Affective Computing And Interaction Psychological Cognitive And Neuroscientific Perspectives

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Affective Computing and Interaction: Psychological, Cognitive and Neuroscientific Perspectives

Author : G”k‡ay, Didem,Yildirim, Glsen
Publisher : IGI Global
Page : 458 pages
File Size : 41,5 Mb
Release : 2010-10-31
Category : Computers
ISBN : 9781616928940

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Affective Computing and Interaction: Psychological, Cognitive and Neuroscientific Perspectives by G”k‡ay, Didem,Yildirim, Glsen Pdf

Since interactions may occur between animals, humans, or computational agents, an interdisciplinary approach which investigates foundations of affective communication in a variety of platforms is indispensable. In the field of affective computing, a collection of research, merging decades of research on emotions in psychology, cognition and neuroscience will inspire creative future research projects and contribute to the prosperity of this emerging field. Affective Computing and Interaction: Psychological, Cognitive and Neuroscientific Perspectives examines the current state and the future prospects of affect in computing within the context of interactions. Uniting several aspects of affective interactions and topics in affective computing, this reference reviews basic foundations of emotions, furthers an understanding of the contribution of affect to our lives and concludes by revealing current trends and promising technologies for reducing the emotional gap between humans and machines, all within the context of interactions.

Affective Computing and Interaction

Author : Didem Gökçay,Gulsen Yildirim
Publisher : Unknown
Page : 128 pages
File Size : 42,6 Mb
Release : 2011
Category : Electronic
ISBN : OCLC:986502255

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Affective Computing and Interaction by Didem Gökçay,Gulsen Yildirim Pdf

"Uniting several aspects of affective interactions and topics in affective computing, this reference reviews basic foundations of emotions, furthers an understanding of the contribution of affect to our lives and concludes by revealing current trends and promising technologies for reducing the emotional gap between humans and machines, all within the context of interactions"--.

A Blueprint for Affective Computing

Author : Klaus R. Scherer,Tanja Bänziger,Etienne Roesch
Publisher : Oxford University Press
Page : 408 pages
File Size : 43,9 Mb
Release : 2010-09-23
Category : Computers
ISBN : 9780199566709

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A Blueprint for Affective Computing by Klaus R. Scherer,Tanja Bänziger,Etienne Roesch Pdf

'Affective computing' is a branch of computing concerned with the theory and construction of machines which can detect, respond to, and simulate human emotional states. This book presents an interdisciplinary exploration of this rapidly expanding field, aimed at those in psychology, computational neuroscience, computer science, and AI.

The Oxford Handbook of Affective Computing

Author : Rafael A. Calvo,Sidney D'Mello,Jonathan Matthew Gratch,Arvid Kappas
Publisher : Oxford Library of Psychology
Page : 625 pages
File Size : 45,5 Mb
Release : 2015
Category : Computers
ISBN : 9780199942237

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The Oxford Handbook of Affective Computing by Rafael A. Calvo,Sidney D'Mello,Jonathan Matthew Gratch,Arvid Kappas Pdf

"The Oxford Handbook of Affective Computing is a definitive reference in the burgeoning field of affective computing (AC), a multidisciplinary field encompassing computer science, engineering, psychology, education, neuroscience, and other disciplines. AC research explores how affective factors influence interactions between humans and technology, how affect sensing and affect generation techniques can inform our understanding of human affect, and on the design, implementation, and evaluation of systems involving affect at their core. The volume features 41 chapters and is divided into five sections: history and theory, detection, generation, methodologies, and applications. Section 1 begins with the making of AC and a historical review of the science of emotion. The following chapters discuss the theoretical underpinnings of AC from an interdisciplinary viewpoint. Section 2 examines affect detection or recognition, a commonly investigated area. Section 3 focuses on aspects of affect generation, including the synthesis of emotion and its expression via facial features, speech, postures, and gestures. Cultural issues are also discussed. Section 4 focuses on methodological issues in AC research, including data collection techniques, multimodal affect databases, formats for the representation of emotion, crowdsourcing techniques, machine learning approaches, affect elicitation techniques, useful AC tools, and ethical issues. Finally, Section 5 highlights applications of AC in such domains as formal and informal learning, games, robotics, virtual reality, autism research, health care, cyberpsychology, music, deception, reflective writing, and cyberpsychology. This compendium will prove suitable for use as a textbook and serve as a valuable resource for everyone with an interest in AC."--

