A Textbook Of Artificial Intelligence For Class 12

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A Textbook of Artificial Intelligence for Class 12

Author : Hema Dhingra,Goyal Brothers Prakashan
Publisher : Goyal Brothers Prakashan
Page : 176 pages
File Size : 47,5 Mb
Release : 2021-08-01
Category : Juvenile Nonfiction
ISBN : 8210379456XXX

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A Textbook of Artificial Intelligence for Class 12 by Hema Dhingra,Goyal Brothers Prakashan Pdf

Goyal Brothers Prakashan

Artificial Intelligence Class 1

Author : Team Orange
Publisher : Orange Education Pvt Ltd
Page : 67 pages
File Size : 51,6 Mb
Release : 2022-12-08
Category : Computers
ISBN : 9789395141345

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Artificial Intelligence Class 1 by Team Orange Pdf

Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. KEY FEATURES ? National Education Policy 2020 ? AI Game: It contains an interesting game or activity for the students to try on their own or with their classmates to learn how the game mechanics work while having fun. ? Brainy Fact: It presents an interesting fact relevant to the topic or the chapters. ? AI in Life: It presents questions that promotes the moral growth and experiential learning. ? AI Deep Thinking: It presents a question/scenario in which the students are required to think deeply and apply their knowledge. ? Digital Solutions DESCRIPTION Artificial Intelligence is the most talked about subject and we all understand that the future lies in knowing it well. The Touchpad AI series is written for classes I to VII keeping in mind about the future and scope that lies in AI. Classes VIII to XII are strictly based on CBSE curriculum. They have competency-based questions to ensure that students are capable of applying their learning to solve some real-life challenges. The knowledge is spread in a phased manner so that at no age the kid finds it difficult to understand the theory. Each lesson begins with a short conversation between human characters and one humanoid which tries to explain in simple words about the topics related to Artificial Intelligence. The story is built up in such a way that the curiosity of the reader compels to read the entire lesson. The idea behind introducing humanoid is to touch the hearts of our kids with the existence of friendly robots in the form of humanoids. Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. There are plenty of Video Sessions for students and teachers to go beyond the syllabus and enrich their knowledge. There are some brainstorming questions in the form of AI Task in between the topics to ensure that students give pause to their learning and use their skills to reach to some creative ideas in solving given problems. I would like to humbly acknowledge the support provided by my family, friends and Orange Education Pvt Ltd team to accomplish this noble task. I am sure that this book will prove to be a tool in making the students future ready for Artificial Intelligence. Wishing learners great success in future endeavours. Enjoy the journey of happy learning!! All your feedbacks and suggestions will always be wholeheartedly welcomed to improve and grow. WHAT WILL YOU LEARN You will learn about: ? Human-Machine Interaction ? Introduction to AI ? AI in Apps ? Types of Robots ? Myths and Facts of AI WHO THIS BOOK IS FOR Grade 1 TABLE OF CONTENTS (to be filled by author) (Numbered list) 1. Natural and Artificial Things a) Natural Things b) Artificial Things c) Machine d) Computer—A Smart Machine 2. Smart Washing a) Smart Washing Machine b) Smart Vacuum Cleaner c) Smart Refrigerato d) Smart Speakers e) Smartwatches 3. Natural and Artificial Intelligence a) Natural Intelligence b) Artificial Intelligence AI Ready Projects

A Textbook of Artificial Intelligence for Class 11

Author : Hema Dhingra
Publisher : Goyal Brothers Prakashan
Page : 292 pages
File Size : 43,7 Mb
Release : 2021-06-01
Category : Juvenile Nonfiction
ISBN : 8210379456XXX

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A Textbook of Artificial Intelligence for Class 11 by Hema Dhingra Pdf

Artificial Intelligence (AI) is being widely recognized to be the power that will fuel the future global digital economy. AI in the past few years has gained geostrategic importance and a large number of countries are striving hard to stay ahead with their policy initiatives to get their country already. AI is a continually advancing and expanding field and AI readiness will lead to better opportunities and increased levels of understanding. It will help them visualize jobs of the future and prepare for them. Its multidisciplinary nature will help to make connections between all other subjects thereby adding value and giving a different perspective for all. The CBSE curriculum focuses on building AI readiness in young minds. The importance of skill-based education and the value of project-related work is clear in order to "effectively harness the potential of AI in a sustainable manner to make India's next-generation 'AI ready'. AB a beginning in this direction, CBSE introduced Artificial Intelligence starting from Class VI onward. Students should opt for this curriculum to become future-ready and become at par with their counterparts at a global level. The aim is to strive together to make our students future-ready and help they work on incorporating Artificial Intelligence to improve their learning experience. Goyal Brothers Prakashan

