Augmented Reality

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Augmented Reality

Author : Greg Kipper,Joseph Rampolla
Publisher : Elsevier
Page : 208 pages
File Size : 49,9 Mb
Release : 2012-12-31
Category : Computers
ISBN : 9781597497343

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Augmented Reality by Greg Kipper,Joseph Rampolla Pdf

With the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality. In this cutting-edge book, the authors outline and discuss never-before-published information about augmented reality and its capabilities. With coverage of mobile, desktop, developers, security, challenges, and gaming, this book gives you a comprehensive understanding of what augmented reality is, what it can do, what is in store for the future and most importantly: how to benefit from using AR in our lives and careers. Educates readers how best to use augmented reality regardless of industry Provides an in-depth understanding of AR and ideas ranging from new business applications to new crime fighting methods Includes actual examples and case studies from both private and government application

Virtual and Augmented Reality (VR/AR)

Author : Ralf Doerner,Wolfgang Broll,Paul Grimm,Bernhard Jung
Publisher : Springer Nature
Page : 435 pages
File Size : 43,6 Mb
Release : 2022-01-12
Category : Computers
ISBN : 9783030790622

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Virtual and Augmented Reality (VR/AR) by Ralf Doerner,Wolfgang Broll,Paul Grimm,Bernhard Jung Pdf

This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques. Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study. Instructors are provided with extensive materials for creating courses as well as a foundational text upon which to build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.

Understanding Augmented Reality

Author : Alan B. Craig
Publisher : Newnes
Page : 296 pages
File Size : 47,5 Mb
Release : 2013-04-26
Category : Computers
ISBN : 9780240824109

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Understanding Augmented Reality by Alan B. Craig Pdf

Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption - but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software, but ignored cinematography and storytelling! In order to create compelling augmented reality experiences that stand the test of time and cause the participant in the AR experience to focus on the content of the experience - rather than the technology - one must consider how to maximally exploit the affordances of the medium. Understanding Augmented Reality addresses core conceptual issues regarding the medium of augmented reality as well as the technology required to support compelling augmented reality. By addressing AR as a medium at the conceptual level in addition to the technological level, the reader will learn to conceive of AR applications that are not limited by today’s technology. At the same time, ample examples are provided that show what is possible with current technology. Explore the different techniques, technologies and approaches used in developing AR applications Learn from the author's deep experience in virtual reality and augmented reality applications to succeed right off the bat, and avoid many of the traps that catch new developers and users of augmented reality experiences Some AR examples can be experienced from within the book using downloadable software

Practical Augmented Reality

Author : Steve Aukstakalnis
Publisher : Addison-Wesley Professional
Page : 594 pages
File Size : 41,9 Mb
Release : 2016-09-08
Category : Computers
ISBN : 9780134094359

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Practical Augmented Reality by Steve Aukstakalnis Pdf

The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.

Augmented Reality

Author : Jon Peddie
Publisher : Springer
Page : 323 pages
File Size : 40,7 Mb
Release : 2017-04-19
Category : Computers
ISBN : 9783319545028

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Augmented Reality by Jon Peddie Pdf

This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR). The author presents AR from its initial philosophies and early developments, to its current technologies and its impact on our modern society, to its possible future developments; providing readers with the tools to understand issues relating to defining, building, and using our perception of what is represented in our perceived reality, and ultimately how we assimilate and react to this information. Augmented Reality: Where We Will All Live can be used as a comprehensive guide to the field of AR and provides valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality; its concepts, history, practices and the science behind this rapidly advancing field of research and development.

Reality Media

Author : Jay David Bolter,Maria Engberg,Blair MacIntyre
Publisher : MIT Press
Page : 245 pages
File Size : 41,8 Mb
Release : 2021-11-16
Category : Social Science
ISBN : 9780262361927

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Reality Media by Jay David Bolter,Maria Engberg,Blair MacIntyre Pdf

How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television. T This book positions augmented reality (AR) and virtual reality (VR) firmly in contemporary media culture. The authors view AR and VR not as the latest hyped technologies but as media—the latest in a series of what they term “reality media,” taking their places alongside film and television. Reality media inserts a layer of media between us and our perception of the world; AR and VR do not replace reality but refashion a reality for us. Each reality medium mediates and remediates; each offers a new representation that we implicitly compare to our experience of the world in itself but also through other media. The authors show that as forms of reality media emerge, they not only chart a future path for media culture, but also redefine media past. With AR and VR in mind, then, we can recognize their precursors in eighteenth-century panoramas and the Broadway lights of the 1930s. A digital version of Reality Media, available through the book’s website, invites readers to visit a series of virtual rooms featuring interactivity, 3-D models, videos, images, and texts that explore the themes of the book.

Spatial Augmented Reality

Author : Oliver Bimber,Ramesh Raskar
Publisher : CRC Press
Page : 386 pages
File Size : 44,9 Mb
Release : 2005-08-08
Category : Computers
ISBN : 9781439864944

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Spatial Augmented Reality by Oliver Bimber,Ramesh Raskar Pdf

Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r

Augmented Reality Art

Author : Vladimir Geroimenko
Publisher : Springer
Page : 314 pages
File Size : 47,8 Mb
Release : 2014-06-17
Category : Computers
ISBN : 9783319062037

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Augmented Reality Art by Vladimir Geroimenko Pdf

Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.

