A Student Guide To Object Oriented Development

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A Student Guide to Object-oriented Development

Author : Carol Britton,Jill Doake
Publisher : Butterworth-Heinemann
Page : 405 pages
File Size : 43,8 Mb
Release : 2005
Category : Computers
ISBN : 0750661232

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A Student Guide to Object-oriented Development by Carol Britton,Jill Doake Pdf

This is an introductory text that follows the software development process, from requirements capture to implementation, using an object-oriented approach. The book uses object-oriented techniques to present a practical viewpoint on developing software, providing the reader with a basic understanding of object-oriented concepts by developing the subject in an uncomplicated and easy-to-follow manner. It outlines standard object-oriented modelling techniques and illustrates them with a variety of examples and exercises, using UML as the modelling language and Java as the language of implementation. The book is based on a main worked case study for teaching purposes, plus others with password-protected answers on the web for use in coursework or exams. * Adopts a simple, step by step approach to object-oriented development * Includes case studies, examples, and exercises with solutions to consolidate learning * Benefit from the authors' years of teaching experience

A Student Guide to Object-Oriented Development

Author : Carol Britton,Jill Doake
Publisher : Elsevier
Page : 416 pages
File Size : 42,5 Mb
Release : 2004-08-21
Category : Computers
ISBN : 0080542042

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A Student Guide to Object-Oriented Development by Carol Britton,Jill Doake Pdf

A Student Guide to Object-Oriented Development is an introductory text that follows the software development process, from requirements capture to implementation, using an object-oriented approach. The book uses object-oriented techniques to present a practical viewpoint on developing software, providing the reader with a basic understanding of object-oriented concepts by developing the subject in an uncomplicated and easy-to-follow manner. It is based on a main worked case study for teaching purposes, plus others with password-protected answers on the web for use in coursework or exams. Readers can benefit from the authors' years of teaching experience. The book outlines standard object-oriented modelling techniques and illustrates them with a variety of examples and exercises, using UML as the modelling language and Java as the language of implementation. It adopts a simple, step by step approach to object-oriented development, and includes case studies, examples, and exercises with solutions to consolidate learning. There are 13 chapters covering a variety of topics such as sequence and collaboration diagrams; state diagrams; activity diagrams; and implementation diagrams. This book is an ideal reference for students taking undergraduate introductory/intermediate computing and information systems courses, as well as business studies courses and conversion masters' programmes. Adopts a simple, step by step approach to object-oriented development Includes case studies, examples, and exercises with solutions to consolidate learning Benefit from the authors' years of teaching experience

Practical Object-oriented Development with UML and Java

Author : Richard C. Lee,William M. Tepfenhart
Publisher : Unknown
Page : 508 pages
File Size : 41,8 Mb
Release : 2002
Category : Computers
ISBN : UOM:39015054379170

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Practical Object-oriented Development with UML and Java by Richard C. Lee,William M. Tepfenhart Pdf

This practical book tells readers how to actually build object-oriented models using UML notation, and how to implement these models using Java. The authors introduce all of the basic fundamentals necessary to start applying and understanding the object-oriented paradigm without having to be an expert in computer science or advanced mathematics. It can help the reader to make the right decisions to meet their individual business needs. Using cases, recommended approach scenarios, and examples, this clearly-written book covers a multitude of topics: managing complexity, principles of Object-Orientation, specification models, current techniques, behaviors, relationships, rules, design, Java background and fundamentals, multi-tasking, JAR files, security, Swing Applets, class and interface, internationalization, and implementing generalization and specialization. For professional software analysts and developers who work on large systems, and others in the field of computer science.

UML and C++

Author : Richard C. Lee,William M. Tepfenhart
Publisher : Unknown
Page : 600 pages
File Size : 43,6 Mb
Release : 2001
Category : Computers
ISBN : UOM:39015049546404

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UML and C++ by Richard C. Lee,William M. Tepfenhart Pdf

This practical book by two industry leaders continues to be a self-teaching guide for software analysts and developers. This revised edition teaches readers how to actually "do" object-oriented modeling using UML notation as well as how to implement the model using C++. The authors introduce all of the basic object-oriented fundamentals necessary so readers can understand and apply the object-oriented paradigm. FEATURES Teaches readers to build an object-oriented application using C++ and make the right trade-off decisions to meet business needs. Exposes a number of the myths surround object-oriented technology while focusing on its practicality as a software engineering tool. Gives readers a "recipe or step-by-step guide to do all of the steps of object-oriented technology. Provides a practical approach to analysis, design, and programming in the object-oriented technology. NEW TO THE SECOND EDITION Gives a practical approach for the development of use cases as part of object-oriented analysis. Provides greater coverage of UML diagramming. Introduces key C++ libraries that provide important functionality, supporting implementation of an object-oriented model in C++. Improved coverage of dynamic behavior modeling, implementation of the state model, and class projects.

