An Integrated Introduction To Computer Graphics And Geometric Modeling

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An Integrated Introduction to Computer Graphics and Geometric Modeling

Author : Ronald Goldman
Publisher : CRC Press
Page : 592 pages
File Size : 43,8 Mb
Release : 2009-07-14
Category : Computers
ISBN : 9781439803356

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An Integrated Introduction to Computer Graphics and Geometric Modeling by Ronald Goldman Pdf

Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses on graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals, freeform curves and surfaces, vector methods, and transformation techniques. The author begins with f

An Introduction to Splines for Use in Computer Graphics and Geometric Modeling

Author : Richard H. Bartels,John C. Beatty,Brian A. Barsky
Publisher : Morgan Kaufmann
Page : 504 pages
File Size : 44,8 Mb
Release : 1995-09
Category : Computers
ISBN : 1558604006

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An Introduction to Splines for Use in Computer Graphics and Geometric Modeling by Richard H. Bartels,John C. Beatty,Brian A. Barsky Pdf

As the field of computer graphics develops, techniques for modeling complex curves and surfaces are increasingly important. A major technique is the use of parametric splines in which a curve is defined by piecing together a succession of curve segments, and surfaces are defined by stitching together a mosaic of surface patches. An Introduction to Splines for Use in Computer Graphics and Geometric Modeling discusses the use of splines from the point of view of the computer scientist. Assuming only a background in beginning calculus, the authors present the material using many examples and illustrations with the goal of building the reader's intuition. Based on courses given at the University of California, Berkeley, and the University of Waterloo, as well as numerous ACM Siggraph tutorials, the book includes the most recent advances in computer-aided geometric modeling and design to make spline modeling techniques generally accessible to the computer graphics and geometric modeling communities.

Computer Graphics and Geometric Modelling

Author : Max K. Agoston
Publisher : Springer Science & Business Media
Page : 960 pages
File Size : 48,7 Mb
Release : 2005-01-04
Category : Computers
ISBN : 1852338180

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Computer Graphics and Geometric Modelling by Max K. Agoston Pdf

Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two-volume work covers implementation and theory in a thorough and systematic fashion. It covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The CD-ROM features two companion programs.

Computer Graphics and Geometric Modeling

Author : David Salomon
Publisher : Springer Science & Business Media
Page : 862 pages
File Size : 42,9 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781461215042

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Computer Graphics and Geometric Modeling by David Salomon Pdf

A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.

Computer Graphics and Geometric Modelling

Author : Max K. Agoston
Publisher : Springer Science & Business Media
Page : 972 pages
File Size : 52,8 Mb
Release : 2005-09-05
Category : Computers
ISBN : 9781846281228

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Computer Graphics and Geometric Modelling by Max K. Agoston Pdf

Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Mathematics, contains the mathematical background needed for the geometric modeling topics in computer graphics covered in the first volume. This volume begins with material from linear algebra and a discussion of the transformations in affine & projective geometry, followed by topics from advanced calculus & chapters on general topology, combinatorial topology, algebraic topology, differential topology, differential geometry, and finally algebraic geometry. Two important goals throughout were to explain the material thoroughly, and to make it self-contained. This volume by itself would make a good mathematics reference book, in particular for practitioners in the field of geometric modelling. Due to its broad coverage and emphasis on explanation it could be used as a text for introductory mathematics courses on some of the covered topics, such as topology (general, combinatorial, algebraic, and differential) and geometry (differential & algebraic).

Computer Graphics and Geometric Modeling

Author : Anonim
Publisher : Unknown
Page : 958 pages
File Size : 40,6 Mb
Release : 2005
Category : CAD/CAM systems
ISBN : OCLC:871263602

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Computer Graphics and Geometric Modeling by Anonim Pdf

Introduction to Computer Graphics

Author : Fabio Ganovelli,Massimiliano Corsini,Sumanta Pattanaik,Marco Di Benedetto
Publisher : CRC Press
Page : 427 pages
File Size : 51,8 Mb
Release : 2014-10-17
Category : Computers
ISBN : 9781439852798

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Introduction to Computer Graphics by Fabio Ganovelli,Massimiliano Corsini,Sumanta Pattanaik,Marco Di Benedetto Pdf

Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com

Computer Graphics

Author : Alexey Boreskov,Evgeniy Shikin
Publisher : CRC Press
Page : 576 pages
File Size : 47,9 Mb
Release : 2013-10-25
Category : Computers
ISBN : 9781482215571

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Computer Graphics by Alexey Boreskov,Evgeniy Shikin Pdf

Complete Coverage of the Current Practice of Computer GraphicsComputer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today's high-performance graphic

Integrated Graphic and Computer Modelling

Author : Adrian Thomas
Publisher : Springer Science & Business Media
Page : 685 pages
File Size : 54,7 Mb
Release : 2009-06-16
Category : Computers
ISBN : 9781848001794

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Integrated Graphic and Computer Modelling by Adrian Thomas Pdf

Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to "Real and Virtual Environment" computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine code, to high-level languages such as Java, to animation scripting languages. Integrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems. The Java language is used to implement basic algorithms for language translation, and to generate graphic displays. It is also used to simulate the behaviour of a computer system, to explore the way programming and design-simulation environments can be put together.

Computer Graphics and Geometric Modeling

Author : Jongyong Kim,Laurent Bataille
Publisher : Unknown
Page : 296 pages
File Size : 50,6 Mb
Release : 2018-06
Category : Electronic
ISBN : 1642230006

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Computer Graphics and Geometric Modeling by Jongyong Kim,Laurent Bataille Pdf

Computer has become a powerful tool for the rapid and economical production of pictures. Computer Graphics remains one the most exciting and rapidly growing fields. Computer graphics is now used in various fields; for industrial, educational, medical and entertainment purposes. Geometric models are usually distinguished from procedural and object-oriented models, which define the shape implicitly by an opaque algorithm that generates its appearance. Computer graphics and animation have left an undeniable mark on the entertainment industry. They are also contrasted with digital images and volumetric models which represent the shape as a subset of a fine regular partition of space; and with fractal models that give an infinitely recursive definition of the shape. However, these distinctions are often blurred: for instance, a digital image can be interpreted as a collection of colored squares; and geometric shapes such as circles are defined by implicit mathematical equations. The computer graphics aims to visualize real objects and imaginary or other abstract items. In order to visualize various things, many technologies are necessary in computer graphics modeling and rendering technologies. Computer Graphics and Geometric Modeling provides useful insights for researchers in computer graphics, covering the most advanced technologies for both types. It covers the computer graphics part of the field of geometric modelling and contains all the standard computer graphics topics including mathematical methods behind the modeling of realistic objects for computer graphics and computer aided design. This book describes the theories behind the different geometric modelling techniques, addressing the problem of interfacing geometric modelers with other components of Computer Integrated Manufacturing. Some of the major challenges facing computer geometric modeling are defined as future areas for research such as the representation of both form and size tolerance in the model and the predicted interface with expert systems.

Course Notes

Author : International Conference on Computer Graphics and Interactive Techniques (Las Vegas, Nev.))
Publisher : Unknown
Page : 268 pages
File Size : 49,8 Mb
Release : 1991
Category : Electronic
ISBN : STANFORD:36105001382550

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Course Notes by International Conference on Computer Graphics and Interactive Techniques (Las Vegas, Nev.)) Pdf