New Perspectives on Affect and Learning Technologies

Author : Rafael A. Calvo,Sidney K. D'Mello
Publisher : Springer Science & Business Media
Page : 294 pages
File Size : 45,5 Mb
Release : 2011-07-15
Category : Education
ISBN : 9781441996251

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New Perspectives on Affect and Learning Technologies by Rafael A. Calvo,Sidney K. D'Mello Pdf

This monograph integrates theoretical perspectives on affect and learning with recent research in affective computing with an emphasis on building new learning technologies. The "new perspectives" come from the intersection of several research themes: -Basic research on emotion, cognition, and motivation applied to learning environments -Pedagogical and motivational strategies that are sensitive to affective and cognitive processes -Multimodal Human Computer Interfaces, with a focus on affect recognition and synthesis -Recent advances in affect-sensitive Intelligent Tutoring Systems -Novel methodologies to investigate affect and learning -Neuroscience research on emotions and learning

Cyberpsychology and the Brain

Author : Thomas D. Parsons
Publisher : Cambridge University Press
Page : 463 pages
File Size : 55,6 Mb
Release : 2017-04-07
Category : Medical
ISBN : 9781107094871

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Cyberpsychology and the Brain by Thomas D. Parsons Pdf

This book proposes a framework for integrating neuroscience and cyberpsychology for the study of social, cognitive, and affective processes.

Emotion-Oriented Systems

Author : Catherine Pelachaud
Publisher : John Wiley & Sons
Page : 338 pages
File Size : 51,7 Mb
Release : 2013-02-07
Category : Technology & Engineering
ISBN : 9781118603321

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Emotion-Oriented Systems by Catherine Pelachaud Pdf

The Affective Computing domain, term coined by Rosalind Picard in 1997, gathers several scientific areas such as computer science, cognitive science, psychology, design and art. The humane-machine interaction systems are no longer solely fast and efficient. They aim to offer to users affective experiences: user’s affective state is detected and considered within the interaction; the system displays affective state; it can reason about their implication to achieve a task or resolve a problem. In this book, we have chosen to cover various domains of research in emotion-oriented systems. Our aim is also to highlight the importance to base the computational model on theoretical foundations and on natural data.

Affective Information Processing

Author : Jianhua Tao,Tieniu Tan
Publisher : Springer Science & Business Media
Page : 347 pages
File Size : 54,6 Mb
Release : 2008-12-02
Category : Computers
ISBN : 9781848003064

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Affective Information Processing by Jianhua Tao,Tieniu Tan Pdf

Affective information processing assigns computers the human-like capabilities of observation, interpretation and generation of affect features. It is an important topic for harmonious human-computer interaction, by increasing the quality of human-computer communication and improving the intelligence of the computer. Discussing state of art of the research in affective information processing, this book summarises key technologies researched, such as facial expression recognition, face animation, emotional speech synthesis, intelligent agent, and virtual reality. The detailed discussion covers a wide range of topics including hot topics which look to challenge and improve current research work. Written to provide an opportunity for scientists, engineers and graduate students to learn problems, solutions and technologies in the topic area, this book will provide insight and prove a valuable reference tool.