Artificial Intelligence Class 3

Author : Geeta Zunjani
Publisher : Orange Education Pvt Ltd
Page : 98 pages
File Size : 46,6 Mb
Release : 2022-12-08
Category : Computers
ISBN : 9789395141369

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Artificial Intelligence Class 3 by Geeta Zunjani Pdf

Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. KEY FEATURES ? National Education Policy 2020 ? AI Game: It contains an interesting game or activity for the students to try on their own or with their classmates to learn how the game mechanics work while having fun. ? Brainy Fact: It presents an interesting fact relevant to the topic or the chapters. ? AI in Life: It presents questions that promotes the moral growth and experiential learning. ? AI Deep Thinking: It presents a question/scenario in which the students are required to think deeply and apply their knowledge. ? Digital Solutions DESCRIPTION Artificial Intelligence is the most talked about subject and we all understand that the future lies in knowing it well. The Touchpad AI series is written for classes I to VII keeping in mind about the future and scope that lies in AI. Classes VIII to XII are strictly based on CBSE curriculum. They have competency-based questions to ensure that students are capable of applying their learning to solve some real-life challenges. The knowledge is spread in a phased manner so that at no age the kid finds it difficult to understand the theory. Each lesson begins with a short conversation between human characters and one humanoid which tries to explain in simple words about the topics related to Artificial Intelligence. The story is built up in such a way that the curiosity of the reader compels to read the entire lesson. The idea behind introducing humanoid is to touch the hearts of our kids with the existence of friendly robots in the form of humanoids. Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. There are plenty of Video Sessions for students and teachers to go beyond the syllabus and enrich their knowledge. There are some brainstorming questions in the form of AI Task in between the topics to ensure that students give pause to their learning and use their skills to reach to some creative ideas in solving given problems. I would like to humbly acknowledge the support provided by my family, friends and Orange Education Pvt Ltd team to accomplish this noble task. I am sure that this book will prove to be a tool in making the students future ready for Artificial Intelligence. Wishing learners great success in future endeavours. Enjoy the journey of happy learning!! All your feedbacks and suggestions will always be wholeheartedly welcomed to improve and grow. WHAT WILL YOU LEARN You will learn about: ? Human-Machine Interaction ? Introduction to AI ? AI in Apps ? Types of Robots ? Myths and Facts of AI WHO THIS BOOK IS FOR Grade 2 TABLE OF CONTENTS 1. Computer Timeline a) 1970 – 1990 b) 1990 – 2000 c) 2000 – till date d) Future of Computer Science 2. Chatbots a) Chatbot b) Famous Chatbots Test Sheet 1 3. Robots Around Us a) Characteristics of Robots b) Artificial Intelligence in Robotics c) AI and Non-AI Robots 4. AI in Games and Movies a) AI in Games b) AI in Movies Test Sheet 2 AI Ready Projects

AI - Artificial Intelligence Basics For School Students (Class IX)

Author : Dr. Dheeraj Mehrotra
Publisher : Notion Press
Page : 218 pages
File Size : 40,8 Mb
Release : 2020-05-15
Category : Computers
ISBN : 9781648699603

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AI - Artificial Intelligence Basics For School Students (Class IX) by Dr. Dheeraj Mehrotra Pdf

This book, which features artificial intelligence for class IX, targets the learning of concepts as prescribed by the CBSE. The objective of the module is to develop a readiness for understanding and appreciating artificial intelligence and its application in our lives. The units include Excite, Relate, Purpose, Possibilities and AI Ethics which are set to empower students in identify and appreciate AI, describe its applications in daily life and apply and reflect on Human-Machine Interactions. The book also covers the programming in Python as per the prescribed syllabus of the class IX module of the curriculum.