Concise Guide to Object-Oriented Programming

Author : Kingsley Sage
Publisher : Springer
Page : 195 pages
File Size : 40,8 Mb
Release : 2019-04-23
Category : Computers
ISBN : 9783030133047

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Concise Guide to Object-Oriented Programming by Kingsley Sage Pdf

This engaging textbook provides an accessible introduction to coding and the world of Object-Oriented (OO) programming, using Java as the illustrative programming language. Emphasis is placed on what is most helpful for the first-time coder, in order to develop and understand their knowledge and skills in a way that is relevant and practical. The examples presented in the text demonstrate how skills in OO programming can be used to create applications and programs that have real-world value in daily life. Topics and features: presents an overview of programming and coding, a brief history of programming languages, and a concise introduction to programming in Java using BlueJ; discusses classes and objects, reviews various Java library objects and packages, and introduces the idea of the Application Programming Interface (API); highlights how OO design forms an essential role in producing a useful solution to a problem, and the importance of the concept of class polymorphism; examines what to do when code encounters an error condition, describing the exception handling mechanism and practical measures in defensive coding; investigates the work of arrays and collections, with a particular focus on fixed length arrays, the ArrayList, HashMap and HashSet; describes the basics of building a Graphical User Interface (GUI) using Swing, and the concept of a design pattern; outlines two complete applications, from conceptual design to implementation, illustrating the content covered by the rest of the book; provides code for all examples and projects at an associated website. This concise guide is ideal for the novice approaching OO programming for the first time, whether they are a student of computer science embarking on a one-semester course in this area, or someone learning for the purpose of professional development or self-improvement. The text does not require any prior knowledge of coding, software engineering, OO, or mathematics.

Object-Oriented Development

Author : David E. Brumbaugh
Publisher : Unknown
Page : 552 pages
File Size : 47,8 Mb
Release : 1993-11-15
Category : Computers
ISBN : UOM:39015032882501

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Object-Oriented Development by David E. Brumbaugh Pdf

Written as a comprehensive guidebook for building practical, real-world applications from concept to completion, this text explores the entire OOP coding process through the development of CASE (Computer-Aided Software Engineering) tools. Includes ready-to-run CASE tools on disk: a graphics system for OOP notation, a class "browser" for C++ and a class "librarian".

Object-oriented Software Development

Author : Mark Lorenz
Publisher : Prentice Hall
Page : 264 pages
File Size : 55,7 Mb
Release : 1993
Category : Computers
ISBN : UOM:39015029157461

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Object-oriented Software Development by Mark Lorenz Pdf

This book provides an iteractive development process and an object-oriented (O-O) development methodology including techniques on scheduling, milestone completion and other requirements for tools to support O-O development. It provides a process and methodology that can be followed to accomplish an analysis, design, implementation, and test of model objects for an application being developed.

Design Patterns Explained

Author : Alan Shalloway,James R. Trott
Publisher : Pearson Education
Page : 448 pages
File Size : 42,9 Mb
Release : 2004-10-12
Category : Computers
ISBN : 9780321630049

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Design Patterns Explained by Alan Shalloway,James R. Trott Pdf

"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Pitfalls of Object-oriented Development

Author : Bruce F. Webster
Publisher : M & T Books
Page : 256 pages
File Size : 47,7 Mb
Release : 1995
Category : Computers
ISBN : 1558513973

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Pitfalls of Object-oriented Development by Bruce F. Webster Pdf

This guide looks at the development cycle of OOP, bringing its snares and shortcomings into focus to help achieve successful design and implementation. It clarifies the differences and similarities between OOP and classic software engineering and provides strategies for avoiding the pitfalls.

Object-oriented Technology

Author : David A. Taylor
Publisher : Addison Wesley Publishing Company
Page : 168 pages
File Size : 40,7 Mb
Release : 1990
Category : Computers
ISBN : UOM:39015025015770

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Object-oriented Technology by David A. Taylor Pdf

This book addresses the issues facing the growth of object technology and to provide a glimpse into the future of this evolving paradigm.

