Audio In Media

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Audio in Media

Author : Stanley R. Alten
Publisher : Unknown
Page : 490 pages
File Size : 41,6 Mb
Release : 1999
Category : Sound
ISBN : 0534548032

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Audio in Media by Stanley R. Alten Pdf

In AUDIO IN MEDIA, Eighth Edition, Stanley Alten-internationally recognized as a scholar and expert in the area of audio production-continues to provide students with an introduction to the basic techniques and principles needed for today's audio production in media. The clear and current illustrations and photos and student-friendly writing in Alten's market-leading text have helped professors effectively teach this technically-based course to thousands of introductory audio production students. Comprehensive, technically accurate, and up-to-date, the text covers informational, perceptual, and aesthetic aspects of sound as they apply to each stage of the production process-from planning to post-production.

Audio in Media

Author : Stanley R. Alten
Publisher : Unknown
Page : 547 pages
File Size : 54,7 Mb
Release : 2010
Category : Sound
ISBN : 053874362X

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Audio in Media by Stanley R. Alten Pdf

In AUDIO IN MEDIA, International Edition, Stanley Alten-internationally recognized as a scholar and expert in the area of audio production-continues to provide students with an introduction to the basic techniques and principles necessary for audio production in today's media. The clear and current illustrations and photos and student-friendly writing in Alten's market-leading text have helped professors effectively teach this technically-based course to thousands of introductory audio production students. Comprehensive, technically accurate, and up-to-date, the text covers informational, perceptual, and aesthetic aspects of sound as they apply to each stage of the production process-from planning to post-production.

Audio in Media

Author : Stanley R. Alten
Publisher : Schirmer Books
Page : 414 pages
File Size : 44,8 Mb
Release : 1996
Category : Music
ISBN : 0534260640

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Audio in Media by Stanley R. Alten Pdf

Addresses audio production and recording as it relates to music, covering topics such as acoustics and use of recording studio equipment.

Audio Technology, Music, and Media

Author : Julian Ashbourn
Publisher : Springer Nature
Page : 142 pages
File Size : 53,8 Mb
Release : 2020-12-14
Category : Technology & Engineering
ISBN : 9783030624293

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Audio Technology, Music, and Media by Julian Ashbourn Pdf

This book provides a true A to Z of recorded sound, from its inception to the present day, outlining how technologies, techniques, and social attitudes have changed things, noting what is good and what is less good. The author starts by discussing the physics of sound generation and propagation. He then moves on to outline the history of recorded sound and early techniques and technologies, such as the rise of multi-channel tape recorders and their impact on recorded sound. He goes on to debate live sound versus recorded sound and why there is a difference, particularly with classical music. Other topics covered are the sound of real instruments and how that sound is produced and how to record it; microphone techniques and true stereo sound; digital workstations, sampling, and digital media; and music reproduction in the home and how it has changed. The author wraps up the book by discussing where we should be headed for both popular and classical music recording and reproduction, the role of the Audio Engineer in the 21st century, and a brief look at technology today and where it is headed. This book is ideal for anyone interested in recorded sound. “[Julian Ashbourn] strives for perfection and reaches it through his recordings... His deep knowledge of both technology and music is extensive and it is with great pleasure that I see he is passing this on for the benefit of others. I have no doubt that this book will be highly valued by many in the music industry, as it will be by me.” -- Claudio Di Meo, Composer, Pianist and Principal Conductor of The Kensington Philharmonic Orchestra, The Hemel Symphony Orchestra and The Lumina Choir

Podcasting

Author : Martin Spinelli,Lance Dann
Publisher : Bloomsbury Publishing USA
Page : 277 pages
File Size : 46,6 Mb
Release : 2019-01-10
Category : Performing Arts
ISBN : 9781501328664

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Podcasting by Martin Spinelli,Lance Dann Pdf