Oswaal CBSE Question Bank Class 10 Artificial Intelligence, Chapterwise and Topicwise Solved Papers For Board Exams 2025

Author : Oswaal Editorial Board
Publisher : Oswaal Books
Page : 233 pages
File Size : 45,7 Mb
Release : 2024-05-21
Category : Study Aids
ISBN : 9789359584539

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Oswaal CBSE Question Bank Class 10 Artificial Intelligence, Chapterwise and Topicwise Solved Papers For Board Exams 2025 by Oswaal Editorial Board Pdf

Description of the Product: • 100% Updated with Latest Syllabus Questions Typologies: We have got you covered with the latest and 100% updated curriculum • Crisp Revision with Topic-wise Revision Notes & Smart Mind Maps: Study smart, not hard! • Extensive Practice with 700+ Questions & Self Assessment Papers: To give you 700+ chances to become a champ! • Concept Clarity with 500+ Concepts & Concept Videos: For you to learn the cool way—with videos and mind-blowing concepts • 100% Exam Readiness with Expert Answering Tips & Suggestions for • Students: For you to be on the cutting edge of the coolest educational trends

Artificial Intelligence Class 4

Author : Geeta Zunjani
Publisher : Orange Education Pvt Ltd
Page : 100 pages
File Size : 44,8 Mb
Release : 2022-12-28
Category : Computers
ISBN : 9789395141376

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Artificial Intelligence Class 4 by Geeta Zunjani Pdf

Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. KEY FEATURES ? National Education Policy 2020 ? AI Game: It contains an interesting game or activity for the students to try on their own or with their classmates to learn how the game mechanics work while having fun. ? Brainy Fact: It presents an interesting fact relevant to the topic or the chapters. ? AI in Life: It presents questions that promotes the moral growth and experiential learning. ? AI Deep Thinking: It presents a question/scenario in which the students are required to think deeply and apply their knowledge. ? Digital Solutions DESCRIPTION Artificial Intelligence is the most talked about subject and we all understand that the future lies in knowing it well. The Touchpad AI series is written for classes I to VII keeping in mind about the future and scope that lies in AI. Classes VIII to XII are strictly based on CBSE curriculum. They have competency-based questions to ensure that students are capable of applying their learning to solve some real-life challenges. The knowledge is spread in a phased manner so that at no age the kid finds it difficult to understand the theory. Each lesson begins with a short conversation between human characters and one humanoid which tries to explain in simple words about the topics related to Artificial Intelligence. The story is built up in such a way that the curiosity of the reader compels to read the entire lesson. The idea behind introducing humanoid is to touch the hearts of our kids with the existence of friendly robots in the form of humanoids. Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. There are plenty of Video Sessions for students and teachers to go beyond the syllabus and enrich their knowledge. There are some brainstorming questions in the form of AI Task in between the topics to ensure that students give pause to their learning and use their skills to reach to some creative ideas in solving given problems. I would like to humbly acknowledge the support provided by my family, friends and Orange Education Pvt Ltd team to accomplish this noble task. I am sure that this book will prove to be a tool in making the students future ready for Artificial Intelligence. Wishing learners great success in future endeavours. Enjoy the journey of happy learning!! All your feedbacks and suggestions will always be wholeheartedly welcomed to improve and grow. WHAT WILL YOU LEARN You will learn about: ? Human-Machine Interaction ? Introduction to AI ? AI in Apps ? Types of Robots ? Myths and Facts of AI WHO THIS BOOK IS FOR Grade 4 TABLE OF CONTENTS 1. AI Inventions a) LOVOT b) Embodied Moxie c) Meeting Ow d) Kuri Mobil 2. Human vs. Machine Intelligence a) What is Intelligence? b) Human Intelligence c) Artificial Intelligence d) Are Computers Smarter? e) Similarities between Humans and Machines f) Differences between Human and Artificial Intelligence 3. How AI Works in Different Applications a) Optical Character Recognition b) Speech Recognition c) Face Recognition Test Sheet 1 4. Latest Robots a) Definition of Robots b) Types of Robots according to their Applications c) Latest Robots 5. Fields Where Robots Are Used a) Security and Surveillance b) Manufacturing c) Military d) Customer Service e) Cooking f) Healthcare g) Space Exploration h) Entertainment i) Agriculture j) Underwater Research Test Sheet 2 AI Ready Projects