Virtual Reality & Augmented Reality in Industry

Author : Dengzhe Ma,Jürgen Gausemeier,Xiumin Fan,Michael Grafe
Publisher : Springer Science & Business Media
Page : 200 pages
File Size : 55,6 Mb
Release : 2012-01-02
Category : Computers
ISBN : 9783642173769

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Virtual Reality & Augmented Reality in Industry by Dengzhe Ma,Jürgen Gausemeier,Xiumin Fan,Michael Grafe Pdf

"Virtual Reality & Augmented Reality in Industry" collects the proceedings of the 2nd Sino-German Workshop on the same topic held in Shanghai on April 16-17, 2009. The papers focus on the latest Virtual Reality (VR) / Augmented Reality (AR) technology and its application in industrial processes and presents readers with innovative methods, typical case studies and the latest information on VR/AR basic research results and industrial applications, such as 3D rendering, innovative human-machine design, VR/AR methodology and new tools for assisting in industry, virtual assembly, virtual factory, training and education, etc. The book is intended for computer scientists, IT engineers as well as researchers in Mechanical Engineering. Dr. Dengzhe Ma and Dr. Xiumin Fan are both professors at Shanghai Jiao Tong University, China; Dr.-Ing. Jürgen Gausemeier is a professor of Computer-Integrated Manufacturing at the Heinz Nixdorf Institute, University of Paderborn, Germany; Dipl.-Ing. Michael Grafe is a senior engineer in the Product Engineering Research Group at the Heinz Nixdorf Institute, University of Paderborn.

Augmented Reality and Virtual Reality

Author : M. Claudia tom Dieck,Timothy Jung
Publisher : Springer
Page : 335 pages
File Size : 52,7 Mb
Release : 2019-02-19
Category : Business & Economics
ISBN : 9783030062460

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Augmented Reality and Virtual Reality by M. Claudia tom Dieck,Timothy Jung Pdf

This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.

Augmented Reality in Education

Author : Vladimir Geroimenko
Publisher : Springer Nature
Page : 422 pages
File Size : 43,6 Mb
Release : 2020-05-26
Category : Computers
ISBN : 9783030421564

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Augmented Reality in Education by Vladimir Geroimenko Pdf

This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool. The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education. Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology.

Virtual and Augmented Reality Applications in Manufacturing

Author : S.K. Ong,A.Y.C. Nee
Publisher : Springer Science & Business Media
Page : 393 pages
File Size : 53,7 Mb
Release : 2013-04-17
Category : Technology & Engineering
ISBN : 9781447138730

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Virtual and Augmented Reality Applications in Manufacturing by S.K. Ong,A.Y.C. Nee Pdf

Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.

IDinosaur

Author : Dorling Kindersley Publishing Staff
Publisher : Unknown
Page : 31 pages
File Size : 48,8 Mb
Release : 2013
Category : Dinosaurs
ISBN : 174033955X

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IDinosaur by Dorling Kindersley Publishing Staff Pdf

Thanks to the digital magic of Augmented Reality you can bring dinosaurs roaring back to life from the page with your smartphone or tablet. Developed specifically for mobile devices, including the iPhone, iPad, and Android phones and tablets, iDinosaur delivers a completely new level of Augmented Reality experience. Unleash a T. rex on the breakfast table, or take a photo of your mates as a mighty Pteranodon swoops through the air before their eyes. iDinosaur brings these long-extinct prehistoric creatures back to life. See your family and friends onscreen, interacting with Augmented Reality dinosaurs and then capture the moment with photos that will amaze everyone!

Mixed and Augmented Reality in Medicine

Author : Terry M. Peters,Cristian A. Linte,Ziv Yaniv,Jacqueline Williams
Publisher : CRC Press
Page : 244 pages
File Size : 51,6 Mb
Release : 2018-10-26
Category : Science
ISBN : 9781351654425

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Mixed and Augmented Reality in Medicine by Terry M. Peters,Cristian A. Linte,Ziv Yaniv,Jacqueline Williams Pdf

Augmented reality (AR) is transforming how we work, learn, play and connect with the world, and is now being introduced to the field of medicine, where it is revolutionising healthcare as pioneering virtual elements are being added to real images to provide a more compelling and intuitive view during procedures. This book, which had its beginnings at the AE-CAI: Augmented Environments for Computer-Assisted Interventions MICCAI Workshop in Munich in 2015, is the first to review the area of mixed and augmented reality in medicine. Covering a range of examples of the use of AR in medicine, it explores its relevance to minimally-invasive interventions, how it can improve the accuracy of a procedure and reduce procedure time, and how it may be employed to reduce radiation risks. It also discusses how AR can be an effective tool in the education of physicians, medical students, nurses and other health professionals. Features: An ideal practical guide for medical professionals and students looking to understand the implementation, applications, and future of AR Contains the latest developments and technologies in this innovative field Edited by highly respected pioneers in the field, who have been immersed in AR as well as virtual reality and image-guided surgery since their inception, with chapter contributions from subject area specialists working with AR

Virtual Reality and Augmented Reality

Author : Bruno Arnaldi,Pascal Guitton,Guillaume Moreau
Publisher : John Wiley & Sons
Page : 370 pages
File Size : 48,6 Mb
Release : 2018-05-08
Category : Computers
ISBN : 9781786301055

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Virtual Reality and Augmented Reality by Bruno Arnaldi,Pascal Guitton,Guillaume Moreau Pdf

Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience. This book aims at making a statement about those novelties as well as distinguishing them from the complexes challenges they raise by proposing real use cases, replacing those recent evolutions through the VR/AR dynamic and by providing some perspective for the years to come.