Born out of interviews with the producers of some of the most popular and culturally significant podcasts to date (Welcome to Night Vale, Radiolab, Serial, The Black Tapes, We're Alive, The Heart, The Truth, Lore, Love + Radio, My Dad Wrote a Porno, and others) as well as interviews with executives at some of the most important podcasting institutions and entities (the BBC, Radiotopia, Gimlet Media, Audible.com, Edison Research, Libsyn and others), Podcasting documents a moment of revolutionary change in audio media. The fall of 2014 saw a new iOS from Apple with the first built-in “Podcasts” app, the runaway success of Serial, and podcasting moving out of its geeky ghetto into the cultural mainstream. The creative and cultural dynamism of this moment, which reverberates to this day, is the focus of Podcasting. Using case studies, close analytical listening, quantitative and qualitative analysis, production analysis, as well as audience research, it suggests what podcasting has to contribute to a host of larger media-and-society debates in such fields as: fandom, social media and audience construction; new media and journalistic ethics; intimacy, empathy and media relationships; cultural commitments to narrative and storytelling; the future of new media drama; youth media and the charge of narcissism; and more. Beyond describing what is unique about podcasting among other audio media, this book offers an entry into the new and evolving field of podcasting studies.

Recording and Producing Audio for Media

Author : Stanley R. Alten
Publisher : Muska/Lipman
Page : 735 pages
File Size : 40,7 Mb
Release : 2011-10
Category : Computers
ISBN : 1435460650

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Recording and Producing Audio for Media by Stanley R. Alten Pdf

Presents an introduction to the techniques and principles of each stage of the audio production process.

Media for All

Author : Jorge Díaz-Cintas,Pilar Orero,Aline Remael
Publisher : Rodopi
Page : 260 pages
File Size : 50,7 Mb
Release : 2007
Category : Audiodescription
ISBN : 9789042023048

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Media for All by Jorge Díaz-Cintas,Pilar Orero,Aline Remael Pdf

This book, a first in its kind, offers a survey of the present state of affairs in media accessibility research and practice. It focuses on professional practices which are relative newcomers within the field of audiovisual translation and media studies, namely, audio description for the blind and visually impaired, sign language, and subtitling for the deaf and the hard-of-hearing for television, DVD, cinema, internet and live performances.Thanks to the work of lobbying groups and the introduction of legislation in some countries, media accessibility is an area that has recently gained marked visibility in our society. It has begun to appear in university curricula across Europe, and is the topic of numerous specialised conferences. The target readership of this book is first and foremost the growing number of academics involved in audiovisual translation at universities ? researchers, teachers and students ? but it is also of interest to the ever-expanding pool of practitioners and translators, who may wish to improve their crafts. The collection also addresses media scholars, members of deaf and blind associations, TV channels, and cinema or theatre managements who have embarked on the task of making their programmes and venues accessible to the visually and hearing impaired.Table of contentsAcknowledgementsJorge DIAZ CINTAS, Pilar ORERO, Aline REMAEL: Media for all: a global challengeSection 1: Subtitling for the deaf and hard-of-hearing (SDH) Aline REMAEL: Sampling subtitling for the deaf and the hard-of-hearing in EuropeClive MILLER: Access symbols for use with video content and information and communications technology devicesChristopher STONE: Deaf access for Deaf people: the translation of the television news from English into British Sign LanguageJoselia NEVES: A world of change in a changing worldVera Lucia SANTIAGO ARAUJO: Subtitling for the deaf and hard-of-hearing in BrazilSection 2: Audio description (AD) Pilar ORERO: Sampling audio description in EuropeJoan GREENING, Deborah ROLPH: Accessibility: raising awareness of audio description in the UKGert VERCAUTEREN: Towards a European guideline for audio descriptionAndrew SALWAY: A corpus-based analysis of audio descriptionJulian BOURNE, Catalina JIMENEZ HURTADO: From the visual to the verbal in two languages: a contrastive analysis of the audio description of The Hours in English and SpanishKarin De COSTER, Volkmar MUHLEIS: Intersensorial translation: visual art made up by wordsAnna MATAMALA, Pilar ORERO: Accessible opera in Catalan: opera for allGreg YORK: Verdi made visible: audio introduction for opera and balletJessica YEUNG: Audio description in the Chinese worldNotes on contributorsIndex

The Media Design Book

Author : Philip Mazzurco
Publisher : MacMillan Publishing Company
Page : 178 pages
File Size : 52,6 Mb
Release : 1984
Category : Computers
ISBN : MINN:31951D009134358

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The Media Design Book by Philip Mazzurco Pdf