Emotions and Affect in Human Factors and Human-Computer Interaction

Author : Myounghoon Jeon
Publisher : Academic Press
Page : 624 pages
File Size : 47,7 Mb
Release : 2017-05-17
Category : Technology & Engineering
ISBN : 9780128018798

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Emotions and Affect in Human Factors and Human-Computer Interaction by Myounghoon Jeon Pdf

Emotions and Affect in Human Factors and Human–Computer Interaction is a complete guide for conducting affect-related research and design projects in H/F and HCI domains. Introducing necessary concepts, methods, approaches, and applications, the book highlights how critical emotions and affect are to everyday life and interaction with cognitive artifacts. The text covers the basis of neural mechanisms of affective phenomena, as well as representative approaches to Affective Computing, Kansei Engineering, Hedonomics, and Emotional Design. The methodologies section includes affect induction techniques, measurement techniques, detection and recognition techniques, and regulation models and strategies. The application chapters discuss various H/F and HCI domains: product design, human–robot interaction, behavioral health and game design, and transportation. Engineers and designers can learn and apply psychological theories and mechanisms to account for their affect-related research and can develop their own domain-specific theory. The approach outlined in this handbook works to close the existing gap between the traditional affect research and the emerging field of affective design and affective computing. Provides a theoretical background of affective sciences Demonstrates diverse affect induction methods in actual research settings Describes sensing technologies, such as brain–computer interfaces, facial expression detection, and more Covers emotion modeling and its application to regulation processes Includes case studies and applied examples in a variety of H/F and HCI application areas Addresses emerging interdisciplinary areas including Positive Technology, Subliminal Perception, Physiological Computing, and Aesthetic Computing

Emotion-Oriented Systems

Author : Paolo Petta,Catherine Pelachaud,Roddy Cowie
Publisher : Springer Science & Business Media
Page : 787 pages
File Size : 40,8 Mb
Release : 2011-02-04
Category : Computers
ISBN : 9783642151842

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Emotion-Oriented Systems by Paolo Petta,Catherine Pelachaud,Roddy Cowie Pdf

Emotion pervades human life in general, and human communication in particular, and this sets information technology a challenge. Traditionally, IT has focused on allowing people to accomplish practical tasks efficiently, setting emotion to one side. That was acceptable when technology was a small part of life, but as technology and life become increasingly interwoven we can no longer ask people to suspend their emotional nature and habits when they interact with technology. The European Commission funded a series of related research projects on emotion and computing, culminating in the HUMAINE project which brought together leading academic researchers from the many related disciplines. This book grew out of that project, and its chapters are arranged according to its working areas: theories and models; signals to signs; data and databases; emotion in interaction; emotion in cognition and action; persuasion and communication; usability; and ethics and good practice. The fundamental aim of the book is to offer researchers an overview of the related areas, sufficient for them to do credible work on affective or emotion-oriented computing. The book serves as an academically sound introduction to the range of disciplines involved – technical, empirical and conceptual – and will be of value to researchers in the areas of artificial intelligence, psychology, cognition and user—machine interaction.

Affect and Emotion in Human-Computer Interaction

Author : Christian Peter,Russell Beale
Publisher : Springer Science & Business Media
Page : 250 pages
File Size : 45,9 Mb
Release : 2008-08-25
Category : Computers
ISBN : 9783540850984

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Affect and Emotion in Human-Computer Interaction by Christian Peter,Russell Beale Pdf

Affect and emotion play an important role in our everyday lives: They are present whatever we do, wherever we are, and wherever we go, without us being aware of them for much of the time. When it comes to interaction, be it with humans, technology, or humans via technology, we suddenly become more aware of emotion, either by seeing the other’s emotional expression, or by not getting an emotional response while anticipating one. Given this, it seems only sensible to explore affect and emotion in human-computer interaction, to investigate the underlying principles, to study the role they play, to develop methods to quantify them, and to finally build applications that make use of them. This is the research field for which, over ten years ago, Rosalind Picard coined the phrase "affective computing". The present book provides an account of the latest work on a variety of aspects related to affect and emotion in human-technology interaction. It covers theoretical issues, user experience and design aspects as well as sensing issues, and reports on a number of affective applications that have been developed in recent years.

