolytes alike as it journeys through the most interesting, innovative and entertaining titles of the first forty years of videogames.

The Video Games Guide

Author : Matt Fox
Publisher : Boxtree, Limited
Page : 0 pages
File Size : 53,6 Mb
Release : 2006
Category : Computer games
ISBN : 0752226258

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The Video Games Guide by Matt Fox Pdf

At last, the video game equivalent of the film guide is here! Six years in the making, The Video Games Guide is a lovingly compiled A to Z bible of the good, the bad and the obscure from over forty years of video gaming. Packed with engaging and insightful reviews, choice nuggets of trivia and displaying a true passion and knowledge of its subject, the guide also includes full-colour screenshots of every five-star rated game. This colour section shows a ‘visual timeline’ of video games, allowing fans to track the wondrous progress of game graphics from 1962’s Spacewar right through to the present day. Cross-referenced appendices detail the best-known game designers, a full year-by-year listing of consoles and computers, a chronological list of all the games included in the guide and information about major gaming awards, making The Video Games Guide a truly essential reference book for the gaming fan and industry professional alike. From Pong to PlayStation 3, it is both an archive and a celebration of all the games that have enthralled, challenged and entertained us through the years.

A Gamer's Guide to Gaming 2016

Author : Oliver Snyders
Publisher : Createspace Independent Publishing Platform
Page : 0 pages
File Size : 52,9 Mb
Release : 2016-08-28
Category : Computer games industry
ISBN : 1537353993

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A Gamer's Guide to Gaming 2016 by Oliver Snyders Pdf

A Gamer's Guide to Gaming is a book about videogames - this much is obvious. Why would you read a book about videogames, though, when you could just play them, watch YouTube videos about them, and immerse yourself in convincing virtual reality worlds? Perhaps you're a parent, partner, or friend of a gamer, and want to know more about their hobby? Maybe you've been a gamer for years and want to know how they're made? It could even be that you're an enthusiast that's more invested in the videogame industry than the average person, and want to know how game developers are able to craft experiences that are fun, addictive, successful, and deemed to be 'great' by their fans. A Gamer's Guide to Gaming provides answers to hundreds of questions surrounding the present and future of videogames, including information on the industry that creates them, and the fans who nurture them. By understanding the wonderful world of videogames, you will achieve a much greater appreciation of the many intricate elements that make this industry tick, while gaining an immense amount of insight into the thousands of considerations that go into making a single game in the first place. And just what is a videogame, anyway? The answer isn't as simple as you might think! All of these questions, answers to those questions, and more, are included in A Gamer's Guide to Gaming.