SKILLFUL MINDS CBSE AI, Coding and Robotics Class 7 Computer Textbook with Fundamentals of Computer | Practical Lab Activities | PictoBlox Jr. Blocks Based of Scratch | Covers Basics of Computer, MS Paint, algorithmic thinking

Author : Pankaj Kumar Verma,Dhrupal Shah,Khushbu Chauhan,Devi M
Publisher : STEMpedia
Page : 103 pages
File Size : 52,6 Mb
Release : 2022-12-12
Category : Computers
ISBN : 9788196940263

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SKILLFUL MINDS CBSE AI, Coding and Robotics Class 7 Computer Textbook with Fundamentals of Computer | Practical Lab Activities | PictoBlox Jr. Blocks Based of Scratch | Covers Basics of Computer, MS Paint, algorithmic thinking by Pankaj Kumar Verma,Dhrupal Shah,Khushbu Chauhan,Devi M Pdf

The Skillful Minds Class 7 textbook is part of an educational series for CBSE students. This computer book for Class 1 students aims to introduce them to AI, coding, and robotics education. Students will learn the fundamental concepts of computers, MS Office, algorithmic thinking, and other 21st Century Skills. The course content is tailored to be engaging and accessible for kids, with practical lab activities and interactive learning methods. The coding book for class 7 utilizes PictoBlox to make learning coding fun and intuitive. The book aligns with modern CBSE educational standards and seeks to foster creativity, logical thinking, and a foundational understanding of emerging technologies from an early age.

A Textbook of Artificial Intelligence for Class 10

Author : Hema Dhingra,Rashi Bansal,Sayan Banerjee,Prof. Dr. Shalini Verma,Goyal Brothers Prakashan
Publisher : Goyal Brothers Prakashan
Page : 271 pages
File Size : 52,6 Mb
Release : 2020-04-01
Category : Juvenile Nonfiction
ISBN : 9788183891387

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A Textbook of Artificial Intelligence for Class 10 by Hema Dhingra,Rashi Bansal,Sayan Banerjee,Prof. Dr. Shalini Verma,Goyal Brothers Prakashan Pdf

Goyal Brothers Prakashan

AI BASICS FOR SCHOOL STUDENTS

Author : Dr. Dheeraj Mehrotra
Publisher : Notion Press
Page : 57 pages
File Size : 53,7 Mb
Release : 2020-01-03
Category : Technology & Engineering
ISBN : 9781647608095

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AI BASICS FOR SCHOOL STUDENTS by Dr. Dheeraj Mehrotra Pdf

The book featuring “AI BASICS FOR SCHOOL STUDENTS” targets learning of concepts as prescribed by the CBSE. The objective of the module is to develop a readiness for understanding and appreciating Artificial Intelligence and its application in our lives. The units dwelled include Excite, Relate, Purpose, Possibilities and AI Ethics which are set to empower the kids to identify and appreciate AI and describe its applications in daily life and to apply and reflect on the Human-Machine Interactions.

SKILLFUL MINDS CBSE AI, Coding, Robotics Class 3 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox | Quarky | MS Word| MS Paint | Notepad | 21st Century Skills

Author : Pankaj Kumar Verma,Dhrupal R Shah,Khushbu Chauhan,Devi M
Publisher : STEMpedia
Page : 82 pages
File Size : 45,7 Mb
Release : 2023-12-12
Category : Computers
ISBN : 9788196940225

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SKILLFUL MINDS CBSE AI, Coding, Robotics Class 3 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox | Quarky | MS Word| MS Paint | Notepad | 21st Century Skills by Pankaj Kumar Verma,Dhrupal R Shah,Khushbu Chauhan,Devi M Pdf