Object Design Style Guide

Author : Matthias Noback
Publisher : Simon and Schuster
Page : 393 pages
File Size : 46,7 Mb
Release : 2019-12-23
Category : Computers
ISBN : 9781638350194

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Object Design Style Guide by Matthias Noback Pdf

”Demystifies object-oriented programming, and lays out how to use it to design truly secure and performant applications.” —Charles Soetan, Plum.io Key Features Dozens of techniques for writing object-oriented code that’s easy to read, reuse, and maintain Write code that other programmers will instantly understand Design rules for constructing objects, changing and exposing state, and more Examples written in an instantly familiar pseudocode that’s easy to apply to Java, Python, C#, and any object-oriented language Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Well-written object-oriented code is easy to read, modify, and debug. Elevate your coding style by mastering the universal best practices for object design presented in this book. These clearly presented rules, which apply to any OO language, maximize the clarity and durability of your codebase and increase productivity for you and your team. In Object Design Style Guide, veteran developer Matthias Noback lays out design rules for constructing objects, defining methods, and much more. All examples use instantly familiar pseudocode, so you can follow along in the language you prefer. You’ll go case by case through important scenarios and challenges for object design and then walk through a simple web application that demonstrates how different types of objects can work together effectively. What You Will Learn Universal design rules for a wide range of objects Best practices for testing objects A catalog of common object types Changing and exposing state Test your object design skills with exercises This Book Is Written For For readers familiar with an object-oriented language and basic application architecture. About the Author Matthias Noback is a professional web developer with nearly two decades of experience. He runs his own web development, training, and consultancy company called “Noback’s Office.” Table of Contents: 1 ¦ Programming with objects: A primer 2 ¦ Creating services 3 ¦ Creating other objects 4 ¦ Manipulating objects 5 ¦ Using objects 6 ¦ Retrieving information 7 ¦ Performing tasks 8 ¦ Dividing responsibilities 9 ¦ Changing the behavior of services 10 ¦ A field guide to objects 11 ¦ Epilogue

UML: A Beginner's Guide

Author : Jason T. Roff
Publisher : McGraw Hill Professional
Page : 337 pages
File Size : 50,5 Mb
Release : 2003-01-09
Category : Computers
ISBN : 9780071782210

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UML: A Beginner's Guide by Jason T. Roff Pdf

Essential skills for first-time programmers! This easy-to-use book explains the fundamentals of UML. You'll learn to read, draw, and use this visual modeling language to create clear and effective blueprints for software development projects. The modular approach of this series--including drills, sample projects, and mastery checks--makes it easy to learn to use this powerful programming language at your own pace.

Object-oriented Development

Author : Derek Coleman
Publisher : Unknown
Page : 344 pages
File Size : 54,5 Mb
Release : 1994
Category : Computers
ISBN : UOM:39015033135719

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Object-oriented Development by Derek Coleman Pdf

This volume shows how to use an object-oriented analysis and design methodology that synthesizes the best features of the most popular methods Rumbaugh, Booch, etc.

Object-oriented Software Engineering

Author : Timothy Christian Lethbridge,Robert Laganière
Publisher : McGraw-Hill College
Page : 533 pages
File Size : 43,9 Mb
Release : 2004
Category : Computers
ISBN : 0077109082

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Object-oriented Software Engineering by Timothy Christian Lethbridge,Robert Laganière Pdf

This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.

Growing Object-Oriented Software, Guided by Tests

Author : Steve Freeman,Nat Pryce
Publisher : Pearson Education
Page : 762 pages
File Size : 45,7 Mb
Release : 2009-10-12
Category : Computers
ISBN : 9780321699763

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Growing Object-Oriented Software, Guided by Tests by Steve Freeman,Nat Pryce Pdf

Test-Driven Development (TDD) is now an established technique for delivering better software faster. TDD is based on a simple idea: Write tests for your code before you write the code itself. However, this "simple" idea takes skill and judgment to do well. Now there's a practical guide to TDD that takes you beyond the basic concepts. Drawing on a decade of experience building real-world systems, two TDD pioneers show how to let tests guide your development and “grow” software that is coherent, reliable, and maintainable. Steve Freeman and Nat Pryce describe the processes they use, the design principles they strive to achieve, and some of the tools that help them get the job done. Through an extended worked example, you’ll learn how TDD works at multiple levels, using tests to drive the features and the object-oriented structure of the code, and using Mock Objects to discover and then describe relationships between objects. Along the way, the book systematically addresses challenges that development teams encounter with TDD—from integrating TDD into your processes to testing your most difficult features. Coverage includes Implementing TDD effectively: getting started, and maintaining your momentum throughout the project Creating cleaner, more expressive, more sustainable code Using tests to stay relentlessly focused on sustaining quality Understanding how TDD, Mock Objects, and Object-Oriented Design come together in the context of a real software development project Using Mock Objects to guide object-oriented designs Succeeding where TDD is difficult: managing complex test data, and testing persistence and concurrency