Blueprint for Affective Computing

Author : Klaus R. Scherer,Tanja Banziger,Etienne B. Roesch
Publisher : Unknown
Page : 0 pages
File Size : 54,6 Mb
Release : 2010
Category : Human-computer interaction
ISBN : OCLC:1409558824

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Blueprint for Affective Computing by Klaus R. Scherer,Tanja Banziger,Etienne B. Roesch Pdf

"'Affective computing' is a branch of computing concerned with the theory and construction of machines which can detect, respond to, and simulate human emotional states. It is an interdisciplinary field spanning the computer sciences, psychology, and cognitive science. Affective computing is a rapidly developing field within industry and science. There is now a great drive to make technologies such as robotic systems, avatars in service-related human computer interaction, e-learning, game characters, or companion devices more marketable by endowing the 'soulless' robots or agents with the ability to recognize and adjust to the user's feelings as well as to be able to communicate appropriate emotional signals. A Blueprint for Affective Computing: A sourcebook and manual is the very first attempt to ground affective computing within the disciplines of psychology, affective neuroscience, and philosophy. This book illustrates the contributions of each of these disciplines to the development of the ever-growing field of affective computing. In addition, it demonstrates practical examples of cross-fertilization between disciplines in order to highlight the need for integration of computer science, engineering and the affective sciences. Focusing on a topic at the frontiers of human computer interaction research, this book will be of great interest to students and researchers in psychology, neuroscience, computational neuroscience, computer science, and artificial intelligence"--

Affective Interactions

Author : Ana Paiva
Publisher : Springer
Page : 236 pages
File Size : 44,7 Mb
Release : 2006-12-30
Category : Computers
ISBN : 9783540445593

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Affective Interactions by Ana Paiva Pdf

Affective computing is a fascinating new area of research emerging in computer science. It dwells on problems where "computing is related to, arises from or deliberately influences emotions" (Picard 1997). Following this new research direction and considering the human element as crucial in designing and implementing interactive intelligent interfaces, affective computing is now influencing the way we shape, design, construct, and evaluate human-computer interaction and computer-mediated communcation. This book originates from a workshop devoted to affective interactions. It presents revised full versions of several papers accepted in preliminary version for the workshop and various selectively solicited papers by key people as well as an introductory survey by the volume editor and interview with Rosaling Picard, a pioneer researcher in the field. The book competently assesses the state of the art in this fascinating new field.

Emotion in Games

Author : Kostas Karpouzis,Georgios N. Yannakakis
Publisher : Springer
Page : 338 pages
File Size : 48,8 Mb
Release : 2016-11-02
Category : Medical
ISBN : 9783319413167

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Emotion in Games by Kostas Karpouzis,Georgios N. Yannakakis Pdf

The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.

Emotional Machines

Author : Catrin Misselhorn,Tom Poljanšek,Tobias Störzinger,Maike Klein
Publisher : Springer Nature
Page : 301 pages
File Size : 47,9 Mb
Release : 2023-09-01
Category : Philosophy
ISBN : 9783658376413

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Emotional Machines by Catrin Misselhorn,Tom Poljanšek,Tobias Störzinger,Maike Klein Pdf

Can machines simulate, express or even have emotions? Is it a good to build such machines? How do humans react emotionally to them and how should such devices be treated from a moral point of view? This volume addresses these and related questions by bringing together perspectives from affective computing and emotional human-machine interaction, combining technological approaches with those from the humanities and social sciences. It thus relates disciplines such as philosophy, computer science, technology, psychology, sociology, design, and art. The volume offers readers interested in the phenomenon of emotional machines new perspectives from a variety of disciplines and addresses fundamental questions that will become pressing in the foreseeable future as emotional machines increasingly populate our everyday lives.