Comprehensive Computer Basics: Students learn about computer components, Windows GUI, and applications like Notepad and WordPad. This builds a strong foundation in computer skills for Class 3 students. Creative Design with Paint Tools: The computer course for class 3 teaches the use of MS Paint and Tux Paint, focusing on design and basic graphic usage. Students enhance their digital artistic skills through these tools. Foundational Coding and Algorithms: Students develop an understanding of algorithmic thinking and programming basics, engaging in hands-on coding with PictoBlox. This foundational approach introduces them to the world of coding. Introduction to MS Office: The computer book for class 3 students familiarizes them with MS Word and MS Excel 2016. Our CBSE curriculum for class 3 covers font manipulation, document management, cell management, and auto-drag features. These skills are crucial for developing digital literacy. Exploring Robotics and AI: Our class 3 robotics and AI book includes exploring the functionalities of the Quarky Robot and the basics of Artificial Intelligence, such as face detection techniques. As a result, students get exposed to activity-based learning and the applications of modern technology. Table of Contents 1. Know Your Computer: Acquire foundational knowledge of computer components, Windows GUI, and basic applications like Notepad and WordPad. 2. Fun with Paint: Master the interfaces and tools of MS Paint and Tux Paint, focusing on design and basic graphic manipulation. 3. Introduction to Algorithm and Coding: Develop a foundational understanding of algorithmic thinking, programming basics, and hands-on coding using PictoBlox. 4. Introduction to MS Word: Familiarise with the MS Word 2016 interface, font manipulation, and essential document management techniques. 5. Introduction to MS Excel: Understand the basics of MS Excel 2016, including cell management and auto drag features. 6. Sketch with PictoBlox: Dive into digital sketching using PictoBlox Pen Extension and create basic shapes and patterns. 7. Fun with Robotics: Explore the functionalities and applications of the Quarky Robot in the modern technological landscape. 8. Game Development: Understand the fundamentals of game development using PictoBlox and the role of variables in games. 9. Learn About AI: Grasp the basics of Artificial Intelligence and its applications, and delve into face detection techniques. 10. Capstone Project: Apply the accumulated skills in a comprehensive project, showcasing proficiency in computer science, coding, AI, and robotics

SKILLFUL MINDS CBSE AI, Coding, Robotics Class 2 Computer Book with ICT Fundamentals | Lab Activities | Coding with PictoBlox Junior Blocks (Scratch-based) | MS Paint | 21st Century Skills

Author : Pankaj Kumar Verma,Dhrupal R Shah,Khushbu Chauhan,Devi M
Publisher : STEMpedia
Page : 51 pages
File Size : 45,7 Mb
Release : 2023-12-12
Category : Computers
ISBN : 9788196940232

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SKILLFUL MINDS CBSE AI, Coding, Robotics Class 2 Computer Book with ICT Fundamentals | Lab Activities | Coding with PictoBlox Junior Blocks (Scratch-based) | MS Paint | 21st Century Skills by Pankaj Kumar Verma,Dhrupal R Shah,Khushbu Chauhan,Devi M Pdf

Interactive Software Tools: The computer book for class 2 uses Tux Paint, PictoBlox Jr. blocks, and Quarky, engaging students with interactive software and hands-on robotics activities. This approach makes learning more dynamic and enjoyable for kids. Comprehensive Learning: The class 2 coding book offers 18 lab activities and 18 classroom learning sessions, providing a balanced mix of practical and theoretical knowledge. Focus on Modern Technologies: The class 2 CBSE curriculum emphasizes computers, horizontal block coding, Artificial Intelligence, and Robotics, preparing students for the ever-evolving technological landscape. Digital Certification: Students must submit 5 lab activities online to earn a digital certificate accredited by STEMpedia, STEM.org and ARTPARK. This process encourages practical learning and acknowledges their achievements. Rich Educational Content: Lesson plans and lecture slides include a mix of textual, imagery, and video-based content. This class 2 computer book diversity caters to different learning styles and enhances overall understanding.​ Table of Contents Know Your Computer: Understand what a computer is, its parts, types, and uses, compare humans vs. computers, and lab activities related to computer parts, keyboard, and mouse. Fun with Paint: Introduction to TUX Paint, its parts, using designer tools in TUX Paint, and lab activities, including coloring and drawing. Critical Thinking and Analysis: Develop decision-making skills, understand patterns and loops, and learn about decoding and sequencing. Into the World of Coding: Introduction to PictoBlox Jr. blocks, grasp creative thinking and understand algorithms, lab activities on creating codes, stories, and movements in PictoBlox. Into the Robotics: Learn about robots and their capabilities, Introduction to Quarky and its functionalities, and lab activities, such as traffic light simulation and robot movements. Into the AI: Understand what intelligence is and lab activities on face filters and balloon popping with hand detection using AI features.