Principles of Game Audio and Sound Design

Author : Jean-Luc Sinclair
Publisher : CRC Press
Page : 296 pages
File Size : 47,9 Mb
Release : 2020-04-28
Category : Games & Activities
ISBN : 9781351731133

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Principles of Game Audio and Sound Design by Jean-Luc Sinclair Pdf

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

From Pac-Man to Pop Music

Author : Ms Karen Collins
Publisher : Ashgate Publishing, Ltd.
Page : 227 pages
File Size : 48,8 Mb
Release : 2013-01-28
Category : Music
ISBN : 9781409494195

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From Pac-Man to Pop Music by Ms Karen Collins Pdf

Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.

Audio,Video, and Streaming Media Technology

Author : electrical training ALLIANCE
Publisher : Unknown
Page : 128 pages
File Size : 41,8 Mb
Release : 2020-04
Category : Electronic
ISBN : 1935941380

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Audio,Video, and Streaming Media Technology by electrical training ALLIANCE Pdf

There Is No Soundtrack

Author : Ming-Yuen S. Ma
Publisher : Rethinking Art's Histories
Page : 280 pages
File Size : 46,7 Mb
Release : 2022-06-07
Category : Art
ISBN : 1526163845

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There Is No Soundtrack by Ming-Yuen S. Ma Pdf

There is no soundtrack amplifies new and radical audio-visual relationships in experimental media art. It addresses the lack of diversity in the study of art, media and sound through careful audition of marginalised voices that speak of race, gender, sexuality, indigeneity, colonialism, nationalism, violence and the politics of space.

HTML5 Media

Author : Shelley Powers
Publisher : "O'Reilly Media, Inc."
Page : 139 pages
File Size : 46,9 Mb
Release : 2011-08-15
Category : Computers
ISBN : 9781449304454

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HTML5 Media by Shelley Powers Pdf

"A detailed introduction to presenting audio and video in HTML5, from markup through scripting. It will explain not just placing content in pages but interaction through Javascript APIs, to build media players that could be used cross-browser."--Resource description page.

Inner Sound

Author : Jonathan Weinel
Publisher : Oxford University Press
Page : 225 pages
File Size : 42,5 Mb
Release : 2018
Category : Computers
ISBN : 9780190671181

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Inner Sound by Jonathan Weinel Pdf

In Inner Sound, author Jonathan Weinel traverses the influence of altered states of consciousness on audio-visual media, explaining how our subjective realities may change during states of dream, psychedelic experience, meditation, and trance.

Learning Flash Media Server 3

Author : William Sanders
Publisher : "O'Reilly Media, Inc."
Page : 273 pages
File Size : 42,5 Mb
Release : 2008-03-31
Category : Computers
ISBN : 9780596515904

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Learning Flash Media Server 3 by William Sanders Pdf

If you're interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this unique 267-page PDF-only book is the perfect primer. It is not a reference, but a systematic guide to developing FMS3 applications using ActionScript 3.0, with chapters that focus on specific aspects of the server and how they work. FMS3 is very different from regular web servers. Because its open-socket server technology stays connected until users quit the application, you can stream audio, video, text, and other media in real time. FMS3 is also quite different from previous versions, a fact that web developers familiar with Flash Media Server 2 or Flash Communication Server 1.5 will quickly discover. Don't worry. With Learning Flash Media Server 3 and a little experience with Flash CS3 and ActionScript 3.0, anyone can get up to speed in no time. You'll learn how to install FMS3, organize your development environment with Apache web server, and use the management console before diving into the whys and hows of: Recording and playing back streaming audio and video in VP6 and H.264 formats Using the new Flash Media Encoder to stream and record video Camera and microphone settings Non-persistent client-side remote shared objects Two-way audio-video communications Broadcasting and server-side bandwidth control Working with server-side files: the file class Server-side shared objects Server-side streams Setting up a software load handler using FMS3's new server-side NetStream Bringing in data and working with configuration files At the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Beyond that, Learning Flash Media Server 3 provides you with plenty of options for using FMS3's different versions -- the full-feature server, the streaming-only server, and the limited-user development server. It's a whole new world of media, and this book puts you right at the doorstep. Ready to enter?