A Textbook of Web Application for Class XII (A.Y. 2023-24)Onward

Author : Kalpana Sharma
Publisher : Goyal Brothers Prakashan
Page : 170 pages
File Size : 48,6 Mb
Release : 2023-05-20
Category : Juvenile Nonfiction
ISBN : 9789357260015

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A Textbook of Web Application for Class XII (A.Y. 2023-24)Onward by Kalpana Sharma Pdf

This book, Web Applications for Class XII (803) aims at providing an in-depth understanding of the CBSE curriculum. It strictly adheres to the latest syllabus and guidelines laid down by the Board. This book consists of Part A (Employability Skils) and Part B (Subject Specific Skills). The book focuses on teaching Web Applications to young learners. It helps the students learn concepts of HTML, JavaScript and Advanced Web Design for inculcating web development and problem-solving skills. Based on the CBSE curriculum, Part B has been divided into four units: Movie Editing Tools, Customising and Embedding Multimedia Components in Web Pages, Web Scripting - JavaScript and Advanced Features of Web Design. This book contains ample number of practical programs with easy-to-understand examples. Each chapter contains the following: (a) Learning Objectives: It describes the goals to be achieved at the end of the chapter. (b) Chapter Contents: Concepts are explained to strengthen the knowledge base of young learners. (c) Did You Know?: It gives some extra and useful information on the topic being covered. (d) Activity Time: It encourages the students to explore some practical knowledge of the topic being covered. (e) Check Your Knowledge: At the end of some topics, this section is given to evaluate the knowledge of the learners. It comprises multiple choice questions, subjective as well as objective questions, and practical work. (f) Test Yourself: It includes questions with a variety of headings as Multiple Choice Questions, Short Answer Type Questions(l-11), Long Answer Questions, Activity Zone and Group Discussion. We are sure that this book will be of immense help to students and teachers alike. Constructive feedback for the improvement of this book will be highly appreciated and gratefully acknowledged. AUTHORS

SKILLFUL MINDS CBSE AI, Coding, Robotics Class 6 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox AI | Quarky | Windows Media Player| MS PowerPoint | 21st Century Skills

Author : Pankaj Kumar Verma,Dhrupal R Shah,Khushbu Chauhan,Devi M
Publisher : STEMpedia
Page : 96 pages
File Size : 42,8 Mb
Release : 2022-12-12
Category : Computers
ISBN : 9788196940270

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SKILLFUL MINDS CBSE AI, Coding, Robotics Class 6 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox AI | Quarky | Windows Media Player| MS PowerPoint | 21st Century Skills by Pankaj Kumar Verma,Dhrupal R Shah,Khushbu Chauhan,Devi M Pdf

Comprehensive ICT Foundation: Our ICT book for class 6 students will hep them gain a thorough understanding of computer systems, data representation, and file management. As a result, providing a solid ICT foundation necessary for today's digital world. Introduction to Coding: The ICT CBSE textbook class 6 introduces students to coding, emphasizing the practical application of PictoBlox, ensuring they grasp essential concepts and develop an interactive learning experience. Algorithmic Proficiency: Students will delve into the core principles of algorithms and block coding. You will use flowcharts and pseudocode, which are critical for problem-solving and logical thinking. Understanding of Variables and Control Structures: By exploring variables and control structures, students will learn to manipulate and understand naming conventions, types, and operations, which are fundamental in programming. Practicals with Robotics and AI Applications: The class 6 ICT CBSE curriculum covers an introduction to robotics and artificial intelligence, allowing students to engage with current technologies and understand their real-world applications, such as face detection. Students will have hands-on exprience with 25 lab activities, 25 classroom learnings. Table of Contents 1. Basics of ICT: Understand the evolution, structure, and functionalities of computer systems, including data representation and file management in Windows. 2. Introduction to Coding: Grasp the concept of coding and its applications, and familiarise yourself with the PictoBlox interface and block palettes. 3. Algorithms with Block Coding: Learn the essence of algorithms, flowcharts, and the significance of pseudocode. 4. Variable using Block Coding: Dive into the world of variables, understanding their naming conventions, types, and operations in PictoBlox. 5. Control with Conditions: Explore conditional programming, understanding relational and logical operators, and nested conditional statements. 6. Loops using Block Coding: Delve into the concept of loops, their types, criteria, and special statements like break and continue. 7. Game Dev with Block Coding: Understand the basics of game development, its rules, and essential design elements. 8. Basics of MS Word: Master the interface and foundational tools of MS Word, including text formatting and mail merge. 9. Basics of Microsoft PowerPoint: Grasp the fundamentals of creating presentations using PowerPoint, from slide design to presentation. 10. Introduction to Robotics: Dive into the world of robotics, understanding the types, applications, and functionalities of robots, sensors, and actuators. 11. Have fun with AI: Explore the realm of artificial intelligence, its comparison with human intelligence, current trends, and applications like face detection. 12. Internet and Computer Networking: Understand the basics of the Internet, computer networks, their types, and the concept of the Internet of Things.

SKILLFUL MINDS CBSE AI, Coding, Robotics Class 5 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox AI | Quarky | WordPad| MS PowerPoint | Calculator | 21st Century Skills

Author : Pankaj Kumar Verma ,Dhrupal R Shah,Khushbu Chauhan,Devi M
Publisher : STEMpedia
Page : 89 pages
File Size : 54,5 Mb
Release : 2022-12-12
Category : Computers
ISBN : 9788196940287

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SKILLFUL MINDS CBSE AI, Coding, Robotics Class 5 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox AI | Quarky | WordPad| MS PowerPoint | Calculator | 21st Century Skills by Pankaj Kumar Verma ,Dhrupal R Shah,Khushbu Chauhan,Devi M Pdf

Advanced Computing Concepts: Students gain computer knowledge by exploring the CPU, Windows 10 OS, and essential computing tools. Prepares them for advanced digital literacy and makes them industry 4.0 ready. Progressive Coding Skills: Our curriculum enhances block coding proficiency using PictoBlox. The computer book for class 5 focuses on algorithms, flowcharts, and coding basics. This approach fosters advanced algorithmic thinking and practical coding abilities. MS Word Expertise: The CBSE class 5 computer book equips students with advanced MS Word skills, including table creation, text management, and document formatting. This component builds upon their word-processing capabilities. Master PowerPoint Presentations: Our CBSE textbook for class 5 introduces the art of creating effective presentations using MS PowerPoint. Students learn theme selection, slide editing, and presentation techniques essential for digital storytelling. Learn the Fundamentals of Robotics and AI: The coding book for class 5 broadens understanding of robotics and AI, including applications in diverse sectors. Our CBSE syllabus focuses on the Quarky robot and PictoBlox AI's impact on road safety and weather monitoring. Table of Contents Know Your Computer: Introduction to Operating Systems, learn about CPU and CPU clock rate formula, computer evolutions, and basic programs in Windows 10, use snipping tool and character map, and lab activities with calculator and WordPad in Windows. Coding and Algorithmic Thinking: Understand what an algorithm is, explore flowcharts and symbols for algorithmic thinking, learn about decomposition, block coding for class 5, use costume editor and block palettes in PictoBlox, and lab activities including games and QR code book scanner in PictoBlox. Explore More in MS Word: Learn to use tables and tools in MS Word, correct spelling and grammar, utilize find and replace text, add header and footer, use drop cap, and lab activities on creating and managing tables and formatting documents. Introduction to PowerPoint: Learn the basics of PowerPoint and its interface, choose themes and add and edit slides, insert pictures and text, save and present slides, and do lab activity on making a PowerPoint presentation. Fun with Robotics: Introduction to Robotics and Quarky, understand how a robot moves, learn about Quarky gripper robot, use servo motor control with Quarky, understand IR sensors, and hands-on lab activities on wirelessly controlling Quarky robot and coding the robot pet game. The World of AI: Understand artificial intelligence and speech recognition, text-to-speech with PictoBlox, explore road signs in India and recognition card for PictoBlox, learn about self-driving cars, work on smart lab activities on smart lamp with speech recognition and detecting signs & landmarks with PictoBlox. Exploring the Internet: Understand the internet and comprehend web terminologies, introduction to email, and lab activity on writing an email to a friend.